Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 15:55:39 Player: Anting Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1426) 1426 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4092 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Improved VTOL Module Xenon Bombardment Thruster Experimental Sensor Array Hacking Suite Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Seismic Detector > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Improved Trap Extractor Heavy Assault Rifle Shotgun Minigun Grenade Launcher Improved Datajack Katana Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 43 | 7 3 . 1 2 30 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . . . . 11 Treads 10 | . . . . . 10 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | 2 2 . . . 9 Device 5 | 1 . . . . 4 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 14 | 2 1 . 1 1 9 Energy Gun 5 | 1 . . . . 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 . . . 1 4 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 19 | . . . . . 19 Power 1 | . . . . . 1 Propulsion 10 | . . . . . 10 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Backups 15 | 3 10 15 18 18 19 Power . | . 1 1 1 1 . Propulsion 5 | 1 4 7 7 7 6 Utility 4 | . 2 3 5 5 7 Weapon 4 | . 2 3 4 4 5 Tool/Special . | . . . . . . Unused Backups 16 | . . . . . 16 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 93 Engine 12 | . 14 14 14 14 8 Treads 9 | . . . . . 28 Leg 20 | . 28 28 28 28 5 Device 11 | . 14 14 14 14 7 Storage 12 | . 14 14 14 14 8 Processor 2 | . . . . . 8 Protection 2 | . . . . . 7 Energy Gun 9 | . 14 14 14 8 1 Ballistic Gun 12 | . 13 14 . 16 15 Special Melee Weapon 2 | . . . 13 2 . Peak Build Rating 30 | 7 8 10 12 12 30 Average Rating 13 | 5 7 8 11 11 22 On Entrance 8 | . 7 8 10 12 12 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 62 | 15 50 50 50 53 62 Greatest Support 80 | 20 20 20 20 20 80 Greatest Overweight (x) 4 | 4 2 2 2 2 2 Average Overweight (x) 1 | . 1 2 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 19 Most Carried 20 | 4 14 18 18 20 20 Average Carried 15 | 3 10 15 18 18 19 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 4 14 18 18 20 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1230 | 280 242 . . 22 686 Remotely . | . . . . . . Salvage Created 1962 | 76 507 . . . 1379 Parts 111 | 13 38 . . . 60 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 10 . . . 24 Guns 22 | . 7 . . . 15 AOE 11 | . 3 . . . 8 Classes Destroyed 12 | 1 7 . . . 4 Worker 3 | . 1 . . . 2 Tunneler 5 | 5 . . . . . Hauler 5 | . 2 . . . 3 Recycler 3 | . 1 . . . 2 Operator 2 | . 1 . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 10 | . 6 . . . 4 Grunt 16 | . 4 . . . 12 Brawler 2 | . . . . . 2 Sentry 4 | . . . . . 4 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 5 5 . . . 6 Combat Bots Only 6 | . 5 . . . 6 Max Kills in Single Turn 3 | 1 2 . . . 3 Gunslinging . | . . . . . . Exploded 3 | . 2 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 285 | . 33 . . 6 246 Missed 96 | . 8 . . 3 85 Hits 189 | . 25 . . 3 161 Melee 2 | . . . . . 2 Projectile 187 | . 25 . . 3 159 AOE 1 | . . . . . 1 Critical Strikes 9 | . . . . . 9 Damage Taken 3168 | . 309 . . 21 2838 Core 667 | . 92 . . . 575 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 73 | . . . . . 73 Core Remaining (%) 81 | 100 . . . 63 . Volleys Fired 210 | 8 61 . . . 141 Largest 2 | 2 2 . . . 2 Hottest 110 | 70 70 . . . 110 Shots Fired 360 | 16 118 . . . 226 Gun 340 | 16 116 . . . 208 Cannon 15 | . . . . . 15 Launcher 5 | . 2 . . . 3 Special . | . . . . . . Kinetic 249 | 8 59 . . . 182 Thermal 65 | 8 57 . . . . Explosive 5 | . 2 . . . 3 Electromagnetic 41 | . . . . . 41 Robot Hit Streak 19 | 5 8 . . . 19 Robot Miss Streak 5 | 3 4 . . . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 245 | 7 66 . 5 1 166 Core Hits 113 | 5 30 . . 1 77 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 9 | . 5 . . . 4 Burn 4 | . 4 . . . . Destroy 4 | . 1 . . . 3 Corrupt 1 | . . . . . 1 Melee Attacks 7 | . . . 5 1 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . 5 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3798 | 93 978 . . 10 2717 Guns 2966 | 92 863 . . . 2011 Cannons 172 | . . . . . 172 Explosions 606 | . 110 . . . 496 Melee . | . . . . . . Ramming 54 | 1 5 . . 10 38 Kinetic 2336 | 41 498 . . . 1797 Thermal 501 | 51 365 . . . 85 Explosive 521 | . 110 . . . 411 Electromagnetic 386 | . . . . . 386 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 27 | . . . . . 27 Projectiles . | . . . . . . Explosions 18 | . . . . . 18 Melee 9 | . . . . . 9 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . 5 . . . 86 Shots 3 | . 1 . . . 2 Rammed 3 | . . . . . 3 Targets Rammed 9 | 1 3 . . 2 3 Kicked 6 | 1 3 . . 2 . Crushed . | . . . . . . Highest Temperature 213 | 72 189 . . . 213 Average Temperature 50 | 37 34 . . . 74 Received Heat Transfer 1023 | . 141 . . . 882 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1617 | 148 1369 . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 92 Level 1 3 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 230 | 20 154 10 . 89 230 Initial 18 | . . 10 . . 18 Average 55 | 3 26 . . 8 118 Influence Increases 1339 | 25 412 . . 89 813 Destroy 0b10 Robot/C 740 | . 200 . . 60 480 Destroy 0b10 Robot/NC 125 | 25 40 . . . 60 Destroy Leader 182 | . 50 . . 10 122 Allied During Kill 6 | . . . . 4 2 Successful Hack 64 | . 28 . . . 36 Select Force Hacks 60 | . 60 . . . . Disable Machine 75 | . 30 . . . 45 Destroy Structure 27 | . 4 . . . 23 Lose Combat Pursuer 60 | . . . . 15 45 Influence Decreases 1196 | 25 385 27 . 40 719 Entered New Map 48 | . . 17 . . 31 Time Decay 918 | 25 385 10 . 20 478 Lost Part 190 | . . . . . 190 Lost Ally 40 | . . . . 20 20 Squads Dispatched 8 | . 3 1 . . 4 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 21 3 . 4 39 Peak Tracking Total 7 | . 3 4 . 4 7 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 2 . . . 3 Max in Single Turn 2 | . 1 . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 6 1 1 . 6 Terminals 9 | . 4 . . . 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 14 1 1 . 18 Successful 20 | . 5 1 1 . 13 Failed 14 | . 9 . . . 5 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 24 | . 12 . . . 12 Terminals 26 | . 11 . . . 15 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 1 . 4 Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Terminal Index 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 5 . . . 7 Terminals 10 | . 3 . . . 7 Botnet 2 | . 1 . . . 1 Operators 2 | . 1 . . . 1 Skim 6 | . 1 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . . . 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 5 . . Non-combat 3 | . . . 3 . . Combat 2 | . . . 2 . . Robot Hacks Applied 5 | . . . 5 . . parse_system 5 | . . . 5 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 1 . . 1 Largest Group 1 | . . 1 1 1 1 Highest-Rated Group 31 | . . 31 31 31 16 Highest-Rated Ally 31 | . . 31 31 31 16 Total Orders . | . . . . . . Ally Attacks 24 | . . 1 . 9 14 Total Damage 282 | . . 20 . 101 161 Kills 5 | . . . . 3 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 6088 | 57 1837 1004 891 250 2049 Optics 2007 | . . . . . 2007 Seismic 4848 | 57 1837 1004 891 250 809 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6187 | 156 1837 1004 891 250 2049 Spaces Moved 2240 | 97 687 319 341 92 704 Core 24 | 20 . . . . 4 Treads 684 | . . . . . 684 Legs 1532 | 77 687 319 341 92 16 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 260 260 50 Average Speed 223 | 120 237 260 260 260 184 Slowest Speed 260 | 250 260 260 260 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 80 56 68 16 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 24 | . 4 . . . 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . 4 . . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3069 | 116 768 495 346 101 1243 Wait 488 | . 2 173 . . 313 Move 2235 | 96 686 318 340 91 704 Hop . | . . . . . . Pick Up 39 | 4 10 4 . 2 19 Fast Attach 20 | 7 . . . 1 12 Attach 13 | . . . . . 13 Detach . | . . . . . . Swap 27 | . 4 . 1 2 20 Drop 21 | . 2 . . 2 17 Fire 210 | 8 61 . . . 141 Melee 7 | . . . 5 1 1 Ram . | . . . . . . Kick 6 | 1 3 . . 2 . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 912 | -10/Materials | Discovered new exit (range 5) 1050 | -10/Materials | Discovered new exit (range 11) 1994 | -10/Materials | Entered Mines 2093 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2111 | -10/Mines | Discovered new exit (range 15) 2197 | -10/Mines | Discovered new exit (range 10) 2505 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2593 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2601 | -10/Mines | Found Prototype Device 2661 | -10/Mines | Discovered new exit (range 5) 2782 | -10/Mines | Met a Derelict testing a Signal Generator 2812 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2812 | -10/Mines | Discovered new exit (range 5) 2998 | -10/Mines | Entered Exiles 2998 | -10/Exiles | Accompanied by 1 ally 3074 | -10/Exiles | Met 8R-AWN 3122 | -10/Exiles | Met EX-HEX 3221 | -10/Exiles | Met EX-DEC 3342 | -10/Exiles | Met EX-BIN 3512 | -10/Exiles | Learned location of Zion (-6) 3790 | -10/Exiles | Discovered new exit (range 14) 3889 | -10/Exiles | Entered Mines 3889 | -9/Mines | Accompanied by 1 ally 4006 | -9/Mines | Discovered new exit (range 9) 4027 | -9/Mines | Found DCF Scrap (15 items) 4139 | -9/Mines | Entered Materials 4139 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4894 | -8/Materials | Lost 3 parts (2n1w) 4987 | -8/Materials | Discovered new exit (range 17) 5055 | -8/Materials | Lost 3 parts (1n1u1w) 5493 | -8/Materials | Build established: Scavenger-Mutant 5941 | -8/Materials | Repaired Imp. Deuterium Engine 6108 | -8/Materials | Discovered new exit (range 9) 6167 | -8/Materials | Core integrity fell below 50% 6179 | -8/Materials | Core integrity fell below 20% 6188 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06164_ Imp. Deuterium Engine destroyed. 06166_ Lgt. Treads destroyed. 06169_ Hvy. Assault Rifle destroyed. 06172_ Lgt. Treads destroyed. 06173_ The unstable cave ceiling collapses. 06173_ Penetrated by Slug. 06173_ Lgt. Treads destroyed. 06175_ Penetrated by Slug. 06175_ Knocked back. 06176_ Dropped Hcp. Storage Unit. 06176_ Katana crushed and broken. 06183_ Dropped Minigun. 06183_ Penetrated by Slug. 06183_ Knocked back. 06185_ Acquired Prototype Device. 06185_ U-05 Engineer lays Concrete. 06186_ Acquired Hacking Suite. 06187_ U-05 Engineer lays Concrete. 06187_ U-05 Engineer builds a Wall. 06188_ Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | *# !#?# #|! # #??# #????# ??? | | # !!#?# !############+####### ###### ??? | | ####### % =#?# ^[%!^^!^! "T" ! # ??? | | ??????# = #?# =^[!*^*![ + ??? | | ??????# #####?# [^^[^ ^ # ??? | | ??????# #?????# [[* ! # ??? | | ??????# #?????# ! """ """ # ??? | | ####### ##????# """ """ ##??? | | # #????# """ """ #???? | | # #????# ########### ##### | | " """ # #????# ########### | | " """ # #???## ##! | # | | " """ # ##### # + | | # # ] # | | # # "T" # ? | | + ##### = ########## ?? | | +###### #?######## # % """ #####??? | | ##### #?!!! #?# ! # """ # ###### | | # !!! #?#""" u/ """ = | | # !!! #?#""" =%Y# * | | ##### + #?#""" *[%# % % """ "" | | ###???# # #?# !! ###### """ "" | | ???#### # #?#""" H%# ?????### #" # """ "" | | ???# #?######?#""" [[!/????????#### #???? | | ???# ^ #????????#"""![=]##??????????# #??????? | | ???###+####???????# !!%@=#??????????# #??????? | | ???# #???????# !!%% ##??????????# ??????? | | ???# #???????#######!#???????????+ ?????? | | ???# ""#?????????????###???????????# ????? | | ???# T"#???????????????????????????# < !???? | | ???# ""#???????????????????????????? !#??? | | ???# [ #????????????????????????????#### !##??? | | ???########????????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Deuterium Engine | 8% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Challenges ------------ None Game ------ Seed MachineSpacefoldAutogun Manual? 0 Play Time 00:30:30 Cumulative 402.6 hours Start 2025.12.19 @ 15:26:30 End 2025.12.19 @ 15:55:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 26 Types 10/0/8/1/1/0/3/1/1/1 Lore% 84 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbf0ad2b-5916-4951-a23f-76a6102667f3