Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.24 @ 21:08:16 Player: FontPeg Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1280) 1280 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 3698 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Power Shielding Improved Utility Shielding Improved Utility Shielding Precision Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer Improved Power Shielding Improved Utility Shielding > --- WEAPON ----------- Pulse Rifle Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Compact Wheel Compact Wheel Heat Sink Compact Matter Pod Precision Beam Rifle Enhanced Autogun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 58 | 6 . 5 12 3 32 Power 5 | 1 . 1 . 1 2 Engine 4 | 1 . 1 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 2 4 . 8 Treads 1 | 1 . . . . . Leg 11 | 1 . 2 4 . 4 Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 . 1 5 1 7 Device 9 | . . 1 3 . 5 Storage 2 | 1 . . 1 . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 22 | 2 . 1 3 1 15 Energy Gun 18 | 1 . 1 3 1 12 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 31 | . . . 1 1 29 Power 3 | . . . . . 3 Propulsion 8 | . . . . . 8 Utility 5 | . . . . . 5 Weapon 15 | . . . 1 1 13 Highest Loss Streak 11 | . . . 1 1 11 Average Slot Usage (%) 93 | . 85 97 93 97 91 Engine 8 | . 14 14 11 11 5 Core 1 | . . . . . 2 Leg 13 | . 14 24 21 22 5 Wheel 5 | . . . . . 10 Device 13 | . . 11 20 18 10 Storage 10 | . 14 14 11 11 9 Processor 13 | . . . 7 14 18 Protection 4 | . . . . . 7 Energy Gun 17 | . 14 14 20 19 16 Ballistic Gun 4 | . 14 14 1 . 6 Naked Turns . | . . . . . . Heaviest Build 26 | 13 13 14 21 21 26 Greatest Support 32 | 20 20 20 30 20 32 Greatest Overweight (x) 3 | . . 1 2 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 Average Capacity 7 | 5 6 6 6 8 8 Most Carried 8 | 6 6 6 8 8 8 Average Carried 6 | 4 6 6 6 7 6 Final Capacity 8 | 6 6 6 8 8 8 Final Carried 8 | 6 6 6 8 8 4 Class Distribution -------------------- 51% | Scavenger-Mutant 15% | Gunner 14% | Mutant 13% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 956 | 248 . 74 106 65 463 Remotely . | . . . . . . Salvage Created 1583 | . . 74 403 11 1095 Parts 80 | . . 4 24 1 51 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . . 2 10 . 22 Guns 34 | . . 2 10 . 22 Classes Destroyed 8 | . . 1 5 1 1 Worker 1 | . . . . 1 . Hauler 2 | . . . 1 . 1 Operator 1 | . . . 1 . . Watcher 2 | . . . . . 2 Swarmer 9 | . . . 4 . 5 Grunt 19 | . . 2 4 . 13 Duelist 1 | . . . 1 . . Sentry 5 | . . . 1 . 4 Best Kill Streak 10 | . . 2 5 1 10 Combat Bots Only 10 | . . 2 5 . 10 Max Kills in Single Turn 2 | . . 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2998 | . . 178 388 61 2371 Core 648 | . . 11 57 27 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 95 . 79 . Volleys Fired 117 | . . 6 24 2 85 Largest 3 | . . 2 2 2 3 Hottest 157 | . . 70 112 112 157 Shots Fired 258 | . . 12 48 4 194 Gun 258 | . . 12 48 4 194 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 65 | . . 6 . . 59 Thermal 159 | . . 6 48 4 101 Explosive . | . . . . . . Electromagnetic 34 | . . . . . 34 Robot Hit Streak 23 | . . 5 6 1 23 Robot Miss Streak 5 | . . 3 4 4 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 2 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 176 | . . 8 30 1 137 Core Hits 70 | . . 5 15 1 49 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2772 | . . 100 543 14 2115 Guns 2771 | . . 100 543 14 2114 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 608 | . . 37 . . 571 Thermal 1794 | . . 63 543 14 1174 Explosive . | . . . . . . Electromagnetic 369 | . . . . . 369 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 504 | . . 147 3 . 504 Average Temperature 119 | . . 84 3 . 125 Received Heat Transfer 1104 | . . 102 120 36 846 Effects 6 | . . . . . 6 Energy Bleed 2 | . . . . . 2 Matter Decay 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 1 5 . 1 Heat Transferred 4070 | . . 185 1184 37 2664 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 517 | . . 74 282 67 517 Initial 27 | . . . . 27 26 Average 146 | . . 27 83 33 234 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 73 | 100 100 100 88 100 53 Level 1 13 | . . . 11 . 20 Level 2 13 | . . . . . 25 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 1 . 3 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . . . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . . 2 19 3 60 Peak Tracking Total 12 | . . 2 6 3 12 Tactical Retreats 9 | . . . . 1 8 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . . 1 4 . 1 Terminals 4 | . . 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 26 | . . 7 14 . 5 Successful 15 | . . 3 8 . 4 Failed 11 | . . 4 6 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . . 7 3 . 1 Terminals 16 | . . 7 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . . 5 . 5 Garrison Access . | . . . . . . Terminal Hacks 7 | . . 3 4 . . Prototype ID Bank 2 | . . . 2 . . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Unreport Threat 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . 4 . 3 Insert Component 2 | . . . 1 . 1 Analyze 5 | . . . 3 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . . 1 4 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 50 | . . 50 50 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 128 | . . . 128 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2132 | 76 15 156 518 279 1088 Spaces Moved 1245 | 44 10 91 323 199 578 Core 10 | 8 . . . . 2 Treads 51 | 34 10 7 . . . Legs 775 | 2 . 84 323 199 167 Wheels 409 | . . . . . 409 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 95 Average Speed 120 | 138 160 124 127 129 111 Slowest Speed 200 | 160 160 160 180 150 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 5 15 34 46 61 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1662 | 57 9 122 382 215 877 Wait 182 | . . 18 2 9 153 Move 1240 | 43 9 90 322 198 578 Hop . | . . . . . . Pick Up 40 | 8 . . 9 2 21 Fast Attach 12 | 4 . 2 5 . 1 Attach 26 | 2 . . . 1 23 Detach . | . . . . . . Swap 21 | . . 3 7 2 9 Drop 23 | . . 3 13 1 6 Fire 117 | . . 6 24 2 85 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 7) 92 | -10/Materials | Entered Mines 156 | -10/Mines | Identified exit to Materials 248 | -10/Mines | Entered Materials 248 | -9/Materials | Accompanied by 2 allies 248 | -9/Materials | Evolved 2 slots: Utility x2 253 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 676 | -9/Materials | Build established: Scavenger-Mutant 708 | -9/Materials | Discovered new exit (range 12) 766 | -9/Materials | Entered Mines 929 | -9/Mines | Discovered new exit (range 12) 945 | -9/Mines | Identified exit to Materials 1045 | -9/Mines | Entered Materials 1045 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1426 | -8/Materials | Lost 11 parts (1p3n2u5w) 1666 | -8/Materials | Core integrity fell below 50% 1721 | -8/Materials | Destroyed 10 combat bots 2004 | -8/Materials | Lost 3 parts (1n2w) 2098 | -8/Materials | Core integrity fell below 20% 2110 | -8/Materials | Lost 3 parts (1p2w) 2133 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01977_ R-06 Scavenger collects Lgt. Deuterium Engine. 01978_ W-25 Informer sends out distress signal. 01980_ K-01 Serf collects debris. 01980_ R-06 Scavenger collects Imp. Hover Unit. 02013_ G-50 Soldier destroyed. 02013_ Switching to secondary target: G-47 Trooper. 02018_ Prc. Beam Rifle destroyed. 02021_ G-47 Trooper destroyed. 02026_ Destroyed Particle Gun. 02054_ K-01 Serf cleans the Matter Pump. 02069_ Particle Gun destroyed. 02075_ Lgt. Deuterium Engine destroyed. 02079_ Beam Rifle destroyed. 02122_ Com. Wheel destroyed. 02124_ W-25 Informer sends out distress signal. 02129_ S-10 Pest destroyed. 02130_ Com. Wheel destroyed. 02130_ Enh. Autogun destroyed. 02132_ Imp. Targeting Computer destroyed. 02133_ Imp. Heat Sink destroyed. 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Y #????# #??????? | | ?????? ??????? ! !#????# #??????? | | ?###?? #???????##### #????# #??????? | | ##%### #???????????# #########????# #??????? | | # #???????????# #????????????# #??????? | | # #???????????# ?????????????# #??????? | | !! # #???????????? ?????????????# #??????? | | !! # #????????????? ?????????????# #??????? | | !! # #????????????? ?????????????# #??????? | | # #????????????# ?????????????# #??????? | | " # #????????????# ?????????????# #??????? | | " # #????????????# #????????????# #??????? | | " % # #????????????# #????????????# #####??? | | ##+### #????????????# ############## #??? | | % #????????????# #??? | | ############## #??? | | #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Power Shielding 66 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Mak. Leg | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Extracted Adv. EMP Blaster | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportThunderMultirail Manual? 0 Play Time 00:24:02 Cumulative 114.8 hours Start 2022.02.24 @ 20:41:21 End 2022.02.24 @ 21:08:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b6f651f-b4c8-43c0-8ab2-eda806ee433f