Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 10:42:12 Player: Annull999 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 400 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Treads Aluminum Leg Compact Wheel Compact Wheel Targeting Computer EM Pulse Gun EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel EM Pulse Gun [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 7 | . 7 8 Power 1 | . 1 1 Propulsion 4 | . 4 4 Utility . | . . 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 67 | . 80 14 Engine 10 | . 13 . Leg 20 | . 25 . Storage 14 | . 14 14 Energy Gun 10 | . 13 . Ballistic Gun 10 | . 13 . Peak Build Rating 6 | . 6 1 Average Rating 4 | . 5 1 On Entrance 4 | 6 6 1 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 11 | 11 11 5 Greatest Support 20 | 20 20 3 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | . 8 8 Average Capacity 8 | . 8 8 Most Carried 8 | . 8 8 Average Carried 7 | . 7 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 200 | 200 . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 57 | . . 57 Missed 17 | . . 17 Hits 40 | . . 40 Projectile 40 | . . 40 Damage Taken 304 | . . 304 Core 254 | . . 254 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 4 | . 4 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 8 | . 8 . Gun 8 | . 8 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | . 4 . Thermal . | . . . Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 1 | . 1 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 2 | . 2 . Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 17 | . 17 . Guns 17 | . 17 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 17 | . 17 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 . Average Temperature 25 | . 25 . Received Heat Transfer 126 | . . 126 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence . | . . . Initial . | . . . Average . | . . . Influence Increases . | . . . Influence Decreases . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 3 8 Peak Tracking Total 8 | . 2 8 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 229 | . 191 38 Spaces Moved 182 | 1 143 38 Core 46 | . 8 38 Treads . | . . . Legs 136 | 1 135 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 100 100 Average Speed 117 | 120 121 100 Slowest Speed 190 | 120 190 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 2 28 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 191 | . 153 38 Wait 1 | . 1 . Move 180 | . 142 38 Hop . | . . . Pick Up 4 | . 4 . Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop 2 | . 2 . Fire 4 | . 4 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Discovered new exit (range 9) 192 | -10/Materials | Entered Subcaves 193 | -10/Subcaves | Approached by a straggling Scientist 220 | -10/Subcaves | Discovered new exit (range 13) 227 | -10/Subcaves | Core integrity fell below 50% 229 | -10/Subcaves | Core integrity fell below 20% 230 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 00184_ Triggered Blade Trap. 00184_ Massive razor-sharp blades shoot up from within the floor. 00184_ Lgt. Assault Rifle severed. 00184_ Lgt. Ion Engine severed. 00186_ Triggered Blade Trap. 00186_ Massive razor-sharp blades shoot up from within the floor. 00188_ U-05 Engineer lays Concrete. 00188_ T-07 Excavator is excavating. 00189_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00193_ FT-AJ1(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00196_ FT-AJ1(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00213_ FT-AJ1(c) destroyed. 00220_ EXIT=FOUND 00226_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????# ????????????????????????????????????? | | #####??? ???##???????????????????????????????? | | ? #??? #### ##??????????????????????????????? | | ?? ??? ## ###????????????????????????????? | | ??? ??? ##???????????????????????????? | | ????# ???# #???????????????????????????? | | ?????# #### #???????????????????????????? | | ??????# #???###??????????????????????? | | ??????# #?#####<#####??????????????????? | | ???????# #?#"""" """"#??????????????????? | | ??????## ###" " " "#??????????????????? | | ?????## ##" t t "#??????????????????? | | ?????# ! # @ #??????????????????? | | ?????# ###% # #??????????????????? | | ###### ### #?#* #" = "#??????????????????? | | # # # ##?# #### #####s*%####??????????????????? | | #??##### #???#ss[#?????#???????????????? | | #???## ##### #??? #???????????????? | | ### #?# ## ## #???????????????? | | ###?# ## # # #????????? | | ???? ##### #????????? | | ???? ##???### ## #????????? | | ??? ###??????## ## ## #?????????????? | | #?? #??????????## ### #? #?????????????? | | ???#????????????# #?####? ##?????????????? | | ????????????????## #?????? ####??????????????? | | ?????????????????#####???????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainNodeReactor Manual? 0 Play Time 00:03:02 Cumulative 36.9 hours Start 2026.06.06 @ 10:39:14 End 2026.06.06 @ 10:42:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 21% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05d0510d-c8ca-4fc3-829a-cee3607ec556