Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 19:08:29 Player: Inverisimilidude Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (3581) 3581 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 9755 Bonus ------- Follower Combat Kills 99 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Long-range Terrain Scanner Hardlight Generator Improved EM Pulse Cannon Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Armored Treads Advanced Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Precision Matter Filter Makeshift Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Enhanced Autogun Makeshift Shrapnel Gun > --- INVENTORY -------- High-capacity Matter Pod Long-range Terrain Scanner Weapon Cycler Layered Medium Armor Plating Hardlight Generator Heavy Riot Gun Heavy Laser Beamcaster Guided Plasma Cannon Minigun Enhanced Autogun Advanced Assault Cannon Missile Launcher Power Maul [Rating: 70] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun High-powered Shock Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 4 | . . . . . 3 1 . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 106 | 7 13 3 . 3 22 7 11 18 4 7 8 3 . Power 14 | 1 2 . . 1 4 . . 3 1 . 1 1 . Engine 14 | 1 2 . . 1 4 . . 3 1 . 1 1 . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 2 1 . . 2 2 3 5 1 2 2 . . Treads 14 | 1 . 1 . . 2 . 3 3 1 2 1 . . Leg . | . . . . . . . . . . . . . . Wheel 6 | 1 2 . . . . . . 2 . . 1 . . Hover 1 | . . . . . . 1 . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . Utility 35 | 2 3 1 . . 8 3 4 6 2 2 3 1 . Device 11 | 1 . . . . 1 2 2 2 . 1 1 1 . Storage 3 | 1 1 . . . . . . . . . 1 . . Processor 7 | . . . . . 3 . 1 1 2 . . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . 2 1 . . 4 1 1 3 . 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 6 1 . 2 8 2 4 4 . 3 2 1 . Energy Gun 8 | 1 2 . . . 1 . 1 . . 1 2 . . Energy Cannon 2 | . . . . . . . 1 . . . . 1 . Ballistic Gun 13 | 1 2 . . 1 5 . . 2 . 2 . . . Ballistic Cannon 5 | . . . . 1 1 1 1 1 . . . . . Launcher 6 | . 2 1 . . 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 2 . . 1 1 . . . Parts Lost 38 | . 5 2 . . 3 . 6 13 . 3 6 . . Power 2 | . 1 . . . . . . 1 . . . . . Propulsion 12 | . . 1 . . . . 2 5 . 2 2 . . Utility 18 | . 1 1 . . 3 . 4 6 . 1 2 . . Weapon 6 | . 3 . . . . . . 1 . . 2 . . Highest Loss Streak 8 | . 2 1 . . 2 . 2 8 . 2 6 . . To Critical Strikes 3 | . . . . . . . . 3 . . . . . Average Backups 13 | 3 9 14 14 14 14 14 14 14 14 14 13 4 5 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . . 1 Propulsion 1 | 1 3 2 2 2 2 1 2 . . . . . . Utility 2 | . 1 5 5 5 3 2 1 1 1 3 5 2 2 Weapon 8 | . 3 5 6 6 7 9 9 11 11 9 7 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . 3 . . 2 8 1 . 1 . . 7 . 2 Power 4 | . 1 . . 1 1 . . . . . 1 . . Propulsion 2 | . . . . . . 1 . . . . 1 . . Utility 8 | . 1 . . 1 1 . . . . . 3 . 2 Weapon 10 | . 1 . . . 6 . . 1 . . 2 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 72 90 97 98 98 87 96 82 86 . . Engine 8 | . 13 14 14 14 9 7 7 6 7 7 11 . . Treads 17 | . 14 14 14 14 16 14 20 18 23 20 22 . . Wheel 6 | . 14 14 14 14 9 7 7 7 6 . . . . Device 10 | . 6 . . . 3 10 20 13 15 15 7 . . Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 . . Processor 6 | . . . . . 13 7 9 6 4 7 5 . . Protection 11 | . 2 13 14 14 17 19 7 9 15 8 10 . . Energy Gun 2 | . 14 . . . 2 . 4 1 . . 5 . . Ballistic Gun 11 | . 12 23 . 9 14 12 6 12 10 12 12 . . Ballistic Cannon 1 | . . . . 9 . 1 2 . 2 1 . . . Peak Build Rating 70 | 7 11 12 11 13 28 43 43 43 51 59 70 7 2 Average Rating 34 | 5 8 11 8 10 25 36 41 37 41 54 62 2 2 On Entrance 22 | . 7 11 11 8 13 28 39 43 41 44 59 2 2 Naked Turns 432 | . . . . . . . . . . . 18 293 121 Heaviest Build 73 | 12 36 39 32 40 51 60 65 49 53 58 73 7 . Greatest Support 100 | 20 20 16 16 16 16 16 68 16 74 78 100 3 3 Greatest Overweight (x) 4 | . 2 2 1 2 3 3 4 4 4 1 4 2 . Average Overweight (x) 1 | . 1 2 1 1 2 3 1 3 3 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 13 | 3 9 14 14 14 14 14 14 14 14 14 13 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 15 14 15 15 15 15 14 15 15 14 4 5 5 Class Distribution -------------------- 59% | Mutant 22% | Scavenger-Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 4224 | 275 321 302 . 82 691 116 766 591 183 553 162 182 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3426 | 144 509 67 . . 766 192 219 405 81 696 347 . . Parts 203 | 9 43 15 . . 39 16 13 21 . 29 18 . . Haulers Intercepted 5 | . . . . . 4 . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 12 . 1 25 . . . Prevented 5 | . . . . . . . 2 . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 86 | . 15 9 . . 17 7 10 6 1 13 8 . . Guns 38 | . 5 3 . . 9 3 5 5 . 5 3 . . Cannons 12 | . . . . . . 2 1 1 1 5 2 . . AOE 36 | . 10 6 . . 8 2 4 . . 3 3 . . Classes Destroyed 18 | 2 5 . . . 4 1 1 2 . 1 2 . . Worker 3 | . 2 . . . 1 . . . . . . . . Builder 5 | . 4 . . . 1 . . . . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . Hauler 5 | . . . . . 4 . . . . 1 . . . Recycler 3 | 1 2 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 5 | . . . . . 2 1 . . . . 2 . . Swarmer 33 | . 6 9 . . 6 6 6 . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 30 | . 9 . . . 8 . 3 . . 10 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 4 | . . . . . 2 . . . . 1 1 . . Specialist 1 | . . . . . . . . . . . 1 . . Hunter 4 | . . . . . 1 . . . . . 3 . . Programmer 3 | . . . . . . 1 . . . . 2 . . Behemoth 2 | . . . . . . . 1 . . 1 . . . Thug 1 | . . . . . . . . 1 . . . . . Savage 4 | . . . . . . . . 4 . . . . . Marauder 1 | . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 7 3 . . 7 3 3 2 1 4 6 . . Combat Bots Only 6 | . 4 3 . . 6 3 3 2 1 4 6 . . Max Kills in Single Turn 5 | 1 5 3 . . 2 1 2 1 1 2 3 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 3 . . 2 1 2 . . 2 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 817 | . 85 35 . . 76 26 126 31 75 112 235 13 3 Missed 294 | . 33 5 . . 20 12 52 2 29 42 93 4 2 Hits 523 | . 52 30 . . 56 14 74 29 46 70 142 9 1 Melee 20 | . . . . . . . . 15 . . 1 4 . Projectile 503 | . 52 30 . . 56 14 74 14 46 70 141 5 1 AOE 2 | . . . . . . . . . . . 2 . . Critical Strikes 16 | . . . . . 2 . 1 6 3 2 2 . . Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 8254 | 25 570 338 . . 915 253 992 1024 597 1374 1982 165 19 Core 1516 | . 136 68 . . 72 . 38 147 144 50 690 152 19 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 83 | . . . . . . 4 . . 79 . . . . Core Remaining (%) 62 | 100 . . . 18 86 . . . . 45 . . . Volleys Fired 302 | 5 49 11 . . 56 21 32 47 5 50 22 4 . Largest 3 | 2 2 2 . . 2 2 2 2 2 2 3 1 . Hottest 125 | 60 115 56 . . 97 62 120 85 73 85 125 69 . Shots Fired 592 | 10 89 21 . . 113 40 56 92 12 103 52 4 . Gun 464 | 10 78 19 . . 104 28 24 72 3 82 41 3 . Cannon 78 | . . . . . . 7 23 19 4 16 8 1 . Launcher 50 | . 11 2 . . 9 5 9 1 5 5 3 . . Special . | . . . . . . . . . . . . . . Kinetic 413 | 5 33 19 . . 82 35 30 75 7 94 30 3 . Thermal 67 | . 30 . . . 22 . 8 . . . 7 . . Explosive 42 | . 11 2 . . 9 5 9 . . 3 3 . . Electromagnetic 70 | 5 15 . . . . . 9 17 5 6 12 1 . Robot Hit Streak 30 | 4 9 2 . . 18 5 9 8 3 30 16 1 . Robot Miss Streak 7 | 1 3 3 . . 3 7 2 6 1 4 3 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 373 | 7 44 8 . . 88 26 28 49 7 84 31 1 . Core Hits 231 | 4 40 10 . . 43 19 19 17 2 48 28 1 . Critical Kills 2 | . . . . . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . Critical Strikes 11 | . 1 . . . 2 . 1 6 . 1 . . . Burn 3 | . 1 . . . 2 . . . . . . . . Destroy 6 | . . . . . . . . 6 . . . . . Blast 1 | . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . 1 . . . . . . Melee Attacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11219 | 116 1374 367 . . 2236 640 1458 1026 113 2132 1741 16 . Guns 5202 | 81 475 89 . . 1351 406 272 818 . 1129 565 16 . Cannons 1465 | . . . . . . 98 424 186 76 389 292 . . Explosions 4542 | 35 899 278 . . 885 136 762 22 37 614 874 . . Melee . | . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . 10 . . Kinetic 4979 | 15 151 89 . . 1011 504 423 763 76 1471 460 16 . Thermal 1106 | 35 232 138 . . 340 . 153 . . . 208 . . Explosive 4167 | . 863 140 . . 842 136 762 . . 550 874 . . Electromagnetic 957 | 66 128 . . . 43 . 120 263 37 111 189 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . 2 2 2 2 1 . . 23 23 4 3 3 3 Average Corruption 5 | . 2 2 2 2 1 . . 18 6 4 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 186 | . 6 9 4 10 12 . . 69 23 46 2 4 1 Message Errors 39 | . 1 1 . 2 2 . . 14 4 11 1 2 1 Matter Fused 50 | . 2 4 1 4 5 . . 17 6 10 1 . . Heat Flow Errors 23 | . 1 1 1 . 1 . . 10 2 7 . . . Energy Discharges 19 | . 1 1 1 . 1 . . 7 2 5 . 1 . Parts Rejected 1 | . 1 . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 1 1 1 . . . Data Loss (minor) 27 | . . 1 1 3 . . . 11 4 6 . 1 . Data Loss (major) 5 | . . . . 1 1 . . 2 . 1 . . . Misfires 10 | . . . . . 2 . . 2 3 3 . . . Alerts 3 | . . . . . . . . 1 . 2 . . . Misdirections 1 | . . . . . . . . 1 . . . . . Weapon Failures 5 | . . 1 . . . . . 3 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 129 | 4 41 48 . . 13 . 11 . . 8 4 . . Projectiles 6 | . . . . . . . . . . 2 4 . . Explosions 123 | 4 41 48 . . 13 . 11 . . 6 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . 7 1 . . 4 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . . 7 1 . . 3 1 . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 241 | 25 16 95 . . 101 . . . . . 4 . . Shots 8 | 1 1 3 . . 3 . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 376 | 32 262 226 171 . 227 85 203 253 123 376 362 344 . Average Temperature 71 | 15 72 48 86 . 29 31 83 75 56 93 103 177 . Received Heat Transfer 1417 | . 243 . . . 252 . 240 45 . 448 180 . 9 Effects 2 | . . . . . . . . 1 . 1 . . . Energy Bleed 2 | . . . . . . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 1 1 . . 3 . . . . . . . . Heat Transferred 2290 | 50 679 150 . . 777 . 320 . . . 314 . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . Parts Stolen 2 | . . . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Maximum Alert Level 1 | . 1 1 . . 1 . . . . . . . . Low Security (%) 91 | 100 54 97 . 100 93 100 . . . . 100 . . Level 1 8 | . 45 2 . . 6 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 294 | 5 278 201 . 42 294 94 . . . . 134 . . Initial 64 | . . 64 . . . 43 . . . . . . . Average 60 | 1 157 71 . 3 85 21 . . . . 13 . . Influence Increases 2698 | 15 499 305 . 42 663 233 240 . . 415 256 30 . Destroy 0b10 Robot/C 1640 | . 300 180 . 40 360 140 200 . . 260 160 . . Destroy 0b10 Robot/NC 125 | 15 45 . . . 40 10 . . . 5 10 . . Destroy Leader 348 | . 60 30 . . 112 32 40 . . 30 44 . . Allied During Kill 4 | . . . . 2 2 . . . . . . . . Successful Hack 14 | . . . . . . 14 . . . . . . . Disable Machine 210 | . 45 60 . . 60 15 . . . . 30 . . Destroy Structure 162 | . 34 35 . . 59 22 . . . . 12 . . Lose Combat Pursuer 195 | . 15 . . . 30 . . . . 120 . 30 . Influence Decreases 2698 | 15 332 343 129 42 567 302 267 . . 415 158 128 . Entered New Map 333 | . . 103 129 . . 53 11 . . . . 37 . Time Decay 1974 | 15 282 220 . 42 372 249 220 . . 385 98 91 . Lost Part 226 | . 50 20 . . 30 . 36 . . 30 60 . . Lost Ally 15 | . . . . . 15 . . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . Squads Dispatched 10 | . 2 . . . 4 3 . . . . 1 . . Investigation 3 | . 1 . . . 1 1 . . . . . . . Extermination 3 | . . . . . . 2 . . . . 1 . . Reinforcement 4 | . 1 . . . 3 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 6 | . 2 . . . 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 143 | . 24 9 . 1 25 9 12 7 4 20 19 6 7 Peak Tracking Total 11 | . 7 3 . . 6 2 4 5 3 5 11 2 6 Tactical Retreats 13 | . 1 . . . 2 . . 1 1 7 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 7 | . 2 . . . 2 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 14 | . 3 4 . . 4 1 . . . . 2 . . Max in Single Turn 4 | . 1 4 . . 3 1 . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 16 | . 1 . 2 . 6 3 1 1 . . 2 . . Terminals 11 | . 1 . . . 5 2 . 1 . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 33 | . 1 . 5 . 14 7 1 1 . . 4 . . Successful 16 | . 1 . 5 . 5 2 1 1 . . 1 . . Failed 17 | . . . . . 9 5 . . . . 3 . . Catastrophic 2 | . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 3 . 2 . 10 4 . . . . 2 . . Terminals 24 | . 1 . . . 13 5 . 1 . . 4 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . Terminal Hacks 8 | . . . 5 . 1 . 1 1 . . . . . Record 5 | . . . 4 . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . Unauthorized Hacks 6 | . 1 . . . 3 1 . . . . 1 . . Terminals 6 | . 1 . . . 3 1 . . . . 1 . . Botnet 6 | . 1 . . . 3 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 5 2 . . . . 2 . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 4 | . . . . 2 . . . 2 . . . . . Largest Group 2 | . . . . 2 1 . . 2 2 . . . . Highest-Rated Group 62 | . . . . 45 31 . . 62 62 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . 31 31 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 61 | . . . . 4 8 . . . 49 . . . . Total Damage 911 | . . . . 82 83 . . . 746 . . . . Kills 7 | . . . . 2 1 . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Active Infowar (turns) 1132 | 18 401 . . . 711 . . . . . . 2 . Seismic 419 | 18 401 . . . . . . . . . . . . Machine Analysis 711 | . . . . . 711 . . . . . . . . ECM 2 | . . . . . . . . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . 1 2 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 12732 | 125 839 713 262 683 1468 1104 1546 1640 980 2206 713 332 121 Spaces Moved 8276 | 67 522 515 226 526 843 600 984 1025 544 1168 401 629 226 Core 887 | 2 . . . . . . . . . . 30 629 226 Treads 1958 | 51 77 . . . . . 289 . 52 1168 321 . . Legs . | . . . . . . . . . . . . . . Wheels 5431 | 14 445 515 226 526 843 600 695 1025 492 . 50 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 130 115 115 130 145 130 120 135 160 50 50 50 Average Speed 134 | 144 125 130 115 124 138 145 144 141 150 174 150 50 50 Slowest Speed 320 | 160 160 130 115 130 145 145 320 150 160 260 163 150 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 71 91 60 96 61 16 98 87 37 98 10 75 26 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 2 . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 21 | . . 1 . 2 . . 4 4 2 3 . 5 . Spaces Dug 1 | . . . . . . . 1 . . . . . . Terrain Destroyed 296 | 7 33 40 . . 74 22 68 11 . 26 15 . . Melee 1 | . . . . . . . 1 . . . . . . Projectile 22 | . . . . . 1 . 9 11 . 1 . . . AOE 273 | 7 33 40 . . 73 22 58 . . 25 15 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 9379 | 83 624 537 230 555 1049 800 1048 1140 697 1266 475 641 234 Wait 489 | . 9 8 . 18 87 160 4 6 133 30 24 2 8 Move 8263 | 66 521 514 225 525 842 599 983 1024 543 1167 400 628 226 Hop . | . . . . . . . . . . . . . . Pick Up 70 | 5 19 1 1 3 15 4 3 7 2 4 5 1 . Fast Attach 50 | 7 3 . . 2 10 4 4 9 3 3 3 2 . Attach 34 | . 5 2 . 1 5 1 4 6 1 1 6 2 . Detach 12 | . . . 2 1 3 . 1 1 . 1 1 2 . Swap 57 | . 9 1 . 1 11 5 12 4 3 6 5 . . Drop 66 | . 9 . 2 4 20 6 4 3 7 4 7 . . Fire 302 | 5 49 11 . . 56 21 32 47 5 50 22 4 . Melee 1 | . . . . . . . 1 . . . . . . Ram 2 | . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 33 | . . . . . . . . 33 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 11) 661 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Core integrity fell below 50% 765 | -10/Materials | Discovered new exit (range 7) 965 | -10/Materials | Entered Mines 1048 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1062 | -10/Mines | Assembled infested the area 1070 | -10/Mines | Learned Materials emergency access door positions 1148 | -10/Mines | Discovered new exit (range 8) 1490 | -10/Mines | Core integrity fell below 20% 1672 | -10/Mines | Discovered new exit (range 5) 1678 | -10/Mines | Entered Exiles 1709 | -10/Exiles | Met 8R-AWN 1727 | -10/Exiles | Met EX-HEX 1763 | -10/Exiles | Met EX-BIN 1777 | -10/Exiles | Aligned with FarCom system 1778 | -10/Exiles | Given EX-Vault access code 1805 | -10/Exiles | Opened EX-Vault 1815 | -10/Exiles | Found Gui. Plasma Cannon 1839 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1877 | -10/Exiles | Met EX-DEC 1882 | -10/Exiles | Learned location of Zion (-7) 1929 | -10/Exiles | Discovered new exit (range 12) 1940 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1940 | -10/Exiles | Entered Mines 1975 | -9/Mines | Found a hidden stash of uninstalled traps 2035 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2261 | -9/Mines | Discovered new exit (range 10) 2595 | -9/Mines | Discovered new exit (range 10) 2623 | -9/Mines | Entered Materials 2623 | -8/Materials | Accompanied by 1 ally 2623 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2624 | -8/Materials | Identified exit to Storage 2628 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3250 | -8/Materials | Discovered new exit (range 12) 3505 | -8/Materials | Discovered new exit (range 13) 4091 | -8/Materials | Entered Factory 4091 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5076 | -7/Factory | Discovered new exit (range 9) 5195 | -7/Factory | Entered Lower Caves 5207 | -7/Lower Caves | Spotted B-75 Beast 5296 | -7/Lower Caves | Destroyed B-75 Beast 5475 | -7/Lower Caves | Encountered a Warlord checkpoint 5526 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5631 | -7/Lower Caves | Discovered new exit (range 9) 6741 | -7/Lower Caves | Entered another Lower Caves area 6994 | -7/Lower Caves | Learned Factory emergency access door positions 7047 | -7/Lower Caves | Learned location of 1 exit from Factory 7174 | -7/Lower Caves | Attacked by a faux Warlord 7193 | -7/Lower Caves | System corruption reached 10% 7238 | -7/Lower Caves | Lost 8 parts (4n4u) 7646 | -7/Lower Caves | Encountered a Warlord checkpoint 7666 | -7/Lower Caves | Build established: Scavenger-Mutant 7962 | -7/Lower Caves | Discovered new exit (range 13) 8381 | -7/Lower Caves | Entered Zion 8381 | -7/Zion | Accompanied by 2 allies 8465 | -7/Zion | System corruption cleaned by Quarantine Array 8737 | -7/Zion | Found Prototype Processor 8737 | -7/Zion | Identified Exp. Core Analyzer 8833 | -7/Zion | Attacked by Zionites 8833 | -7/Zion | Spotted WW-1U4(B) 8841 | -7/Zion | Spotted 2M-N0B(B) 8866 | -7/Zion | Allies destroyed WW-1U4(B) 8902 | -7/Zion | Discovered new exit (range 11) 9055 | -7/Zion | Destroyed 2M-N0B(B) 9361 | -7/Zion | Entered Proximity Caves 10102 | -6/Proximity Caves | Spotted B-75 Beast 10151 | -6/Proximity Caves | Core integrity fell below 50% 10164 | -6/Proximity Caves | Destroyed B-75 Beast 10251 | -6/Proximity Caves | Discovered new exit (range 6) 10279 | -6/Proximity Caves | Build established: Derelict-Mutant 11178 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11567 | -6/Proximity Caves | Entered Factory 11567 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 11568 | -6/Factory | Identified exit to Lower Caves 12218 | -6/Factory | Cargo convoy interrupted 12240 | -6/Factory | Released all parts (8) 12260 | -6/Factory | Core integrity fell below 50% 12269 | -6/Factory | Lost 6 parts (2n2u2w) 12280 | -6/Factory | Core integrity fell below 20% 12280 | -6/Factory | Entered Lower Caves 12333 | -6/Lower Caves | Encountered a Warlord checkpoint 12516 | -6/Lower Caves | Build established: Mutant 12608 | -6/Lower Caves | Discovered new exit (range 6) 12612 | -6/Lower Caves | Entered another Lower Caves area 12731 | -6/Lower Caves | Learned Factory security intel 12733 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12579_ Found Adv. Terrain Scanner. 12579_ Found 49 Matter. 12584_ DJJGXIMLPGR>>YPDA0MHG&|PVV24MIQ 12607_ RG>ROF5LPRKYYJA>9P3NSJC%S,BH= BO:Z7FULE 12607_ Searching scrap... 12607_ Found Lightning Gun. 12607_ Found 54 Matter. 12608_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 12613_ 2P-BNS(k) breaks down the debris. 12613_ JL-OHK(k) breaks down the debris. 12630_ KHI#QFRCG Y% 65RQ6GPM 12633_ M-22 Extractor reprogrammed Fire Trap. 12635_ M-22 Extractor extracts Fire Trap. 12637_ M-22 Extractor reprogrammed Fire Trap. 12639_ M-22 Extractor extracts Fire Trap. 12691_ M-22 Extractor extracts Dirty Bomb Trap. 12731_ Acquired derelict log, extracted data. Data stored: Factory security intel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????? #???????????????????????????????? | | ?????????????? ##?????????????????????????????? | | ????????????? #????????????????????????????? | | ????????????? #???????????????????????????? | | ???????????? #??????????????????????????? | | ???????????? #?????????????????????????? | | ???????????? g #????????????????????????? | | ???????????# ##??????????????????????? | | ????????????# ##?????????????????????? | | ????????????# g ##????????????????????? | | ???????????# g ##?????????????##????? | | ???????????# g @ #???????????? #????? | | ????????????# ## #??###?????? #?????? | | ????????????# #?# #### #????# #??????? | | ????????????# #??# #??## #???????? | | ??????????? #???# ### #???????? | | ???????????? ### ????###### #????????? | | ???????????? ????# ??????# ####????????? | | ??????????????????##???????# #???????????? | | ???????????????????????????# ### #???????????? | | ???????????????????????????# ???## #???????????? | | ???????????????????????????#?????# ##???????????? | | ??????????#####?????????????????## #????????????? | | ?????????## #????????????????## #????????????? | | ?????????# #???????????????### #????????????? | | ?###????## ##???????????????# #### ####????? | | ## ##??## ##????????????????# ??? | | # ##?# ##????????????????# ####????? | | # ### #####????????????# ########???????? | | # ##?##????????# ###?????? ??????? | | # ## #????##### #??????? ???????? | | #????# #???#### ???????? | | ##??### ### ##### ????????? | | ### ### ##???# #?# ?????????? | | #### ##?# #????# ###?##### #?????????? | | #?####?# ####?# #???????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 10 Resistance: TH 10 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperSchematicSuperbattery Manual? 0 Play Time 01:36:46 Cumulative 112.4 hours Start 2025.09.13 @ 15:58:52 End 2025.09.13 @ 19:08:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 49 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13bfbf84-0e55-4770-be02-80a0123c6e15