Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 10:57:24 Player: Nebula avali Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (102) 510 Value Destroyed (3463) 3463 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 10845 Bonus ------- Follower Combat Kills 76 Aligned with FarCom 300 Friendly Fire -104 Cogmind --------- Core Integrity 0/1150 Matter 137/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (10) ----- Advanced Terrain Scan Processor Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Biomechanical Wings Advanced Power Amplifier Cloaking Device Cloak of Protection Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Medium Armor Plating System Guard > --- WEAPON ----------- Hypervelocity Gauss Rifle Mini Assault Cannon Chainsword > --- INVENTORY -------- Reinforced Deuterium Engine Makeshift Power Source Light Angular Momentum Engine Improved Treads Improved Treads Armored Huge Wheel Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Biomechanical Wings High-capacity Matter Pod Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Advanced ECM Suite Cloaking Device Cloak of Protection Hacking Suite Improved Field Recycling Unit Thief Drone Bay Magnetic Acceleration Cannon Precision Rocket Launcher [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Thief Drone Bay Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 8 | . . . 2 . . . . 2 . . . 2 . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 140 | . 3 4 7 7 1 2 8 23 22 18 3 23 5 . 14 Power 19 | . . 2 . 1 . . 1 2 5 3 . 2 . . 3 Engine 12 | . . 2 . 1 . . . 1 3 3 . 2 . . . Core 7 | . . . . . . . 1 1 2 . . . . . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 38 | . . 2 1 2 . . 2 8 3 8 . 7 . . 5 Treads 15 | . . . . . . . . 5 1 5 . 2 . . 2 Leg . | . . . . . . . . . . . . . . . . Wheel 17 | . . 2 1 2 . . 2 2 2 3 . . . . 3 Hover 1 | . . . . . . . . 1 . . . . . . . Flight 5 | . . . . . . . . . . . . 5 . . . Utility 44 | . 1 . 4 2 1 1 2 4 8 4 1 11 2 . 3 Device 11 | . . . . 1 . . . 1 . 1 . 3 2 . 3 Storage 4 | . . . 1 . 1 . 1 . . . . 1 . . . Processor 18 | . 1 . 1 . . 1 1 2 4 2 . 6 . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 10 | . . . 2 1 . . . 1 4 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | . 2 . 2 2 . 1 3 9 6 3 2 3 3 . 3 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 2 . 1 2 . . 2 2 2 2 . . 1 . . Ballistic Cannon 15 | . . . 1 . . 1 1 4 3 . . 1 2 . 2 Launcher 3 | . . . . . . . . 1 . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 . . 1 1 . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . 1 1 . . . 1 1 . 1 2 . . . Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . . . . Parts Lost 67 | . . 1 2 2 . . 3 9 7 9 8 16 3 . 7 Power 9 | . . . . . . . . . 3 2 2 2 . . . Propulsion 23 | . . 1 1 1 . . 1 5 2 3 1 3 2 . 3 Utility 21 | . . . 1 1 . . . 1 1 2 3 10 . . 2 Weapon 14 | . . . . . . . 2 3 1 2 2 1 1 . 2 Highest Loss Streak 15 | . . 1 1 1 . . 1 8 4 4 8 15 3 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 97 75 99 100 99 70 88 84 85 46 49 25 17 40 Engine 8 | . 14 14 11 11 11 10 . 1 10 12 1 . . . . Treads 3 | . . . . . . . . 17 8 1 . 8 . . 6 Wheel 13 | . . 20 21 21 22 22 20 7 7 12 7 3 . . 2 Device 2 | . . . . 3 11 10 . 2 . . . . 4 5 8 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 5 1 . . Processor 19 | . 9 14 5 11 11 11 22 29 27 26 14 17 5 5 5 Protection 4 | . . . 5 18 11 10 . 1 2 5 5 4 . . . Ballistic Gun 8 | . 9 28 14 11 11 11 8 1 5 5 . . 1 . . Ballistic Cannon 5 | . . . 7 11 11 11 9 6 5 6 . . . . 3 Impact Weapon 1 | . . . . . . . . 4 2 . 5 4 . . . Slashing Weapon 2 | . . . . . . . . . 3 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 14 14 23 25 40 40 96 115 133 124 122 86 21 3 39 Greatest Support 150 | 20 20 26 26 32 26 26 48 112 112 56 56 56 16 3 150 Greatest Overweight (x) 26 | . . 1 1 1 1 1 1 5 3 5 3 26 1 . . Average Overweight (x) 1 | . . . . . . 1 . . 1 2 2 2 . . . Largest Inventory Capacity 25 | . 8 8 8 8 15 15 25 25 25 25 25 25 5 5 5 Average Capacity 18 | . 8 8 8 8 13 15 18 25 25 25 25 23 5 5 5 Most Carried 25 | . 8 8 8 8 8 11 25 25 25 25 25 24 5 5 5 Average Carried 17 | . 6 7 8 7 7 8 14 23 24 24 24 20 4 5 4 Final Capacity 25 | 8 8 8 8 8 15 15 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 8 8 8 8 8 11 25 25 25 25 25 5 5 5 5 Class Distribution -------------------- 85% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 3309 | 200 . 216 217 208 20 . 190 678 433 935 78 . 104 . 30 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3707 | . . 152 429 113 . . 158 711 630 967 476 19 52 . . Parts 184 | . . 11 25 19 . . 18 30 29 36 14 . 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 27 5 . 2 . . Prevented 3 | . . . . . . . . . . 2 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 84 | . . 8 9 10 . . 7 10 12 14 13 . 1 . . Melee 16 | . . . . . . . . 1 6 9 . . . . . Guns 22 | . . 8 4 5 . . . . . 3 1 . 1 . . Cannons 31 | . . . 5 5 . . 7 7 5 2 . . . . . AOE 12 | . . . . . . . . 2 . . 10 . . . . Classes Destroyed 15 | . . 3 2 . . . 2 3 . 3 2 . . . . Worker 6 | . . . . . . . . 4 2 . . . . . . Builder 3 | . . . . . . . . 2 . . . 1 . . . Recycler 6 | . . . 2 . . . . 4 . . . . . . . Watcher 5 | . . . . . . . 2 1 2 . . . . . . Swarmer 27 | . . 5 4 10 . . 4 1 2 1 . . . . . Grunt 23 | . . 1 . . . . . 4 5 5 7 . 1 . . Brawler 2 | . . . . . . . . . . 1 1 . . . . Duelist 5 | . . . . . . . . . . 3 2 . . . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 13 | . . . 5 . . . 2 1 2 2 1 . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . 1 1 . 1 . . . . . Programmer 6 | . . . . . . . . 3 3 . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . . 3 5 3 . . 4 7 2 4 13 1 1 . . Combat Bots Only 13 | . . 3 5 3 . . 4 2 2 4 13 . 1 . . Max Kills in Single Turn 6 | . . 2 2 1 . . 1 2 2 1 6 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 6 | . . . . . . . . 2 . . 6 . . . . Melee 1 | . . . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 1158 | . 9 63 51 37 . 10 51 224 218 127 52 98 49 . 169 Missed 361 | . 4 25 15 8 . 4 12 76 74 34 9 30 13 . 57 Damage Taken 13629 | . 51 395 430 261 . 101 458 2031 1708 1846 1090 1850 683 . 2725 Core 3604 | . 10 65 83 64 . . 126 590 148 390 86 684 208 . 1150 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 142 | . . . . . . . . 48 94 . . . . . . Regen/Repaired (Parts) 311 | . . . . . . . . 136 175 . . . . . . Core Remaining (%) 51 | 100 . 70 . . . 63 77 15 . . 26 . . 10 . Volleys Fired 268 | . . 24 25 20 . . 31 66 18 61 5 4 6 . 8 Largest 3 | . . 2 2 2 . . 2 2 2 2 2 1 3 . 1 Hottest 134 | . . 40 62 62 . . 87 96 81 81 81 53 134 . 48 Shots Fired 447 | . . 48 50 40 . . 41 73 36 124 8 3 16 . 8 Gun 195 | . . 48 33 20 . . 3 4 18 61 2 . 6 . . Cannon 243 | . . . 17 20 . . 38 67 18 63 1 1 10 . 8 Launcher 9 | . . . . . . . . 2 . . 5 2 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 438 | . . 48 50 40 . . 41 71 36 124 3 1 16 . 8 Thermal . | . . . . . . . . . . . . . . . . Explosive 9 | . . . . . . . . 2 . . 5 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . . 7 12 5 . . 11 7 7 14 7 9 10 . 4 Robot Miss Streak 7 | . . 7 6 6 . . 4 3 2 2 . . 3 . 1 Penetration Max 1 | . . . . . . . . 1 1 . 1 . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 285 | . . 24 25 16 . . 24 57 47 58 11 11 7 . 5 Core Hits 149 | . . 10 15 10 . . 11 25 20 31 18 5 3 . 1 Critical Kills 4 | . . . . . . . . 1 1 . 1 . 1 . . Critical Parts Destroyed 10 | . . . . . . . . 2 6 1 . 1 . . . Critical Strikes 32 | . . . 1 . . . 2 8 8 10 1 1 1 . . Destroy 3 | . . . . . . . . . . 1 1 . 1 . . Blast 8 | . . . 1 . . . 2 5 . . . . . . . Smash 11 | . . . . . . . . 3 7 . . 1 . . . Sever 10 | . . . . . . . . . 1 9 . . . . . Melee Attacks 127 | . . . . . . . . 16 39 49 7 16 . . . Impact 64 | . . . . . . . . 16 25 . 7 16 . . . Slashing 63 | . . . . . . . . . 14 49 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 6 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10312 | . 5 324 446 298 . . 546 2340 1471 1865 1663 1083 135 . 136 Guns 1318 | . . 324 216 140 . . 15 47 343 195 19 . 19 . . Cannons 2847 | . . . 230 156 . . 531 1139 309 207 29 . 116 . 130 Explosions 2386 | . . . . . . . . 393 . . 1401 592 . . . Melee 3748 | . . . . . . . . 761 819 1463 214 491 . . . Ramming 13 | . 5 . . 2 . . . . . . . . . . 6 Kinetic 4165 | . . 324 446 296 . . 546 1186 652 402 48 . 135 . 130 Thermal . | . . . . . . . . . . . . . . . . Explosive 2386 | . . . . . . . . 393 . . 1401 592 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2108 | . . . . . . . . 761 642 . 214 491 . . . Slashing 1640 | . . . . . . . . . 177 1463 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . 10 . 6 4 6 13 37 37 37 1 Average Corruption 9 | . . . . . . 9 . 4 3 4 12 15 37 37 1 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 100 | . . . . . . . . 24 12 22 15 5 18 2 2 Message Errors 25 | . . . . . . . . 6 4 3 5 . 5 1 1 Matter Fused 21 | . . . . . . . . 6 4 5 2 1 3 . . Heat Flow Errors 12 | . . . . . . . . 4 2 3 1 1 1 . . Energy Discharges 9 | . . . . . . . . 2 . . 4 . 3 . . Parts Rejected 4 | . . . . . . . . 2 . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . . 1 1 8 2 . . 1 . Data Loss (major) 4 | . . . . . . . . 1 1 1 . . 1 . . Misfires 7 | . . . . . . . . 2 . 2 1 . 2 . . Alerts 1 | . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 978 | . . . . 4 . . 13 337 252 57 115 200 . . . Projectiles 48 | . . . . 4 . . 13 31 . . . . . . . Explosions 72 | . . . . . . . . . . . 60 12 . . . Melee 858 | . . . . . . . . 306 252 57 55 188 . . . Knockbacks 41 | . . . 1 1 . . 6 17 5 2 1 3 5 . . Impact 13 | . . . . . . . . 6 4 . . 3 . . . Kinetic 25 | . . . 1 1 . . 5 10 1 2 1 . 4 . . Secondary 3 | . . . . . . . 1 1 . . . . 1 . . Self-Inflicted Damage 254 | . . . . 1 . . . 35 . . 152 66 . . . Shots 7 | . . . . . . . . 1 . . 4 2 . . . Rammed 2 | . . . . 1 . . . . . . . . . . 1 Targets Rammed 3 | . 1 . . 1 . . . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 273 | . . 2 9 63 . . 7 259 186 273 91 128 260 . . Average Temperature 77 | . . 2 5 25 . . 3 55 54 106 22 72 109 . . Received Heat Transfer 2212 | . 30 45 81 . . . 45 351 552 486 244 . 366 . 12 Effects 7 | . . . . . . . . 1 . 6 . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . Interference 5 | . . . . . . . . 1 . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 3 1 . . . . . . Impact Corruptions 27 | . . . . . . . . 10 7 . 3 7 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 330 | . 43 175 266 330 . 15 202 248 271 . . 70 . . 50 Initial 121 | . . 16 . 103 . . 5 21 121 . . . . . 44 Average 72 | . 28 40 109 142 . . 56 78 102 . . 5 . . 38 Maximum Alert Level 1 | . . . 1 1 . . 1 1 1 . . . . . . Low Security (%) 91 | . 100 100 72 69 . 100 95 99 85 . . 100 . . 100 Level 1 8 | . . . 27 30 . . 4 . 14 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 . . . . 5 6 . 1 3 . . 5 Investigation 10 | . . . 1 . . . . 1 4 . . . . . 4 Extermination 5 | . . . . . . . . 2 2 . . 1 . . . Reinforcement 4 | . 1 . . . . . . 2 . . . . . . 1 Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 2 | . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 12 | . 1 . 3 1 . . 1 3 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 149 | . 3 11 13 9 . 1 11 27 18 16 16 9 7 . 8 Peak Tracking Total 13 | . 2 3 6 3 . 1 4 7 5 8 13 6 5 . 5 Tactical Retreats 16 | . 1 1 . . . . . 3 1 1 . 1 4 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 6 | . . . . . . . . 1 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 8 | . . . . . . . 1 5 . 1 . 1 . . . Max in Single Turn 1 | . . . . . . . 1 1 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 28 | . 2 . 1 3 1 . 1 8 8 . . . . . 4 Terminals 17 | . 2 . . 1 . . 1 3 6 . . . . . 4 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . 1 2 . . . . . . Recycling Units 3 | . . . 1 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 67 | . 8 . 2 4 1 . 6 18 18 . . . . . 10 Successful 32 | . 2 . 2 4 1 . 5 10 7 . . . . . 1 Failed 35 | . 6 . . . . . 1 8 11 . . . . . 9 Catastrophic 7 | . 1 . . . . . . 1 2 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 53 | . 8 . 2 1 1 . 6 11 14 . . . . . 10 Terminals 48 | . 8 . . 2 . . 6 8 14 . . . . . 10 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 7 | . . . . . . . . 3 4 . . . . . . Recycling Units 7 | . . . 2 . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . . 3 1 . 3 . 3 . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 2 . . . . . . Scan Component 2 | . . . . . . . . 1 1 . . . . . . Repair 2 | . . . . . . . . 1 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 2 1 . . 2 6 2 . . . . . 1 Terminals 10 | . 1 . . 1 . . 2 3 2 . . . . . 1 Track 1 | . . . . . . . 1 . . . . . . . . Botnet 9 | . 1 . . 1 . . 1 3 2 . . . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . 1 . . . . . . . Reject 2 | . . . 1 . . . . 1 . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 1 . . 1 6 7 . . . . . 4 Full Trace Events 9 | . 1 . . . . . . 1 3 . . . . . 4 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . . . . . Time 44 | . . . . . . . . 22 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 3 2 1 . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . 3 2 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 2 2 2 . Autooverrided 6 | . . . . . . . . . . 3 2 1 . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 12 | . . 3 . 1 . . . . . 5 2 1 . . . Largest Group 3 | . . 3 1 1 . . . . . 2 3 1 . . . Highest-Rated Group 73 | . . 40 16 31 . . . . . 61 73 54 . . . Highest-Rated Ally 54 | . . 16 16 31 . . . . . 41 32 54 . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 38 | . . 13 8 . . . . . . 7 6 3 1 . . Total Damage 591 | . . 143 77 . . . . . . 176 149 28 18 . . Kills 5 | . . 3 1 . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 2 . . 3 1 . Drone Launches 1 | . . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 12073 | . 66 1349 259 1024 558 524 641 1183 1556 3234 421 352 375 51 480 Spaces Moved 7812 | 1 50 486 185 900 547 442 312 526 889 1905 269 201 670 92 337 Core 637 | . . . . . . . . . . . . 2 501 92 42 Treads 654 | . . . . . . . . 315 151 1 . 8 . . 179 Legs 219 | 1 50 168 . . . . . . . . . . . . . Wheels 6070 | . . 318 185 900 547 442 312 211 738 1904 269 128 . . 116 Hover . | . . . . . . . . . . . . . . . . Flight 232 | . . . . . . . . . . . . 63 169 . . Fastest Speed 30 | 120 120 90 90 90 90 105 100 110 115 115 115 30 30 50 50 Average Speed 115 | 120 120 116 90 92 101 105 110 167 144 130 142 119 45 50 122 Slowest Speed 1350 | 120 120 190 95 115 105 105 115 400 240 560 145 1350 100 50 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 20 73 26 99 78 91 21 20 32 99 31 6 73 15 9 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . . . . . . . 1 1 . Scrap Searched 17 | . . . . 4 . 1 . . . 10 . . 2 . . Spaces Dug 41 | . . . . . . . 3 2 6 24 . 4 . . 2 Terrain Destroyed 188 | . . . . 3 . . 13 24 11 44 60 26 4 . 3 Melee 12 | . . . . . . . . 1 6 2 . 3 . . . Projectile 81 | . . . . 3 . . 13 11 5 41 . 1 4 . 3 AOE 94 | . . . . . . . . 12 . . 60 22 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 10197 | . 55 1227 224 1049 553 502 568 726 1058 2448 289 282 727 96 393 Wait 1610 | . . 691 5 110 1 54 185 64 61 330 3 35 40 5 26 Move 7797 | . 49 485 184 899 546 441 311 525 888 1904 268 200 669 91 337 Hop . | . . . . . . . . . . . . . . . . Pick Up 88 | . . 11 . 5 2 3 23 17 12 10 1 1 1 . 2 Fast Attach 71 | . 3 1 7 4 . . 5 11 14 8 1 4 1 . 12 Attach 56 | . . 1 . 1 . 2 1 11 7 6 2 19 4 . 2 Detach 18 | . 2 . . . . 2 . 2 4 2 1 1 3 . 1 Swap 13 | . . 2 . 2 1 . 2 1 1 4 . . . . . Drop 81 | . . 12 3 7 3 . 10 12 14 10 1 2 3 . 4 Fire 268 | . . 24 25 20 . . 31 66 18 61 5 4 6 . 8 Melee 127 | . . . . . . . . 16 39 49 7 16 . . . Ram 1 | . . . . 1 . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . . . 1 . 61 . . . . . Trap 3 | . . . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 4 | -10/Materials | Identified exit to Mines 67 | -10/Materials | Entered Mines 220 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 315 | -10/Mines | Build established: Mutant 386 | -10/Mines | Assembled infested the area 391 | -10/Mines | Assisted by a Guerilla fighting off Assembled 480 | -10/Mines | Learned location of Zion (-6) 775 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 777 | -10/Mines | Found Prototype Device 1305 | -10/Mines | Discovered new exit (range 7) 1409 | -10/Mines | Discovered new exit (range 5) 1416 | -10/Mines | Entered Materials 1416 | -9/Materials | Accompanied by 1 ally 1416 | -9/Materials | Evolved 2 slots: Utility x2 1543 | -9/Materials | Discovered new exit (range 7) 1666 | -9/Materials | Discovered new exit (range 11) 1674 | -9/Materials | Identified exit to Mines 1675 | -9/Materials | Entered Mines 1856 | -9/Mines | Build established: Scavenger-Mutant 2244 | -9/Mines | Discovered new exit (range 9) 2251 | -9/Mines | Identified exit to Materials 2253 | -9/Mines | Received a Mining Laser from a helpful Derelict 2301 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2337 | -9/Mines | Discovered exit to Materials (range 12) 2358 | -9/Mines | Found the Drone Emporium 2362 | -9/Mines | Found Prototype Device 2362 | -9/Mines | Identified Thief Drone Bay 2377 | -9/Mines | Learned location of 1 exit from Materials 2694 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2695 | -9/Mines | Discovered new exit (range 5) 2698 | -9/Mines | Identified exit to Exiles 2699 | -9/Mines | Entered Exiles 2715 | -9/Exiles | Discovered new exit (range 15) 2725 | -9/Exiles | Met 8R-AWN 2738 | -9/Exiles | Met EX-HEX 2776 | -9/Exiles | Met EX-DEC 2896 | -9/Exiles | Met EX-BIN 2909 | -9/Exiles | Aligned with FarCom system 2910 | -9/Exiles | Given EX-Vault access code 3001 | -9/Exiles | Opened EX-Vault 3010 | -9/Exiles | Found Cloak of Protection 3033 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3121 | -9/Exiles | Build established: Mutant 3166 | -9/Exiles | Visited The Gauntlet 3247 | -9/Exiles | Discovered new exit (range 10) 3255 | -9/Exiles | Identified exit to Mines 3257 | -9/Exiles | Left Exiles lab with Cloak of Protection 3257 | -9/Exiles | Entered Mines 3504 | -8/Mines | Discovered exit to Materials (range 11) 3776 | -8/Mines | System corruption reached 10% 3781 | -8/Mines | Entered Materials 3781 | -8/Materials | Evolved 2 slots: Propulsion x2 3782 | -8/Materials | Identified exit to Factory 4338 | -8/Materials | Discovered exit to Factory (range 9) 4422 | -8/Materials | Entered Factory 4422 | -7/Factory | Evolved 2 slots: Utility x2 4434 | -7/Factory | Identified Exp. Sensor Array 4659 | -7/Factory | Repaired Adv. Assault Cannon 4785 | -7/Factory | Core integrity fell below 50% 4824 | -7/Factory | Lost 8 parts (5n1u2w) 5581 | -7/Factory | Discovered new exit (range 5) 5590 | -7/Factory | Identified exit to Factory 5603 | -7/Factory | Core integrity fell below 20% 5605 | -7/Factory | Entered another Factory area 5605 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5877 | -6/Factory | Repaired Med. Treads 6182 | -6/Factory | Discovered new exit (range 15) 6201 | -6/Factory | Identified exit to Factory 6387 | -6/Factory | Spotted B-75 Beast 6570 | -6/Factory | Found Hvy. Reflective Plating 6935 | -6/Factory | Identified exit to Lower Caves 6937 | -6/Factory | Lost 4 parts (3p1u) 7161 | -6/Factory | Entered Lower Caves 7711 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7852 | -6/Lower Caves | Learned Factory stockpile data 8020 | -6/Lower Caves | Discovered new exit (range 10) 8029 | -6/Lower Caves | Identified exit to Lower Caves 8218 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8281 | -6/Lower Caves | Lost 4 parts (1p2n1w) 8311 | -6/Lower Caves | Core integrity fell below 50% 8383 | -6/Lower Caves | Lost 3 parts (1n2u) 8447 | -6/Lower Caves | Encountered a Warlord checkpoint 8489 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10395 | -6/Lower Caves | Entered another Lower Caves area 10395 | -6/Lower Caves | Accompanied by 2 allies 10413 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10455 | -6/Lower Caves | Lost 3 allies 10459 | -6/Lower Caves | System corruption reached 10% 10489 | -6/Lower Caves | Lost 8 parts (2p1n3u2w) 10490 | -6/Lower Caves | Discovered exit to Factory (range 19) 10498 | -6/Lower Caves | Destroyed 13 combat bots 10816 | -6/Lower Caves | Entered Factory 10816 | -5/Factory | Evolved 2 slots: Utility x2 10854 | -5/Factory | Discovered new exit (range 8) 10864 | -5/Factory | Identified exit to Upper Caves 11053 | -5/Factory | Garrison activated, responded to threat 11090 | -5/Factory | Local machine network offline 11102 | -5/Factory | System corruption reached 10% 11133 | -5/Factory | Core integrity fell below 50% 11138 | -5/Factory | System corruption reached 30% 11168 | -5/Factory | Entered Upper Caves 11171 | -5/Upper Caves | Lost 15 parts (2p2n10u1w) 11281 | -5/Upper Caves | Core integrity fell below 20% 11309 | -5/Upper Caves | Lost 3 parts (2n1w) 11334 | -5/Upper Caves | Learned Factory emergency access door positions 11463 | -5/Upper Caves | Spotted B-75 Beast 11519 | -5/Upper Caves | Discovered new exit (range 15) 11524 | -5/Upper Caves | Learned 4 Factory zone layouts 11543 | -5/Upper Caves | Entered another Upper Caves area 11584 | -5/Upper Caves | Discovered new exit (range 14) 11588 | -5/Upper Caves | Learned location of 1 exit from Factory 11594 | -5/Upper Caves | Entered Factory 11594 | -4/Factory | Evolved 2 slots: Utility x2 11595 | -4/Factory | Identified exit to Extension 11596 | -4/Factory | Identified exit to Upper Caves 11983 | -4/Factory | Lost 3 parts (1n1u1w) 12012 | -4/Factory | Core integrity fell below 50% 12034 | -4/Factory | Core integrity fell below 20% 12074 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12030_ Slug penetrates Wall. 12032_ Acquired 5 matter. 12033_ Penetrated by Slug. 12033_ Acquired 1 matter. 12036_ Penetrated by Slug. 12036_ Slug penetrates Wall. 12036_ Penetrated by Slug. 12039_ Slug penetrates Wall. 12039_ Penetrated by Slug. 12039_ Slug penetrates Wall. 12039_ Wheel destroyed. 12040_ Acquired 9 matter. 12042_ Acquired 8 matter. 12042_ Penetrated by Slug. 12044_ Acquired 5 matter. 12045_ Penetrated by Slug. 12045_ Centrium Wheel destroyed. 12073_ ECJZNG7,GCTKUU9&6YF