Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 23:13:59 Player: Edstelm Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (245) 1225 Value Destroyed (10620) 10620 Prototype IDs (22) 440 Alien Tech Used (3) 600 Bonus (5055) 5055 TOTAL SCORE: 25440 Bonus ------- High Alert Combat Kills 1090 Follower Combat Kills 1081 Entered DSFs 1000 Met Sigix 2000 Friendly Fire -116 Cogmind --------- Core Integrity 0/1600 Matter 257/300 Energy 98/100 System Corruption 4% Temperature Warm (176) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Machine Analyzer Quantum Capacitor Advanced Weapon Cycler Nanoactuators Advanced Transmission Jammer Phase Armor High-powered Tractor Beam > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Myomer Leg Advanced Heat Sink Advanced Heat Sink Subatomic Replicator Quantum Rifle Linear Accelerator Sigix Containment Pod [Rating: 205] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Linear Accelerator Energy Gun Quantum Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . 2 . . . . . . . . . 1 . 1 Utility 10 | . . 2 . 2 2 . . . . 1 2 . . . 1 Weapon 2 | . . . . . . . . 2 . . . . . . . Parts Attached 383 | 7 10 36 22 39 40 41 4 7 26 34 50 31 1 8 27 Power 44 | 1 1 3 3 4 4 4 . . 1 6 7 3 . 1 6 Engine 8 | 1 1 3 . 1 . 2 . . . . . . . . . Core 14 | . . . 3 3 4 2 . . . 2 . . . . . Reactor 22 | . . . . . . . . . 1 4 7 3 . 1 6 Propulsion 98 | 2 2 7 8 15 12 14 2 . 9 7 7 5 1 3 4 Treads 14 | 2 2 5 . . . 5 . . . . . . . . . Leg 41 | . . 2 . . . 5 2 . 5 7 7 5 1 3 4 Wheel . | . . . . . . . . . . . . . . . . Hover 42 | . . . 8 15 11 4 . . 4 . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . Utility 148 | 2 3 15 9 14 19 13 1 3 4 16 22 15 . 4 8 Device 86 | 1 . 5 7 4 10 6 . 3 4 11 16 10 . 3 6 Storage 9 | 1 2 2 . 1 2 1 . . . . . . . . . Processor 14 | . 1 2 2 2 1 2 . . . 1 2 1 . . . Hackware 9 | . . 2 . 2 . 1 . . . 1 3 . . . . Protection 25 | . . 4 . 5 6 3 1 . . 3 1 2 . . . Artifact 5 | . . . . . . . . . . . . 2 . 1 2 Weapon 93 | 2 4 11 2 6 5 10 1 4 12 5 14 8 . . 9 Energy Gun 23 | 1 1 4 . 1 . . . 2 . 2 6 2 . . 4 Energy Cannon 21 | . . 2 1 . . . . . 9 2 1 3 . . 3 Ballistic Gun 14 | 1 3 5 . . . . . . . . 3 2 . . . Ballistic Cannon 8 | . . . . . . 2 . . 2 1 2 . . . 1 Launcher 4 | . . . . 1 2 . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . Slashing Weapon 13 | . . . 1 3 1 6 . 1 . . . 1 . . . Piercing Weapon 5 | . . . . . 1 2 1 . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . 3 1 3 . . . . . . 3 3 . . . Corrupted Parts 8 | 1 . . . . . 1 . . . . 3 3 . . . System Corruption 18 | 1 . . . . . 4 . . . . 8 5 . . . Parts Lost 142 | . 2 3 2 6 8 16 8 . 9 24 25 10 . . 29 Power 17 | . . . . . 1 3 . . . 5 2 1 . . 5 Propulsion 35 | . 1 2 . 4 4 3 4 . 2 2 5 1 . . 7 Utility 53 | . . . 2 . 2 8 2 . 2 12 11 3 . . 11 Weapon 37 | . 1 1 . 2 1 2 2 . 5 5 7 5 . . 6 Highest Loss Streak 17 | . 1 3 1 4 4 13 8 . 8 11 11 5 . . 17 To Critical Strikes 5 | . . 1 . . . . 2 . 1 . 1 . . . . Average Slot Usage (%) 92 | . 99 98 94 94 90 90 80 87 84 93 95 92 85 84 78 Engine 3 | . 14 11 . . . 3 6 5 . . . . . . . Core 1 | . . . 8 6 5 2 . . . . . . . . . Reactor 3 | . . . . . . . . . 4 8 7 8 8 8 10 Treads 6 | . 27 20 . . . 6 . . . . . . . . . Leg 9 | . . . . . . 7 19 11 13 20 18 19 20 21 20 Hover 6 | . . . 34 29 18 5 . . 4 . . . . . . Device 15 | . . 5 14 8 15 16 15 22 19 25 22 17 17 19 26 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 4 4 4 4 3 Processor 10 | . 13 17 3 12 6 9 13 11 11 8 8 13 13 9 3 Hackware 5 | . . 7 8 7 13 6 . . . . 11 . . . . Protection 4 | . . 2 . 7 8 9 10 5 5 2 . 7 8 5 . Energy Gun 4 | . 3 10 . . . . . 8 2 4 7 6 4 4 2 Energy Cannon 1 | . . . 3 . . . . . 8 5 . 4 4 4 3 Ballistic Gun 5 | . 23 10 8 . . . . . . . 2 4 . . . Ballistic Cannon 1 | . . . . . . 1 5 . 1 9 5 . . . 1 Slashing Weapon 2 | . . . 2 6 6 5 . 5 1 . . . 4 4 2 Naked Turns 1 | . . . . . . . . . . . . . . . 1 Heaviest Build 150 | 12 31 37 36 37 40 46 46 45 83 99 82 129 90 133 150 Greatest Support 162 | 40 40 40 40 39 40 100 100 50 100 100 103 103 128 134 162 Greatest Overweight (x) 10 | . . 1 1 . 1 1 . . 2 . 1 1 . . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 13 15 15 12 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 6 15 15 15 15 10 10 10 5 10 10 10 10 10 10 10 Average Carried 10 | 4 10 14 14 12 9 8 8 3 8 8 8 9 9 9 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 15 14 15 10 10 10 6 5 10 8 9 10 10 10 3 Class Distribution -------------------- 17% | Scavenger-Tank 15% | Mutant 13% | Scavenger-Mutant 11% | Hacker-Gladiator 9% | Gladiator 6% | Scavenger-Skirmisher 5% | Scavenger-Gladiator 4% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/DSF Scavenger-Gladiator | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Matter Collected 6636 | 211 403 629 420 325 411 462 . . 281 501 1693 899 . 90 311 Remotely 639 | . . . . . . . . . . 218 . 20 . 90 311 Salvage Created 12241 | 116 622 1142 623 780 690 1208 82 . 679 679 2295 1191 . 183 1951 Parts 615 | 6 33 72 42 43 36 47 6 . 30 42 119 64 . 5 70 Haulers Intercepted 10 | . 2 4 . 3 . . . . . . . 1 . . . Recyclers Shooed 3 | . . . 1 . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 184 | . 11 21 13 11 14 17 . . 10 20 32 11 . 2 22 Melee 49 | . . . 4 9 12 14 . . 1 . . . . 2 7 Guns 68 | . 11 19 5 . . . . . 1 7 16 7 . . 2 Cannons 47 | . . . 4 . . 1 . . 6 9 13 4 . . 10 AOE 10 | . . 2 . 2 . . . . . 4 2 . . . . Classes Destroyed 18 | 2 5 4 1 1 1 1 . . 2 . . 1 . . . Worker 5 | . . 3 . 1 . . . . . . 1 . . . . Builder 4 | . . . . . . 1 . . . 1 2 . . . . Tunneler 4 | 2 . . . . 1 . . . . . 1 . . . . Hauler 10 | . 2 4 . 3 . . . . . . . 1 . . . Recycler 6 | 1 . . . . . 1 . . . . 1 1 . . 2 Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 6 | . 2 . 1 1 . 1 . . . . . . . . 1 Watcher 23 | . 3 3 1 4 4 . 1 . . . 1 3 . . 3 Swarmer 47 | . 3 7 2 2 6 1 . . 4 12 5 . . . 5 Cutter 2 | . . . . . 2 . . . . . . . . . . Grunt 62 | . 8 6 6 7 4 8 . . 2 . 11 4 . . 6 Duelist 2 | . . 1 . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . 1 . . . Sentry 29 | . . 7 4 1 2 7 . . . . 5 . . . 3 Specialist 8 | . . . . . . . . . 3 . . 3 . 2 . Hunter 12 | . . . 1 . . 1 . . . 4 4 2 . . . Programmer 21 | . . . . 1 . . . . . 4 7 2 . . 7 Heavy 1 | . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 3 3 7 4 6 3 2 1 . 6 10 6 3 . 2 10 Combat Bots Only 9 | . 3 5 3 4 3 2 . . 6 9 5 3 . 2 9 Max Kills in Single Turn 3 | 1 1 2 1 2 1 1 1 . 2 3 2 2 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . 1 . . . Exploded 3 | . . 1 . 1 . . . . . 3 1 . . . . Melee 1 | . . . 1 1 1 1 . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Hostile Shots Fired 2428 | . 60 124 66 134 116 459 62 . 98 338 278 322 . 32 339 Missed 840 | . 13 44 20 49 47 147 28 . 30 131 87 136 . 12 96 Damage Taken 25312 | . 552 1124 706 1202 929 2767 922 . 1449 3154 3808 2477 . 700 5522 Core 4531 | . 75 266 141 185 140 442 134 . 246 338 633 231 . 86 1614 Absorbed by Shields 338 | . . . . . . 338 . . . . . . . . . Redirected to Core 683 | . . . . . . . . . . . . 74 . 86 523 Redirected to Shielding 188 | . . . . . . . . . 80 108 . . . . . Ignored by Resistances 908 | . . . . 12 . . . . . 153 399 344 . . . Regen/Repaired (Parts) 1167 | . 155 237 . . 30 302 . . . . . 38 . 66 339 Core Remaining (%) 63 | 100 70 33 74 73 . . 15 . 75 70 . 33 . 94 . Volleys Fired 563 | 15 56 74 38 2 1 2 8 . 25 54 131 80 . . 77 Largest 4 | 2 2 2 2 1 1 1 2 . 3 4 4 4 . . 4 Hottest 358 | 60 73 90 91 36 36 57 114 . 339 358 320 306 . . 336 Shots Fired 1226 | 30 112 148 77 2 1 2 16 . 54 131 350 181 . . 122 Gun 833 | 30 112 148 44 . . . . . 7 55 248 154 . . 35 Cannon 390 | . . . 33 . . 2 16 . 47 76 102 27 . . 87 Launcher 3 | . . . . 2 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 563 | 15 81 114 44 . . 2 16 . 2 43 168 60 . . 18 Thermal 431 | . 8 . 33 . . . . . 45 75 102 94 . . 74 Explosive 3 | . . . . 2 1 . . . . . . . . . . Electromagnetic 229 | 15 23 34 . . . . . . 7 13 80 27 . . 30 Robot Hit Streak 17 | 4 16 13 12 1 . 1 2 . 11 8 17 10 . . 7 Robot Miss Streak 6 | 2 5 4 2 1 . 2 2 . 6 3 4 4 . . 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . Secondary Targets 10 | . 1 6 . . . . . . . . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 1 . . . Capacitor 68 | . . . . . . . . . . 1 18 . . . 49 Shots Hit Robots 945 | 18 71 114 68 33 42 62 8 . 34 76 190 119 . 5 105 Core Hits 371 | 5 27 48 24 21 17 21 4 . 12 35 77 39 . 2 39 Critical Kills 11 | . . . . . . 1 2 . 2 . 5 . . . 1 Critical Parts Destroyed 19 | . . 1 . . 2 2 1 . . . 11 2 . . . Critical Strikes 70 | . . 1 2 5 7 8 4 . 2 4 29 2 . 2 4 Burn 1 | . . . . . . . . . . . . . . . 1 Meltdown 3 | . . . . . . . . . 2 . . . . . 1 Destroy 27 | . . 1 . . . 1 4 . . . 19 2 . . . Blast 13 | . . . . . . . . . . 4 9 . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . Smash 4 | . . . . . 2 2 . . . . . . . . . Sever 20 | . . . 2 5 4 5 . . . . . . . 2 2 Impale 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 270 | . . . 12 52 71 88 . 1 2 . . 3 . 6 35 Impact 17 | . . . . 2 10 5 . . . . . . . . . Slashing 218 | . . . 12 50 49 60 . 1 2 . . 3 . 6 35 Piercing 35 | . . . . . 12 23 . . . . . . . . . Sneak Attacks 17 | . . . . 3 3 9 . . 1 . . . . . 1 Combat Hostiles 5 | . . . . . 2 2 . . 1 . . . . . . Follow-up Attacks 15 | . . . . . 7 8 . . . . . . . . . Damage Inflicted 31581 | 205 987 2068 1556 2011 1778 3083 269 . 1397 2964 5892 3611 . 420 5340 Guns 11810 | 205 987 1766 463 . . . . . 46 1312 3497 2914 . . 620 Cannons 8365 | . . . 541 . . 16 269 . 1217 1395 1863 547 . . 2517 Explosions 1206 | . . 302 . 115 . . . . . 257 532 . . . . Melee 10200 | . . . 552 1896 1778 3067 . . 134 . . 150 . 420 2203 Ramming . | . . . . . . . . . . . . . . . . Kinetic 7606 | 78 692 1335 463 . . 16 269 . . 917 2265 984 . . 587 Thermal 9802 | . 74 302 541 . . . . . 1217 1828 2148 1930 . . 1762 Explosive 438 | . . . . 115 . . . . . . 323 . . . . Electromagnetic 3535 | 127 221 431 . . . . . . 46 219 1156 547 . . 788 Impact 629 | . . . . . 361 268 . . . . . . . . . Slashing 8684 | . . . 552 1896 1090 2239 . . 134 . . 150 . 420 2203 Piercing 887 | . . . . . 327 560 . . . . . . . . . Highest Corruption 45 | 1 2 . 2 . . 5 5 . . 5 37 45 . 8 4 Average Corruption 11 | 1 1 . 2 . . 4 5 . . 4 18 34 . 7 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 195 | . 14 . 6 . . 9 3 . . 4 68 75 . 2 14 Message Errors 42 | . 6 . 2 . . 4 . . . . 11 14 . 1 4 Matter Fused 42 | . 3 . 2 . . . 1 . . 3 15 15 . 1 2 Heat Flow Errors 19 | . 2 . 1 . . . 1 . . . 3 10 . . 2 Energy Discharges 14 | . . . . . . 4 . . . 1 1 7 . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 23 | . 1 . . . . 1 . . . . 12 8 . . 1 Data Loss (major) 6 | . 2 . . . . . . . . . 3 1 . . . Misfires 8 | . . . 1 . . . . . . . 3 2 . . 2 Alerts 3 | . . . . . . . . . . . 2 1 . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 34 | . . . . . . . . . . . 16 17 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1433 | . . . 88 123 282 438 . . 40 89 167 37 . . 169 Projectiles 205 | . . . 20 . . . . . 2 89 29 . . . 65 Explosions 138 | . . . . . . . . . . . 138 . . . . Melee 1090 | . . . 68 123 282 438 . . 38 . . 37 . . 104 Knockbacks 31 | . . . . . 1 1 1 . . 6 13 . . . 9 Impact 2 | . . . . . 1 1 . . . . . . . . . Kinetic 28 | . . . . . . . 1 . . 6 12 . . . 9 Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 231 | . . 106 . . . . . . . 91 34 . . . . Shots 7 | . . 4 . . . . . . . 2 1 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 803 | 40 252 132 124 7 2 325 152 . 399 372 803 220 . . 443 Average Temperature 98 | 20 62 36 24 7 2 109 91 . 105 107 160 94 . . 111 Received Heat Transfer 3958 | . 300 267 261 210 156 1125 135 . 57 . 441 196 . . 810 Effects 20 | . . . . . . 2 . . . 2 15 . . . 1 Shutdowns 5 | . . . . . . . . . . 2 3 . . . . Energy Bleed 3 | . . . . . . 1 . . . . 2 . . . . Interference 3 | . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . 5 . . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . . 3 Combat Hostiles 4 | . . . . . . . . . . . 1 . . . 3 Parts Fried 31 | . 1 4 . . 8 3 . . . 1 5 3 . . 6 Impact Corruptions 10 | . . . . . 7 3 . . . . . . . . . Robots Melted 4 | . . . . . . . . . 3 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . Parts Melted 17 | . . . 1 . . . . . 1 2 3 1 . 1 8 Heat Transferred 11271 | . 222 500 925 . . . . . 1147 1902 2394 2405 . . 1776 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 5 . . . . . . . 2 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Peak Influence 1051 | 15 199 309 274 324 484 1051 475 214 329 501 809 484 186 204 623 Initial 440 | . 9 9 18 70 138 149 440 198 149 172 160 411 186 139 122 Average 289 | 3 55 118 118 158 301 586 407 201 245 299 444 378 186 154 406 Maximum Alert Level 3 | . . 1 1 1 2 3 2 1 1 2 3 2 . 1 2 Low Security (%) 42 | 100 100 79 80 60 18 9 . 74 42 20 32 . 100 80 10 Level 1 27 | . . 20 19 39 63 10 47 25 57 50 5 50 . 19 28 Level 2 23 | . . . . . 17 52 52 . . 28 36 49 . . 61 Level 3 6 | . . . . . . 28 . . . . 25 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Squads Dispatched 51 | . 5 1 3 5 3 5 . 1 2 8 10 2 . 1 5 Investigation 20 | . 3 1 2 2 1 2 . 1 . 2 3 1 . . 2 Extermination 9 | . . . . 2 . . . . . 1 3 1 . . 2 Reinforcement 16 | . 2 . 1 1 2 2 . . 2 2 3 . . 1 . Assault 3 | . . . . . . 1 . . . . 1 . . . 1 Garrison 3 | . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Distress Signals 12 | . . 2 2 5 . . . . . 1 2 . . . . Communications Jammed 34 | . . . . . . . . . . . . . . . 34 Distress Signals 34 | . . . . . . . . . . . . . . . 34 Times Spotted 353 | . 19 25 20 34 34 47 4 . 10 29 59 21 . 3 48 Peak Tracking Total 10 | . 3 4 5 7 7 6 4 . 4 6 7 4 . 2 10 Tactical Retreats 34 | . . 1 1 6 6 2 . . . 1 6 2 . 1 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Traps Triggered 14 | . 1 1 1 3 1 1 . . 1 . 4 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Machines Disabled 14 | . 1 . . . . 1 . . 2 1 4 4 . . 1 Max in Single Turn 1 | . 1 . . . . . . . 1 1 1 1 . . 1 Garrison Access 6 | . . . . . 3 . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Machines Accessed 91 | . 5 11 5 7 13 16 . 2 . 4 8 10 2 . 8 Terminals 65 | . 4 7 4 5 5 15 . 2 . 3 4 8 2 . 6 Fabricators 4 | . . . . 1 1 . . . . 1 . . . . 1 Repair Stations 7 | . 1 2 . . 1 1 . . . . 1 1 . . . Recycling Units 2 | . . 1 . . . . . . . . 1 . . . . Scanalyzers 7 | . . 1 1 1 3 . . . . . 1 . . . . Garrison Access 6 | . . . . . 3 . . . . . 1 1 . . 1 Total Hacks 276 | . 22 38 19 41 48 45 . 5 . 9 17 16 3 . 13 Successful 147 | . 12 21 10 34 30 16 . 2 . 4 7 7 1 . 3 Failed 128 | . 10 16 9 7 18 29 . 3 . 5 10 9 2 . 10 Catastrophic 24 | . 1 1 1 2 1 6 . . . 1 2 4 1 . 4 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 84 | . 11 12 7 7 16 19 . 2 . . 5 3 . . 2 Terminals 186 | . 16 27 16 13 24 42 . 5 . 7 10 12 3 . 11 Fabricators 6 | . . . . 2 1 . . . . 2 . . . . 1 Repair Stations 22 | . 6 8 . . 2 3 . . . . 2 1 . . . Recycling Units 2 | . . 1 . . . . . . . . 1 . . . . Scanalyzers 50 | . . 2 3 26 16 . . . . . 3 . . . . Garrison Access 10 | . . . . . 5 . . . . . 1 3 . . 1 Terminal Hacks 58 | . 3 9 7 5 8 12 . 1 . 3 1 6 1 . 2 Record 13 | . . . . 3 . 2 . . . 2 . 5 . . 1 Part Schematic 3 | . . 1 1 1 . . . . . . . . . . . Robot Analysis 4 | . 1 1 . 1 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . Open Door 9 | . . . . . 1 6 . . . . 1 1 . . . Open DSF 3 | . . . . . . . . 1 . 1 . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . . . . . Alert Level 4 | . . 1 . . 1 2 . . . . . . . . . Unreport Threat 5 | . . 2 1 . 1 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 3 | . 1 1 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . 1 Fabricator Hacks 3 | . . . . 2 . . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . Build 2 | . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 19 | . 6 8 . . 2 2 . . . . 1 . . . . Scan Component 10 | . 3 4 . . 1 1 . . . . 1 . . . . Repair 9 | . 3 4 . . 1 1 . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . . . . 1 . . . . Report Inventory 2 | . . 1 . . . . . . . . 1 . . . . Scanalyzer 42 | . . . 1 25 14 . . . . . 2 . . . . Insert Component 20 | . . . 1 11 7 . . . . . 1 . . . . Analyze 22 | . . . . 14 7 . . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . 3 . . . . . 1 1 . . 1 Seal Access 6 | . . . . . 3 . . . . . 1 1 . . 1 Unauthorized Hacks 17 | . 3 3 2 2 3 2 . 1 . . 1 . . . . Terminals 16 | . 3 3 2 2 2 2 . 1 . . 1 . . . . Botnet 16 | . 3 3 2 2 2 2 . 1 . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 73 | . 5 10 5 6 9 11 . 2 . 4 6 7 1 . 7 Full Trace Events 21 | . 4 3 3 2 . 2 . 1 . 2 1 1 . . 2 Feedback Events 4 | . . . 1 . . 1 . . . . . 1 . . 1 Corruption 3 | . . . . . . 1 . . . . . 1 . . 1 Hackware Fried 1 | . . . 1 . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 1 11 5 . . . . . 1 4 . . . Parts Built 3 | . . . . 1 . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 120 | . . . . 51 . . . . . 69 . . . . . Total Part Build Rating 19 | . . . . 1 . . . . . 18 . . . . . Parts Repaired 9 | . 3 4 . . 1 1 . . . . . . . . . Time 288 | . 102 129 . . 32 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 18 | . . . 1 11 5 . . . . . 1 . . . . Part Schematics Acquired 15 | . . . . 10 4 . . . . . 1 . . . . Parts Damaged 2 | . . . . 1 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . 1 . 25 . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Total Allies 34 | . . . . 1 . 32 . . . . 1 . . . . Largest Group 20 | . . . . 1 . 20 3 . . . 1 . . . . Highest-Rated Group 677 | . . . . 16 . 677 206 . . . 64 . . . . Highest-Rated Ally 159 | . . . . 16 . 159 142 . . . 64 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 248 | . . . . 5 . 235 6 . . . 2 . . . . Total Damage 6381 | . . . . 76 . 5973 224 . . . 108 . . . . Kills 34 | . . . . . . 33 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Robot Analysis Total 4 | . 1 1 . 1 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Turns Passed 12902 | 154 1426 1433 532 1164 1172 1249 99 134 366 857 1677 1202 121 101 1215 Spaces Moved 9187 | 66 652 602 495 1577 1558 788 58 101 162 449 974 671 100 62 872 Core 214 | 9 . . . . . . . . . . . . . . 205 Treads 1427 | 57 652 598 13 . . 107 . . . . . . . . . Legs 3434 | . . 4 . . . 215 58 101 133 449 974 671 100 62 667 Wheels . | . . . . . . . . . . . . . . . . Hover 4112 | . . . 482 1577 1558 466 . . 29 . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 36 38 45 56 120 120 58 112 110 117 118 114 50 Average Speed 92 | 145 160 160 46 43 52 88 120 120 112 118 115 130 118 117 99 Slowest Speed 550 | 160 160 240 160 45 110 240 120 120 190 120 186 190 120 118 550 Overloaded Moves 28 | . . . 9 19 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 5 86 63 29 41 36 77 25 5 89 11 30 55 5 50 28 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 33 | . . . . 4 12 . . 1 . . 15 . . . 1 Terrain Destroyed 215 | . . 13 . 10 12 1 2 1 10 56 89 3 . . 18 Melee 7 | . . . . 4 1 . . 1 . . . . . . 1 Projectile 105 | . . . . . . 1 2 . 10 35 37 3 . . 17 AOE 103 | . . 13 . 6 11 . . . . 21 52 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac DSF Fac Res Qua Res DSF Acc Total 12418 | 94 927 925 718 1986 1856 1234 71 111 302 666 1318 896 103 84 1127 Wait 1248 | 1 180 153 119 227 127 64 2 . 45 100 90 53 . . 87 Move 9171 | 65 651 601 494 1576 1557 786 57 100 161 448 973 670 99 61 872 Hop . | . . . . . . . . . . . . . . . . Pick Up 276 | 6 19 30 12 35 31 26 . 2 17 18 40 26 2 3 9 Fast Attach 109 | 7 1 7 5 7 8 18 . 2 14 7 16 4 . 3 10 Attach 143 | . 2 8 5 14 15 14 4 4 10 16 23 12 1 1 14 Detach 45 | . . 2 4 3 7 2 . 1 11 1 2 2 . 2 8 Swap 134 | . 7 21 12 18 17 9 . 1 2 11 12 16 . 4 4 Drop 239 | . 11 29 17 33 32 26 . . 15 11 24 25 1 4 11 Fire 563 | 15 56 74 38 2 1 2 8 . 25 54 131 80 . . 77 Melee 248 | . . . 12 50 61 78 . 1 2 . . 3 . 6 35 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . 13 . 1 . . . . . 5 . . . Rewire 223 | . . . . 8 . 208 . . . . 7 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus -5/Factory -5/DSF -4/Factory -3/Research -3/Quarantine -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Discovered new exit (range 7) 883 | -10/Materials | Repaired Lgt. Nuclear Core 922 | -10/Materials | Repaired Imp. Terrain Scanner 949 | -10/Materials | Repaired Lgt. Treads 1328 | -10/Materials | Discovered new exit (range 4) 1581 | -10/Materials | Entered another Materials area 1581 | -9/Materials | Evolved 2 slots: Utility x2 1778 | -9/Materials | Core integrity fell below 50% 1798 | -9/Materials | Lost 3 parts (2n1w) 1961 | -9/Materials | Discovered new exit (range 8) 2081 | -9/Materials | Discovered new exit (range 10) 2145 | -9/Materials | Build established: Scavenger-Skirmisher 2335 | -9/Materials | Central database locked down 2367 | -9/Materials | Repaired Lgt. Treads 2393 | -9/Materials | Repaired Lgt. Treads 2426 | -9/Materials | Repaired Lgt. Treads 2581 | -9/Materials | Discovered new exit (range 12) 2659 | -9/Materials | Repaired Imp. EM Shotgun 2679 | -9/Materials | Build established: Scavenger-Mutant 2802 | -9/Materials | Identified exit to Mines 2802 | -9/Materials | Identified exit to Storage 3014 | -9/Materials | Entered another Materials area 3014 | -8/Materials | Evolved 2 slots: Propulsion x2 3156 | -8/Materials | Build established: Hacker-Mutant 3170 | -8/Materials | Discovered new exit (range 15) 3217 | -8/Materials | Hacking Suite fried by hacking feedback 3546 | -8/Materials | Entered Factory 3546 | -7/Factory | Evolved 2 slots: Utility x2 3618 | -7/Factory | Fabricated Med. Storage Unit (x1) 3659 | -7/Factory | Build established: Gladiator 3914 | -7/Factory | Discovered new exit (range 15) 3927 | -7/Factory | Discovered new exit (range 15) 4435 | -7/Factory | Lost 4 parts (3n1w) 4670 | -7/Factory | Discovered new exit (range 16) 4710 | -7/Factory | Entered another Factory area 4710 | -6/Factory | Evolved 2 slots: Utility x2 4787 | -6/Factory | Identified exit to Factory 4907 | -6/Factory | Build established: Hacker-Gladiator 4967 | -6/Factory | Spotted B-75 Beast 5016 | -6/Factory | Lost 4 parts (3n1u) 5156 | -6/Factory | Repaired Imp. Hover Unit 5760 | -6/Factory | Search patrols dispatched 5879 | -6/Factory | Discovered new exit (range 6) 5882 | -6/Factory | Entered Extension 6080 | -6/Extension | Repaired Lyr. Medium Armor Plating 6107 | -6/Extension | Rescued A7 6131 | -6/Extension | Rescued a captive Derelict 6132 | -6/Extension | Rescued a captive Derelict 6284 | -6/Extension | Build established: Commander-Gladiator 6346 | -6/Extension | Spotted B-75 Beast 6355 | -6/Extension | Spotted B-75 Beast 6368 | -6/Extension | Discovered exit to Factory (range 3) 6384 | -6/Extension | Lost 5 allies 6408 | -6/Extension | Core integrity fell below 50% 6448 | -6/Extension | Lost 13 parts (2p3n7u1w) 6636 | -6/Extension | Rescued a captive Derelict 6872 | -6/Extension | Rescued a captive Derelict 6872 | -6/Extension | Rescued a captive Derelict 6932 | -6/Extension | First assault squad dispatched 6960 | -6/Extension | Build established: Commander-Mutant 7053 | -6/Extension | Lost 18 allies 7068 | -6/Extension | Rescued a captive Derelict 7114 | -6/Extension | Discovered exit to Factory (range 10) 7116 | -6/Extension | Discovered new exit (range 6) 7131 | -6/Extension | Entered Cetus 7131 | -6/Cetus | Accompanied by 3 allies (A7) 7136 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7149 | -6/Cetus | Spotted Cetus Guard 7149 | -6/Cetus | Spotted Cetus Guard 7149 | -6/Cetus | Spotted Cetus Guard 7149 | -6/Cetus | Spotted Cetus Guard 7160 | -6/Cetus | Allies destroyed Cetus Guard 7177 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7203 | -6/Cetus | Lost 3 allies 7203 | -6/Cetus | Core integrity fell below 20% 7203 | -6/Cetus | Discovered exit to Factory (range 21) 7230 | -6/Cetus | Entered Factory 7230 | -5/Factory | Evolved 2 slots: Weapon x2 7240 | -5/Factory | Lost 8 parts (4n2u2w) 7364 | -5/Factory | Identified exit to DSF 7364 | -5/Factory | Entered DSF 7406 | -5/DSF | Additional patrols routed to DSF 7520 | -5/DSF | Lost 8 parts (2n2u4w) 7574 | -5/DSF | Sterilization system engaged 7594 | -5/DSF | Ambient heat levels rising (+10) 7609 | -5/DSF | Ambient heat levels rising (+10) 7624 | -5/DSF | Ambient heat levels rising (+10) 7639 | -5/DSF | Ambient heat levels rising (+10) 7654 | -5/DSF | Ambient heat levels rising (+10) 7669 | -5/DSF | Ambient heat levels rising (+10) 7684 | -5/DSF | Ambient heat levels rising (+10) 7688 | -5/DSF | Discovered new exit (range 22) 7699 | -5/DSF | Ambient heat levels rising (+10) 7714 | -5/DSF | Ambient heat levels rising (+10) 7729 | -5/DSF | Ambient heat levels rising (+10) 7730 | -5/DSF | Entered Factory 7730 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7888 | -4/Factory | Fabricated Enh. Quantum Rifle? 7961 | -4/Factory | Build established: Scavenger-Tank 8143 | -4/Factory | Garrison activated, responded to threat 8174 | -4/Factory | Destroyed 9 combat bots 8236 | -4/Factory | Lost 8 parts (2p4u2w) 8309 | -4/Factory | Lost 4 parts (3u1w) 8332 | -4/Factory | Found Quantum Capacitor 8447 | -4/Factory | Discovered new exit (range 12) 8529 | -4/Factory | Lost 11 parts (3p2n4u2w) 8587 | -4/Factory | Entered Research 8587 | -3/Research | Evolved 2 slots: Utility x2 8739 | -3/Research | Spotted B-86 Titan 8762 | -3/Research | Found Prototype Device 8763 | -3/Research | Identified Exp. Shield Generator 8942 | -3/Research | Build established: Hacker-Gunner 9389 | -3/Research | System corruption reached 10% 9498 | -3/Research | Lost 11 parts (1p3n4u3w) 9679 | -3/Research | System corruption reached 30% 9837 | -3/Research | First assault squad dispatched 9981 | -3/Research | Lost 3 parts (1p1u1w) 9991 | -3/Research | Build established: Scavenger-Tank 10093 | -3/Research | Spotted B-86 Titan 10140 | -3/Research | Lost 3 allies 10195 | -3/Research | Crushed by falling debris 10257 | -3/Research | Discovered new exit (range 8) 10264 | -3/Research | Entered Quarantine 10334 | -3/Quarantine | Core integrity fell below 50% 10361 | -3/Quarantine | Lost 5 parts (1p1n1u2w) 10639 | -3/Quarantine | Found Alien Artifact 10640 | -3/Quarantine | Identified Subatomic Replicator 10692 | -3/Quarantine | Found Alien Artifact 10697 | -3/Quarantine | Identified Phase Armor 11114 | -3/Quarantine | Met incapacitated Sigix Warrior 11114 | -3/Quarantine | Lockdown squad dispatched 11117 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 11119 | -3/Quarantine | Unlocked Sigix quarantine chamber 11329 | -3/Quarantine | Discovered new exit (range 13) 11343 | -3/Quarantine | Found Alien Slashing Weapon 11393 | -3/Quarantine | Identified Sigix Broadsword 11404 | -3/Quarantine | Lost 4 parts (2u2w) 11466 | -3/Quarantine | Entered Research 11466 | -2/Research | Spotted B-90 Cyclops 11466 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11586 | -2/Research | Identified exit to DSF 11587 | -2/Research | Entered DSF 11617 | -2/DSF | Discovered new exit (range 20) 11650 | -2/DSF | Additional patrols routed to DSF 11686 | -2/DSF | Found Quantum Capacitor 11688 | -2/DSF | Entered Access 11688 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11905 | -1/Access | Build established: Scavenger-Gladiator 12030 | -1/Access | Used Subatomic Replicator to replicate Phase Armor 12073 | -1/Access | Destroyed 9 combat bots 12417 | -1/Access | Lost 6 parts (1p2u3w) 12438 | -1/Access | First assault squad dispatched 12507 | -1/Access | Spotted B-99 Colossus 12720 | -1/Access | Core integrity fell below 50% 12805 | -1/Access | Lost 17 parts (3p6n6u2w) 12858 | -1/Access | Spotted B-99 Colossus 12895 | -1/Access | Core integrity fell below 20% 12903 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- robots, and can further propel itself via quick leaps with the help of thrusters arrayed on its back and legs. Deceptively large for its agility, the exoskeleton can carry a significant mass with little to no impact on its speed; during the initial confrontation one of the aliens impaled three sentries with a single thrust of its [Sigix] Broadsword, flying across a hall at top speed to further smash them into a wall. 12849_ Acquired Quantum Reactor. 12850_ Dropped Quantum Rifle. 12855_ System corrupted: Matter fused (-8). 12869_ G-73 Enforcer IFF system glitched. 12875_ 30,X9RPPYKRPJDNIKL0Z3 77SDOBXQH0F Y:S&OQ 12879_ G-73 Enforcer system terminally corrupted. 12879_ Hvy. Laser fried. 12879_ Adv. Heat Sink fried. 12879_ Gamma Rifle destroyed. 12892_ System corrupted: Heat flow error (+270). 12897_ Overheating: Quantum Reactor damaged (-8). 12897_ Machine Analyzer destroyed. 12897_ Quantum Reactor destroyed. 12902_ Adv. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | ?????"???????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ??????"??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ###+####?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #????????????????????????##############???? | | # #????????????????""??????# #???? | | # #???????????????""""?????# [ #???? | | # #???????????????""""?????# #???? | | # #???????????????""""?????# #???? | | # #???????????????""""?????# #???" | | # #???????????????""""?????# " #???" | | # #????????????????""??????# """ #???? | | # #????????????????""??????# """ #?? | | + #????????????????????????# " # | | # #????????????????????????# / | | # ##############???????????# #???? | | # # #???????????# #???? | | ##+##### ####+###########""+"########## | | ?# #???# + @ gg % !! | | ?# #???# # g !! | | ?# ##### "" # !! | | ## ##### """" + "" | | %+ """" # """ | | ## ##### """" # "T """ | | ##+##### """" # """ """ | | # """" # g "" """ | | = # "" # """ | | # "" # """ | | " ############## ########### g | | """ #????????????# ??????????# | | """ !#????????????# ??????????# | | " #????????????# ?????###### """""" """ | | #????????????? ?????# """""" """ | | [% #????????????? ?????# """""" """ | | ####/###???????????????????# """""" """ | | ???# #?????????????????????# """""" """ | | ??## ##????????????????????# | | ### #######??????????????# | | ???????# | | ### #####/#??????????????# # """"T"""" ### | | ??## ##????????????????????# #"""""""""""#?? | | ???# #?????????????????????# #############?? | | ?### ###???????????????????+ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 100 Energy Generation 61 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 6 Base Temperature (-) 150 EM Shielding 3 Corruption Containment 8 Armor Coverage 680 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 71 Melee Accuracy 10 Target Analysis 8 Recoil Reduction 6 Force Boost 20 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Imp. Airjet | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Force Booster | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Spear | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Med. Insulated Plating | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Antimatter Cannon | -6/Factory | Scanalyzed Power Maul | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Imp. Remote Force Field | -6/Factory | Downloaded Hvy. Tesla Rifle | -3/Research | Scanalyzed Exp. Coolant Injector | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Exp. Focal Shield | -3/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -3/Quarantine | Archive Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Phase Armor Sigix Broadsword Achievements -------------- Brute Force Denied? False Reunion Prison Break Rockin' Loadout Tank Turtlemind Ultimate Loadout Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed LaserAlphaGuard Manual? 0 Play Time 06:14:03 Cumulative 59.0 hours Start 2024.06.30 @ 08:15:07 End 2024.07.01 @ 23:13:59 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 728d48a8-ed19-4e84-b159-86d5d3ec25c4