Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.14 @ 15:50:11 Player: OccultOnion Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (550) 550 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1755 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 80/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Target Analyzer > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (6) ---- Light Ion Engine Improved Ion Engine Nuclear Core Nuclear Core Nuclear Core Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Nuclear Core Light Treads Beam Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Target Analyzer Weapon Mining Claw Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 1 . 8 12 Power 2 | . . . 2 Engine 1 | . . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | . . 4 4 Treads 2 | . . . 2 Leg 4 | . . 3 1 Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 2 | 1 . . 1 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . . 4 5 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | . . 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 2 6 15 Power 2 | . . . 2 Propulsion 10 | . . 4 6 Utility 1 | . . . 1 Weapon 10 | . 2 2 6 Highest Loss Streak 6 | . 2 3 6 Average Slot Usage (%) 88 | . 100 94 68 Engine 10 | . 14 14 . Core 1 | . . . 6 Treads 2 | . . . 9 Leg 19 | . 28 22 8 Wheel 1 | . . . 6 Storage 26 | . 28 28 21 Energy Gun 2 | . 28 . . Energy Cannon 1 | . . . 3 Ballistic Gun 11 | . . 13 9 Slashing Weapon 9 | . . 14 1 Naked Turns . | . . . . Heaviest Build 18 | 16 16 17 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . 5 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 6 6 8 8 Average Carried 7 | 5 5 7 6 Final Capacity 8 | 8 8 8 6 Final Carried 8 | 6 6 8 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 464 | 210 . 158 96 Remotely . | . . . . Salvage Created 830 | 88 97 355 290 Parts 42 | 3 6 19 14 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 3 9 7 Melee 2 | . . 2 . Guns 14 | . 3 7 4 Cannons 3 | . . . 3 Classes Destroyed 5 | 1 2 . 2 Recycler 2 | 1 . 1 . Swarmer 7 | . 1 5 1 Grunt 10 | . 2 4 4 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | 1 2 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2473 | . 258 696 1519 Core 601 | . 50 151 400 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 19 . Volleys Fired 127 | 4 11 46 66 Largest 2 | 2 2 1 2 Hottest 80 | 80 80 20 60 Shots Fired 155 | 8 22 46 79 Gun 131 | 8 22 46 55 Cannon 24 | . . . 24 Launcher . | . . . . Special . | . . . . Kinetic 100 | . . 46 54 Thermal 40 | 4 11 . 25 Explosive . | . . . . Electromagnetic 15 | 4 11 . . Robot Hit Streak 11 | 3 2 11 8 Robot Miss Streak 5 | 1 4 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 107 | 5 11 38 53 Core Hits 50 | 2 5 17 26 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 7 | . . 7 . Impact . | . . . . Slashing 7 | . . 7 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1285 | 57 157 459 612 Guns 933 | 57 157 387 332 Cannons 264 | . . . 264 Explosions . | . . . . Melee 72 | . . 72 . Ramming 16 | . . . 16 Kinetic 705 | . . 387 318 Thermal 368 | 33 57 . 278 Explosive . | . . . . Electromagnetic 124 | 24 100 . . Impact . | . . . . Slashing 72 | . . 72 . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 28 | . . . 28 Projectiles 28 | . . . 28 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots . | . . . . Rammed 12 | . . . 12 Targets Rammed 12 | . . . 12 Kicked . | . . . . Crushed . | . . . . Highest Temperature 231 | 74 150 9 231 Average Temperature 68 | 37 63 8 78 Received Heat Transfer 681 | . 96 207 378 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 792 | 75 125 . 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 192 | 5 103 125 192 Average Influence 74 | 3 45 69 102 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 11 14 23 Peak Tracking Total 8 | . 7 3 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . . 1 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 3 6 Successful 7 | . . 2 5 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . . 2 5 Terminals 9 | . . 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Alert Level 2 | . . . 2 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 1 3 Terminals 4 | . . 1 3 Track 3 | . . 1 2 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1444 | 29 135 919 361 Spaces Moved 860 | 12 81 602 165 Core 22 | . . 3 19 Treads 3 | . . . 3 Legs 714 | 12 81 585 36 Wheels 121 | . . 14 107 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 120 100 80 Average Speed 124 | 120 120 128 112 Slowest Speed 300 | 120 120 300 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 29 98 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1081 | 19 98 695 269 Wait 16 | . 3 13 . Move 857 | 11 80 601 165 Hop . | . . . . Pick Up 30 | 2 2 15 11 Fast Attach . | . . . . Attach 20 | 1 . 8 11 Detach . | . . . . Swap 1 | . . . 1 Drop 11 | 1 2 5 3 Fire 127 | 4 11 46 66 Melee 7 | . . 7 . Ram 9 | . . . 9 Kick 2 | . . . 2 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 165 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 639 | -10/Mines | Core integrity fell below 50% 681 | -10/Mines | Lost 3 parts (2n1w) 758 | -10/Mines | Core integrity fell below 20% 881 | -10/Mines | Learned Materials security intel 1033 | -10/Mines | Discovered new exit (range 4) 1068 | -10/Mines | Discovered new exit (range 12) 1076 | -10/Mines | Learned Materials machine intel 1084 | -10/Mines | Entered Materials 1084 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1086 | -9/Materials | Loaded intel: 61 machine locations 1159 | -9/Materials | Lost 3 parts (1p1n1w) 1321 | -9/Materials | Lost 6 parts (3n3w) 1398 | -9/Materials | Core integrity fell below 50% 1433 | -9/Materials | Core integrity fell below 20% 1445 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01418_ Destroyed Flight Unit. 01419_ K-01 Serf cleans the Material Processor. 01419_ Beam Cannon destroyed. 01420_ K-01 Serf cleans the Material Processor. 01420_ Slammed into S-10 Pest. 01422_ Slammed into G-47 Trooper. 01423_ Slammed into G-34 Mercenary. 01429_ M-13 Machinist fits Backup Power I on S-10 Pest. 01429_ Slammed into G-34 Mercenary. 01429_ Sml. Storage Unit destroyed. 01429_ System corrupted by crushing effect (+4). 01430_ Slammed into G-34 Mercenary. 01431_ M-13 Machinist fits Backup Propulsion I on S-10 Pest. 01431_ Lgt. Treads destroyed. 01431_ Slammed into G-34 Mercenary. 01431_ Destabilizing: Core damaged (-12). 01433_ M-13 Machinist fits Backup Propulsion I on S-10 Pest. 01437_ System corrupted: Component data lost. 01442_ Acquired Hpw. Shotgun. 01444_ System corrupted: Hpw. Shotgun jammed. Map ----- +----------------------------------------------------+ | ????????????????????????????????"""?"""??????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????""" | | ??""???????????????????????????????????????????""" | | ??T"???????????????????????????????????????????""" | | ??""????????????????????????????????"""??????????? | | ?????????????"""???????????????????"""""?????????? | | ????????????"""""??????????????????"""""?????????? | | ????????????"""""??????????????????"""""?????????? | | ????????????"""""???????????????????"""??????????? | | """"?????????"""?????????????????????????????????? | | """"???????????????????????????????###???????????? | | """"?????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ????? ?????? | | ?????????????????????????????????? ?? ?????? | | """"??????????????????????????????# """? """????? | | """"???????""?????????????????????"k """ """????? | | """"??????#"Y?????????????????????T """ """????? | | ??????????#""?????????????????????" "" """ #?? | | ?????# ??? ??###########???????# " """ #?? | | ????? ###+### ]]#???????# ??? | | ???? ]]#???????# k ?????? | | ???? ! T [[#???????#* #????????? | | ???? u a ss [@#???????#% #????????? | | ???????????###### g [[#???????# #????"""?? | | ????????????????## g## [[#???????# #????"""?? | | ?????????????????# % ##########???# o #????"""?? | | ????????"""??????#% #????#"""##### #????????? | | ????????"""??????# % ######"T"#"T"#k #????"""?? | | ????????"""??????#% k k k *% % #????"""?? | | ????"""??????????#%%%#### #????"""?? | | ????"R??"""??????# m%#??# !! #????????? | | ????"""?"""????####/##### % ! #????????? | | ?????""?"""????# k # !! #????????? | | ???????????????# """ # %% #????????? | | ???????????????# """"" # k % #????????? | | ???????????????# """"" ## ##+##### ####?????? | | ??????"""?"""??# """"" ## ## ??# !!##????? | | ??????"""?"""??# """ ## ## #?# !#????? | | ??????"""?"""??# ???# ## #?# !#????? | | ???????????????# ?????# ##! #?# !#????? | | ???????????????# ?????# ## #?# !#????? | | ???????????????#####?????# ?# #?# !!##????? | | ?????????????????????????? ?? ??# ########## | | ?????????????????????????? ?####### ## | | ?????????????????????????? ?# # w # """ | | ??????????????????????????u?# # # """ | | ????????????????????????????# # # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed CompactThermalStorage Manual? 0 Play Time 00:15:10 Cumulative 45.9 hours Start 2020.04.14 @ 15:39:04 End 2020.04.14 @ 15:50:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12590db4-3cae-45fa-8ca5-1761d0204a72