Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.04 @ 15:52:55 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (404) 404 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1739 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- Heavy Assault Rifle Bore Cannon > --- INVENTORY (4) ---- Wheel Medium Storage Unit Compact Matter Pod (150) Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Bore Cannon Grenade Launcher > --- INVENTORY -------- Wheel Compact Matter Pod Signal Interpreter Seismic Analyzer Light Armor Plating Assault Rifle Grenade Launcher Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 6 11 9 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 2 | . 2 . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 6 3 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon 1 | . . 1 . Launcher 5 | . 4 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 99 | . 99 100 77 Engine 13 | . 14 14 11 Treads 14 | . 27 5 . Wheel 13 | . . 22 22 Device 4 | . . 7 11 Storage 9 | . 13 6 . Processor 4 | . . 7 11 Protection 9 | . 13 6 . Energy Gun 1 | . 2 . . Ballistic Gun 2 | . 2 2 8 Ballistic Cannon 4 | . . 7 11 Launcher 19 | . 22 18 2 Naked Turns . | . . . . Heaviest Build 30 | 13 30 30 18 Greatest Support 40 | 26 40 40 26 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 4 Average Capacity 7 | 5 9 6 4 Most Carried 9 | 4 9 9 4 Average Carried 6 | 2 7 5 4 Final Capacity 10 | 6 10 4 4 Final Carried 8 | 4 8 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 947 | 232 139 576 . Remotely . | . . . . Salvage Created 429 | . 324 105 . Parts 47 | . 44 3 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . 10 7 . Guns 2 | . . 2 . AOE 15 | . 10 5 . Classes Destroyed 9 | . 8 1 . Worker 3 | . 3 . . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 1 1 . Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 3 | . 1 2 . Assembled 2 | . . 2 . Best Kill Streak 6 | . 6 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 4 | . 4 2 . Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 391 | . 279 112 . Core 119 | . 87 32 . Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 27 | . 16 11 . Largest 2 | . 2 2 . Hottest 70 | . 70 60 . Shots Fired 41 | . 24 17 . Gun 6 | . 3 3 . Cannon . | . . . . Launcher 35 | . 21 14 . Special . | . . . . Kinetic 3 | . . 3 . Thermal . | . . . . Explosive 35 | . 21 14 . Electromagnetic 3 | . 3 . . Robot Hit Streak 6 | . 3 6 . Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 11 | . 6 5 . Core Hits 40 | . 28 12 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1557 | . 1121 436 . Guns 73 | . 44 29 . Cannons . | . . . . Explosions 1484 | . 1077 407 . Melee . | . . . . Ramming . | . . . . Kinetic 29 | . . 29 . Thermal 32 | . 32 . . Explosive 1403 | . 996 407 . Electromagnetic 93 | . 93 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . 11 5 . Projectiles . | . . . . Explosions 16 | . 11 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 226 | . 198 28 . Shots 5 | . 4 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 36 | . 36 36 . Average Temperature 11 | . 9 14 . Received Heat Transfer 9 | . . 9 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 176 | . 176 99 15 Initial 2 | . . 2 . Average 29 | . 47 18 3 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 11 9 1 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 9 | . 8 1 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 9 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 21 . . Successful 14 | . 14 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 12 . . Prototype ID Bank 3 | . 3 . . Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3305 | 63 1378 1776 88 Spaces Moved 2017 | 56 760 1113 88 Core 1 | 1 . . . Treads 940 | . 738 202 . Legs . | . . . . Wheels 1076 | 55 22 911 88 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 122 | 90 157 102 90 Slowest Speed 160 | 100 160 160 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 3 94 98 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 13 | . 13 . . Terrain Destroyed 194 | . 156 38 . Melee . | . . . . Projectile . | . . . . AOE 194 | . 156 38 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2802 | 65 912 1729 96 Wait 695 | . 110 579 6 Move 2014 | 55 759 1112 88 Hop . | . . . . Pick Up 20 | 4 9 7 . Fast Attach 10 | 6 3 . 1 Attach . | . . . . Detach . | . . . . Swap 17 | . 8 9 . Drop 19 | . 7 11 1 Fire 27 | . 16 11 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 6) 849 | -10/Materials | Discovered new exit (range 6) 1168 | -10/Materials | Discovered new exit (range 13) 1418 | -10/Materials | Discovered new exit (range 15) 1442 | -10/Materials | Entered Mines 1443 | -10/Mines | Assembled infested the area 1448 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1710 | -10/Mines | Discovered new exit (range 13) 2112 | -10/Mines | Discovered new exit (range 8) 2386 | -10/Mines | Learned Materials emergency access door positions 3218 | -10/Mines | Entered Materials 3218 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 3306 | -9/Materials | Self-destructed Last Messages --------------- Acquired 10 matter. Dropped Grenade Launcher. Dropped Lgt. Armor Plating. Dropped Assault Rifle. Dropped Datajack. Acquired 10 matter. Acquired derelict log, extracted data. Data stored: Materials emergency access points. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials emergency access points (x6)... K-01 Serf collects debris. Dropped Grenade Launcher. Acquired Hvy. Assault Rifle. K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ????# ??? | | ????####+### ##############+######+######+???? | | ????????? ?########??#??#?#?# #? ??#?? ? ???? | | ?????????"?????#??#???????#?# """ ##?? ?#???????? | | ???#???????#??????#??? ???? # """ ##???##??"????? | | ?????????????????????? ? 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