Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 01:29:29 Player: LandRaider Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (65) 325 Value Destroyed (1631) 1631 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 9074 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 699 Cogmind --------- Core Integrity 0/1300 Matter 12/300 Energy 30/100 System Corruption 3% Temperature Cool (12) Movement Flying (40) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (11) ----- Hardened Light Armor Plating Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Layered Light Armor Plating Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer ECM Suite Improved Propulsion Shielding Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Remote Datajack Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Impulse Thruster Advanced Power Amplifier Layered Light Armor Plating Hacking Suite Rocket Launcher [Rating: 103] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Machine Analyzer Device Advanced Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Powered Hammer Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Slots Evolved 14 | . . 2 2 2 . . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . 1 . Utility 9 | . . 2 1 1 . . 1 1 . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 84 | 6 8 13 23 9 2 . 3 7 4 3 . . 4 2 Power 14 | 1 2 1 3 2 . . . 2 . . . . 3 . Engine 8 | 1 2 1 3 . . . . . . . . . 1 . Core 4 | . . . . 2 . . . 1 . . . . 1 . Reactor 2 | . . . . . . . . 1 . . . . 1 . Propulsion 17 | 2 1 2 7 2 . . 1 . . 1 . . 1 . Treads . | . . . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover 4 | . . . 4 . . . . . . . . . . . Flight 8 | . . . 3 2 . . 1 . . 1 . . 1 . Utility 36 | 1 3 7 10 3 . . 2 4 3 1 . . . 2 Device 12 | . 1 2 2 2 . . 2 1 2 . . . . . Storage 5 | 1 1 . 2 . . . . 1 . . . . . . Processor 5 | . 1 1 2 . . . . 1 . . . . . . Hackware 3 | . . . . 1 . . . . . 1 . . . 1 Protection 11 | . . 4 4 . . . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 2 3 3 2 2 . . 1 1 1 . . . . Energy Gun 7 | 2 1 2 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . . . . . . Special Weapon 5 | . . . . 1 1 . . 1 1 1 . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . . . . 2 . . . . . . Parts Lost 32 | . 2 5 5 . . . . . 1 . . . . 19 Power 4 | . 1 . . . . . . . . . . . . 3 Propulsion 10 | . 1 1 2 . . . . . . . . . . 6 Utility 14 | . . 3 3 . . . . . . . . . . 8 Weapon 4 | . . 1 . . . . . . 1 . . . . 2 Highest Loss Streak 17 | . 2 2 2 . . . . . 1 . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 2 11 14 10 7 7 7 7 7 7 7 8 8 7 7 Power 1 | . 1 2 1 1 1 1 1 . . 1 1 1 . . Propulsion 1 | 1 4 2 1 . 1 1 . 1 1 1 1 1 1 1 Utility 4 | . 2 4 4 3 4 4 4 4 5 4 4 4 3 2 Weapon 1 | . 3 3 2 2 . 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 25 | . 1 3 12 4 . . 1 2 . 1 . . . 1 Power 6 | . . 2 3 1 . . . . . . . . . . Propulsion 4 | . . . 4 . . . . . . . . . . . Utility 12 | . 1 1 3 2 . . 1 2 . 1 . . . 1 Weapon 3 | . . . 2 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 90 91 95 98 100 99 94 94 92 94 94 90 77 Engine 4 | . 14 11 9 3 . . . . . . . . 3 3 Core 4 | . . . . 3 7 7 6 10 11 10 10 10 2 . Leg 2 | . . 11 2 . . . . . . . . . . . Wheel 3 | . 23 7 . . . . . . . . . . . . Hover 2 | . . . 15 . . . . . . . . . . . Flight 18 | . . . 6 30 30 30 33 29 29 26 26 26 24 20 Device 10 | . 12 8 7 11 7 7 12 11 10 10 10 13 18 12 Storage 7 | . 14 11 9 7 7 7 6 5 5 5 5 5 4 3 Processor 13 | . . 9 18 15 15 15 13 16 17 15 15 15 14 10 Hackware 4 | . . . . 3 7 7 6 5 5 9 10 10 9 11 Protection 6 | . . 9 10 6 6 7 6 4 5 10 10 6 4 3 Energy Gun 4 | . 15 11 9 . . . . . . . . . . . Launcher 2 | . 12 3 . . 4 7 . . . . . . . 1 Special Weapon 1 | . . . . 3 2 7 6 . . . . . . . Impact Weapon 3 | . . . 3 7 5 . 5 5 4 4 5 5 4 2 Peak Build Rating 103 | 6 10 16 39 47 47 45 58 69 74 84 78 78 97 103 Average Rating 46 | 4 9 13 27 40 44 45 57 64 67 75 78 75 92 82 On Entrance 47 | . 6 10 16 29 47 45 45 58 65 65 78 78 75 97 Avg Prop Armor Cover (%) 1 | . . . . 1 . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 39 | 11 28 38 39 20 22 22 23 27 28 33 29 29 32 36 Greatest Support 40 | 20 20 20 27 24 22 22 27 27 29 33 29 29 38 40 Greatest Overweight (x) 3 | 1 2 3 3 . . . . . . . . . 1 1 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 9 | 6 13 15 11 8 8 8 8 8 8 8 8 8 8 7 Most Carried 15 | 6 15 15 15 8 8 7 8 8 8 8 8 8 8 8 Average Carried 9 | 3 11 14 10 7 7 7 7 7 7 7 8 8 7 6 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 6 14 15 8 8 7 7 8 8 8 8 8 8 8 3 Class Distribution -------------------- 36% | Scout 26% | Mutant 9% | Hacker-Ninja 6% | Hacker-Scout 6% | Commander-Ninja 5% | Skirmisher 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Commander-Ninja | -5/Extension Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Sprinter | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Matter Collected 1793 | 192 156 565 285 110 90 . 54 . 268 . 50 10 . 13 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1857 | . 254 793 400 30 . . 101 . 179 . . . . 100 Parts 113 | . 30 50 22 2 . . . . . . . . . 9 Haulers Intercepted 5 | . 1 2 1 . . . 1 . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Combat Hostiles Destroyed 37 | . 14 13 6 . . . . . . . . . . 4 Guns 18 | . 5 7 6 . . . . . . . . . . . AOE 19 | . 9 6 . . . . . . . . . . . 4 Classes Destroyed 10 | . 6 3 . . . . . . 1 . . . . . Worker 7 | . 1 3 1 2 . . . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . Hauler 5 | . 1 2 1 . . . 1 . . . . . . . Recycler 2 | . . 1 . . . . . . 1 . . . . . Mechanic 2 | . . 1 1 . . . . . . . . . . . Operator 3 | . 1 2 . . . . . . . . . . . . Watcher 8 | . 1 3 2 . . . . . 2 . . . . . Swarmer 12 | . 6 . 2 . . . . . . . . . . 4 Grunt 14 | . 8 6 . . . . . . . . . . . . Sentry 11 | . . 7 4 . . . . . . . . . . . Best Kill Streak 6 | . 6 4 2 1 . . 1 . 1 . . . . 4 Combat Bots Only 5 | . 5 3 2 . . . . . . . . . . 4 Max Kills in Single Turn 3 | . 3 3 1 1 . . 1 . 1 . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Hostile Shots Fired 521 | . 44 65 123 16 . . 15 . 20 . 4 2 3 229 Missed 222 | . 13 17 39 10 . . 5 . 9 . 3 1 2 123 Hits 299 | . 31 48 84 6 . . 10 . 11 . 1 1 1 106 Melee 8 | . . . . . . . . . . . . . . 8 Projectile 291 | . 31 48 84 6 . . 10 . 11 . 1 1 1 98 AOE 4 | . . . . . . . . . . . . . . 4 Critical Strikes 14 | . . 3 4 . . . . . 1 . . . . 6 Actively Blocked 1 | . . . 1 . . . . . . . . . . . Damage Taken 5542 | . 323 827 1095 88 . . 160 . 244 . 20 15 25 2745 Core 1925 | . 81 156 275 29 . . 31 . 18 . 20 15 . 1300 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 196 | . . . 93 . . . . . 12 . . . 16 75 Regen/Repaired (Parts) 141 | . . . 81 . . . 15 . . . . . . 45 Core Remaining (%) 82 | 100 67 61 50 . . 95 96 . 98 . . 96 . . Volleys Fired 175 | . 44 77 29 . 6 . 1 . 10 . . . . 8 Largest 2 | . 1 2 2 . 1 . 1 . 1 . . . . 1 Hottest 124 | . 65 95 124 . 100 . 5 . 7 . . . . 33 Shots Fired 227 | . 44 113 45 . 6 . 1 . 10 . . . . 8 Gun 173 | . 26 102 45 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 39 | . 18 11 . . 4 . . . . . . . . 6 Special 15 | . . . . . 2 . 1 . 10 . . . . 2 Kinetic 53 | . . 53 . . . . . . . . . . . . Thermal 95 | . 26 38 29 . 2 . . . . . . . . . Explosive 39 | . 18 11 . . 4 . . . . . . . . 6 Electromagnetic 27 | . . 11 16 . . . . . . . . . . . Robot Hit Streak 11 | . 9 7 9 . . . 5 . 11 . . . . 6 Robot Miss Streak 14 | . 8 14 4 . . . . . 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 172 | . 24 83 39 7 . . 3 . 12 . . . . 4 Core Hits 142 | . 44 72 18 1 . . . . . . . . . 7 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . 2 . 1 . . . . . Critical Strikes 5 | . . . 2 . . . 2 . 1 . . . . . Burn 1 | . . . 1 . . . . . . . . . . . Smash 4 | . . . 1 . . . 2 . 1 . . . . . Melee Attacks 221 | . . . 22 28 8 . 29 29 21 20 2 . 39 23 Impact 221 | . . . 22 28 8 . 29 29 21 20 2 . 39 23 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 2 2 . . 1 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4455 | . 985 1540 819 255 . . 145 . 296 . . . . 415 Guns 1708 | . 296 911 501 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1733 | . 689 629 . . . . . . . . . . . 415 Melee 1014 | . . . 318 255 . . 145 . 296 . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 451 | . . 451 . . . . . . . . . . . . Thermal 1161 | . 296 565 300 . . . . . . . . . . . Explosive 1520 | . 689 416 . . . . . . . . . . . 415 Electromagnetic 309 | . . 108 201 . . . . . . . . . . . Impact 1014 | . . . 318 255 . . 145 . 296 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . 1 . . . . 3 . . . . . 2 3 Average Corruption 1 | . . 1 . . . . 2 . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 23 | . . 9 . . . . 1 . . . . . 6 7 Message Errors 7 | . . 2 . . . . . . . . . . . 5 Matter Fused 2 | . . 1 . . . . . . . . . . . 1 Heat Flow Errors 4 | . . 1 . . . . . . . . . . 2 1 Energy Discharges 3 | . . . . . . . . . . . . . 3 . Data Loss (minor) 4 | . . 2 . . . . 1 . . . . . 1 . Misfires 2 | . . 2 . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 452 | . 47 3 40 28 . . 145 . 186 . . . . 3 Projectiles . | . . . . . . . . . . . . . . . Explosions 53 | . 47 3 . . . . . . . . . . . 3 Melee 399 | . . . 40 28 . . 145 . 186 . . . . . Knockbacks 4 | . . . . 1 . . 1 . 2 . . . . . Impact 4 | . . . . 1 . . 1 . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . 142 . . . . . . . . . . . 112 Shots 7 | . . 4 . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 406 | . 310 288 406 5 24 . . . 34 . . . 200 87 Average Temperature 71 | . 100 69 109 3 11 . . . 11 . . . 87 48 Received Heat Transfer 1092 | . 129 324 342 . . . 18 . 63 . . . . 216 Effects 4 | . . . 4 . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 2 . 9 . . . . . Impact Corruptions 13 | . . . 2 1 . . 3 . 7 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 1565 | . 375 565 625 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Maximum Alert Level 2 | . 1 2 . . . . . . 1 . . . . . Low Security (%) 75 | 100 28 13 100 100 . . 100 100 88 100 . . 100 100 Level 1 22 | . 71 79 . . . . . . 11 . . . . . Level 2 1 | . . 7 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 414 | . 299 414 157 36 . . 57 38 344 158 . . 23 171 Initial 157 | . . 116 157 18 . . . 23 . 125 . . . 5 Average 106 | . 204 305 59 10 . . 7 12 76 131 . . 5 59 Influence Increases 3217 | . 480 699 239 110 . . 182 92 738 65 45 . 134 433 Destroy 0b10 Robot/C 1060 | . 280 260 120 . . . . . 320 . . . . 80 Destroy 0b10 Robot/NC 140 | . 20 60 25 10 . . 5 . 20 . . . . . Destroy Leader 276 | . 64 120 56 . . . 2 . 24 . . . . 10 Allied During Kill 245 | . . . . . . . 1 . 244 . . . . . Successful Hack 254 | . 23 5 . 43 . . 53 21 12 30 . . 36 31 Select Force Hacks 30 | . . . . . . . . . 30 . . . . . Disable Machine 120 | . 15 75 . . . . . . . . . . . 30 Destroy Structure 537 | . 78 119 8 12 . . 16 56 58 20 . . 68 102 Partial Spotted 195 | . . . 30 30 . . . 15 15 15 . . 30 60 Lose Combat Pursuer 360 | . . 60 . 15 . . 105 . 15 . 45 . . 120 Influence Decreases 3123 | . 204 602 570 140 12 . 133 141 481 212 131 24 123 350 Entered New Map 616 | . . 160 216 24 5 . . 26 . 132 41 6 . 6 Time Decay 1912 | . 184 392 324 116 7 . 93 115 235 80 90 18 123 135 Lost Part 289 | . 20 50 30 . . . . . . . . . . 189 Lost Ally 306 | . . . . . . . 40 . 246 . . . . 20 Squads Dispatched 30 | . 3 3 . 3 . . 6 . 4 1 . . 3 7 Investigation 17 | . 3 1 . 1 . . 4 . 3 . . . 2 3 Extermination 4 | . . . . 1 . . 1 . . . . . 1 1 Reinforcement 9 | . . 2 . 1 . . 1 . 1 1 . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Distress Signals 9 | . 2 2 . 1 . . . . . . . . . 4 Communications Jammed 44 | . . . . . . . . . 22 . . . . 22 Distress Signals 44 | . . . . . . . . . 22 . . . . 22 Times Spotted 176 | . 20 24 15 11 . . 11 . 17 2 3 3 5 65 Peak Tracking Total 21 | . 5 4 6 9 . . 7 . 6 2 3 4 4 21 Tactical Retreats 25 | . . 4 . 3 . . 2 . 1 . 2 1 2 10 ECM-based Alert Blocks 45 | . . . . 8 . . . . . . . 4 5 28 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Traps Triggered 10 | . 2 . . . . . 2 . . . . . 3 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Machines Disabled 8 | . 1 5 . . . . . . . . . . . 2 Max in Single Turn 2 | . 1 2 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Machines Accessed 65 | . 9 3 2 11 . . 7 7 6 4 1 . 8 7 Terminals 40 | . 7 1 1 8 . . 3 4 5 2 . . 5 4 Fabricators 7 | . . . . 1 . . . 2 . . . . 2 2 Repair Stations 3 | . . . 1 . . . 1 . . . . . . 1 Recycling Units 7 | . 2 1 . . . . 1 . 1 2 . . . . Scanalyzers 5 | . . 1 . 2 . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Total Hacks 174 | . 24 8 7 25 . . 21 12 17 12 1 . 19 28 Successful 83 | . 13 5 4 11 . . 10 7 6 5 1 . 7 14 Failed 90 | . 11 3 3 13 . . 11 5 11 7 . . 12 14 Catastrophic 12 | . 2 1 . . . . 1 1 1 1 . . 3 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 53 | . 7 2 1 10 . . 9 2 1 8 . . 4 9 Terminals 115 | . 21 2 3 18 . . 9 9 14 5 . . 13 21 Fabricators 14 | . . . . 1 . . . 2 . . . . 5 6 Repair Stations 8 | . . . 4 . . . 3 . . . . . . 1 Recycling Units 19 | . 3 3 . . . . 3 . 3 7 . . . . Scanalyzers 13 | . . 3 . 6 . . 3 1 . . . . . . Garrison Access 4 | . . . . . . . 3 . . . . . 1 . Terminal Hacks 34 | . 5 . 1 4 . . . 5 3 1 1 . 5 9 Record 17 | . 3 . . 1 . . . 4 . 1 . . 3 5 Robot Schematic 1 | . . . . . . . . . . . . . . 1 Open Door 5 | . . . . . . . . 1 3 . 1 . . . Open DSF 3 | . . . . 2 . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . . . . . . . 1 Locate Traps 3 | . . . 1 1 . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . 2 . . . . 1 1 Network Status 3 | . . . . 1 . . . 2 . . . . . . Build 2 | . . . . . . . . . . . . . 1 1 Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 8 | . 3 1 . . . . 1 . 2 1 . . . . Report Inventory 6 | . 2 1 . . . . 1 . 1 1 . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . Scanalyzer 9 | . . 3 . 3 . . 3 . . . . . . . Retrieve Study 9 | . . 3 . 3 . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 5 1 1 3 . . 4 . 1 3 . . 1 4 Terminals 17 | . 5 . 1 3 . . 2 . . 2 . . 1 3 Track 1 | . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 14 | . 5 . 1 3 . . 1 . . 2 . . 1 1 Operators 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . 1 Recycling Units 4 | . . 1 . . . . 1 . 1 1 . . . . Monitor 3 | . . 1 . . . . 1 . . 1 . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 3 2 8 . . 7 3 3 3 . . 6 6 Full Trace Events 17 | . 4 1 1 1 . . 4 . 2 . . . 2 2 Feedback Events 1 | . . 1 . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . 27 Total Robot Build Rating 2 | . . . . . . . . . . . . . . 2 Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . 46 . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . Part Studies Acquired 9 | . . 3 . 3 . . 3 . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . Time 39 | . . . 26 . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . 1 2 . 1 . 18 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Total Allies 28 | . . . . 1 2 . 2 . 21 . . . . 2 Largest Group 14 | . . . . 1 2 2 4 . 14 . . . . 2 Highest-Rated Group 422 | . . . . 12 32 32 99 . 422 . . . . 16 Highest-Rated Ally 41 | . . . . 12 16 16 41 . 39 . . . . 8 Total Orders 12 | . . . . . . . 7 . 5 . . . . . STAY 4 | . . . . . . . 3 . 1 . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . GUARD 4 | . . . . . . . 3 . 1 . . . . . AID 2 | . . . . . . . 1 . 1 . . . . . Ally Attacks 145 | . . . . 7 . . 14 . 124 . . . . . Total Damage 2824 | . . . . 50 . . 255 . 2519 . . . . . Kills 17 | . . . . . . . . . 17 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 1 . 2 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Active Infowar (turns) 5622 | . 438 685 789 443 657 96 441 260 672 172 189 52 449 279 Optics 2017 | . 23 . . . . . . 259 672 172 189 52 449 201 Sensors 4257 | . . 147 618 434 657 96 441 260 657 172 189 52 449 85 Terrain 183 | . . . . 183 . . . . . . . . . . Structural 958 | . 415 543 . . . . . . . . . . . . Machine Analysis 4423 | . . . 789 443 657 96 441 260 672 172 189 52 449 203 Jamming 1131 | . . . . . . . . . 417 . . . 435 279 ECM 698 | . . . . 46 . . . . . . . 44 388 220 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Turns Passed 5991 | 40 456 925 825 443 657 96 441 260 672 172 189 52 449 314 Spaces Moved 9716 | 31 340 475 773 1076 1325 279 997 549 979 418 720 200 811 743 Core 15 | 6 . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . Legs 227 | . . 184 43 . . . . . . . . . . . Wheels 656 | 25 340 291 . . . . . . . . . . . . Hover 413 | . . . 413 . . . . . . . . . . . Flight 8405 | . . . 317 1076 1325 279 997 549 979 418 720 200 811 734 Fastest Speed 18 | 50 80 85 29 23 27 27 24 24 20 18 25 25 21 22 Average Speed 36 | 80 96 135 65 27 27 27 24 24 23 24 25 25 24 27 Slowest Speed 240 | 100 110 190 240 29 27 27 24 24 25 25 25 25 96 100 Overloaded Moves 74 | . . . . 47 . . . . 10 4 . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 6 . . . . . Potential Cave-ins 13 | . 9 . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 72 54 38 36 95 29 23 16 58 8 88 26 20 55 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 7 | . . . . . 3 . . . . . 3 1 . . Spaces Dug 157 | . . . 8 13 7 . 16 28 12 19 . . 35 19 Terrain Destroyed 494 | . 127 135 8 13 44 . 16 28 12 19 . . 35 57 Melee 157 | . . . 8 13 7 . 16 28 12 19 . . 35 19 Projectile . | . . . . . . . . . . . . . . . AOE 337 | . 127 135 . . 37 . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Fac Upp Upp Res Arm Total 11517 | 42 423 648 1016 1174 1598 298 1147 629 1371 451 724 200 992 804 Wait 978 | . 17 59 100 37 253 20 104 22 240 3 3 . 111 9 Move 9691 | 30 339 474 772 1075 1324 278 996 548 967 417 719 199 810 743 Hop 5 | . . . . . . . . . 5 . . . . . Pick Up 80 | 6 10 13 20 6 . . 7 5 3 2 . . 3 5 Fast Attach 45 | 6 4 3 10 6 . . . 6 . 2 . . 8 . Attach 53 | . 1 7 10 2 1 . 2 4 5 3 . . 6 12 Detach 20 | . . . 4 1 . . . 3 3 2 . . 4 3 Swap 40 | . 3 6 11 3 3 . 3 1 4 . . 1 4 1 Drop 84 | . 5 9 32 10 1 . 4 11 3 2 . . 7 . Fire 175 | . 44 77 29 . 6 . 1 . 10 . . . . 8 Melee 221 | . . . 22 28 8 . 29 29 21 20 2 . 39 23 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 125 | . . . 6 6 2 . 1 . 110 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res / *Arm / DSF) -3/Armory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 482 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Utility x2 607 | -9/Materials | Discovered new exit (range 14) 627 | -9/Materials | Identified exit to Storage 1018 | -9/Materials | Discovered new exit (range 11) 1094 | -9/Materials | Identified exit to Materials 1245 | -9/Materials | Discovered exit to Materials (range 15) 1422 | -9/Materials | Entered another Materials area 1422 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2229 | -8/Materials | Repaired Hammer 2243 | -8/Materials | Discovered new exit (range 15) 2247 | -8/Materials | Identified exit to Factory 2247 | -8/Materials | Entered Factory 2247 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2285 | -7/Factory | Identified exit to DSF 2341 | -7/Factory | Build established: Scout 2419 | -7/Factory | Identified exit to DSF 2429 | -7/Factory | Noticed a derelict Sapper rigging charges 2637 | -7/Factory | Central database locked down 2659 | -7/Factory | Discovered new exit (range 14) 2663 | -7/Factory | Identified exit to Lower Caves 2690 | -7/Factory | Entered Lower Caves 3135 | -7/Lower Caves | Discovered new exit (range 13) 3138 | -7/Lower Caves | Identified exit to Lower Caves 3347 | -7/Lower Caves | Entered another Lower Caves area 3347 | -7/Lower Caves | Accompanied by 2 allies 3349 | -7/Lower Caves | Discovered new exit (range 8) 3351 | -7/Lower Caves | Identified exit to Factory 3396 | -7/Lower Caves | Learned Factory non-interactive machine intel 3396 | -7/Lower Caves | Learned Factory emergency access door positions 3443 | -7/Lower Caves | Entered Factory 3443 | -6/Factory | Accompanied by 2 allies 3443 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3445 | -6/Factory | Loaded intel: 266 non-interactive machine locations 3794 | -6/Factory | Repaired ECM Suite 3875 | -6/Factory | Discovered new exit (range 14) 3884 | -6/Factory | Identified exit to Factory 3884 | -6/Factory | Entered another Factory area 3884 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4097 | -5/Factory | Discovered new exit (range 6) 4097 | -5/Factory | Identified exit to Extension 4144 | -5/Factory | Entered Extension 4169 | -5/Extension | Spotted B-75 Beast 4460 | -5/Extension | Rescued a captive Derelict 4460 | -5/Extension | Rescued a captive Derelict 4466 | -5/Extension | Rescued a captive Derelict 4772 | -5/Extension | Spotted B-75 Beast 4801 | -5/Extension | Allies destroyed B-75 Beast 4813 | -5/Extension | Discovered new exit (range 3) 4813 | -5/Extension | Identified exit to Factory 4816 | -5/Extension | Entered Factory 4816 | -4/Factory | Evolved 2 slots: Utility x2 4843 | -4/Factory | Lost 11 allies 4923 | -4/Factory | Discovered new exit (range 8) 4924 | -4/Factory | Identified exit to Upper Caves 4988 | -4/Factory | Entered Upper Caves 5008 | -4/Upper Caves | Learned location of 1 exit from Research 5085 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5099 | -4/Upper Caves | Build established: Hacker-Scout 5103 | -4/Upper Caves | Discovered new exit (range 8) 5105 | -4/Upper Caves | Identified exit to Upper Caves 5177 | -4/Upper Caves | Entered another Upper Caves area 5208 | -4/Upper Caves | Spotted B-86 Titan 5221 | -4/Upper Caves | Discovered new exit (range 5) 5221 | -4/Upper Caves | Identified exit to Research 5229 | -4/Upper Caves | Entered Research 5229 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5230 | -3/Research | Identified exit to Research 5299 | -3/Research | Fabricated Lgt. Quantum Reactor? 5465 | -3/Research | Identified exit to DSF 5494 | -3/Research | Build established: Hacker-Ninja 5573 | -3/Research | Spotted B-86 Titan 5637 | -3/Research | Discovered new exit (range 6) 5639 | -3/Research | Identified exit to Armory 5678 | -3/Research | Entered Armory 5771 | -3/Armory | Spotted B-86 Titan 5789 | -3/Armory | Allied Derelicts emerged from ambush trap array 5834 | -3/Armory | Fabricated R-06 Scavenger? 5981 | -3/Armory | Core integrity fell below 50% 5990 | -3/Armory | Core integrity fell below 20% 5992 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05977_ Slug penetrates Y-72 Warden. 05978_ Cld. VTOL Module destroyed. 05980_ Penetrated by Slug. 05980_ Slug penetrates Wall. 05980_ Penetrated by Slug. 05980_ P-80 Master resets Y-72 Warden, system corruption cleaned. 05981_ Impulse Thruster Array destroyed. 05983_ Hacking Suite severed. 05988_ Sml. Storage Unit destroyed. 05988_ Knocked back. 05989_ Compression Vault explodes. 05989_ Penetrated by Slug. 05990_ Knocked back. 05990_ Compression Vault explodes. 05991_ Slug penetrates Wall. 05991_ Penetrated by Slug. 05991_ Slug penetrates Wall. 05991_ Penetrated by Slug. 05991_ Slug penetrates Wall. 05991_ Penetrated by Slug. 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Quantum Reactor | x2 | -3/Research | Preloaded R-06 Scavenger | x2 | -3/Armory | Preloaded Repaired ---------- Hammer | 19% | -8/Materials ECM Suite | 25% | -6/Factory Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Wheel | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hammer | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveGravitonSplitter Manual? 0 Play Time 03:24:00 Cumulative 71.7 hours Start 2026.08.16 @ 16:59:48 End 2026.08.17 @ 01:29:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 63 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 897f919d-545f-456a-9274-43b06f1fe546