Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:14:02 Player: emory Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (112) 112 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 5017 Bonus ------- Follower Combat Kills 165 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Improved Treads Advanced Shield Generator Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Sensor Array Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Energy Well ECM Suite Reaction Control System System Shield [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Slots Evolved 10 | . . . 2 2 . . 4 . 2 . . Power 2 | . . . . 1 . . 1 . . . . Propulsion 3 | . . . 2 . . . . . 1 . . Utility 5 | . . . . 1 . . 3 . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 68 | 5 11 2 3 5 5 . 9 9 10 9 . Power 14 | 1 1 1 1 1 . . 2 3 1 3 . Engine 5 | 1 1 1 . . . . 1 . . 1 . Core 9 | . . . 1 1 . . 1 3 1 2 . Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 5 . 2 2 3 . . 2 5 . . Treads 2 | 2 . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 6 | . 1 . . . . . . . 5 . . Flight 11 | . 2 . 2 2 3 . . 2 . . . Utility 28 | 1 3 . . 2 2 . 7 4 4 5 . Device 16 | . 1 . . 2 . . 4 4 3 2 . Storage 5 | 1 2 . . . 2 . . . . . . Processor 3 | . . . . . . . 1 . . 2 . Hackware 3 | . . . . . . . 1 . 1 1 . Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 5 | 1 2 1 . . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 37 | . 2 . . 1 1 . . 9 15 9 . Power 10 | . 1 . . . . . . 3 4 2 . Propulsion 10 | . . . . 1 . . . 3 6 . . Utility 14 | . . . . . . . . 3 5 6 . Weapon 3 | . 1 . . . 1 . . . . 1 . Highest Loss Streak 11 | . 1 . . 1 1 . . 3 11 7 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 64 | . 82 100 91 92 92 90 79 71 62 28 5 Engine 3 | . 13 14 11 . . . 1 1 . . . Core 5 | . . . . 15 18 18 12 5 10 4 . Treads 1 | . 11 . . . . . . . . . . Hover 1 | . 3 . . . . . . . 6 . . Flight 14 | . 4 28 44 35 36 36 26 25 11 . . Device 13 | . 6 14 11 23 18 18 22 17 19 11 . Storage 5 | . 13 14 3 . 9 9 6 6 . . . Processor 3 | . . . . . . . 1 6 4 4 5 Hackware 3 | . . . . . . . 3 6 6 7 . Energy Cannon 2 | . 2 14 11 9 9 9 1 . . . . Ballistic Gun 3 | . 22 . . . . . . . . . . Launcher 1 | . . 14 11 9 2 . . . . . . Naked Turns 92 | . . . . . . . . . . 92 . Heaviest Build 88 | 12 88 16 16 20 28 25 36 40 42 20 . Greatest Support 54 | 40 40 8 16 27 29 29 29 29 54 3 3 Greatest Overweight (x) 6 | . 4 1 . . . . 1 2 5 6 . Average Overweight (x) . | . . 1 . . . . . . . 2 . Largest Inventory Capacity 25 | 8 25 8 8 5 15 10 10 10 10 5 5 Average Capacity 7 | 6 8 8 5 5 9 10 10 10 5 5 5 Most Carried 10 | 5 6 5 3 5 10 9 10 9 7 5 5 Average Carried 4 | 2 4 3 2 1 6 9 7 7 3 1 5 Final Capacity 10 | 8 8 8 5 5 10 10 10 10 5 5 5 Final Carried 9 | 4 5 3 2 5 9 9 6 8 5 5 5 Class Distribution -------------------- 48% | Mutant 17% | Hacker-Mutant 14% | Sprinter 9% | Infiltrator-Mutant 6% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Commander-Sprinter | -8/Storage Sprinter | -8/Recycling Mutant | -6/Factory Infiltrator-Mutant | -6/Extension Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Matter Collected 797 | 228 108 32 . . 179 . . 12 67 161 10 Remotely . | . . . . . . . . . . . . Salvage Created 144 | . 144 . . . . . . . . . . Parts 6 | . 6 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . 1 2 Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Combat Hostiles Destroyed 4 | . 4 . . . . . . . . . . Guns 4 | . 4 . . . . . . . . . . Classes Destroyed 2 | . 2 . . . . . . . . . . Swarmer 1 | . 1 . . . . . . . . . . Grunt 3 | . 3 . . . . . . . . . . Best Kill Streak 1 | . 1 . . . . . . . . . . Combat Bots Only 1 | . 1 . . . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Hostile Shots Fired 422 | . 70 . 2 13 34 . . 129 97 60 17 Missed 160 | . 18 . 1 9 20 . . 48 41 18 5 Damage Taken 4166 | . 627 . 12 52 236 . . 1180 966 865 228 Core 1612 | . 180 . . . 59 . . 371 286 488 228 Absorbed by Shields 71 | . . . . 9 . . . 62 . . . Core Remaining (%) 74 | 100 . 28 100 . . 89 . 56 . . . Volleys Fired 30 | . 28 . . . . . . . . 2 . Largest 2 | . 2 . . . . . . . . 1 . Hottest 80 | . 80 . . . . . . . . 30 . Shots Fired 48 | . 46 . . . . . . . . 2 . Gun 46 | . 44 . . . . . . . . 2 . Cannon 2 | . 2 . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 46 | . 44 . . . . . . . . 2 . Thermal 2 | . 2 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | . 8 . . . . . . . . 3 . Robot Miss Streak 4 | . 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 29 | . 27 . . . . . . . . 2 . Core Hits 9 | . 9 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 373 | . 262 . . . . . . 21 41 49 . Guns 307 | . 262 . . . . . . . . 45 . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 66 | . . . . . . . . 21 41 4 . Kinetic 307 | . 262 . . . . . . . . 45 . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 3 18 18 Average Corruption 7 | . . . . . . . . . 2 7 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . . . . . . . . 4 21 7 Message Errors 8 | . . . . . . . . . 2 6 . Matter Fused 5 | . . . . . . . . . . 4 1 Heat Flow Errors 4 | . . . . . . . . . . 4 . Energy Discharges 3 | . . . . . . . . . 2 . 1 Data Loss (minor) 7 | . . . . . . . . . . 5 2 Data Loss (major) 1 | . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . . 9 20 2 . Shots . | . . . . . . . . . . . . Rammed 9 | . . . . . . . . 3 5 1 . Targets Rammed 9 | . . . . . . . . 3 5 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 231 | . 48 . 3 66 216 172 1 25 72 231 . Average Temperature 76 | . 15 . 3 28 108 88 1 11 35 100 . Received Heat Transfer 1271 | . 246 . 6 15 99 . . 419 81 360 45 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Peak Influence 451 | . 59 15 35 207 451 193 129 218 186 . . Initial 175 | . . 15 5 14 87 175 117 63 106 . . Average 88 | . 36 15 23 123 259 160 122 99 108 . . Maximum Alert Level 2 | . . . . 1 2 . . 1 . . . Low Security (%) 95 | 100 100 100 100 90 32 100 100 96 100 . . Level 1 4 | . . . . 9 57 . . 3 . . . Level 2 . | . . . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 . 2 1 1 . . . 1 . . Investigation 2 | . . . 1 . . . . . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 1 . . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Distress Signals 7 | . 2 . 1 . 1 . . 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 9 . 12 11 15 . . 33 18 8 6 Peak Tracking Total 10 | . 3 . 7 5 8 . . 10 9 4 6 Tactical Retreats 26 | . 1 . 1 2 3 . . 9 6 4 . Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Traps Triggered 8 | . 1 . 1 . 1 . . 5 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Machines Accessed 14 | . 1 . . 1 2 5 2 2 1 . . Terminals 14 | . 1 . . 1 2 5 2 2 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 35 | . 3 . . 3 3 17 3 3 3 . . Successful 17 | . 1 . . 1 1 9 3 2 . . . Failed 18 | . 2 . . 2 2 8 . 1 3 . . Catastrophic 5 | . . . . 1 1 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 35 | . 3 . . 3 3 17 3 3 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 1 . . 1 1 9 3 2 . . . Record 2 | . . . . . . 1 . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . . Open Door 2 | . . . . . 1 . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 . . 1 2 2 1 1 1 . . Full Trace Events 3 | . . . . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Total Allies 13 | . . . . . 11 . . 1 . 1 . Largest Group 10 | . . . . . 10 1 . 1 . . . Highest-Rated Group 177 | . . . . . 177 100 . 31 . . . Highest-Rated Ally 100 | . . . . . 100 100 . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 91 | . . . . . 82 . . 9 . . . Total Damage 1360 | . . . . . 1170 . . 190 . . . Kills 14 | . . . . . 14 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Turns Passed 3554 | 58 577 175 107 115 134 74 160 730 463 849 112 Spaces Moved 4380 | 37 289 154 275 328 380 282 341 782 757 531 224 Core 791 | 14 8 . . . . . . . 14 531 224 Treads 125 | 23 102 . . . . . . . . . . Legs 10 | . 10 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 330 | . 92 . . . . . . . 238 . . Flight 3124 | . 77 154 275 328 380 282 341 782 505 . . Fastest Speed 24 | 50 112 112 26 26 26 26 26 26 24 50 50 Average Speed 67 | 118 152 112 26 26 26 26 40 59 54 155 50 Slowest Speed 350 | 160 320 112 26 29 26 26 96 169 300 350 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 23 | . . . 1 6 8 . 1 6 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 43 44 26 45 58 75 11 82 12 60 24 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . 2 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Fac Upp Upp Total 4935 | 52 386 157 309 349 409 281 365 1042 810 551 224 Wait 283 | . 39 . 27 14 13 . . 174 16 . . Move 4325 | 36 288 153 272 316 364 281 338 769 754 530 224 Hop 21 | . . . 1 5 7 . 1 6 1 . . Pick Up 84 | 10 13 . 3 8 12 . 7 9 14 8 . Fast Attach . | . . . . . . . . . . . . Attach 59 | 5 10 2 2 4 2 . 8 7 10 9 . Detach 6 | . 1 . . . . . 3 1 . 1 . Swap 9 | . 1 . 1 1 3 . 1 2 . . . Drop 39 | 1 6 2 3 1 8 . 7 1 10 . . Fire 30 | . 28 . . . . . . . . 2 . Melee . | . . . . . . . . . . . . Ram 9 | . . . . . . . . 3 5 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 70 | . . . . . . . . 70 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Ext / DSF) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 6) 636 | -10/Materials | Entered Mines 644 | -10/Mines | Learned Materials security intel 692 | -10/Mines | Learned Materials interactive machine intel 805 | -10/Mines | Discovered new exit (range 6) 811 | -10/Mines | Entered Materials 811 | -9/Materials | Evolved 2 slots: Propulsion x2 813 | -9/Materials | Loaded intel: 17 interactive machine locations 907 | -9/Materials | Discovered new exit (range 16) 918 | -9/Materials | Entered another Materials area 918 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1025 | -8/Materials | Discovered new exit (range 12) 1033 | -8/Materials | Entered Storage 1060 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1081 | -8/Storage | Garrison activated, responded to threat 1136 | -8/Storage | Met 01-MTF 1156 | -8/Storage | Discovered new exit (range 4) 1167 | -8/Storage | Entered Recycling 1167 | -8/Recycling | Accompanied by 1 ally (01-MTF) 1173 | -8/Recycling | 01-MTF left 1238 | -8/Recycling | Discovered new exit (range 12) 1241 | -8/Recycling | Entered Factory 1241 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 1353 | -6/Factory | Identified exit to DSF 1357 | -6/Factory | Discovered new exit (range 16) 1363 | -6/Factory | Identified exit to Extension 1401 | -6/Factory | Entered Extension 1609 | -6/Extension | Spotted B-75 Beast 1673 | -6/Extension | Rescued a captive Derelict 1894 | -6/Extension | Spotted B-75 Beast 2093 | -6/Extension | Lost 3 parts (2n1u) 2093 | -6/Extension | Discovered new exit (range 10) 2093 | -6/Extension | Discovered new exit (range 6) 2131 | -6/Extension | Entered Factory 2131 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2403 | -5/Factory | Lost 4 parts (2p1n1u) 2591 | -5/Factory | Discovered new exit (range 8) 2594 | -5/Factory | Entered Upper Caves 2596 | -5/Upper Caves | Learned Factory interactive machine intel 2619 | -5/Upper Caves | Lost 11 parts (2p5n4u) 2913 | -5/Upper Caves | Build established: Hacker-Mutant 3165 | -5/Upper Caves | Core integrity fell below 50% 3165 | -5/Upper Caves | System corruption reached 10% 3198 | -5/Upper Caves | Lost 7 parts (1p5u1w) 3436 | -5/Upper Caves | Discovered new exit (range 5) 3443 | -5/Upper Caves | Entered another Upper Caves area 3446 | -5/Upper Caves | Build established: Mutant 3486 | -5/Upper Caves | Learned Factory interactive machine intel 3539 | -5/Upper Caves | Core integrity fell below 20% 3555 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Found Enh. Gauss Cannon. Found Mining Claw. Found 15 Matter. Acquired derelict log, extracted data. Data stored: Factory interactive machine intel. Searching scrap... Found Mak. Axe. Found Plasma Flamer. Found EM Disruption Field. Found Mak. Power Source. Found 15 Matter. Acquired 10 matter. Acquired derelict log, extracted data. World map updated: -6/Factory. System corrupted: Energy discharge (-24). C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. System corrupted: Matter fused (-7). System corrupted: Component data lost. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?########????????????? | | ??????????????????????# ### #????????????? | | ?????????????????????## # # #????????????? | | ?????????????????????# # #????????????? | | ????????????????????## ## ##????????????? | | ????????????????????# ### #?????????????? | | ??????????????? ??## ##?# #?????????????? | | ??????????????# ??## ## ##??# #????????#####? | | ??????????????# ??# ## #???# ########## #? | | ??????????????# ##%## #???# #? | | ??????????????# =/] ###?############ #? | | ???????????????# #### ##???????????# #? | | ???????????? ### ##?# ##??????????## ## | | ?????????? ## #???????????## | | ?????????? @ #????????????# | | ??????????! #???????????# | | ?????????? ### ### #???????? # | | ?????????????######????## #####??# ## | | ????????????????????????# ####?# ##### ### ##? | | ????????????????????????# #????# ##???## ##?? | | ????????????????????????# #???## #?########## | | ???????????????????????## #??## ### #### # | | ???????????????????????# h#### ## ## # | | ??????????????????????## h## ## | | ??????????????????????# | | ??????????????????????# ## | | ??????????????????????## ### ## | | ???????????????????????# ##?## ### | | ???????????????????????##????### ### | | ???????????????????????????????## ## ##?# # | | ????????????????????????????????#########??## | | ???????????????????????????????????????????# # # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????## # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 44 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Imp. Datajack | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Everything Is Under Control Leap Before You Look Shopping List System Compromised The More The Merrier \\IAMDERELICT Challenges ------------ None Game ------ Seed MasterImprinterFlightbrick Manual? 0 Play Time 01:33:34 Cumulative 9.3 hours Start 2024.04.06 @ 13:29:24 End 2024.04.06 @ 15:14:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 7ce4c694-f924-433c-9a6a-c572ed490f16