Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 00:43:05 Player: C4PT41N Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3795) 3795 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1485) 1485 TOTAL SCORE: 8645 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 163 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 32/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Target Analyzer Relay Coupler [Sentry] (19) Relay Coupler [Specialist] (20) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Targeting Computer Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Hardlight Generator System Shield Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Hardlight Generator Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . . 2 Weapon 1 | . . . . 1 . . Parts Attached 91 | 9 5 8 3 44 3 19 Power 19 | 1 . 1 . 10 2 5 Engine 9 | 1 . 1 . 5 1 1 Core 10 | . . . . 5 1 4 Reactor . | . . . . . . . Propulsion 24 | 2 2 5 2 10 . 3 Treads 6 | . . . . 4 . 2 Leg 3 | 2 . . . 1 . . Wheel 6 | . . 2 . 3 . 1 Hover 3 | . 2 . . 1 . . Flight 6 | . . 3 2 1 . . Utility 29 | 4 1 1 . 15 1 7 Device 12 | 3 . 1 . 6 . 2 Storage 1 | 1 . . . . . . Processor 5 | . . . . 3 . 2 Hackware 1 | . . . . . . 1 Protection 10 | . 1 . . 6 1 2 Artifact . | . . . . . . . Weapon 19 | 2 2 1 1 9 . 4 Energy Gun 6 | 1 . . 1 2 . 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | 1 . . . 5 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 2 . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 5 | . . . . 5 . . Parts Lost 31 | . . 3 1 6 . 21 Power 3 | . . . . 1 . 2 Propulsion 9 | . . 2 1 1 . 5 Utility 11 | . . 1 . 3 . 7 Weapon 8 | . . . . 1 . 7 Highest Loss Streak 13 | . . 2 1 2 . 13 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 5 4 3 4 5 4 Power . | . . . 1 . . . Propulsion . | 1 2 2 1 . . . Utility 3 | . 2 . . 2 4 4 Weapon . | . 1 . . . . . Tool/Special . | . . . . . . . Unused Backups 10 | . . 1 . 4 1 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . 1 1 4 Weapon 2 | . . 1 . 1 . . Tool/Special 2 | . . . . 2 . . Average Slot Usage (%) 93 | . 96 98 76 93 99 91 Engine 8 | . 12 14 11 10 6 3 Core 7 | . . . . 7 11 9 Treads 17 | . . . . 16 27 19 Wheel 3 | . . 3 . 7 . . Hover 1 | . 14 22 . . . . Flight 2 | . . 1 33 1 . . Device 9 | . 19 13 . 6 9 14 Processor 7 | . . . . 5 9 13 Protection 9 | . 7 14 11 12 9 6 Energy Gun 2 | . . . 10 4 . . Ballistic Gun 16 | . . . . 15 27 18 Slashing Weapon 4 | . 25 27 . 3 . . Peak Build Rating 44 | 9 9 7 10 38 37 44 Average Rating 29 | 5 7 6 9 30 34 39 On Entrance 14 | . 9 7 6 10 35 36 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 45 | 11 11 11 11 45 33 35 Greatest Support 62 | 20 20 26 12 60 60 62 Greatest Overweight (x) 14 | . 3 2 . 14 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 5 Average Carried 4 | 2 5 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 3 5 5 3 Class Distribution -------------------- 32% | Mutant 22% | Tank 16% | Skirmisher 8% | Scavenger-Tank 7% | Gunner 6% | Sprinter 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Tank | -8/Garrison Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Matter Collected 3968 | 293 52 172 77 1475 663 1236 Remotely . | . . . . . . . Salvage Created 4304 | 146 52 73 47 2046 498 1442 Parts 270 | 13 1 9 5 122 48 72 Haulers Intercepted 5 | . . . . 3 . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Combat Hostiles Destroyed 83 | . . 3 1 37 19 23 Melee 12 | . . 3 . 9 . . Guns 67 | . . . . 25 19 23 AOE 2 | . . . 1 1 . . Classes Destroyed 16 | 2 . 1 1 7 1 4 Worker 4 | . . . . 3 . 1 Builder 1 | . . . . . . 1 Tunneler 7 | 4 . 1 . 2 . . Hauler 5 | . . . . 3 . 2 Recycler 6 | 1 1 . . 3 . 1 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 5 | . . . . 4 . 1 Swarmer 23 | . . 3 . 8 12 . Grunt 32 | . . . . 14 3 15 Brawler 2 | . . . . 2 . . Duelist 2 | . . . . 2 . . Protector 2 | . . . . . 1 1 Sentry 12 | . . . 1 8 2 1 Hunter 5 | . . . . 3 1 1 Programmer 5 | . . . . . . 5 Best Kill Streak 10 | 2 1 2 1 4 10 5 Combat Bots Only 10 | . . 2 1 4 10 5 Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 Gunslinging 2 | . . . . 2 . . Exploded 1 | . . . 1 1 . . Melee 1 | . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Hostile Shots Fired 579 | . . 29 4 191 82 273 Missed 159 | . . 10 3 49 25 72 Hits 420 | . . 19 1 142 57 201 Melee 10 | . . . . 4 . 6 Projectile 410 | . . 19 1 138 57 195 AOE 6 | . . . . . 5 1 Critical Strikes 11 | . . . 1 3 . 7 Damage Taken 5584 | . . 172 52 1757 542 3061 Core 1063 | . . 51 . 286 14 712 Absorbed by Shields 605 | . . . . 369 208 28 Redirected to Shielding 6 | . . 6 . . . . Regen/Repaired (Parts) 255 | . 21 . . 21 . 213 Core Remaining (%) 81 | 100 . 79 100 . 45 . Volleys Fired 311 | 9 . . 4 151 48 99 Largest 3 | 2 . . 2 3 3 3 Hottest 121 | 60 . . 98 121 75 100 Shots Fired 682 | 18 . . 6 267 141 250 Gun 669 | 18 . . 4 257 141 249 Cannon 1 | . . . . 1 . . Launcher 11 | . . . 2 9 . . Special 1 | . . . . . . 1 Kinetic 561 | 9 . . . 166 141 245 Thermal 64 | . . . 4 60 . . Explosive 11 | . . . 2 9 . . Electromagnetic 45 | 9 . . . 32 . 4 Robot Hit Streak 12 | 4 . . 1 11 12 12 Robot Miss Streak 7 | 2 . . 3 7 4 4 Penetration Max 1 | . . . . 1 . . Secondary Targets 12 | . . . . 5 4 3 Max Gunslinging Chain 2 | . . . . 2 1 1 Shots Hit Robots 422 | 9 2 9 1 187 72 142 Core Hits 193 | 6 . 4 1 88 30 64 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 9 | 1 . . . 5 . 3 Destroy 4 | . . . . 1 . 3 Corrupt 1 | 1 . . . . . . Sever 4 | . . . . 4 . . Melee Attacks 54 | . 3 13 . 38 . . Impact . | . . . . . . . Slashing 54 | . 3 13 . 38 . . Piercing . | . . . . . . . Sneak Attacks 7 | . 1 3 . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . 1 . . . . Damage Inflicted 8378 | 116 75 283 20 3993 1181 2710 Guns 6488 | 116 . . . 2694 1181 2497 Cannons . | . . . . . . . Explosions 621 | . . . 20 403 . 198 Melee 1246 | . 75 283 . 888 . . Ramming 23 | . . . . 8 . 15 Kinetic 5448 | 37 . . . 1763 1181 2467 Thermal 763 | . . . . 565 . 198 Explosive 381 | . . . 20 361 . . Electromagnetic 517 | 79 . . . 408 . 30 Impact . | . . . . . . . Slashing 1246 | . 75 283 . 888 . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 11 11 3 Average Corruption 5 | . . . . 3 11 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 158 | . . . . 58 80 20 Message Errors 42 | . . . . 19 16 7 Matter Fused 29 | . . . . 8 17 4 Heat Flow Errors 22 | . . . . 8 13 1 Energy Discharges 16 | . . . . 7 6 3 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . 1 . 1 Data Loss (minor) 21 | . . . . 6 13 2 Data Loss (major) 13 | . . . . 7 4 2 Misfires 6 | . . . . 1 5 . Alerts 3 | . . . . . 3 . Misdirections 1 | . . . . 1 . . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 86 | . 22 19 19 26 . . Projectiles . | . . . . . . . Explosions 27 | . . . 19 8 . . Melee 59 | . 22 19 . 18 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 37 | . . . 37 . . . Shots 1 | . . . 1 . . . Rammed 2 | . . . . 2 . . Targets Rammed 4 | . . . . 2 . 2 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 599 | . . . 63 599 264 523 Average Temperature 125 | . . . 24 138 101 125 Received Heat Transfer 1996 | . . 18 27 563 60 1328 Effects 53 | . . . . 33 3 17 Shutdowns 17 | . . . . 10 . 7 Energy Bleed 10 | . . . . 8 1 1 Interference 12 | . . . . 2 2 8 Matter Decay 3 | . . . . 3 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 3 | . . . . 2 . 1 Damage (major) 4 | . . . . 4 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 4 | . . . . 3 . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 1459 | . . . . 1358 . 101 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Maximum Alert Level 4 | . . . . 2 4 3 Low Security (%) 32 | 100 100 100 100 42 . . Level 1 10 | . . . . 29 . . Level 2 33 | . . . . 27 12 79 Level 3 14 | . . . . . 43 20 Level 4 8 | . . . . . 44 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1422 | 5 15 71 58 663 1422 757 Initial 746 | . . . 19 18 421 746 Average 479 | . 1 10 8 288 1018 630 Influence Increases 3499 | 25 45 144 114 1341 1021 809 Destroy 0b10 Robot/C 1760 | . . 100 60 740 420 440 Destroy 0b10 Robot/NC 165 | 25 5 5 . 75 5 50 Destroy Leader 380 | . . 20 20 204 30 106 Allied During Kill 43 | . . 19 13 . 11 . Successful Hack 106 | . 25 . . 29 . 52 Disable Machine 30 | . . . . . . 30 Anti-Garrison Action 550 | . . . . . 550 . Destroy Structure 105 | . . . 21 68 5 11 Partial Spotted 30 | . 15 . . 15 . . Lose Combat Pursuer 330 | . . . . 210 . 120 Influence Decreases 2887 | 25 45 94 119 737 248 1619 Entered New Map 962 | . . . 31 27 228 676 Time Decay 1560 | 25 45 69 78 650 . 693 Lost Part 305 | . . 25 10 60 . 210 Lost Ally 60 | . . . . . 20 40 Squads Dispatched 27 | . 1 . 1 12 . 13 Investigation 8 | . 1 . . 4 . 3 Extermination 6 | . . . . . . 6 Reinforcement 5 | . . . 1 3 . 1 Assault 4 | . . . . 1 . 3 Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Distress Signals 5 | . . . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 2 6 7 63 24 45 Peak Tracking Total 6 | . 1 3 5 5 5 6 Tactical Retreats 15 | . . . . 12 . 3 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Traps Triggered 6 | . 3 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Disabled 4 | . . . . . 2 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Machines Accessed 25 | . 6 . . 9 3 7 Terminals 17 | . 5 . . 5 3 4 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 . . 1 . 2 Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 13 . . 24 6 21 Successful 29 | . 10 . . 12 . 7 Failed 35 | . 3 . . 12 6 14 Catastrophic 5 | . . . . . 2 3 Database Lockouts . | . . . . . . . Manual 18 | . 6 . . 8 . 4 Terminals 43 | . 10 . . 15 6 12 Fabricators 3 | . . . . . . 3 Repair Stations 11 | . 3 . . 2 . 6 Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 12 | . 5 . . 5 . 2 Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Locate Traps 3 | . 2 . . 1 . . Zone Layout 6 | . 2 . . 3 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 3 . . 2 . 4 Scan Component 5 | . 2 . . 1 . 2 Repair 4 | . 1 . . 1 . 2 Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 5 | . 2 . . 2 . 1 Terminals 5 | . 2 . . 2 . 1 Track 5 | . 2 . . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 18 | . 4 . . 5 3 6 Full Trace Events 11 | . 1 . . 4 3 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . 1 . . 1 . 2 Time 94 | . 26 . . 19 . 49 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 9 | . . . . . 9 . Machine Destruction 9 | . . . . . 9 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Total Allies 6 | . . 3 . . 2 1 Largest Group 3 | . . 3 3 . 2 1 Highest-Rated Group 56 | . . 40 40 . 56 31 Highest-Rated Ally 31 | . . 16 16 . 31 31 Total Orders 3 | . . 3 . . . . AID 3 | . . 3 . . . . Ally Attacks 51 | . . 13 27 . 6 5 Total Damage 669 | . . 113 260 . 153 143 Kills 8 | . . 2 2 . 3 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Active Infowar (turns) 3560 | 118 390 616 . . . 2436 Optics 1 | . . . . . . 1 Sensors 2436 | . . . . . . 2436 Terrain 207 | 38 169 . . . . . Seismic 1124 | 118 390 616 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Turns Passed 10697 | 183 393 644 557 3922 2147 2851 Spaces Moved 5828 | 121 367 857 181 2074 1188 1040 Core 251 | 8 4 . . 3 . 236 Treads 3076 | . . . . 1125 1188 763 Legs 211 | 113 98 . . . . . Wheels 848 | . . 98 . 709 . 41 Hover 995 | . 265 730 . . . . Flight 447 | . . 29 181 237 . . Fastest Speed 32 | 50 56 37 32 32 170 50 Average Speed 125 | 115 74 61 32 135 170 141 Slowest Speed 750 | 120 200 200 34 750 170 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 5 47 97 18 67 80 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 114 | . . . 20 88 . 6 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 113 | . . . 20 87 . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Total 8765 | 142 475 954 671 2952 1269 2302 Wait 2348 | . 88 62 484 573 20 1121 Move 5817 | 120 366 856 178 2073 1184 1040 Hop 1 | . . . 1 . . . Pick Up 26 | 3 . 6 . 11 3 3 Fast Attach 77 | 8 13 3 1 36 2 14 Attach 15 | . . 3 2 6 . 4 Detach 9 | 1 . . . 6 . 2 Swap 28 | 1 . 3 1 14 3 6 Drop 75 | . 5 10 . 42 7 11 Fire 311 | 9 . . 4 151 48 99 Melee 52 | . 3 11 . 38 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . 2 . 2 Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials (discovered 4 exits: Fac / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 563 | -10/Materials | Repaired Ion Engine 572 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Entered Mines 586 | -10/Mines | Discovered new exit (range 14) 600 | -10/Mines | Learned Materials garrison access intel 669 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1195 | -10/Mines | Discovered new exit (range 5) 1221 | -10/Mines | Entered Materials 1221 | -9/Materials | Accompanied by 3 allies 1221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -9/Materials | Build established: Sprinter 1773 | -9/Materials | Discovered new exit (range 10) 1778 | -9/Materials | Entered another Materials area 1778 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1779 | -8/Materials | Loaded intel: 1 garrison access location 1790 | -8/Materials | Discovered new exit (range 3) 1904 | -8/Materials | Discovered new exit (range 15) 1908 | -8/Materials | Garrison activated, responded to threat 2265 | -8/Materials | Discovered new exit (range 11) 2577 | -8/Materials | Build established: Mutant 4256 | -8/Materials | Build established: Gunner 4624 | -8/Materials | Core integrity fell below 50% 4624 | -8/Materials | Garrison activated, responded to threat 4723 | -8/Materials | System corruption reached 10% 5077 | -8/Materials | Build established: Tank 5150 | -8/Materials | Repaired Recoil Stabilizer 5378 | -8/Materials | First assault squad dispatched 5699 | -8/Materials | Identified exit to Garrison 5700 | -8/Materials | Entered Garrison 5752 | -8/Garrison | Triggered checkpoint 5828 | -8/Garrison | Garrison Relay disabled 5922 | -8/Garrison | Triggered checkpoint 5943 | -8/Garrison | Triggered checkpoint 5968 | -8/Garrison | Triggered checkpoint 6005 | -8/Garrison | Triggered checkpoint 6035 | -8/Garrison | Destroyed 10 combat bots 6114 | -8/Garrison | Triggered checkpoint 6132 | -8/Garrison | Rescued a captive Derelict 6133 | -8/Garrison | Rescued a captive Derelict 6287 | -8/Garrison | Discovered new exit (range 15) 6311 | -8/Garrison | Build established: Scavenger-Tank 6512 | -8/Garrison | Triggered checkpoint 6628 | -8/Garrison | Discovered new exit (range 14) 6700 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6962 | -8/Garrison | Discovered new exit (range 10) 7010 | -8/Garrison | Triggered checkpoint 7197 | -8/Garrison | Build established: Tank 7415 | -8/Garrison | Installed Relay Interface Framework 7782 | -8/Garrison | Garrison Relay disabled 7847 | -8/Garrison | Entered Factory 7847 | -7/Factory | Accompanied by 1 ally 7847 | -7/Factory | Evolved 2 slots: Utility x2 8296 | -7/Factory | Repaired Enh. Autogun 8317 | -7/Factory | Repaired Imp. Light Armor Plating 8603 | -7/Factory | Build established: Skirmisher 8647 | -7/Factory | First assault squad dispatched 10149 | -7/Factory | Build established: Scavenger-Skirmisher 10495 | -7/Factory | Lost 13 parts (2p3n4u4w) 10534 | -7/Factory | Core integrity fell below 50% 10681 | -7/Factory | Core integrity fell below 20% 10698 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Replicator. 10645_ System corrupted: Energy discharge (-21). 10647_ U-05 Engineer works on Subcomponent Replicator. 10651_ Acquired Arm. Huge Wheel. 10653_ U-05 Engineer works on Subcomponent Replicator. 10660_ K-01 Serf collects debris. 10664_ U-05 Engineer works on Subcomponent Replicator. 10670_ Acquired Arc Projector. 10685_ Gauss Cannon destroyed. 10687_ U-05 Engineer works on Subcomponent Replicator. 10688_ Arc Projector destroyed. 10688_ Imp. Sensor Array destroyed. 10690_ Recalibrator destroyed. 10695_ Arm. Huge Wheel destroyed. 10697_ U-05 Engineer works on Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ??????????????????????????????????????????????##?# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ??????????????????????????????????????? # | | ????????????????????????##############/## | | ????????????????????????? | | ??????????????????????????# | | ?????????????????????###### ^ <<<"" """"" | | ?????????????????????#! # u<""" """"" #### | | ?????????????????????# # """ #??? | | ?????????????????????# gg# #??? | | ?????????????????????# Yg/ #??? | | ?????????????????????# @# ###/#######+###### | | ?????????????????????# =# ## # | | ?????????????????????# ### #### # | | ?????????????????????######?# #??# # | | ????????????????????????????# #??# # | | ???????????????????????????? ??# # | | ???????????????????????????? ??#! ]# | | ??????????????????????????? ??# # "" "" | | ??????????????????????????? ?##### "" "" | | ??????????????????????????? ?????# """ """ | | ??????????????????????????######?????# """ """ | | ?????????????????????????????????????# """ """ | | ?????????????????????????????????????#! | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 13 Recoil Reduction 7 Relay Coupler Types 1 Relay Coupler Value 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 65% | -10/Materials Recoil Stabilizer | 16% | -8/Materials Enh. Autogun | 27% | -7/Factory Imp. Light Armor Plating | 46% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Gunslinger Join The Dark Side Mindtrick Challenges ------------ None Game ------ Seed LobotomyMinesnifferPower Manual? 0 Play Time 01:29:48 Cumulative 20.1 hours Start 2026.01.11 @ 22:55:45 End 2026.01.12 @ 00:43:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c039a365-07d6-4673-b5c4-b650246655a4