Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 02:10:51 Player: KillHour Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (617) 617 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4462 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 49/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Advanced Targeting Computer A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Medium Battery (150) Structural Scanner Thermal Shield EM Disruption Field Autogun CPS Tube (2) CPS Tube (2) CPS Tube (2) Flail DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scanner Cloaking Device Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Lightning Gun Phase Cannon Light Assault Rifle > --- INVENTORY -------- Medium Battery Structural Scanner Thermal Shield EM Disruption Field Recalibrator Lightning Gun Plasma Cannon Gauss Cannon Improved Grenade Launcher CPS Tube CPS Tube CPS Tube Flail Vortex Trap DRS Beacon [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Flail Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Parts Attached 75 | 5 7 11 6 . 13 33 Power 10 | . 1 3 1 . 1 4 Engine 6 | . 1 3 1 . . 1 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 15 | 2 . 3 2 . 5 3 Treads 4 | 2 . . . . 2 . Leg 6 | . . . . . 3 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . 3 2 . . . Utility 25 | 1 2 1 1 . 6 14 Device 12 | . . 1 . . 3 8 Storage 5 | 1 1 . . . 3 . Processor 4 | . . . 1 . . 3 Hackware . | . . . . . . . Protection 4 | . 1 . . . . 3 Artifact . | . . . . . . . Weapon 25 | 2 4 4 2 . 1 12 Energy Gun 5 | 1 1 . . . . 3 Energy Cannon 7 | . 2 2 . . . 3 Ballistic Gun 7 | 1 1 1 1 . . 3 Ballistic Cannon 2 | . . . . . 1 1 Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . 6 2 . . 21 Power 6 | . . 1 1 . . 4 Propulsion 6 | . . 2 1 . . 3 Utility 8 | . . 1 . . . 7 Weapon 9 | . . 2 . . . 7 Highest Loss Streak 13 | . . 6 1 . . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 93 77 97 85 99 81 Engine 2 | . 13 11 12 . . 1 Core 9 | . . . . . 13 7 Treads 3 | . 28 9 . . 1 . Leg 18 | . . . . . 25 11 Flight 3 | . . 14 28 28 . . Device 10 | . . 7 14 14 9 15 Storage 5 | . 17 7 . . 4 6 Processor 12 | . . . 13 14 14 14 Protection 1 | . 5 3 . . . 6 Energy Gun 1 | . 6 4 . . . 3 Energy Cannon 1 | . 14 10 . . . . Ballistic Gun 12 | . 6 6 14 14 14 7 Ballistic Cannon 1 | . . . . . 1 3 Launcher 8 | . . . 1 14 12 . Peak Build Rating 63 | 5 10 9 13 10 27 63 Average Rating 24 | 3 8 7 12 10 22 49 On Entrance 9 | . 5 9 8 10 10 27 Naked Turns . | . . . . . . . Heaviest Build 55 | 9 21 19 8 6 34 55 Greatest Support 43 | 40 40 40 8 8 43 36 Greatest Overweight (x) 8 | . . 6 . . 1 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 5 5 15 15 Average Capacity 8 | 7 8 6 5 5 7 15 Most Carried 15 | 4 8 8 5 5 15 15 Average Carried 7 | 2 6 6 4 4 6 13 Final Capacity 15 | 8 8 5 5 5 15 15 Final Carried 15 | 4 8 5 5 5 15 10 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 7% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1072 | 251 96 152 101 21 300 151 Remotely . | . . . . . . . Salvage Created 711 | 39 95 189 72 21 . 295 Parts 53 | 5 3 16 11 1 . 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 29 | . . 14 7 1 . 7 Guns 16 | . . 5 7 1 . 3 Cannons 11 | . . 8 . . . 3 AOE 2 | . . 1 . . . 1 Classes Destroyed 11 | 1 2 2 1 1 . 4 Worker 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Recycler 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 16 | . . 9 4 . . 3 Grunt 2 | . . . . . . 2 Protector 1 | . . . . 1 . . Sentry 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Subdweller 3 | . . . 3 . . . Assembled 5 | . . 5 . . . . Best Kill Streak 7 | 2 2 7 4 1 . 4 Combat Bots Only 7 | . . 7 4 1 . 3 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 387 | . 7 99 28 4 . 249 Missed 98 | . 3 22 10 2 . 61 Damage Taken 4129 | . 54 854 308 30 . 2883 Core 1093 | . . 136 79 16 . 862 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 196 | . . . . . . 196 Core Remaining (%) 53 | 100 . . . . 7 . Volleys Fired 112 | 6 7 43 25 1 . 30 Largest 3 | 2 2 2 2 1 . 3 Hottest 160 | 70 136 136 104 24 . 160 Shots Fired 195 | 12 14 73 34 1 . 61 Gun 126 | 12 6 48 21 1 . 38 Cannon 54 | . 8 25 . . . 21 Launcher 8 | . . . 6 . . 2 Special 7 | . . . 7 . . . Kinetic 83 | 6 3 23 21 1 . 29 Thermal 84 | 6 11 50 7 . . 10 Explosive 8 | . . . 6 . . 2 Electromagnetic 20 | . . . . . . 20 Robot Hit Streak 9 | 5 4 4 9 4 . 7 Robot Miss Streak 4 | 1 3 4 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 4 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 110 | 8 7 36 23 1 . 35 Core Hits 58 | 2 3 16 15 1 . 21 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 3 . . . 1 Burn 3 | . . 3 . . . . Blast 1 | . . . . . . 1 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2162 | 101 111 571 467 33 . 879 Guns 1107 | 101 50 284 408 33 . 231 Cannons 831 | . 61 287 . . . 483 Explosions 181 | . . . 16 . . 165 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 888 | 39 25 110 408 33 . 273 Thermal 917 | 62 86 461 43 . . 265 Explosive 181 | . . . 16 . . 165 Electromagnetic 176 | . . . . . . 176 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 5 5 5 5 8 Average Corruption 5 | . . 4 5 5 5 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . 4 17 6 . 13 Message Errors 7 | . . 1 3 . . 3 Matter Fused 10 | . . 2 5 3 . . Heat Flow Errors 5 | . . . 3 1 . 1 Energy Discharges 6 | . . . . 2 . 4 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 4 | . . 1 2 . . 1 Data Loss (major) 2 | . . . 1 . . 1 Misfires 2 | . . . 2 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2 | . . 1 . . . 1 Projectiles 1 | . . 1 . . . . Explosions 1 | . . . . . . 1 Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 15 | . . . . . . 15 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 504 | . 300 312 262 217 . 504 Average Temperature 155 | . 112 142 111 110 . 202 Received Heat Transfer 498 | . . . 33 9 . 456 Effects 12 | . . 4 . . . 8 Shutdowns 4 | . . 1 . . . 3 Energy Bleed 3 | . . 2 . . . 1 Interference 2 | . . 1 . . . 1 Short Circuit 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 2333 | 185 185 1258 320 . . 385 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 250 | 10 27 250 . 92 . 91 Initial 28 | . 6 10 . 28 . . Average 30 | 1 11 138 . 55 . 15 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 97 | 100 100 75 . 100 . 100 Level 1 2 | . . 24 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . . 4 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 5 17 17 4 . 10 Peak Tracking Total 6 | . 4 5 6 4 . 4 Tactical Retreats 8 | . . 3 3 2 . . Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed 2 | . . . 1 . . 1 Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 . 1 1 Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 19 | . 5 . . 3 6 5 Terminals 9 | . 4 . . 3 . 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 50 | . 11 . . 7 20 12 Successful 38 | . 5 . . 5 20 8 Failed 12 | . 6 . . 2 . 4 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 3 . . 2 3 4 Terminals 19 | . 8 . . 7 . 4 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . . . . 4 Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 26 | . 3 . . 3 20 . Record 12 | . . . . . 12 . Robot Analysis 7 | . . . . . 7 . Prototype ID Bank 2 | . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . . 2 . 3 Terminals 4 | . . . . 2 . 2 Botnet 4 | . . . . 2 . 2 Fabricators 1 | . . . . . . 1 Download 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . . 3 . 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 88 | . . . . . . 88 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 15 | . . . 15 . . . Highest-Rated Ally 15 | . . . 15 . . . Total Orders 3 | . . . 3 . . . ROAM 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . AID 1 | . . . 1 . . . Ally Attacks 1 | . . . 1 . . . Total Damage 17 | . . . 17 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 7 | . . . . . 7 . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 8308 | 91 582 289 499 183 5221 1443 Spaces Moved 6530 | 42 339 205 606 484 4330 524 Core 19 | 6 . 3 . . . 10 Treads 537 | 36 339 13 . . 149 . Legs 4358 | . . . . . 3844 514 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1616 | . . 189 606 484 337 . Fastest Speed 37 | 50 160 37 37 37 37 120 Average Speed 112 | 144 160 52 37 37 119 197 Slowest Speed 450 | 160 160 360 37 37 160 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . 2 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 51 51 25 72 97 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . 9 . Spaces Dug 17 | . . . 17 . . . Terrain Destroyed 39 | . . . 26 . . 13 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 37 | . . . 26 . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 7324 | 61 363 314 841 484 4383 878 Wait 498 | . 1 41 187 . 6 263 Move 6516 | 41 338 204 601 479 4329 524 Hop 4 | . . . 2 2 . . Pick Up 70 | 9 8 8 6 1 19 19 Fast Attach 12 | . . 1 . . 7 4 Attach 39 | 5 2 6 2 . 3 21 Detach 3 | . . . . . 1 2 Swap 24 | . 5 4 4 . 3 8 Drop 34 | . 2 7 5 1 14 5 Fire 112 | 6 7 43 25 1 . 30 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 9 | . . . 8 . 1 . Trap 2 | . . . 1 . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 12) 334 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 3) 674 | -10/Materials | Entered Mines 714 | -10/Mines | Assembled infested the area 818 | -10/Mines | Lost 6 parts (1p2n1u2w) 819 | -10/Mines | Destroyed 7 combat bots 834 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 884 | -10/Mines | Learned location of 1 exit from Materials 906 | -10/Mines | Core integrity fell below 50% 963 | -10/Mines | Discovered new exit (range 4) 963 | -10/Mines | Entered Subcaves 978 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 984 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 997 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1091 | -10/Subcaves | Build established: Scavenger-Mutant 1166 | -10/Subcaves | Discovered new exit (range 12) 1452 | -10/Subcaves | Core integrity fell below 20% 1462 | -10/Subcaves | Entered Recycling 1463 | -9/Recycling | Met a Zionite searching for Scraptown 1507 | -9/Recycling | Discovered new exit (range 6) 1636 | -9/Recycling | Scanned before Scraplab entrance 1641 | -9/Recycling | Entered Scraplab 1644 | -9/Recycling | Discovered new exit (range 2) 1645 | -9/Recycling | Entered Scraptown 1646 | -9/Scraptown | System corruption cleaned by C-Scrubber 1698 | -9/Scraptown | Visited Red Mages 1719 | -9/Scraptown | Visited Comm Corps 2082 | -9/Scraptown | Build established: Mutant 2242 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2246 | -9/Scraptown | Learned Research stockpile data 2259 | -9/Scraptown | Discovered new exit (range 11) 2387 | -9/Scraptown | Visited Bundlers 2466 | -9/Scraptown | Visited SPCMW 2541 | -9/Scraptown | Visited Shadow of the Wyrm 2578 | -9/Scraptown | Visited IN-MT5's Study 2603 | -9/Scraptown | Visited CPS Storage 2724 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2781 | -9/Scraptown | Visited UFD Registry 2866 | -9/Scraptown | Registered with UFD as "Fluxslasher" 2940 | -9/Scraptown | Visited Science Testing Area 2969 | -9/Scraptown | Visited A0-MCA Data Center 2976 | -9/Scraptown | Given an A- rating by A0-MCA 3004 | -9/Scraptown | Visited Science Guys 3602 | -9/Scraptown | Visited Analyses Database 3629 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3638 | -9/Scraptown | Found DCF Scrap (27 items) 3765 | -9/Scraptown | Visited Scrap Suit Storage 3824 | -9/Scraptown | Visited Junk Repository 3952 | -9/Scraptown | Discovered new exit (range 5) 4009 | -9/Scraptown | Visited Chapter 10 4275 | -9/Scraptown | Visited Derelict Rescue Squad 4310 | -9/Scraptown | Visited Abandonware Association 4325 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4327 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5375 | -9/Scraptown | Found DRS Beacon 5446 | -9/Scraptown | Found A0-MCA's Component Scanner 6367 | -9/Scraptown | Guru changed UFD alias to "Flakgrid" 6866 | -9/Scraptown | Entered Factory 6866 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 7132 | -6/Factory | Discovered new exit (range 4) 7164 | -6/Factory | Build established: Tank 7516 | -6/Factory | Build established: Skirmisher 7748 | -6/Factory | Repaired Arm. Leg 7795 | -6/Factory | Repaired Lgt. Nuclear Core 7856 | -6/Factory | Core integrity fell below 50% 7911 | -6/Factory | Lost 13 parts (2p2n4u5w) 8122 | -6/Factory | Build established: Mutant 8259 | -6/Factory | Core integrity fell below 20% 8309 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08248_ Gauss Cannon destroyed. 08252_ Slug penetrates Wall. 08252_ Autogun destroyed. 08252_ Carbon-fiber Leg destroyed. 08258_ Slug penetrates Wall. 08261_ Penetrated by Slug. 08261_ Slug penetrates Wall. 08265_ Penetrated by Slug. 08265_ Backup Plating I destroyed. 08268_ Penetrated by Slug. 08270_ System corrupted: Energy discharge (-28). 08271_ Penetrated by Slug. 08271_ Backup Power I destroyed. 08276_ Slug penetrates Wall. 08291_ Penetrated by Slug. 08297_ Recalibrator destroyed. 08298_ System corrupted: Carbon-fiber Leg rejected. 08303_ Slug penetrates Wall. 08303_ Fusion Compressor destroyed. 08309_ Penetrated by Slug. 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""" ##?# ???"???## | | ?????????????????????? ##???????""??# | | ??????????????????????" ??" ##????? ????####### | | ??????????????????????" ??" ##????????##??#????? | | ??????????????????????" ??? ##????? ???? ?????? | | ??????????????????????? ??? ??####??#?#????????? | | ??????????????????????????? ????#??????#???????? | | ???????????????????????????+##?????????????????? ? | | ????????????????????????????????????#????#??? ???? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????##?? ???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: EM 25 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Armchair Analyst Close Call I Survived The Infestation Challenges ------------ None Game ------ Seed RingAmuletReconstructor Manual? 0 Play Time 01:52:32 Cumulative 30.3 hours Start 2024.11.09 @ 21:30:06 End 2024.11.10 @ 02:10:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7472e0b1-9ad6-4993-a65d-1a7b3a3c3ac3