Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 01:09:07 Player: ktur Result: Destroyed by as-74052 with Assembled P-sword Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (3182) 3182 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2245) 2245 TOTAL SCORE: 9807 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 74 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -151 Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 296/300 System Corruption 0% Temperature Cool (13) Movement Treading (152) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Advanced Treads Medium Treads > --- UTILITY (4) ------ Hardlight Generator > --- WEAPON (4) ------- Power Maul > --- INVENTORY (5) ---- Zionite Light DM Reactor High-capacity Storage Unit Zionite Biocell (600) Lightning Gun Zionite Laser-S Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Advanced Beam Rifle Zionite Laser-S Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Zionite Light DM Reactor Advanced Treads Advanced Treads Medium Treads Experimental Heat Sink Huge Storage Unit Zionite Biocell High-capacity Matter Pod Surveybot 24 Chip Energy Filter Weapon Cycler Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Hardlight Generator Lightning Gun Enhanced Autogun Rocket Launcher Power Maul GAL Module [Rating: 66] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Hover Unit Zionite Glidesys I Utility Improved Targeting Computer Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 2 | . . . 1 1 . . . . . . Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 126 | 6 8 1 6 3 35 11 4 7 2 43 Power 15 | 1 1 . 3 . 2 2 . 1 1 4 Engine 9 | 1 1 . 3 . 2 1 . . 1 . Core 4 | . . . . . . 1 . 1 . 2 Reactor 2 | . . . . . . . . . . 2 Propulsion 30 | 2 . . 1 . 10 4 1 2 . 10 Treads 27 | 2 . . 1 . 9 4 1 2 . 8 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . 1 . . . . 2 Flight . | . . . . . . . . . . . Utility 32 | 1 5 . 1 1 5 2 . 1 . 16 Device 10 | . . . . . 3 1 . 1 . 5 Storage 5 | 1 3 . . . . . . . . 1 Processor 5 | . . . 1 1 2 1 . . . . Hackware . | . . . . . . . . . . . Protection 12 | . 2 . . . . . . . . 10 Artifact . | . . . . . . . . . . . Weapon 49 | 2 2 1 1 2 18 3 3 3 1 13 Energy Gun 10 | . . . . . 4 1 1 . . 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 2 2 1 . 2 10 1 . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 15 | . . . 1 . 4 . 2 1 . 7 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 5 2 . . . 9 Parts Lost 32 | . 1 . 1 . 3 1 . . . 26 Power 5 | . 1 . 1 . . 1 . . . 2 Propulsion 10 | . . . . . 1 . . . . 9 Utility 10 | . . . . . 1 . . . . 9 Weapon 7 | . . . . . 1 . . . . 6 Highest Loss Streak 11 | . 1 . 1 . 1 1 . . . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 90 99 99 100 99 100 88 Engine 5 | . 13 14 11 9 9 5 . . 1 2 Core 2 | . . . . . . 1 7 6 5 1 Treads 28 | . 28 28 33 27 26 30 30 30 30 27 Device 7 | . . . . . 8 7 7 7 15 8 Storage 9 | . 15 28 22 18 9 7 7 7 7 5 Processor 8 | . . . 10 9 18 15 15 14 7 2 Protection 3 | . 11 . . . . . . . . 6 Energy Gun 1 | . . . . . 1 7 2 . . 7 Ballistic Gun 22 | . 27 28 21 27 24 22 23 26 24 8 Launcher 2 | . . . . . . . 4 3 . 8 Impact Weapon 1 | . . . . . . . . . 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 11 51 51 55 55 59 61 65 67 69 77 Greatest Support 100 | 40 40 40 60 60 60 83 86 90 90 100 Greatest Overweight (x) 1 | . 1 1 . . 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 15 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 20 20 20 19 20 20 20 20 20 20 Average Carried 18 | 3 14 19 19 18 19 19 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 18 20 20 20 20 20 5 Class Distribution -------------------- 59% | Mutant 26% | Gunner 6% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Matter Collected 3314 | 257 347 . 98 116 1119 288 138 412 10 529 Remotely . | . . . . . . . . . . . Salvage Created 4155 | . 447 . 98 . 1431 425 213 575 . 966 Parts 179 | . 35 . 8 . 68 14 10 20 . 24 Haulers Intercepted 5 | . 1 . 1 . 3 . . . . . Recyclers Shooed 9 | . 1 . . . 8 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 5 17 . . Prevented 11 | . . . . . . . 5 6 . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 104 | . 12 . 1 . 23 8 6 9 . 45 Melee 3 | . . . . . . 1 . . . 2 Guns 51 | . 12 . 1 . 19 7 2 7 . 3 AOE 48 | . . . . . 4 . 4 2 . 38 Classes Destroyed 15 | . 4 . 1 . 2 1 1 2 . 4 Worker 3 | . . . 1 . 1 1 . . . . Builder 1 | . . . . . 1 . . . . . Hauler 5 | . 1 . 1 . 3 . . . . . Recycler 4 | . 2 . . . 2 . . . . . Mechanic 1 | . . . . . . . . 1 . . Swarmer 11 | . 6 . . . . . 4 1 . . Grunt 36 | . 6 . 1 . 17 7 . 5 . . Brawler 2 | . . . . . . . . 2 . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 7 | . . . . . 6 . . 1 . . Programmer 2 | . . . . . . . 2 . . . Z-Light 7 | . . . . . . . . . . 7 Assembler 1 | . . . . . . . . . . 1 Assembled 36 | . . . . . . . . . . 36 Golem 1 | . . . . . . . . . . 1 Best Kill Streak 37 | . 4 . 1 . 4 4 4 7 . 37 Combat Bots Only 36 | . 3 . 1 . 3 4 4 7 . 36 Max Kills in Single Turn 14 | . 1 . 1 . 1 1 2 2 . 14 Gunslinging . | . . . . . . . . . . . Exploded 14 | . . . . . 1 . 2 2 . 14 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Damage Taken 6514 | . 501 . 150 . 759 187 121 318 . 4478 Core 940 | . 92 . 54 . 94 . 13 . . 687 Absorbed by Shields 746 | . . . . . 277 71 43 92 . 263 Redirected to Shielding 534 | . 42 . . . . . . . . 492 Regen/Repaired (Parts) 37 | . 26 . . . 11 . . . . . Core Remaining (%) 82 | 100 . 63 86 . 82 . . . . . Volleys Fired 236 | . 42 . 9 . 84 14 13 22 . 52 Largest 4 | . 2 . 2 . 3 4 4 4 . 4 Hottest 158 | . 40 . 40 . 111 136 136 103 . 158 Shots Fired 594 | . 84 . 17 . 229 56 28 76 . 104 Gun 548 | . 84 . 16 . 221 56 20 72 . 79 Cannon . | . . . . . . . . . . . Launcher 46 | . . . 1 . 8 . 8 4 . 25 Special . | . . . . . . . . . . . Kinetic 486 | . 84 . 16 . 198 42 15 72 . 59 Thermal 62 | . . . . . 23 14 5 . . 20 Explosive 28 | . . . 1 . 8 . . 2 . 17 Electromagnetic 18 | . . . . . . . 8 2 . 8 Robot Hit Streak 28 | . 12 . 3 . 15 28 9 10 . 6 Robot Miss Streak 8 | . 4 . 1 . 3 2 2 2 . 8 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 7 | . 4 . . . . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . Shots Hit Robots 367 | . 52 . 9 . 150 45 11 47 . 53 Core Hits 283 | . 24 . 5 . 69 17 9 23 . 136 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 1 . . . . 3 Critical Strikes 14 | . . . . . 2 1 2 1 . 8 Burn 7 | . . . . . 1 1 2 . . 3 Destroy 2 | . . . . . 1 . . 1 . . Smash 5 | . . . . . . . . . . 5 Melee Attacks 30 | . . . . . . 1 . . 12 17 Impact 29 | . . . . . . . . . 12 17 Slashing 1 | . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11460 | 3 602 4 125 . 2985 806 501 1037 . 5397 Guns 5397 | . 578 . 104 . 2213 771 239 814 . 678 Cannons . | . . . . . . . . . . . Explosions 5135 | . . . 21 . 744 . 262 223 . 3885 Melee 867 | . . . . . . 33 . . . 834 Ramming 61 | 3 24 4 . . 28 2 . . . . Kinetic 4450 | . 578 . 104 . 1853 531 139 814 . 431 Thermal 1047 | . . . . . 360 240 100 . . 347 Explosive 3550 | . . . 21 . 744 . . . . 2785 Electromagnetic 1485 | . . . . . . . 262 223 . 1000 Impact 834 | . . . . . . . . . . 834 Slashing 33 | . . . . . . 33 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . 2 3 3 . Average Corruption 2 | . . . . . 1 . 1 2 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . . . 2 . 3 26 1 . Message Errors 14 | . . . . . . . . 13 1 . Matter Fused 4 | . . . . . 1 . 1 2 . . Heat Flow Errors 2 | . . . . . . . . 2 . . Energy Discharges 4 | . . . . . . . 1 3 . . Data Loss (minor) 4 | . . . . . . . 1 3 . . Misfires 3 | . . . . . 1 . . 2 . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 415 | . . . . . . . 15 . . 400 Projectiles . | . . . . . . . . . . . Explosions 183 | . . . . . . . 15 . . 168 Melee 232 | . . . . . . . . . . 232 Knockbacks 7 | . . . . . 1 . . . . 6 Impact 6 | . . . . . 1 . . . . 5 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 115 | . . . 13 . . . . 34 . 68 Shots 5 | . . . 1 . . . . 2 . 2 Rammed 12 | 1 4 1 . . 6 . . . . . Targets Rammed 15 | 1 6 1 . . 6 1 . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . 2 . . . . 1 . . . . Highest Temperature 441 | . 27 . . . 402 328 252 235 . 441 Average Temperature 117 | . 9 . . . 108 121 106 94 . 155 Received Heat Transfer 1723 | . 147 . 12 . 387 91 . 106 . 980 Effects 7 | . . . . . 1 1 . 2 . 3 Shutdowns 2 | . . . . . 1 . . . . 1 Energy Bleed 5 | . . . . . . 1 . 2 . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . . 2 1 . 5 Impact Corruptions 5 | . . . . . . . . . . 5 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . . . 5 Heat Transferred 2270 | . . . . . 740 518 296 . . 716 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Peak Influence 443 | . 193 25 133 55 443 265 . . . . Initial 163 | . . 25 9 55 22 163 . . . . Average 138 | . 61 25 73 55 264 203 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 66 | 100 100 100 100 100 13 39 . . . . Level 1 32 | . . . . . 83 60 . . . . Level 2 . | . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . 3 . . 1 . . Investigation 4 | . 2 . . . 2 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Distress Signals 8 | . 1 . 2 . 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 24 . 5 . 30 8 6 17 . 53 Peak Tracking Total 35 | . 5 . 5 . 4 4 4 9 . 35 Tactical Retreats 9 | . . . 1 . . . 1 5 . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Traps Triggered 7 | . 1 . 3 . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Machines Disabled 7 | . 1 . . . 4 . . 1 . 1 Max in Single Turn 1 | . 1 . . . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Machines Accessed 18 | . 9 . 2 . 6 . . 1 . . Terminals 13 | . 7 . 1 . 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . 22 . 5 . 17 . . 1 . . Successful 15 | . 8 . 1 . 5 . . 1 . . Failed 30 | . 14 . 4 . 12 . . . . . Catastrophic 5 | . 2 . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 12 . 3 . 5 . . . . . Terminals 33 | . 18 . 4 . 11 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . 2 . . . 6 . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 6 . 1 . 2 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . Open Door 2 | . . . . . 1 . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . 3 . . . . . Scan Component 3 | . 1 . . . 2 . . . . . Repair 2 | . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 8 . 2 . 6 . . . . . Full Trace Events 4 | . 2 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . Time 70 | . 26 . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . 2 1 1 Highest-Rated Group 32 | . . . . . . . . 32 16 16 Highest-Rated Ally 16 | . . . . . . . . 16 16 16 Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . 14 . 28 Total Damage 402 | . . . . . . . . 194 . 208 Kills 7 | . . . . . . . . 2 . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Turns Passed 8848 | 85 1684 73 321 60 1113 524 404 1516 1533 1535 Spaces Moved 4645 | 48 700 29 159 36 458 271 230 924 979 811 Core 7 | 7 . . . . . . . . . . Treads 4638 | 41 700 29 159 36 458 271 230 924 979 811 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 152 152 145 Average Speed 162 | 143 204 240 160 160 160 160 160 154 152 151 Slowest Speed 240 | 160 240 240 160 160 240 160 160 160 152 232 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 97 8 19 6 48 9 44 83 86 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 2 | . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 9 | . . . . . . . 1 5 3 . Spaces Dug 37 | . . . 11 . 13 . . 10 3 . Terrain Destroyed 144 | . . . 11 . 83 . . 22 3 25 Melee 3 | . . . . . . . . . 3 . Projectile . | . . . . . . . . . . . AOE 141 | . . . 11 . 83 . . 22 . 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Zio Dee Total 5484 | 60 868 32 215 38 683 343 252 983 1000 1010 Wait 229 | . 83 . 10 . 53 28 . 7 4 44 Move 4635 | 47 699 28 158 35 457 270 229 923 978 811 Hop . | . . . . . . . . . . . Pick Up 95 | 6 19 1 17 . 16 9 3 5 2 17 Fast Attach 53 | 6 6 . 1 . 16 2 . 2 . 20 Attach 37 | . 1 1 4 2 6 7 1 2 . 13 Detach 3 | . 2 . . . 1 . . . . . Swap 37 | . 1 . 1 1 13 3 3 3 2 10 Drop 101 | . 9 1 15 . 31 8 3 6 2 26 Fire 236 | . 42 . 9 . 84 14 13 22 . 52 Melee 30 | . . . . . . 1 . . 12 17 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 15 | 1 6 1 . . 6 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 13 | . . . . . . . . 13 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Repaired Assault Rifle 535 | -10/Materials | Discovered new exit (range 16) 1148 | -10/Materials | Discovered new exit (range 11) 1390 | -10/Materials | Discovered new exit (range 10) 1770 | -10/Materials | Entered Mines 1799 | -10/Mines | Discovered new exit (range 13) 1809 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1843 | -10/Mines | Entered Materials 1843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -9/Materials | Discovered new exit (range 5) 2164 | -9/Materials | Entered another Materials area 2164 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2194 | -8/Materials | Discovered new exit (range 18) 2224 | -8/Materials | Identified exit to Storage 2224 | -8/Materials | Entered Storage 2809 | -8/Storage | Build established: Scavenger-Gunner 3225 | -8/Storage | Build established: Gunner 3252 | -8/Storage | Repaired Broken Shield Generator 3313 | -8/Storage | Discovered new exit (range 15) 3337 | -8/Storage | Entered Factory 3337 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3709 | -7/Factory | Discovered new exit (range 8) 3721 | -7/Factory | Identified exit to Lower Caves 3861 | -7/Factory | Entered Lower Caves 4253 | -7/Lower Caves | Discovered new exit (range 6) 4265 | -7/Lower Caves | Entered another Lower Caves area 4449 | -7/Lower Caves | Build established: Mutant 4612 | -7/Lower Caves | Learned 4 Factory zone layouts 4652 | -7/Lower Caves | Spotted B-75 Beast 4947 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4998 | -7/Lower Caves | Destroyed 7 combat bots 5242 | -7/Lower Caves | Build established: Gunner 5348 | -7/Lower Caves | Discovered new exit (range 15) 5663 | -7/Lower Caves | Encountered a Warlord checkpoint 5756 | -7/Lower Caves | Discovered new exit (range 5) 5781 | -7/Lower Caves | Entered Zion 5781 | -7/Zion | Accompanied by 1 ally 5826 | -7/Zion | System corruption cleaned by Quarantine Array 5850 | -7/Zion | Learned location of 1 exit from Factory 5855 | -7/Zion | Found GAL Module 6006 | -7/Zion | Discovered new exit (range 16) 6152 | -7/Zion | Learned location of Quarantine (-3) 6499 | -7/Zion | Build established: Mutant 7302 | -7/Zion | Discovered new exit (range 4) 7305 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7314 | -7/Zion | Entered Deep Caves 7314 | -7/Deep Caves | Accompanied by 1 ally 7599 | -7/Deep Caves | Attacked by Z-Imprinter 7629 | -7/Deep Caves | Destroyed Z-Imprinter 7656 | -7/Deep Caves | Lost 3 parts (2n1w) 7775 | -7/Deep Caves | Z-Facility disabled 7852 | -7/Deep Caves | Lost 4 parts (1p1n1u1w) 7923 | -7/Deep Caves | Found Prototype Protection 7923 | -7/Deep Caves | Identified Zio. Weapon Casing 7984 | -7/Deep Caves | Found Prototype Protection 7984 | -7/Deep Caves | Identified Zio. Heavy Carapace 7992 | -7/Deep Caves | Found Zio. Weapon Casing 8106 | -7/Deep Caves | Found Surveybot 24 Chip 8109 | -7/Deep Caves | Found Surveybot 24 Scanner 8210 | -7/Deep Caves | Spotted as-62016 8262 | -7/Deep Caves | Core integrity fell below 50% 8281 | -7/Deep Caves | Core integrity fell below 20% 8300 | -7/Deep Caves | Destroyed as-62016 8328 | -7/Deep Caves | Lost 11 parts (1p4n5u1w) 8501 | -7/Deep Caves | Found Zio. Weapon Casing 8800 | -7/Deep Caves | Triggered Deep Caves wall 8800 | -7/Deep Caves | Spotted AS-41454 8803 | -7/Deep Caves | Exposed GOLEM chamber 8843 | -7/Deep Caves | Destroyed AS-41454 8847 | -7/Deep Caves | Spotted AS-86581 8849 | -7/Deep Caves | Destroyed by as-74052 with Assembled P-sword Last Messages --------------- 08823_ as-38471 GOLEM Unit beginning Prototype Leg integration. 08824_ as-78902 released from Mobile Assembly Unit. 08824_ Zio. Weapon Casing destroyed. 08824_ as-90027 suffers critical hit (Smash). 08824_ Destroyed Asb. Hover Unit. 08824_ as-90027 system corrupted by crushing effect. 08824_ as-90027 destroyed. 08826_ Corrupted GOLEM Unit springs to life. 08827_ as-14150 GOLEM Unit beginning Prototype Leg integration. 08827_ Adv. EMP Blaster destroyed. 08827_ Destroyed Asb. P-torch. 08827_ A GOLEM Unit tumbles out of the Wall Chamber. 08831_ Destroyed Asb. Hover System. 08831_ as-75784 destroyed. 08834_ as-42767 released from Mobile Assembly Unit. 08838_ Corrupted GOLEM Unit springs to life. 08838_ Acquired 50 matter. 08845_ Rocket Launcher destroyed. 08849_ Adv. Treads destroyed. 08849_ Adv. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????? # ???????? | | ??????????????????? ##?????? | | ????????? ???? * #?????? | | ???????? * ????? | | ???????? A #??? | | ???????? [ ##? | | ??????? [ [ ## | | ???????? #? | | ???????? [ #?? | | ??????### == #??# | | ??????# GG #??# | | ??????? GG = #??# | | ????????GG b #??# | | ????????"G a = ! ##?# | | ????????"G ! #?# | | ????????# a = M #??# | | ????????" ! ! ##??# | | ????????"@ a "#### | | ????????" a ! | | ????????""" l | | ????????" | | ????????"" ###"# | | ????????" / #?### | | ????????"" ##???? | | ????????" # # "#???? | | ????????" ###; ## ## ###???? | | ????????""" ###?## ## ####?????? | | ?????????" ????#### #????????? | | ?????????######????????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 31 Energy Capacity 310 Matter Stores 451 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldArmoredHumpback Manual? 0 Play Time 00:57:37 Cumulative 338.9 hours Start 2022.04.15 @ 21:22:34 End 2022.04.16 @ 01:09:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 355 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/2/3/2/0/0/0/1/0 Lore% 90 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17eb78cc-8475-4cad-bda1-7d70d4e4e867