Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 02:43:26 Player: deadnoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (455) 2275 Value Destroyed (27187) 27187 Prototype IDs (91) 1820 Alien Tech Used (11) 2200 Bonus (18703) 18703 TOTAL SCORE: 63685 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5295 Follower Combat Kills 1863 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 542 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -897 Cogmind --------- Core Integrity 852/1600 Matter 156/300 Energy 382/400 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink 2N-1CE's Frost Array Huge Storage Unit Experimental Signal Interpreter Assembled Combat Suite Advanced Target Analyzer SHELL Armor (fused) Spacefold Activator > --- WEAPON (3) ------- Helical Railgun Linear Accelerator > --- INVENTORY (27) --- Particle Reactor Improved Heavy Treads Zionite Biocell (600) Advanced Weight Redist. System Advanced Sensor Array System Mapper Advanced Component Analysis Suite Long-range Tractor Beam Subatomic Replicator HERF Cannon Improved Potential Cannon Railgun Rocket Array Core Stripper CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Signal Interpreter Advanced Terrain Scan Processor Assembled Combat Suite Advanced Transmission Jammer Centrium Medium Armor Plating Assembled Alloy Armor SHELL Armor Experimental Force Field > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads 2N-1CE's Frost Array Experimental Energy Well Zionite Biocell Advanced Sensor Array Advanced Terrain Scanner Makeshift Ablative Armor Makeshift Ablative Armor Experimental EM Disruption Field Advanced Force Field System Mapper Advanced Component Analysis Suite Long-range Tractor Beam Subatomic Replicator Warp Gun Compact HERF Cannon EMDS Improved Potential Cannon Rocket Array Mini Smartbomb Launcher CR-A16's Behemoth Slayer [Rating: 232] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Meta Core Reactor Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Warp Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . 4 . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . . 2 . . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 677 | 1 21 1 9 13 18 20 13 6 41 3 3 8 32 3 13 7 6 14 33 45 4 7 5 5 25 12 32 12 . 14 33 10 54 117 37 Power 39 | . 2 . . 2 . 1 . . . . . . . . . . 1 1 4 5 . 2 1 . 3 . . 2 . . 2 . 1 10 2 Engine 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . Reactor 31 | . . . . . . . . . . . . . . . . . 1 1 4 4 . 1 1 . 2 . . 2 . . 2 . 1 10 2 Propulsion 76 | . 4 . 1 8 6 6 1 4 8 . . . 1 . . 2 4 . 4 3 . . . . 2 . 1 . . . 7 2 3 6 3 Treads 50 | . 4 . 1 1 . 4 1 4 2 . . . . . . 2 4 . 1 2 . . . . 2 . 1 . . . 7 2 3 6 3 Leg 7 | . . . . . 5 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Wheel 7 | . . . . 5 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Flight 10 | . . . . 2 . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 349 | 1 5 1 2 3 4 7 4 . 21 . 2 1 27 . 9 2 1 11 18 25 1 1 3 3 18 11 25 7 . 14 19 7 34 50 12 Device 211 | 1 1 . . 1 . 5 1 . 10 . 2 . 11 . 4 1 . 10 10 14 1 1 2 2 12 7 16 5 . 11 9 5 26 33 10 Storage 18 | . 4 1 1 1 . 1 . . 1 . . . 3 . . . . . . . . . 1 . . . 2 1 . . . . 1 1 . Processor 8 | . . . . . . . 2 . 1 . . . . . . . . . 1 1 . . . . . . . . . 1 1 . . 1 . Hackware 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 93 | . . . 1 1 4 1 1 . 4 . . 1 13 . 5 1 1 1 7 10 . . . 1 6 4 7 1 . 2 4 1 7 9 . Artifact 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 6 2 Weapon 213 | . 10 . 6 . 8 6 8 2 12 3 1 7 4 3 4 3 . 2 7 12 3 4 1 2 2 1 6 3 . . 5 1 16 51 20 Energy Gun 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 . Energy Cannon 50 | . . . . . . . 2 . 7 . . . 1 . 2 1 . . 3 6 1 3 . . 2 . 3 1 . . 3 1 4 7 3 Ballistic Gun 49 | . 2 . . . . . 1 1 2 . . . . . . 1 . 2 4 3 2 . . . . . . . . . . . . 19 12 Ballistic Cannon 24 | . 5 . 3 . 4 1 2 . 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 32 | . 3 . 3 . 2 3 2 . 1 2 . . 2 1 . . . . . 1 . . 1 1 . 1 3 . . . . . 1 5 . Special Weapon 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . 1 . . . . . 2 . Impact Weapon 5 | . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 32 | . . . . . . 2 1 1 . . . . . . 2 1 . . . 2 . 1 . . . . . 1 . . 2 . 3 14 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . 2 . 1 . . 2 . . 1 6 . 2 . 2 1 5 . . . 3 . . . . 4 . 1 3 . 11 10 1 Corrupted Parts 11 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . 5 . . 3 . System Corruption 49 | . . . . . . . . . . . . . . . . . 6 9 . 1 . . . . . . . . . . 25 . . 8 . Parts Lost 69 | . . . 1 . 5 . . . 2 . . . 2 . 3 . . . 7 10 . 1 . 1 . 1 2 . . 1 2 . . 21 10 Power 11 | . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . . . . . 1 . . 3 2 Propulsion 13 | . . . 1 . 3 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 3 3 Utility 35 | . . . . . 2 . . . 2 . . . 2 . 2 . . . 3 4 . . . 1 . 1 2 . . 1 1 . . 12 2 Weapon 10 | . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . . . . . 3 3 Highest Loss Streak 7 | . . . 1 . 3 . . . 1 . . . 1 . 2 . . . 4 4 . 1 . 1 . 1 2 . . 1 2 . . 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 100 85 89 92 88 88 82 83 80 80 79 75 88 84 86 80 79 81 85 88 87 87 88 84 83 81 75 73 76 76 72 72 71 69 Core 2 | . . . . 4 9 8 6 6 6 6 6 6 5 5 5 6 1 . . 1 5 9 11 11 2 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 5 6 11 13 16 12 11 5 5 5 12 15 15 13 10 9 7 8 8 10 9 Treads 11 | . 4 28 28 18 9 30 25 14 3 13 13 13 9 . . . 12 13 12 8 11 11 11 11 10 10 10 10 10 9 10 13 13 12 10 Leg 2 | . 23 . . . 18 3 . . . . . . 4 17 15 17 . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 6 6 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . 13 14 . 8 9 8 11 12 9 20 20 20 15 17 14 12 12 13 14 19 17 17 16 17 20 20 19 20 21 22 23 17 15 15 19 Storage 8 | . 14 14 4 9 9 8 6 6 1 6 6 6 7 11 10 12 12 13 13 11 11 11 11 11 10 10 9 5 5 4 4 7 8 5 3 Processor 5 | . . . . . . . 7 12 12 13 13 13 7 5 5 6 1 . . 3 5 5 5 5 5 5 5 5 5 8 9 8 8 6 7 Protection 9 | . . . 9 9 13 8 11 12 1 6 6 6 8 11 10 12 12 12 11 10 11 11 11 11 11 10 9 9 10 9 5 3 8 10 3 Energy Cannon 5 | . . . . . . . 1 6 5 . . . 3 16 14 11 6 6 4 3 . 7 5 5 9 9 8 9 10 9 4 4 . . . Ballistic Gun 2 | . 7 . . . . . 1 5 . . . . . . . . 6 6 7 3 2 2 . . . . . . . . . . . 2 8 Ballistic Cannon 3 | . 19 28 26 18 16 10 4 . . 13 12 9 5 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 235 | 15 60 36 95 74 76 116 125 124 125 116 116 125 153 153 193 181 177 178 183 169 150 149 147 144 187 193 196 206 201 209 235 217 216 230 186 Greatest Support 270 | 20 40 40 40 40 35 88 88 140 140 140 140 140 140 115 115 115 150 150 150 160 160 160 160 160 160 140 140 140 140 140 140 215 270 270 225 Greatest Overweight (x) 59 | . 2 . 2 7 6 2 1 1 1 . . . 2 1 1 2 1 59 10 10 . . . . 1 1 1 1 1 1 1 1 1 1 . Average Overweight (x) 1 | . . . . 2 2 . 1 . . . . . . 1 1 1 1 35 1 2 . . . . . 1 . 1 1 1 1 . . . . Largest Inventory Capacity 27 | 8 25 15 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 Average Capacity 23 | 8 9 15 10 20 20 21 25 25 9 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 27 Most Carried 27 | 6 9 11 22 21 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 27 27 Average Carried 22 | 5 7 10 8 18 18 20 22 24 8 25 25 24 23 24 24 24 24 25 24 21 21 24 24 24 24 25 22 24 25 24 24 24 24 23 23 Final Capacity 27 | 8 15 15 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 Final Carried 27 | 5 9 11 22 20 20 25 22 25 25 25 25 25 25 25 25 21 25 25 25 21 22 25 25 24 25 25 23 25 25 25 25 25 25 27 18 Class Distribution -------------------- 38% | Mutant 35% | Scavenger-Mutant 7% | Golem 4% | Skirmisher 4% | Assassin 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Assassin | -2/Research Assassin | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 13134 | 216 294 11 694 102 384 440 355 168 450 191 112 76 581 38 106 184 189 492 1099 581 184 59 . 87 424 115 463 8 60 135 1116 102 651 2110 857 Remotely 2728 | . . . . . . 386 355 168 213 . 102 . . . . . . . 178 224 . . . 53 219 . . . . . . . 270 314 246 Salvage Created 25691 | 108 300 . 273 85 324 445 110 613 475 57 117 . 724 703 1502 678 216 504 2058 959 99 129 . 2 1437 198 879 161 . 828 928 192 2457 5537 2593 Parts 1195 | 6 24 . 28 6 20 46 10 11 27 6 3 . 19 29 68 41 8 41 92 46 6 7 . 7 68 7 30 6 . 35 47 5 94 241 111 Haulers Intercepted 9 | . 2 . . . . 2 . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 Recyclers Shooed 15 | . 1 . . . . 1 . . . . . . . . 3 1 . . . 1 . . . . 6 . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . 13 . . . . . . 3 3 1 . 25 . . . . . . 6 6 . 7 . 6 31 . . . . . . . . Prevented 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 405 | . 7 . 19 2 14 11 5 . 6 4 4 . 42 16 18 10 2 3 20 14 2 2 . 4 15 2 19 4 . 11 14 2 30 71 32 Melee 19 | . . . . . . 3 . . . . . . . 2 . . . . 1 4 1 . . . . . . . . . . . . 7 1 Guns 97 | . . . . . . . 1 . . . . . . . . . 2 2 13 . 1 . . . . . . . . . . . 16 43 19 Cannons 132 | . 2 . 12 2 6 2 1 . . . 4 . 4 9 17 10 . 1 4 7 . 1 . . 11 2 10 4 . 11 2 2 1 3 4 AOE 114 | . 5 . 7 . 8 6 3 . 6 4 . . 35 2 . . . . . . . . . 4 2 . 8 . . . . . 8 8 8 Classes Destroyed 32 | 2 5 . 2 1 3 1 . . 1 1 . . 4 2 1 . . . 2 . . . . . . . . 1 . . . . 2 4 . Worker 16 | . . . . . . 1 . . 3 . . . . . 2 . . . 5 1 . . . . 2 . . . . . . . . 1 1 Builder 16 | . 1 . . . . . 1 . . . . . . . 2 4 . . 2 1 . . . . 3 . . . . . . . . 1 1 Tunneler 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . . 2 . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 Recycler 16 | 1 1 . . . . . . . 2 . . . . . 1 . . . 3 . . . . . 3 . . . . . . . 2 1 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . . . . . . . . . 2 . . . . . . 2 . 6 . 1 . . . . 1 . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Watcher 15 | . 1 . . . . 3 . . . . . . . . 2 1 . . . 1 . . . . 6 . . . . . . . . . 1 Swarmer 48 | . 3 . 7 . 6 5 3 . 4 4 . . . 3 . 1 . . . . . . . . 4 . 7 1 . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 123 | . 4 . . . 3 2 . . 1 . 3 . . 9 7 6 . . 10 3 1 . . . . . 5 2 . 6 . 1 18 24 18 Brawler 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . . 6 . Duelist 12 | . . . . . 3 . . . . . 1 . . 1 . . . . . . . . . . . . 5 . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 28 | . . . . 2 . 3 1 . 1 . . . . . 5 2 . 3 . 1 . . . . 1 1 1 . . 1 . 1 . 4 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 26 | . . . . . 1 1 . . . . . . . . 2 . . . . 5 . . . 2 6 . . . . . 2 . 2 3 2 Programmer 57 | . . . . . 1 . 1 . . . . . . . 3 1 . . 2 4 1 1 . . 4 1 1 . . 2 . . 8 21 6 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Behemoth 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . 1 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Lightning 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 2 4 . 4 1 3 7 3 . 4 4 4 . 37 4 6 3 2 3 12 4 1 1 . 2 9 1 8 2 . 4 3 2 9 8 8 Combat Bots Only 35 | . 3 . 4 1 3 5 3 . 4 4 4 . 35 4 6 3 2 1 4 4 1 1 . 2 6 1 8 2 . 4 3 2 9 7 7 Max Kills in Single Turn 37 | 1 2 . 3 1 2 2 1 . 4 3 1 . 37 2 1 1 1 1 3 2 1 1 . 1 2 1 3 1 . 1 1 1 2 4 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 35 | . 1 . 3 . 2 2 1 . 4 3 . . 35 2 . . . . . . . . . 1 1 . 3 . . . . . 2 4 3 Melee 1 | . . . . . . 1 . . . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 3576 | . 24 . 81 4 50 30 45 . 65 3 8 . 70 54 171 117 5 14 227 181 15 17 . 20 105 10 121 97 . 90 92 8 177 1232 443 Missed 1031 | . 13 . 30 2 15 7 19 . 43 . 2 . 19 17 50 49 2 5 30 50 5 5 . 3 27 2 17 39 . 19 32 3 42 318 166 Damage Taken 37567 | . 164 . 1197 28 696 329 248 . 225 31 80 . 1364 479 1266 709 41 131 2976 1619 99 202 . 345 786 68 1553 542 . 621 1356 140 1933 11266 7073 Core 2719 | . 10 . 119 . 48 43 5 . 38 10 10 . 106 24 67 40 . . 131 111 16 . . 30 20 2 53 67 . 17 426 28 77 590 631 Absorbed by Shields 14667 | . . . . . . . . . . 12 30 . 319 118 476 263 16 49 977 225 20 32 . 60 835 75 1184 396 . 653 260 . 867 7800 . Reduced by Siege Mode 1863 | . . . . . . . . . . . . . 75 . . . 3 11 200 24 . . . 5 25 3 73 . . 40 45 21 191 774 373 Redirected to Core 384 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384 . . . . Redirected to Shielding 305 | . . . . . . . . . . . . . . . . . . . 130 92 16 24 . 12 22 9 . . . . . . . . . Ignored by Resistances 8895 | . . . . . . . . . . . . . 364 120 352 158 26 37 1319 881 76 31 . . 18 31 30 195 . 435 314 30 900 3578 . Regen/Repaired (Parts) 6560 | . . . . . . . . . 750 . . . . . . . . . . . . . . . . . . 13 . . . . 725 3136 1936 Core Remaining (%) 70 | 100 . . 48 . . 83 . . . . . . . 72 . . . . 72 . . . . 84 . . . . 87 . 56 . . 46 53 Volleys Fired 1617 | 2 23 2 86 10 27 13 34 19 103 6 6 1 32 32 106 65 27 54 134 42 6 47 . 11 109 16 57 34 20 37 58 14 115 207 62 Largest 3 | 2 2 2 2 2 2 2 2 2 1 2 2 1 2 3 3 2 1 2 2 2 1 2 . 2 2 2 2 2 1 2 2 1 1 2 3 Hottest 266 | 70 78 78 78 78 78 78 129 125 90 96 96 48 96 75 140 115 33 58 125 125 90 180 . 129 180 180 180 115 25 50 70 113 200 200 266 Shots Fired 2359 | 4 38 4 116 20 45 20 46 20 103 10 12 1 51 59 202 117 28 57 234 51 6 49 . 12 168 21 85 43 20 63 76 14 115 291 158 Gun 746 | 4 . . . . . . 3 13 32 . . . . . . . 22 54 160 17 5 1 . . . . . . . . . . 92 212 131 Cannon 1530 | . 30 4 101 20 36 14 39 7 71 8 12 1 49 58 202 117 6 3 74 34 1 48 . 1 168 21 72 43 20 63 76 14 14 76 27 Launcher 83 | . 8 . 15 . 9 6 4 . . 2 . . 2 1 . . . . . . . . . 11 . . 13 . . . . . 9 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 939 | 2 30 4 101 20 38 14 25 13 32 8 12 1 36 . . . 22 54 160 17 5 1 . . . . . . . . . . . 192 152 Thermal 1164 | 2 . . . . . . 17 7 71 . . . . 58 202 117 6 3 72 12 1 48 . 1 168 21 72 43 20 63 28 14 94 18 6 Explosive 81 | . 8 . 15 . 7 6 4 . . 2 . . 2 1 . . . . . . . . . 11 . . 13 . . . . . 9 3 . Electromagnetic 175 | . . . . . . . . . . . . . 13 . . . . . 2 22 . . . . . . . . . . 48 . 12 78 . Robot Hit Streak 120 | 1 6 . 20 7 9 5 18 13 14 4 7 . 17 7 34 16 16 14 14 15 7 8 . . 32 11 16 11 . 48 61 26 106 120 27 Robot Miss Streak 5 | 1 2 . 2 3 3 1 2 . 2 1 1 . 5 4 4 2 1 2 3 2 . . . 1 3 . 2 1 . 1 2 . . 4 3 Penetration Max 2 | . . . . . . . . . 1 . 1 . . . . . 2 1 1 1 . . . . . . . . . . . . . 2 2 Secondary Targets 22 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 17 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1493 | 2 20 . 63 8 25 29 16 19 25 7 8 . 39 34 85 70 22 39 160 46 8 2 . . 95 9 42 11 . 49 46 14 84 298 118 Core Hits 1025 | 2 20 . 31 3 23 19 9 4 20 6 4 . 103 16 30 25 9 18 66 21 3 1 . 11 47 3 47 4 . 22 20 7 83 269 79 Critical Kills 52 | 1 . . . . . . 1 1 1 . . . . 1 . . 2 8 15 . . . . . 1 . 1 . . . . . 1 10 9 Critical Parts Destroyed 71 | . . . . . . . . 1 5 . . . 2 4 . . 8 8 13 . . . . . . . . . . . . . 7 15 8 Critical Strikes 171 | 1 2 . 2 1 . . 1 5 6 . 1 . 7 5 . . 12 16 29 5 2 . . . 1 . 1 . . . 7 . 9 39 19 Meltdown 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Destroy 119 | 1 . . . . . . 1 4 6 . . . . . . . 12 16 27 . . . . . . . . . . . . . 9 25 18 Blast 11 | . 2 . 2 1 . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 13 | . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . 7 . . 2 . Smash 7 | . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . Impale 18 | . . . . . . . . 1 . . . . . . . . . . . 3 2 . . . . . . . . . . . . 12 . Melee Attacks 267 | . . . . . 12 21 7 7 6 . . 28 5 11 8 . . . . 14 5 1 . . . . . 10 . . 4 2 31 86 9 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 44 | . . . . . . . . . . . . 28 5 11 . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 209 | . . . . . . 21 7 7 6 . . . . . 8 . . . . 14 5 1 . . . . . 10 . . 4 2 30 85 9 Sneak Attacks 12 | . . . . . . 4 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 3 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66227 | 25 824 . 2167 163 1567 1710 676 317 1190 602 293 . 3443 1661 4169 2911 288 399 3763 2181 267 41 . 817 4306 339 2884 509 . 2191 1767 580 5443 12628 6106 Guns 16433 | 25 . . . . . . 8 90 145 . . . . . . . 194 258 2190 236 143 . . . . . . . . . . . 2314 7384 3446 Cannons 28714 | . 455 . 1005 163 440 186 254 . 246 137 293 . 881 1028 3897 2865 94 141 1552 1211 . 41 . . 3118 339 1385 469 . 2183 1767 580 527 2472 985 Explosions 16096 | . 369 . 1162 . 960 703 323 . 725 368 . . 2434 162 . . . . . 256 . . . 817 1144 . 1499 . . . . . 2338 1163 1673 Melee 4593 | . . . . . 167 821 91 227 74 . . . 128 471 163 . . . . 478 124 . . . . . . . . . . . 240 1609 . Ramming 391 | . . . . . . . . . . 97 . . . . 109 46 . . 21 . . . . . 44 . . 40 . 8 . . 24 . 2 Kinetic 18011 | 13 455 . 1005 163 735 186 262 90 145 137 293 . 670 . . . 194 258 2190 236 143 . . . . . . . . . . . . 6857 3979 Thermal 25505 | 12 . . . . . . . . 483 . . . 142 1028 3897 2865 94 141 1446 309 . 41 . . 3713 339 1385 469 . 2183 452 580 2420 1493 2013 Explosive 12140 | . 298 . 1162 . 665 703 323 . 390 368 . . 2292 162 . . . . . 206 . . . 817 549 . 1499 . . . . . 2232 474 . Electromagnetic 5587 | . 71 . . . . . . . 98 . . . 211 . . . . . 106 952 . . . . . . . . . . 1315 . 527 2195 112 Impact 599 | . . . . . . . . . . . . . 128 471 . . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . 167 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3827 | . . . . . . 821 91 227 74 . . . . . 163 . . . . 478 124 . . . . . . . . . . . 240 1609 . Highest Corruption 53 | . . . . . 1 1 . . 1 . . . . . 5 6 12 12 27 5 . . . . . . . 2 2 . 25 . 3 53 . Average Corruption 13 | . . . . . 1 1 . . 1 . . . . . 4 5 10 2 19 4 . . . . . . . 2 2 . 22 . 2 29 . Corruption Purged 27 | . . . . . . . . . 1 . . . . . . . . 21 . 5 . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 516 | . . . . . 3 6 . . . . . . . . 32 41 21 21 33 13 . . . . . . . . 12 . 127 . 25 182 . Message Errors 122 | . . . . . . 1 . . . . . . . . 8 15 8 1 4 4 . . . . . . . . 1 . 32 . 9 39 . Matter Fused 120 | . . . . . . 1 . . . . . . . . 6 13 3 7 10 2 . . . . . . . . 4 . 32 . 5 37 . Heat Flow Errors 49 | . . . . . . . . . . . . . . . 4 6 1 5 4 . . . . . . . . . . . 14 . 1 14 . Energy Discharges 68 | . . . . . 1 1 . . . . . . . . 4 2 3 6 3 1 . . . . . . . . 2 . 18 . 3 24 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Parts Fused 8 | . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 4 . Data Loss (minor) 55 | . . . . . 1 2 . . . . . . . . 5 1 2 2 4 3 . . . . . . . . 5 . 10 . 3 17 . Data Loss (major) 22 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . 7 . 2 9 . Misfires 22 | . . . . . 1 . . . . . . . . . 2 1 1 . 3 1 . . . . . . . . . . 12 . . 1 . Alerts 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 2 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Weapon Failures 30 | . . . . . . . . . . . . . . . 1 3 . . 3 . . . . . . . . . . . . . . 23 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3019 | . . . 2 7 28 172 5 . 27 34 12 . 230 278 324 181 . . 45 209 23 . . 11 474 18 21 35 . 13 . . 90 623 157 Projectiles 1206 | . . . . 7 5 . . . 4 22 12 . 12 28 318 181 . . 45 142 . . . . 98 18 13 35 . 13 . . . 189 64 Explosions 914 | . . . 2 . 21 100 5 . 23 . . . 90 6 . . . . . 18 . . . 11 376 . 8 . . . . . 90 71 93 Melee 899 | . . . . . 2 72 . . . 12 . . 128 244 6 . . . . 49 23 . . . . . . . . . . . . 363 . Knockbacks 45 | . 5 . 7 1 10 2 . . . 3 2 . 7 . . . . . . . . . . . 1 . . . . . . . . . 7 Impact 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 36 | . 5 . 7 1 7 2 . . . 2 2 . 5 . . . . . . . . . . . . . . . . . . . . . 5 Secondary 6 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 1325 | . 35 . 102 . 109 . 20 . . . . . 44 18 . . . . . . . . . 79 365 . 40 . . . . . . 392 121 Shots 39 | . 2 . 6 . 3 . 1 . . . . . 1 1 . . . . . . . . . 2 6 . 1 . . . . . . 14 2 Rammed 20 | . . . . . . . . . . 5 . . . . . . . . 4 . . . . . 2 . . 3 . 2 . . 3 . 1 Targets Rammed 34 | . . . . . . . . . . 5 . . . . 7 4 . . 6 . . . . . 3 . . 3 . 2 . . 3 . 1 Kicked 11 | . . . . . . . . . . . . . . . 7 4 . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Highest Temperature 527 | 18 216 42 . 27 150 178 248 170 155 72 187 . 213 33 257 189 170 208 527 292 50 276 . 48 360 150 200 320 . 5 325 108 280 215 . Average Temperature 76 | 10 69 22 . 10 45 70 75 94 52 31 94 . 102 7 71 72 97 82 132 67 18 84 . 27 79 53 78 152 . 5 109 49 80 61 . Received Heat Transfer 4621 | . 78 . 141 27 135 144 24 . 48 . 43 . 274 179 451 192 . 24 513 367 35 20 . . 4 12 121 134 . 115 . . 104 752 684 Effects 8 | . . . . . . . 1 . . . . . 1 . . . . . 4 . . . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . Siege Activations 94 | . . . . . . . . . . . 1 . 5 . . . 1 2 6 2 . . . 1 11 2 4 . . 5 8 2 7 26 11 Total Turns 1878 | . . . . . . . . . . . 5 . 87 . . . 38 24 273 14 . . . 9 183 19 91 . . 89 93 18 173 580 182 Longest Duration 102 | . . . . . . . . . . . 5 . 24 . . . 38 20 102 12 . . . 9 53 15 72 . . 40 32 12 35 73 35 Robots Corrupted 30 | . . . . . . . . . . . . . 2 . . . . . 1 2 . . . . . . . . . . 11 . 4 9 1 Combat Hostiles 29 | . . . . . . . . . . . . . 2 . . . . . 1 2 . . . . . . . . . . 11 . 4 9 . Parts Fried 60 | . . . . . . . . . . . . . . 1 . 1 1 . 3 8 . . . . . . . . . . 23 . 6 14 3 Impact Corruptions 13 | . . . . . . . . . . 4 . . 2 7 . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . 1 . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . 1 . . . . Parts Melted 41 | . . . . . . . . . . . . . . . 2 4 . . 1 1 . . . . 12 1 4 . . 1 6 . 5 4 . Heat Transferred 21055 | 37 . . . . . . . . 409 . . . 100 600 2210 2208 24 75 1238 309 . 37 . . 3706 333 1480 236 . 1175 250 518 3299 1221 1590 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 1670 | 10 221 85 . 161 605 384 153 18 774 . . . . . 461 824 710 418 526 387 . . . . 862 . . . . 179 413 200 634 1599 1670 Initial 947 | . 6 85 . 54 104 294 98 13 . . . . . . 154 148 460 196 . 186 . . . . . . . . . . 94 . . 321 947 Average 239 | 9 70 85 . 91 417 216 82 7 297 . . . . . 282 284 551 22 291 240 . . . . 254 . . . . 55 102 81 261 864 1212 Maximum Alert Level 5 | . 1 . . . 2 1 . . 3 . . . . . 2 3 3 2 2 1 . . . . 3 . . . . . 2 1 2 4 5 Low Security (%) 60 | 100 92 100 . 100 9 44 100 100 45 . . . . . 29 56 . 93 35 28 . . . . 45 . . . . 100 70 93 39 . . Level 1 18 | . 7 . . . 43 55 . . 12 . . . . . 56 21 1 5 25 71 . . . . 30 . . . . . 28 6 33 19 . Level 2 11 | . . . . . 47 . . . 35 . . . . . 14 11 94 1 38 . . . . . 18 . . . . . . . 26 15 . Level 3 5 | . . . . . . . . . 5 . . . . . . 10 4 . . . . . . . 5 . . . . . . . . 36 41 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 51 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 1 . . . . . 4 . 10 . . . . . 6 6 . . 9 6 . . . . 3 . . . . 3 . 1 11 21 17 Investigation 18 | . 1 . . . . . 2 . 5 . . . . . 1 3 . . 1 2 . . . . . . . . . . . 1 1 . 1 Extermination 33 | . . . . . . . 2 . 2 . . . . . 3 . . . 2 3 . . . . 2 . . . . 1 . . 6 9 3 Reinforcement 25 | . . . . . . . . . 3 . . . . . 2 3 . . 6 1 . . . . . . . . . 2 . . 3 3 2 Assault 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 9 7 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 29 | . 1 . . . . 2 . . 2 . . . . . 1 . 1 . 3 . . . . . 2 . . . . . . 11 1 5 . Communications Jammed 265 | . . . . . . . . . . . . . . 3 45 . . . . . . . . 1 53 . . 23 . . . . . 140 . Distress Signals 261 | . . . . . . . . . . . . . . . 45 . . . . . . . . . 53 . . 23 . . . . . 140 . Times Spotted 667 | . 17 4 27 3 12 17 5 . 51 4 4 . 54 18 24 34 10 18 32 20 3 2 . 2 24 2 20 18 . 13 14 7 34 118 56 Peak Tracking Total 37 | . 5 13 6 2 3 5 3 . 7 4 2 . 37 4 6 6 8 1 6 3 1 1 . 2 6 1 9 10 . 4 3 3 9 7 12 Tactical Retreats 46 | . 1 1 3 . . . . . 17 . . . 1 1 . 7 1 1 . . . . . . . . 1 . . . . . 2 5 5 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 21 | . 1 . 2 . . . 2 . 3 . . . . . 2 1 . . 2 2 . . . . . . . . . 1 2 . 2 . 1 Indirectly 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 8 . 2 . . . . 1 Objects Rigged 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 89 | . 4 . 1 . 4 1 1 . 11 . . . 1 . 4 1 2 . 1 7 . 1 . . 21 . . 3 . . 10 1 8 5 2 Max in Single Turn 5 | . 2 . 1 . 1 1 1 . 4 . . . 1 . 1 1 . . . 4 . 1 . . 5 . . 1 . . 1 1 1 1 1 Garrison Access 8 | . . . . . . . . . 3 . . . . . . . . . 1 1 . . . . . . . . . . . 2 1 . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 108 | . 4 . 1 2 . 2 3 . 27 . . . . . 9 12 . . 2 6 . 2 3 . 4 1 1 5 . 1 6 1 8 5 3 Terminals 63 | . 4 . . 1 . 2 2 . 15 . . . . . 6 11 . . 1 3 . 1 . . 3 . . . . . 3 . 6 4 1 Fabricators 8 | . . . . . . . . . 3 . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recycling Units 6 | . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Garrison Access 12 | . . . . 1 . . . . 3 . . . . . 1 . . . 1 1 . . . . . . . . . 1 1 1 1 1 . Total Hacks 293 | . 12 . 1 4 . 6 11 . 94 . . . . . 19 24 . . 3 12 . 11 13 . 13 1 1 14 . 2 9 3 24 8 8 Successful 151 | . 4 . 1 1 . 4 2 . 58 . . . . . 6 7 . . 2 6 . 11 13 . 4 1 1 14 . . 3 . 8 3 2 Failed 142 | . 8 . . 3 . 2 9 . 36 . . . . . 13 17 . . 1 6 . . . . 9 . . . . 2 6 3 16 5 6 Catastrophic 34 | . 3 . . . . . 2 . 8 . . . . . 4 4 . . 1 2 . . . . 2 . . . . . 1 1 3 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 12 . . 2 . 2 6 . 53 . . 1 . . 4 4 2 . . 2 . . . . 7 . . . . . 1 . 12 1 . Terminals 172 | . 12 . . 2 . 6 6 . 54 . . . . . 11 22 . . 2 5 . 10 . . 8 . . . . . 4 . 20 7 3 Fabricators 25 | . . . . . . . . . 8 . . . . . 6 . . . . 6 . . . . 5 . . . . . . . . . . Repair Stations 20 | . . . . . . . . . 17 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Recycling Units 19 | . . . . . . . 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Garrison Access 23 | . . . . 2 . . . . 5 . . . . . 2 . . . 1 1 . . . . . . . . . 2 3 3 3 1 . Terminal Hacks 89 | . 3 . 1 . . 4 2 . 17 . . . . . 4 6 . . 1 1 . 11 13 . 1 1 1 14 . . 1 . 5 3 . Record 22 | . . . . . . . . . . . . . . . . . . . . . . 10 5 . . . . 7 . . . . . . . Part Schematic 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 13 | . 2 . . . . 1 . . 5 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Prototype ID Bank 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 . . . . . . . Open Door 12 | . . . . . . . . . . . . . . . 1 4 . . . . . 1 . . . 1 1 1 . . . . . 3 . Branch Access Points 5 | . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Unreport Threat 7 | . . . . . . 2 . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . Locate Traps 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 3 . . . . . 2 . . . . 4 . . . . 2 . . . . . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Load Schematic 5 | . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Garrison Access Hacks 6 | . . . . 1 . . . . 3 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 3 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 1 . . . . . . . 21 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 2 . . Terminals 15 | . 1 . . . . . . . 11 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Track 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Detonate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 4 . . 2 . 2 3 . 20 . . . . . 8 8 1 . 1 5 . 1 . . 3 . . . . 1 6 1 7 3 2 Full Trace Events 9 | . . . . . . . 1 . 1 . . . . . 1 2 . . . 2 . . . . . . . . . . . 1 . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . 1 . . 14 . . . . . . . . . . 4 . . . . . . . . . 4 . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 281 | . . . . . . . . . . . . . . . . . . . . 142 . . . . 139 . . . . . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . . . . . . . . . . 15 . . . . 18 . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 352 | . . . . . . . . . 352 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . 11 . . . . . . . . . . . . . 4 2 . . . . . . . . . . . 4 . . . Machine Destruction 13 | . . . . . 7 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . Programmers 8 | . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 35 | . . . . . . . . . 7 . . 4 . . . 17 5 . . . . . . . . . 2 . . . . . . . . Largest Group 16 | . . . . . . . . . 3 . . 4 4 . . 16 12 4 3 . . . . . . . 2 . . . . . . . . Highest-Rated Group 606 | . . . . . . . . . 93 . . 248 248 . . 606 566 447 288 . . . . . . . 96 . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 31 . . 96 96 . . 159 159 159 96 . . . . . . . 48 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 317 | . . . . . . . . . 39 . . . 69 . . 93 64 7 34 . . . . . . . 11 . . . . . . . . Total Damage 7661 | . . . . . . . . . 449 . . . 1846 . . 2008 1530 230 1169 . . . . . . . 429 . . . . . . . . Kills 61 | . . . . . . . . . 3 . . . 15 . . 18 11 1 10 . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 13 | . 2 . . . . 1 . . 5 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Derelict Logs Recovered 13 | . . . 3 . . . . . . . 1 1 . 3 . . . . . . . 2 . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 58265 | 23 714 327 2528 369 807 702 1303 969 2474 936 544 1987 2930 2140 1720 1512 502 11513 1303 1554 649 1414 248 701 1599 1326 2404 1731 621 668 3047 585 2084 3303 1028 Spaces Moved 23399 | 12 376 81 1222 221 308 237 406 525 4490 548 307 1151 1310 788 729 643 120 601 347 703 384 708 148 408 503 486 776 638 243 190 1134 314 895 1018 429 Core 356 | . . . . . . . . . . . . . . . . . . 356 . . . . . . . . . . . . . . . . . Treads 15308 | . 47 81 1222 . 20 207 406 525 340 548 307 1151 1093 . . 1 120 245 332 435 384 708 148 408 503 486 776 638 243 190 1134 314 895 999 402 Legs 2915 | 12 329 . . . 168 30 . . . . . . 217 788 729 642 . . . . . . . . . . . . . . . . . . . Wheels 624 | . . . . 221 120 . . . . . . . . . . . . . 15 268 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4150 | . . . . . . . . . 4150 . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 120 120 160 160 119 125 145 225 160 17 160 160 160 143 186 186 186 240 240 160 150 160 160 160 160 160 240 160 240 240 240 230 160 160 160 160 Average Speed 204 | 120 156 160 184 123 218 183 225 168 35 160 160 160 164 186 186 186 240 1874 236 187 160 160 160 160 233 240 238 240 240 240 235 164 167 211 164 Slowest Speed 3000 | 120 260 160 320 185 400 260 225 240 240 160 160 160 270 186 186 320 240 3000 320 250 160 160 160 160 240 240 240 240 240 240 240 240 249 250 166 Overloaded Moves 30 | . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . 42 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 Exploration Rate (%) 51 | 3 61 20 56 17 47 27 9 95 71 82 52 85 77 80 25 63 63 81 41 16 61 75 60 64 17 66 68 84 31 8 86 13 76 53 19 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 12 | . . . 2 . . . . . . 1 . 1 . . . . . . . . . 2 3 1 . . 1 1 . . . . . . . Known Exits Taken 22 | . . . . 1 . . . . 1 1 1 1 . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . . . . . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 7 . . . . . . 1 . 4 . 1 . . . . . . 2 3 . 2 . 2 2 . 3 . . . . . . Spaces Dug 440 | . 5 . 8 1 6 . 31 4 46 12 . 2 . 4 59 16 1 . 14 3 2 33 . 28 26 6 47 25 11 9 6 . 15 13 7 Terrain Destroyed 1500 | . 12 . 47 3 45 47 67 7 140 18 1 2 22 42 100 35 1 1 66 18 2 46 . 94 260 12 147 29 20 13 11 . 70 60 62 Melee 50 | . . . . . . . 6 . 5 . . 2 . . . . . . . . 1 . . . . . . 6 . . 2 . 11 13 4 Projectile 577 | . 1 . 1 3 1 . 18 7 58 2 1 . 9 30 100 35 1 . 66 6 1 46 . 1 64 12 30 23 20 13 8 . 2 4 14 AOE 868 | . 11 . 46 . 44 47 43 . 77 16 . . 13 12 . . . . . 12 . . . 93 196 . 117 . . . . . 57 40 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 31146 | 17 462 274 1381 307 379 449 736 579 5246 593 346 1247 2057 1393 904 838 311 787 582 860 402 940 159 443 757 620 1246 783 262 336 1444 367 1305 1711 623 Wait 4231 | . 20 189 21 23 2 144 275 2 513 30 31 50 551 547 17 34 146 111 39 35 3 169 . 18 92 107 312 54 . 74 160 14 165 202 81 Move 23254 | 11 375 80 1221 221 307 236 406 524 4407 547 306 1150 1309 787 728 642 119 600 344 702 383 707 147 407 502 485 775 637 242 190 1133 313 894 1006 411 Hop 41 | . . . . . . . . . 40 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pick Up 330 | 1 9 2 17 18 5 7 1 3 54 1 . 2 48 5 10 3 6 . 8 11 . 3 1 . 9 . 23 9 . 10 21 1 6 33 3 Fast Attach 217 | 1 5 . 2 5 6 6 . 4 19 . . 6 15 . 4 . 1 11 13 7 1 3 5 2 6 1 6 7 . 1 11 5 26 27 11 Attach 174 | . 1 . 1 7 5 2 4 . 15 . . 1 12 . 1 3 5 . 9 18 . 1 . 1 4 . 6 1 . 3 14 2 4 36 18 Detach 139 | . 2 . . 2 3 1 . 3 21 . . . 11 3 5 3 3 . 6 5 1 3 . . 2 . 8 7 . 1 9 5 4 19 12 Swap 295 | . 15 1 6 1 7 12 9 2 7 3 3 1 5 3 8 4 . 3 11 20 3 3 1 2 15 11 20 4 . 11 8 3 24 59 10 Drop 433 | 2 12 . 11 20 5 7 . 8 61 1 . 8 69 5 10 3 4 8 11 6 . 3 5 2 15 . 25 17 . 8 26 8 33 35 5 Fire 1617 | 2 23 2 86 10 27 13 34 19 103 6 6 1 32 32 106 65 27 54 134 42 6 47 . 11 109 16 57 34 20 37 58 14 115 207 62 Melee 267 | . . . . . 12 21 7 7 6 . . 28 5 11 8 . . . . 14 5 1 . . . . . 10 . . 4 2 31 86 9 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 11 | . . . . . . . . . . . . . . . 7 4 . . . . . . . . . . . . . . . . . . . Crush 22 | . . . . . . . . . . 5 . . . . . . . . 6 . . . . . 3 . . 3 . 1 . . 3 . 1 Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . . . . 7 . . . . . . . 72 . . . . . . . . . . 14 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Discovered new exit (range 9) 215 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 738 | -10/Materials | Entered Mines 745 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 791 | -10/Mines | Assembled infested the area 796 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1045 | -10/Mines | Discovered new exit (range 5) 1065 | -10/Mines | Entered Subcaves 1066 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1131 | -10/Subcaves | Learned location of Zion (-7) 1131 | -10/Subcaves | Met a Zionite searching for "candidates" 1165 | -10/Subcaves | Learned Materials emergency access door positions 1539 | -10/Subcaves | Visited 4L-MR0's lab 1596 | -10/Subcaves | Discovered new exit (range 5) 1798 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1976 | -10/Subcaves | Disturbed a concealed Subdweller 2362 | -10/Subcaves | A Subdweller sparked back to life 2381 | -10/Subcaves | Found Cargo Legs 2423 | -10/Subcaves | Core integrity fell below 50% 3473 | -10/Subcaves | Found Meta Core 3593 | -10/Subcaves | Entered Materials 3593 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3962 | -8/Materials | Identified exit to Garrison 3962 | -8/Materials | Entered Garrison 4023 | -8/Garrison | Triggered checkpoint 4067 | -8/Garrison | Lost 3 parts (1n2u) 4072 | -8/Garrison | Triggered checkpoint 4195 | -8/Garrison | Garrison Relay disabled 4381 | -8/Garrison | Triggered checkpoint 4393 | -8/Garrison | Build established: Scavenger-Mutant 4693 | -8/Garrison | Discovered new exit (range 11) 4769 | -8/Garrison | Entered Materials 5189 | -8/Materials | Build established: Mutant 5258 | -8/Materials | Discovered new exit (range 15) 5383 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5395 | -8/Materials | Found Powered Armor 5408 | -8/Materials | Found Powered Armor 5411 | -8/Materials | Found Powered Armor 5414 | -8/Materials | Found Powered Armor 5471 | -8/Materials | Entered Factory 5471 | -7/Factory | Evolved 2 slots: Utility x2 5618 | -7/Factory | Identified exit to Lower Caves 6774 | -7/Factory | Sucked down chute 6774 | -7/Factory | Entered Waste 6774 | -7/Waste | The area was eerily silent 7098 | -7/Waste | Discovered new exit (range 12) 7662 | -7/Waste | Identified exit to Factory 7743 | -7/Waste | Entered Factory 8158 | -7/Factory | Found Prototype Launcher 8158 | -7/Factory | Identified Rocket Array 8227 | -7/Factory | Discovered new exit (range 5) 8340 | -7/Factory | Allied Derelicts emerged from ambush trap array 8441 | -7/Factory | Discovered new exit (range 15) 8533 | -7/Factory | Build established: Hacker-Sprinter 8597 | -7/Factory | Found Faulty Rocket Array 8599 | -7/Factory | Found Rocket Array 8600 | -7/Factory | Found Rocket Array 8602 | -7/Factory | Found Rocket Array 9103 | -7/Factory | Repaired Hvy. Phase Cannon 9343 | -7/Factory | Search patrols dispatched 9353 | -7/Factory | Repaired Hvy. Treads 9410 | -7/Factory | Repaired Hvy. Treads 9434 | -7/Factory | Assembled infested ambush trap array 9530 | -7/Factory | Found Rocket Array 9532 | -7/Factory | Found Rocket Array 9533 | -7/Factory | Found Rocket Array 9633 | -7/Factory | Repaired Hvy. Treads 9678 | -7/Factory | Repaired Powered Armor 9743 | -7/Factory | Search patrols dispatched 9797 | -7/Factory | Repaired Hvy. Treads 9854 | -7/Factory | Repaired Hvy. Phase Cannon 10143 | -7/Factory | Search patrols dispatched 10217 | -7/Factory | Entered Lower Caves 10224 | -7/Lower Caves | Met a Warlord Commander 10225 | -7/Lower Caves | Learned location of Warlord (-4) 10226 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10226 | -7/Lower Caves | Found Encrypted Comm Array 10266 | -7/Lower Caves | Build established: Mutant 10566 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11105 | -7/Lower Caves | Discovered new exit (range 13) 11150 | -7/Lower Caves | Identified exit to Lower Caves 11153 | -7/Lower Caves | Entered another Lower Caves area 11153 | -7/Lower Caves | Discovered new exit (range 14) 11158 | -7/Lower Caves | Encountered a Warlord checkpoint 11168 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 11685 | -7/Lower Caves | Discovered new exit (range 9) 11695 | -7/Lower Caves | Identified exit to Zion 11697 | -7/Lower Caves | Entered Zion 11731 | -7/Zion | Given the Hacking Drone Bay 11816 | -7/Zion | Discovered new exit (range 12) 12016 | -7/Zion | Given A8's code to call for help 12700 | -7/Zion | Discovered new exit (range 5) 12701 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12741 | -7/Zion | Gained Derelict followers 12968 | -7/Zion | Found Prototype Special Weapon 12968 | -7/Zion | Identified RU-N14's Throwing Claymores 12973 | -7/Zion | Found RU-N14's Throwing Claymores 12976 | -7/Zion | Found RU-N14's Throwing Claymores 12980 | -7/Zion | Found RU-N14's Throwing Claymores 13259 | -7/Zion | Found CR-A16's Pointy Stick 13638 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13658 | -7/Zion | Identified exit to Deep Caves 13663 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13684 | -7/Zion | Entered Deep Caves 13684 | -7/Deep Caves | Accompanied by 4 allies 13936 | -7/Deep Caves | Attacked by Z-Imprinter 13953 | -7/Deep Caves | Allies destroyed Z-Imprinter 14113 | -7/Deep Caves | Z-Facility disabled 14210 | -7/Deep Caves | Found Prototype Protection 14210 | -7/Deep Caves | Identified Zio. Weapon Casing 14292 | -7/Deep Caves | Found Prototype Protection 14337 | -7/Deep Caves | Identified Zio. Heavy Carapace 14385 | -7/Deep Caves | Found Zio. Weapon Casing 14580 | -7/Deep Caves | Found Prototype Device 14580 | -7/Deep Caves | Identified Exp. Thermal Shield 14604 | -7/Deep Caves | Discovered new exit (range 14) 14889 | -7/Deep Caves | Build established: Scavenger-Mutant 15067 | -7/Deep Caves | Found Zio. Weapon Casing 15233 | -7/Deep Caves | Spotted AG-36727 15266 | -7/Deep Caves | Destroyed AG-36727 15278 | -7/Deep Caves | Found GOLEM Unit 15322 | -7/Deep Caves | Spotted AG-50955 15365 | -7/Deep Caves | Destroyed AG-50955 15372 | -7/Deep Caves | Found GOLEM Unit 15414 | -7/Deep Caves | Triggered Deep Caves wall 15414 | -7/Deep Caves | Spotted AS-50521 15414 | -7/Deep Caves | Spotted AS-16314 15415 | -7/Deep Caves | Destroyed AS-16314 15415 | -7/Deep Caves | Destroyed AS-50521 15436 | -7/Deep Caves | Destroyed 35 combat bots 15553 | -7/Deep Caves | Exposed GOLEM chamber 15557 | -7/Deep Caves | Found GOLEM Unit 15563 | -7/Deep Caves | Found GOLEM Unit 15568 | -7/Deep Caves | Found GOLEM Unit 15703 | -7/Deep Caves | Build established: Mutant 15740 | -7/Deep Caves | Attached Cargo Legs, gained temporary slots: Utility x2 16109 | -7/Deep Caves | Build established: Golem 16614 | -7/Deep Caves | Entered Proximity Caves 16615 | -6/Proximity Caves | Identified exit to Factory 16620 | -6/Proximity Caves | Spotter reported a threat 17182 | -6/Proximity Caves | Learned Factory terminal intel 17477 | -6/Proximity Caves | Learned 4 Factory zone layouts 17509 | -6/Proximity Caves | Learned Factory stockpile data 18361 | -6/Proximity Caves | Encountered a Derelict sapper outpost 18754 | -6/Proximity Caves | Entered Factory 18754 | -6/Factory | Evolved 2 slots: Power x2 18757 | -6/Factory | Loaded intel: 27 terminal locations 19374 | -6/Factory | Spotted B-75 Beast 19437 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 19443 | -6/Factory | Destroyed B-75 Beast 19494 | -6/Factory | Identified exit to Lower Caves 19494 | -6/Factory | Identified exit to Extension 20237 | -6/Factory | Discovered new exit (range 6) 20474 | -6/Factory | Entered Extension 20613 | -6/Extension | Build established: Mutant 21169 | -6/Extension | Rescued a captive Derelict 21299 | -6/Extension | Disrupted transfer network 21314 | -6/Extension | Crushed by falling debris 21470 | -6/Extension | Rescued a captive Derelict 21511 | -6/Extension | Rescued A7 21769 | -6/Extension | Rescued a captive Derelict 21770 | -6/Extension | Rescued a captive Derelict 21780 | -6/Extension | Rescued a captive Derelict 21781 | -6/Extension | Rescued a captive Derelict 21807 | -6/Extension | Rescued a captive Derelict 21808 | -6/Extension | Rescued a captive Derelict 21893 | -6/Extension | Lost 4 allies 21911 | -6/Extension | Rescued a captive Derelict 21924 | -6/Extension | Build established: Commander-Mutant 21941 | -6/Extension | Discovered new exit (range 10) 21943 | -6/Extension | Discovered new exit (range 6) 21986 | -6/Extension | Entered Cetus 21986 | -6/Cetus | Accompanied by 12 allies (A7) 21991 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 22014 | -6/Cetus | Spotted Cetus Guard 22015 | -6/Cetus | Spotted Cetus Guard 22015 | -6/Cetus | Spotted Cetus Guard 22020 | -6/Cetus | Spotted Cetus Guard 22026 | -6/Cetus | Destroyed Cetus Guard 22032 | -6/Cetus | Destroyed Cetus Guard 22034 | -6/Cetus | Allies destroyed Cetus Guard 22076 | -6/Cetus | Allies destroyed Cetus Guard 22088 | -6/Cetus | Lost 10 allies 22099 | -6/Cetus | System corruption reached 10% 22201 | -6/Cetus | Started Cetus Manufacturing Module 22226 | -6/Cetus | Manufactured an Enhanced Grunt 22235 | -6/Cetus | Escorted A7 to Cetus Mainframe 22251 | -6/Cetus | Manufactured an Enhanced Grunt 22270 | -6/Cetus | Discovered new exit (range 15) 22276 | -6/Cetus | Manufactured an Enhanced Grunt 22301 | -6/Cetus | Manufactured an Enhanced Grunt 22326 | -6/Cetus | Manufactured an Enhanced Grunt 22331 | -6/Cetus | Cetus Manufacturing Module disabled 22398 | -6/Cetus | Build established: Scavenger-Mutant 22488 | -6/Cetus | Entered Archives 22488 | -6/Archives | Accompanied by 4 allies (A7) 22493 | -6/Archives | Received a hacking code to weaken MAIN.C 22597 | -6/Archives | Discovered new exit (range 14) 22649 | -6/Archives | Discovered new exit (range 16) 23001 | -6/Archives | Discovered new exit (range 16) 34001 | -6/Archives | Entered Hub_04(d) 34001 | -6/Hub_04(d) | Accompanied by 3 allies 34003 | -6/Hub_04(d) | Discovered new exit (range 11) 34246 | -6/Hub_04(d) | Discovered new exit (range 9) 34563 | -6/Hub_04(d) | Network Hub disabled 34570 | -6/Hub_04(d) | Spotted Lightning 34571 | -6/Hub_04(d) | Discovered new exit (range 14) 34571 | -6/Hub_04(d) | Spotted Lightning 34573 | -6/Hub_04(d) | Spotted Lightning 34576 | -6/Hub_04(d) | Destroyed Lightning 34611 | -6/Hub_04(d) | Destroyed Lightning 34634 | -6/Hub_04(d) | Lost 4 parts (1p2u1w) 34679 | -6/Hub_04(d) | Destroyed Lightning 34742 | -6/Hub_04(d) | Found Prototype Energy Cannon 34742 | -6/Hub_04(d) | Identified EMDS 34766 | -6/Hub_04(d) | Found EMDS 34795 | -6/Hub_04(d) | Found Prototype Device 34795 | -6/Hub_04(d) | Identified Exp. Phase Shifter 34801 | -6/Hub_04(d) | Found Prototype Processor 34817 | -6/Hub_04(d) | Found Prototype Device 34817 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 34821 | -6/Hub_04(d) | Spotted Lightning 34861 | -6/Hub_04(d) | Destroyed Lightning 34996 | -6/Hub_04(d) | Identified Exp. Targeting Computer 35032 | -6/Hub_04(d) | Spotted Lightning 35069 | -6/Hub_04(d) | Spotted Lightning 35085 | -6/Hub_04(d) | Destroyed Lightning 35130 | -6/Hub_04(d) | Destroyed Lightning 35304 | -6/Hub_04(d) | Entered Factory 35304 | -5/Factory | Evolved 2 slots: Utility x2 35632 | -5/Factory | Lost 4 parts (1p3u) 35636 | -5/Factory | Fabricated Adv. Sensor Array? 35688 | -5/Factory | Fabricated Adv. Signal Interpreter? 35970 | -5/Factory | Spotted B-75 Beast 36029 | -5/Factory | Destroyed B-75 Beast 36521 | -5/Factory | Identified exit to Upper Caves 36858 | -5/Factory | Entered Upper Caves 37496 | -5/Upper Caves | Discovered new exit (range 7) 37505 | -5/Upper Caves | Identified exit to Upper Caves 37507 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37507 | -5/Upper Caves | Entered another Upper Caves area 37671 | -5/Upper Caves | Learned Extension terminal intel 37671 | -5/Upper Caves | Learned Factory terminal intel 37671 | -5/Upper Caves | Learned Armory stockpile data 37671 | -5/Upper Caves | Learned Research stockpile data 37671 | -5/Upper Caves | Learned Factory trap positions 37671 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 37671 | -5/Upper Caves | Learned location of 1 exit from Research 37671 | -5/Upper Caves | Identified exit to Factory 38720 | -5/Upper Caves | Spotted B-75 Beast 38738 | -5/Upper Caves | Destroyed B-75 Beast 38770 | -5/Upper Caves | Discovered new exit (range 6) 38918 | -5/Upper Caves | Identified exit to Zhirov 38921 | -5/Upper Caves | Entered Zhirov 38921 | -5/Zhirov | Discovered new exit (range 3) 38950 | -5/Zhirov | Met Zhirov 38994 | -5/Zhirov | Found Alien Artifact 38994 | -5/Zhirov | Identified Integrated Dissipator 38994 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 39072 | -5/Zhirov | Found Alien Artifact 39110 | -5/Zhirov | Learned location of Quarantine (-3) 39110 | -5/Zhirov | Learned location of Testing (-2) 39110 | -5/Zhirov | Learned location of Command (-1) 39124 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 39166 | -5/Zhirov | Identified exit to Proximity Caves 39169 | -5/Zhirov | Entered Proximity Caves 39325 | -4/Proximity Caves | Build established: Mutant 39514 | -4/Proximity Caves | Learned Research stockpile data 39870 | -4/Proximity Caves | Entered Factory 39870 | -4/Factory | Evolved 2 slots: Utility x2 39871 | -4/Factory | Loaded intel: 97 trap records 39872 | -4/Factory | Loaded intel: 26 terminal locations 40064 | -4/Factory | Fabricated Lgt. Quantum Reactor? 40565 | -4/Factory | Build established: Machinist-Mutant 41129 | -4/Factory | Identified exit to Upper Caves 41129 | -4/Factory | Identified exit to Armory 41176 | -4/Factory | Build established: Mutant 41370 | -4/Factory | First assault squad dispatched 41469 | -4/Factory | Entered Upper Caves 41758 | -4/Upper Caves | Build established: Skirmisher 41816 | -4/Upper Caves | Encountered a Warlord checkpoint 42292 | -4/Upper Caves | Discovered new exit (range 7) 42294 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 42345 | -4/Upper Caves | Identified exit to Upper Caves 42795 | -4/Upper Caves | Entered another Upper Caves area 43011 | -4/Upper Caves | Encountered a Warlord checkpoint 43042 | -4/Upper Caves | Discovered new exit (range 11) 43068 | -4/Upper Caves | Identified exit to Research 43994 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 44096 | -4/Upper Caves | Destroyed 8 combat bots 44295 | -4/Upper Caves | Build established: Mutant 44500 | -4/Upper Caves | Discovered new exit (range 2) 44502 | -4/Upper Caves | Identified exit to Warlord 45199 | -4/Upper Caves | Entered Warlord 45869 | -4/Warlord | Found Prototype Special Weapon 45869 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 46233 | -4/Warlord | Learned Factory recycling unit intel 46233 | -4/Warlord | Learned Armory fabricator intel 46233 | -4/Warlord | Learned Armory scanalyzer intel 46236 | -4/Warlord | Learned 4 Access zone layouts 46238 | -4/Warlord | Learned Quarantine stockpile data 46360 | -4/Warlord | Met Warlord 46383 | -4/Warlord | Warlord's base attacked by MAIN.C 46412 | -4/Warlord | Found Prototype Reactor 46412 | -4/Warlord | Identified Vortex Chain Reactor 46434 | -4/Warlord | Found Prototype Device 46434 | -4/Warlord | Identified Thermal Barrier 46449 | -4/Warlord | Found Prototype Processor 46455 | -4/Warlord | Found Prototype Hackware 46473 | -4/Warlord | Identified Exp. Core Analyzer 46488 | -4/Warlord | Identified System Mapper 46733 | -4/Warlord | Warlord forces counterattacked 46844 | -4/Warlord | Opened side exit 46902 | -4/Warlord | Spotted Striker 46908 | -4/Warlord | Destroyed Striker 46913 | -4/Warlord | Discovered new exit (range 9) 46928 | -4/Warlord | Identified exit to Proximity Caves 46930 | -4/Warlord | Entered Proximity Caves 46944 | -3/Proximity Caves | Lost 7 allies 47230 | -3/Proximity Caves | Spotted B-86 Titan 47518 | -3/Proximity Caves | Discovered exit to Research (range 13) 47551 | -3/Proximity Caves | Entered Research 47551 | -3/Research | Evolved 2 slots: Utility x2 47552 | -3/Research | Identified exit to Quarantine 47574 | -3/Research | Identified Transdimensional Reconstructor 47574 | -3/Research | Warped through subspace 47777 | -3/Research | Discovered new exit (range 14) 47856 | -3/Research | Found Prototype Processor 47963 | -3/Research | Identified Exp. Signal Interpreter 47998 | -3/Research | Spotted B-86 Titan 48036 | -3/Research | Destroyed B-86 Titan 48129 | -3/Research | Cargo convoy interrupted 48219 | -3/Research | Entered Quarantine 48270 | -3/Quarantine | Found Alien Artifact 48270 | -3/Quarantine | Identified Phase Redirector 48316 | -3/Quarantine | Found Alien Artifact 48365 | -3/Quarantine | Cryocooling Duct disabled 48376 | -3/Quarantine | Cryocooling Duct disabled 48380 | -3/Quarantine | Ambient heat levels rising (+20) 48380 | -3/Quarantine | Non-combat units ordered to evacuate 48391 | -3/Quarantine | Ambient heat levels rising (+20) 48391 | -3/Quarantine | Combat units ordered to evacuate 48407 | -3/Quarantine | Found Alien Artifact 48407 | -3/Quarantine | Identified Phase Armor 48491 | -3/Quarantine | Quarantine Guard activated 48523 | -3/Quarantine | Build established: Skirmisher 48568 | -3/Quarantine | Destroyed Quarantine Guard 48575 | -3/Quarantine | Spotted Quarantine Guard 48577 | -3/Quarantine | Spotted Quarantine Guard 48599 | -3/Quarantine | Cryocooling Duct disabled 48601 | -3/Quarantine | Destroyed Quarantine Guard 48602 | -3/Quarantine | Spotted Quarantine Guard 48605 | -3/Quarantine | Destroyed Quarantine Guard 48611 | -3/Quarantine | Destroyed Quarantine Guard 48614 | -3/Quarantine | Ambient heat levels rising (+20) 48645 | -3/Quarantine | System corruption reached 10% 48705 | -3/Quarantine | Spotted Quarantine Guard 48713 | -3/Quarantine | Destroyed Quarantine Guard 48979 | -3/Quarantine | Spotted Quarantine Guard 48983 | -3/Quarantine | Destroyed Quarantine Guard 49052 | -3/Quarantine | Spotted Quarantine Guard 49055 | -3/Quarantine | Destroyed Quarantine Guard 49112 | -3/Quarantine | Build established: Scavenger-Skirmisher 49131 | -3/Quarantine | Spotted Quarantine Guard 49142 | -3/Quarantine | Destroyed Quarantine Guard 49275 | -3/Quarantine | Spotted Quarantine Guard 49277 | -3/Quarantine | Destroyed Quarantine Guard 49587 | -3/Quarantine | Spotted Quarantine Guard 49593 | -3/Quarantine | Destroyed Quarantine Guard 49640 | -3/Quarantine | Identified Core Reset Matrix 49721 | -3/Quarantine | Found Alien Artifact 49761 | -3/Quarantine | Found Alien Impact Weapon 50117 | -3/Quarantine | Discovered new exit (range 12) 50145 | -3/Quarantine | Build established: Assassin 50176 | -3/Quarantine | Spotted Quarantine Guard 50176 | -3/Quarantine | Spotted Quarantine Guard 50187 | -3/Quarantine | Destroyed Quarantine Guard 50193 | -3/Quarantine | Destroyed Quarantine Guard 50361 | -3/Quarantine | Identified exit to Research 50465 | -3/Quarantine | Build established: Mutant 50659 | -3/Quarantine | Found Prototype Launcher 50675 | -3/Quarantine | Identified Mni. Smartbomb Launcher 51266 | -3/Quarantine | Entered Research 51266 | -2/Research | Warlord forces began assault on 0b10 51266 | -2/Research | Evolved 2 slots: Propulsion x2 51376 | -2/Research | Research machine network offline 51471 | -2/Research | Met up with Warlord 51622 | -2/Research | Discovered new exit (range 18) 51641 | -2/Research | Build established: Assassin 51670 | -2/Research | Identified exit to Testing 51702 | -2/Research | Spotted Striker 51704 | -2/Research | Borebot progress halted 51714 | -2/Research | Spotted Executioner 51775 | -2/Research | Lost 3 allies 51804 | -2/Research | Borebot progress halted 51829 | -2/Research | Spotted 4G-3M6(L) 51846 | -2/Research | Spotted Executioner 51851 | -2/Research | Entered Testing 51927 | -2/Testing | Found Prototype Energy Gun 51927 | -2/Testing | Identified Warp Gun 52117 | -2/Testing | Found Prototype Energy Cannon 52117 | -2/Testing | Identified Imp. Potential Cannon 52220 | -2/Testing | Found Prototype Protection 52220 | -2/Testing | Identified SHELL Armor 52224 | -2/Testing | Found Prototype Protection 52224 | -2/Testing | Identified Hvy. Regenerative Plating 52307 | -2/Testing | Identified Core Stripper 52370 | -2/Testing | Found Prototype Energy Gun 52370 | -2/Testing | Identified Tachyon Dispersion Ray 52677 | -2/Testing | Destroyed 9 combat bots 52696 | -2/Testing | Found Prototype Device 52696 | -2/Testing | Identified 2N-1CE's Frost Array 53091 | -2/Testing | Scanned by Researcher 53395 | -2/Testing | Found Prototype Energy Cannon 53395 | -2/Testing | Identified Disintegrator 53405 | -2/Testing | Discovered new exit (range 20) 53765 | -2/Testing | Spotted Fortress 53776 | -2/Testing | Destroyed Fortress 53796 | -2/Testing | Found Vortex Chain Reactor 53806 | -2/Testing | Found Prototype Device 53806 | -2/Testing | Identified Exp. Force Field 53827 | -2/Testing | Build established: Mutant 53851 | -2/Testing | First assault squad dispatched 53910 | -2/Testing | Discovered new exit (range 5) 53915 | -2/Testing | Identified exit to Section 7 53935 | -2/Testing | Entered Section 7 54027 | -2/Section 7 | Found Alien Artifact 54027 | -2/Section 7 | Identified Integrated Mediator 54027 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 54249 | -2/Section 7 | Found Alien Artifact 54249 | -2/Section 7 | Identified Spacefold Activator 54399 | -2/Section 7 | Spotted S7 Guard 54483 | -2/Section 7 | Destroyed S7 Guard 54502 | -2/Section 7 | Found Alien Artifact 55085 | -2/Section 7 | System corruption reached 10% 55164 | -2/Section 7 | Spotted Alpha 7 55165 | -2/Section 7 | Spotted Alpha 7 55213 | -2/Section 7 | Destroyed Alpha 7 55246 | -2/Section 7 | Destroyed Alpha 7 55308 | -2/Section 7 | Discovered new exit (range 20) 55322 | -2/Section 7 | System corruption reached 30% 55368 | -2/Section 7 | Lost 7 parts (1p4u2w) 55435 | -2/Section 7 | First assault squad dispatched 55457 | -2/Section 7 | Found Corrupted Prototype Ballistic Gun 55457 | -2/Section 7 | Identified Multirail 55511 | -2/Section 7 | Found Corrupted Multirail 55517 | -2/Section 7 | Found Corrupted Prototype Energy Gun 55518 | -2/Section 7 | Identified Enh. Gamma Rifle 55630 | -2/Section 7 | Spotted B-99 Colossus 55675 | -2/Section 7 | Build established: Scavenger-Mutant 55836 | -2/Section 7 | Destroyed B-99 Colossus 55868 | -2/Section 7 | Destroyed 7 combat bots 55871 | -2/Section 7 | Lost 3 parts (2u1w) 55899 | -2/Section 7 | Found Alien Artifact 55899 | -2/Section 7 | Identified Core Expander 55899 | -2/Section 7 | Installed Core Expander, added new Utility slot 56007 | -2/Section 7 | Found Alien Artifact 56007 | -2/Section 7 | Identified LRC Storage 56007 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 56198 | -2/Section 7 | Found Integrated Dissipator 56198 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 56325 | -2/Section 7 | Found Multirail 56600 | -2/Section 7 | Destroyed 7 combat bots 56635 | -2/Section 7 | Spotted Executioner 56639 | -2/Section 7 | Spotted Executioner 56644 | -2/Section 7 | Destroyed Executioner 56656 | -2/Section 7 | Destroyed Executioner 56769 | -2/Section 7 | Found Alien Artifact 56786 | -2/Section 7 | Found Transdimensional Reconstructor 56795 | -2/Section 7 | Warped through subspace 56889 | -2/Section 7 | Core integrity fell below 50% 56893 | -2/Section 7 | Lost 3 parts (2p1n) 57235 | -2/Section 7 | Identified exit to Access 57238 | -2/Section 7 | Entered Access 57238 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 57300 | -1/Access | Identified Core Membrane 57300 | -1/Access | Installed Core Membrane, gained immunity to corruption 57773 | -1/Access | First assault squad dispatched 57777 | -1/Access | Identified Hpw. Transdimensional Reconstructor 57777 | -1/Access | Warped through subspace 57903 | -1/Access | Garrison activated, responded to threat 57989 | -1/Access | Build established: Scavenger-Gunner 58029 | -1/Access | Spotted B-99 Colossus 58182 | -1/Access | Garrison activated, responded to threat 58206 | -1/Access | Destroyed 7 combat bots 58209 | -1/Access | High security lockdown imminent 58263 | -1/Access | Discovered new exit (range 4) 58263 | -1/Access | Spotted B-99 Colossus 58263 | -1/Access | Spotted B-99 Colossus 58264 | -1/Access | Identified exit to Surface 58266 | *** | Escaped! Last Messages --------------- 58185_ Spectral Interrupter explodes. 58185_ R-10 Processor destroyed. 58196_ Ended siege mode. 58196_ Spacefolded through Wall. 58209_ ALERT: High security lockdown imminent, T-100. 58209_ ALERT: Assault forces dispatched. 58217_ Adv. Phase Shifter destroyed. 58220_ Spacefolded through Earth. 58228_ Spacefolded through Wall. 58243_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 58246_ Spacefolded through Wall. 58247_ Helical Railgun destroyed. 58259_ ALERT: Machine network offline. 58260_ Spacefolded through Sealed Barrier. Sealed Barrier opened remotely. 58263_ EXIT=FOUND 58263_ Penetrated by Slug. 58264_ EXIT=IDENTIFIED: SURFACE [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ????????????????????????? % %%%="#+##### | | ????????????????????????? !%* #? | | ????????????????????????? [% #? | | ????????????????????????? ! " #? | | ????????????????????????? " #? | | ?????????????????????????? """"T"""" # #? | | ??????????????????????????????"""""""" # ""#? | | ???????????????????????????????########### ""#? | | ?????????????????????????????????????????# ""#? | | ?????????????????????????????????????????# G#? | | ??????????????????????? ?????????????# ""#? | | ????????????????????? ???????????# ""#? | | ???????????????????# #??????????# ""#? | | ???????????????????# #??????###?# #? | | ???????????????????# BB BB #?????? ?# #? | | ???????????????????# BB BB #?????? ?#"######? | | ???????????????????# #?????? ?# #?????? | | ???????????????????# #??????# #?# #?????? | | ???????????????????# #??????# #?###?????? | | ???????????????????# #??????# ########### | | ???????????????????# #??????# + | | ???????????????????# #??????########## # | | ???????????????????# #?????#????????????# | | ???????????????????# #??############## " | | ???????????????????# "" #??# +??+ | | ???????????????????# "@ #??# #??? | | ???????????????????# #??# #??? | | ???????????????????# #??# #??? | | ???????????????????# % #??# """ #??? | | ???????????????????# % #??# """ #??? | | ??????????????????# #?# """ #??? | | ??????????????????##"" ##?# "S #??? | | ???????????????????#"" ;??# "" # ? | | ???????????????????#"" ##?# "" / # | | ???????????????????#T #??# #??? | | ???????????????????#"" #??# #??? | | ???????????????????#"" #??##############??? | | ???????????????????#"" ##########?????????? | | ?????????????? A ??? | | ?????????????? % ??? | | ??????????????+#############################?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 249 Coolant Potential 120 Energy Generation 75 Energy Capacity 2550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 Armor Coverage 4650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Heat Sink | -7/Factory | Hacked Adv. Signal Interpreter | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Antimatter Reactor | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Adv. Sensor Array | x1 | -5/Factory Adv. Signal Interpreter | x2 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Phase Armor Core Stripper Integrated Mediator Spacefold Activator Core Expander LRC Storage Core Membrane High-powered Transdimensional Reconstructor Achievements -------------- Great Explorer Victory By Combat Challenges ------------ None Game ------ Seed PointyRelayDoublenader Manual? 0 Play Time 06:28:06 Cumulative 277.2 hours Start 2024.03.19 @ 06:28:40 End 2024.03.23 @ 02:43:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 348 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82f16b62-736d-454c-bbf9-d04748dc5629