Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 05:08:28 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (326) 326 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2201 Bonus ------- None Cogmind --------- Core Integrity 254/550 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Advanced ECM Suite Light Armor Plating Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit > --- WEAPON ----------- Advanced EMP Blaster Scythe > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Advanced ECM Suite Light Armor Plating Scythe [Rating: 11] Favorites ----------- Power None Propulsion None Utility Advanced Visual Processing Unit Device Structural Scanner Processor Advanced Visual Processing Unit Weapon Scythe Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 8 | . 2 1 1 4 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 1 1 . 2 Device 2 | . 1 . . 1 Storage . | . . . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . 1 . 1 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 4 | . . . 1 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 3 | . 1 3 3 4 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 2 1 2 Weapon 1 | . . 1 1 2 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 21 | . 10 18 18 26 Device 5 | . 5 . 2 8 Processor 5 | . . 4 5 8 Impact Weapon 3 | . 5 14 8 . Slashing Weapon 5 | . . . 2 9 Peak Build Rating 11 | . 3 3 4 11 Average Rating 5 | . 1 2 2 7 On Entrance 1 | . . 2 3 4 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 15 | . 14 . 1 . Heaviest Build 8 | . 3 3 3 8 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 4 4 4 5 Average Carried 3 | . 1 3 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 3 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 330 | . 210 20 27 73 Remotely . | . . . . . Salvage Created 424 | . . 197 64 163 Parts 9 | . . 3 1 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 6 | . . . 1 5 Melee 2 | . . . 1 1 AOE 4 | . . . . 4 Classes Destroyed 5 | . . 3 2 . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Recycler 2 | . . 2 . . Watcher 1 | . . . 1 . Grunt 6 | . . . 1 5 Best Kill Streak 4 | . . 4 2 4 Combat Bots Only 4 | . . . 1 4 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 54 | . 1 . 5 48 Missed 20 | . 1 . 2 17 Hits 34 | . . . 3 31 Projectile 34 | . . . 3 31 Critical Strikes 2 | . . . . 2 Damage Taken 768 | . . . 220 548 Core 419 | . . . 123 296 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 100 69 . Volleys Fired 8 | . . . . 8 Largest 1 | . . . . 1 Hottest 33 | . . . . 33 Shots Fired 8 | . . . . 8 Gun . | . . . . . Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 2 | . . . . 2 Robot Miss Streak 2 | . . . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 14 | . . 4 4 6 Core Hits 16 | . . 1 2 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Sever 2 | . . . 1 1 Melee Attacks 41 | . 1 4 21 15 Impact 20 | . 1 4 15 . Slashing 21 | . . . 6 15 Piercing . | . . . . . Sneak Attacks 4 | . . 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1299 | . . 326 130 843 Guns . | . . . . . Cannons . | . . . . . Explosions 744 | . . . . 744 Melee 555 | . . 326 130 99 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 744 | . . . . 744 Electromagnetic . | . . . . . Impact 326 | . . 326 . . Slashing 229 | . . . 130 99 Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Matter Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 122 | . . 118 . 4 Projectiles . | . . . . . Explosions 4 | . . . . 4 Melee 118 | . . 118 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 23 | . . . . 23 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 15 | . . . . 15 Average Temperature 7 | . . . . 7 Received Heat Transfer 291 | . . . 21 270 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions 4 | . . 4 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 189 | . 30 22 44 189 Initial 14 | . . 7 6 14 Average 17 | . 4 11 12 25 Influence Increases 353 | . 31 20 67 235 Destroy 0b10 Robot/C 120 | . . . 20 100 Destroy 0b10 Robot/NC 25 | . . 20 5 . Destroy Leader 22 | . . . 12 10 Successful Hack 9 | . . . 9 . Disable Machine 30 | . . . . 30 Destroy Structure 57 | . 1 . 6 50 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 75 | . 30 . . 45 Influence Decreases 194 | . 10 24 50 110 Entered New Map 45 | . . 14 11 20 Time Decay 119 | . 10 10 39 60 Lost Part 30 | . . . . 30 Squads Dispatched 3 | . . . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 5 . 6 17 Peak Tracking Total 10 | . 3 . 2 10 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 3 2 Terminals 6 | . 1 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 2 . 3 5 Successful 3 | . . . 3 . Failed 7 | . 2 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 10 | . 2 . 3 5 Terminals 10 | . 2 . 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Level Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 323 | . 31 . 34 258 Optics 249 | . . . . 249 Terrain 129 | . . . . 129 Structural 158 | . 31 . 34 93 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 485 | 11 72 24 120 258 Spaces Moved 610 | 22 123 23 110 332 Core 610 | 22 123 23 110 332 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 51 | 50 50 50 50 52 Slowest Speed 150 | 50 50 50 50 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 12 | . . . 12 . Cave-ins Triggered 3 | . . . 3 . Exploration Rate (%) 20 | 3 30 8 23 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 26 | . 1 . 17 8 Terrain Destroyed 66 | . 1 . 17 48 Melee 26 | . 1 . 17 8 Projectile . | . . . . . AOE 40 | . . . . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 699 | 21 130 27 135 386 Wait 22 | . 1 . . 21 Move 604 | 21 122 22 107 332 Hop . | . . . . . Pick Up 9 | . 3 . 2 4 Fast Attach 5 | . 2 . 1 2 Attach 4 | . . 1 1 2 Detach 1 | . 1 . . . Swap . | . . . . . Drop 3 | . . . 1 2 Fire 8 | . . . . 8 Melee 41 | . 1 4 21 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . 2 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 14) 84 | -10/Materials | Entered Mines 90 | -10/Mines | Discovered new exit (range 11) 95 | -10/Mines | Identified exit to Materials 108 | -10/Mines | Entered Materials 108 | -9/Materials | Evolved 2 slots: Utility x2 119 | -9/Materials | Identified exit to Materials 158 | -9/Materials | Crushed by falling debris 182 | -9/Materials | Crushed by falling debris 183 | -9/Materials | Crushed by falling debris 228 | -9/Materials | Entered another Materials area 228 | -8/Materials | Evolved 2 slots: Utility x2 315 | -8/Materials | Build established: Mutant 486 | -8/Materials | Core integrity fell below 50% 486 | -8/Materials | Self-destructed Last Messages --------------- 00467_ W-25 Informer sends out distress signal. 00468_ Acquired 39 matter. 00468_ Acquired 14 matter. 00469_ U-05 Engineer lays Concrete. 00470_ The unstable cave ceiling collapses. 00470_ U-05 Engineer lays Concrete. 00470_ K-01 Serf collects debris. 00471_ U-05 Engineer lays Concrete. 00471_ Atomic Centrifuge disabled. 00472_ U-05 Engineer builds a Wall. 00473_ K-01 Serf collects debris. 00476_ U-05 Engineer lays Concrete. 00477_ K-01 Serf collects debris. 00477_ U-05 Engineer lays Concrete. 00480_ Acquired Prototype Launcher. 00480_ Identified Adv. EMP Blaster. 00484_ U-05 Engineer lays Concrete. 00484_ Critical hit (Burn: +37). 00485_ Adv. EMP Blaster destroyed. 00486_ U-05 Engineer builds a Wall. 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""" # ==#???????????????? | | ??????# ########???????????????? | | ??????########??????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedShiftCapacitor Manual? 0 Play Time 00:10:35 Cumulative 47.0 hours Start 2026.06.10 @ 04:58:56 End 2026.06.10 @ 05:08:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f731cfd4-b3f4-4eae-8da1-cb2d31a96d9c