Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.21 @ 01:59:55

Player: Tekuflat

Result: Self-destructed

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (11)       2200
Robots Destroyed (36)      180
Value Destroyed (1097)     1097
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 6537

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             998/1150
Matter                     123/300
Energy                     299/300
System Corruption          1%
Temperature                Cool (3)
Movement                   Flying (34)
Location                   -4/Factory

 Parts 
-------
>          --- POWER (1) --------
           Angular Momentum Engine
>          --- PROPULSION (5) ---
           Nuclear Pulse Array
           Impulse Thruster
           Field Propulsion Array
>          --- UTILITY (10) -----
  Improved Heat Sink
  Enhanced Optical Array
  Enhanced Optical Array
  Improved Signal Interpreter
  Advanced Terrain Scan Processor
           Seismic Detector
           Cloaking Device
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
    Hybrid Fission Core
           Field Propulsion Array
  Advanced Transmission Jammer
           ECM Suite

 Peak State 
------------
>          --- POWER ------------
           Angular Momentum Engine
>          --- PROPULSION -------
           Nuclear Pulse Array
           Impulse Thruster
           Field Propulsion Array
>          --- UTILITY ----------
  Improved Heat Sink
  Enhanced Optical Array
  Enhanced Optical Array
  Improved Sensor Array
  Improved Signal Interpreter
  Advanced Terrain Scan Processor
           Seismic Detector
           Cloaking Device
  Improved Propulsion Shielding
     Light Armor Plating
>          --- WEAPON -----------
           Particle Cannon
     Light Assault Rifle
           Autogun
      Mini Grenade Launcher
>          --- INVENTORY --------
    Hybrid Fission Core
           Field Propulsion Array
  Advanced Transmission Jammer
           ECM Suite
[Rating: 80]

 Favorites 
-----------
Power                      Nuclear Core
  Engine                   Ion Engine
  Power Core               Nuclear Core
Propulsion                 Medium Treads
  Treads                   Medium Treads
  Wheel                    Armored Huge Wheel
  Flight Unit              VTOL Module
Utility                    Light Armor Plating
  Device                   Improved Sensor Array
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Mini Grenade Launcher
  Slashing Weapon          Axe

 Build                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Slots Evolved              13   | .   1   2   2   2   2   .   .   2   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   1   .   .   2   .   .   .   .   .   .   .   
  Utility                  8    | .   .   2   .   .   2   .   .   2   .   .   2   
  Weapon                   2    | .   .   .   2   .   .   .   .   .   .   .   .   
Parts Attached             78   | 7   1   2   12  2   5   3   12  11  9   .   14  
  Power                    12   | 1   .   .   1   .   .   .   3   .   4   .   3   
    Engine                 2    | 1   .   .   .   .   .   .   .   .   .   .   1   
    Core                   10   | .   .   .   1   .   .   .   3   .   4   .   2   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               31   | 2   1   .   5   1   4   2   3   6   3   .   4   
    Treads                 11   | 2   1   .   5   1   2   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  1    | .   .   .   .   .   .   .   1   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 19   | .   .   .   .   .   2   2   2   6   3   .   4   
  Utility                  23   | 2   .   2   3   1   1   .   2   3   2   .   7   
    Device                 10   | .   .   .   1   .   .   .   1   3   2   .   3   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              7    | 1   .   .   1   1   1   .   1   .   .   .   2   
    Hackware               1    | .   .   .   1   .   .   .   .   .   .   .   .   
    Protection             5    | 1   .   2   .   .   .   .   .   .   .   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   12   | 2   .   .   3   .   .   1   4   2   .   .   .   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          2    | .   .   .   1   .   .   .   1   .   .   .   .   
    Ballistic Gun          6    | 2   .   .   2   .   .   .   1   1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   .   .   .   .   .   .   1   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   1   2   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   .   .   2   .   1   .   .   .   .   
Parts Lost                 11   | .   .   .   1   .   .   1   .   1   1   .   7   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  5    | .   .   .   1   .   .   .   .   1   .   .   3   
  Weapon                   5    | .   .   .   .   .   .   1   .   .   .   .   4   
  Highest Loss Streak      7    | .   .   .   1   .   .   1   .   1   1   .   7   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     87   | .   98  91  92  91  92  47  57  83  98  100 88  
  Engine                   1    | .   12  10  1   .   .   .   .   .   .   .   2   
  Core                     5    | .   .   .   6   7   6   6   6   5   5   5   2   
  Treads                   18   | .   35  30  25  27  30  .   .   .   .   .   .   
  Flight                   6    | .   .   .   .   .   .   7   11  25  25  27  16  
  Device                   8    | .   .   .   3   7   6   6   8   15  26  27  21  
  Processor                13   | .   12  10  8   12  18  15  14  16  16  16  19  
  Protection               8    | .   12  21  16  8   6   .   .   .   .   .   7   
  Energy Cannon            4    | .   .   .   5   7   6   .   4   5   5   5   4   
  Ballistic Gun            17   | .   25  20  24  21  18  4   5   9   11  11  9   
Peak Build Rating          80   | 7   8   10  29  33  42  36  41  50  55  53  80  
  Average Rating           31   | 4   7   9   19  32  39  23  31  44  50  53  73  
  On Entrance              28   | .   7   8   10  29  33  40  20  37  50  53  53  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             31   | 10  10  16  21  21  18  12  17  18  23  20  31  
  Greatest Support         142  | 40  60  60  84  112 142 11  28  25  23  23  35  
  Greatest Overweight (x)  2    | .   .   .   .   .   .   1   2   .   1   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   1   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | 5   5   5   5   5   5   5   5   5   5   4   5   
  Average Carried          4    | 2   3   3   4   4   4   4   4   4   4   4   4   
  Final Capacity           5    | 5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            5    | 2   3   4   5   5   5   5   5   5   4   4   5   

 Class Distribution 
--------------------
 32% | Hacker-Skirmisher
 24% | Hacker-Tank
 14% | Hacker-Mutant
  8% | Scavenger-Scout
  6% | Hacker-Scout
  6% | Scavenger-Skirmisher
  5% | Hacker-Assassin

 Dominant Class 
----------------
        Hacker-Mutant | -10/Materials
        Hacker-Mutant | -9/Materials
          Hacker-Tank | -8/Materials
    Hacker-Skirmisher | -7/Factory
    Hacker-Skirmisher | -6/Factory
      Hacker-Assassin | -6/Waste
    Hacker-Skirmisher | -6/Factory
      Scavenger-Scout | -5/Factory
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
         Hacker-Scout | -4/Factory

 Resources                      | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
-----------                Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Matter Collected           1091 | 192 103 44  163 30  36  .   113 75  175 62  98  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            1060 | .   113 152 287 .   86  .   173 162 62  .   25  
  Parts                    82   | .   11  11  13  1   6   .   12  17  5   .   6   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Combat Hostiles Destroyed  27   | .   4   3   5   .   1   .   4   7   3   .   .   
  Guns                     15   | .   4   3   3   .   1   .   .   2   2   .   .   
  Cannons                  8    | .   .   .   2   .   .   .   4   2   .   .   .   
  AOE                      4    | .   .   .   .   .   .   .   .   3   1   .   .   
Classes Destroyed          8    | .   2   1   2   1   1   .   .   .   .   .   1   
  Worker                   3    | .   .   .   .   .   .   .   .   .   .   .   3   
  Builder                  1    | .   .   .   .   1   .   .   .   .   .   .   .   
  Watcher                  5    | .   .   .   1   .   1   .   2   1   .   .   .   
  Swarmer                  15   | .   2   .   .   .   .   .   3   7   3   .   .   
  Grunt                    4    | .   2   1   1   .   .   .   .   .   .   .   .   
  Brawler                  1    | .   .   .   1   .   .   .   .   .   .   .   .   
  Sentry                   5    | .   .   2   3   .   .   .   .   .   .   .   .   
  Programmer               2    | .   .   .   .   .   1   .   1   .   .   .   .   
Best Kill Streak           5    | .   2   1   2   1   1   .   3   5   3   .   3   
  Combat Bots Only         5    | .   2   1   2   .   1   .   3   5   3   .   .   
Max Kills in Single Turn   2    | .   1   1   1   1   1   .   1   2   2   .   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   2   1   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
--------                   Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Hostile Shots Fired        239  | .   15  19  26  .   4   1   47  19  35  .   73  
  Missed                   112  | .   7   11  9   .   2   .   17  8   19  .   39  
Damage Taken               1747 | .   49  74  232 .   43  26  276 99  145 .   803 
  Core                     291  | .   7   10  16  .   12  26  68  .   .   .   152 
  Absorbed by Shields      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Redirected to Shielding  123  | .   .   .   .   .   .   .   .   .   .   .   123 
  Ignored by Resistances   881  | .   34  44  140 .   25  14  166 59  89  .   310 
  Regen/Repaired (Parts)   83   | .   .   .   51  .   .   .   .   .   .   .   32  
Core Remaining (%)         96   | 100 97  97  97  100 .   .   87  .   .   100 .   
Volleys Fired              86   | .   9   12  20  .   4   .   20  9   2   .   10  
  Largest                  4    | .   2   2   4   .   4   .   2   4   4   .   1   
  Hottest                  141  | .   40  40  128 .   128 .   88  141 141 .   30  
Shots Fired                203  | .   18  24  67  .   16  .   39  22  7   .   10  
  Gun                      149  | .   18  24  60  .   12  .   20  11  4   .   .   
  Cannon                   39   | .   .   .   7   .   4   .   19  7   2   .   .   
  Launcher                 15   | .   .   .   .   .   .   .   .   4   1   .   10  
  Special                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  149  | .   18  24  60  .   12  .   20  11  4   .   .   
  Thermal                  39   | .   .   .   7   .   4   .   19  7   2   .   .   
  Explosive                15   | .   .   .   .   .   .   .   .   4   1   .   10  
  Electromagnetic          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Hit Streak         39   | .   15  38  39  .   5   .   25  5   5   .   .   
  Robot Miss Streak        2    | .   .   .   1   .   2   .   1   2   1   .   .   
  Penetration Max          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Secondary Targets        1    | .   1   .   .   .   .   .   .   .   .   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   .   .   .   .   .   .   .   .   
Shots Hit Robots           156  | .   15  23  59  .   8   .   34  12  5   .   .   
  Core Hits                79   | .   9   9   17  .   6   .   14  12  5   .   7   
  Critical Kills           .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Critical Parts Destroyed 3    | .   .   1   1   .   .   .   1   .   .   .   .   
  Critical Strikes         3    | .   .   1   1   .   .   .   1   .   .   .   .   
    Destroy                3    | .   .   1   1   .   .   .   1   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Damage Inflicted           2414 | .   118 167 572 12  82  .   495 401 183 .   384 
  Guns                     1056 | .   117 167 428 .   57  .   151 91  45  .   .   
  Cannons                  615  | .   .   .   144 .   25  .   344 82  20  .   .   
  Explosions               730  | .   .   .   .   .   .   .   .   228 118 .   384 
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Ramming                  13   | .   1   .   .   12  .   .   .   .   .   .   .   
  Kinetic                  1056 | .   117 167 428 .   57  .   151 91  45  .   .   
  Thermal                  822  | .   .   .   144 .   25  .   344 82  20  .   207 
  Explosive                523  | .   .   .   .   .   .   .   .   228 118 .   177 
  Electromagnetic          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
Highest Corruption         4    | .   .   .   .   .   .   3   4   .   .   .   1   
  Average Corruption       3    | .   .   .   .   .   .   3   3   .   .   .   1   
  Corruption Purged        .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Effects                  12   | .   .   .   .   .   .   .   12  .   .   .   .   
    Message Errors         2    | .   .   .   .   .   .   .   2   .   .   .   .   
    Matter Fused           4    | .   .   .   .   .   .   .   4   .   .   .   .   
    Heat Flow Errors       1    | .   .   .   .   .   .   .   1   .   .   .   .   
    Data Loss (minor)      3    | .   .   .   .   .   .   .   3   .   .   .   .   
    Alerts                 1    | .   .   .   .   .   .   .   1   .   .   .   .   
    Weapon Failures        1    | .   .   .   .   .   .   .   1   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Overflow Damage            89   | .   .   .   .   .   .   .   .   .   3   .   86  
  Projectiles              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Explosions               89   | .   .   .   .   .   .   .   .   .   3   .   86  
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Self-Inflicted Damage      135  | .   .   .   .   .   .   .   .   .   .   .   135 
  Shots                    3    | .   .   .   .   .   .   .   .   .   .   .   3   
  Rammed                   6    | .   1   .   1   3   .   .   1   .   .   .   .   
Targets Rammed             7    | .   1   .   1   4   .   .   1   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Crushed                  1    | .   .   .   .   1   .   .   .   .   .   .   .   
Highest Temperature        380  | .   39  33  380 .   121 .   144 48  46  .   27  
  Average Temperature      68   | .   10  12  127 .   52  .   33  17  24  .   16  
  Received Heat Transfer   330  | .   51  33  90  .   .   .   15  .   .   .   141 
  Effects                  2    | .   .   .   2   .   .   .   .   .   .   .   .   
    Shutdowns              1    | .   .   .   1   .   .   .   .   .   .   .   .   
    Short Circuit          1    | .   .   .   1   .   .   .   .   .   .   .   .   
Siege Activations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Melted             3    | .   .   .   .   .   .   .   2   1   .   .   .   
  Heat Transferred         1323 | .   .   .   259 .   37  .   592 148 37  .   250 
Parts Sabotaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Alert                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Peak Influence             420  | .   115 169 277 5   45  30  161 420 .   .   402 
  Initial                  84   | .   .   34  50  .   .   10  16  32  .   .   84  
  Average                  56   | .   33  88  74  2   7   17  78  235 .   .   148 
Maximum Alert Level        2    | .   .   .   1   .   .   .   .   2   .   .   2   
  Low Security (%)         93   | 100 100 100 89  100 100 100 100 45  .   .   76  
  Level 1                  5    | .   .   .   10  .   .   .   .   45  .   .   21  
  Level 2                  .    | .   .   .   .   .   .   .   .   8   .   .   1   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          9    | .   .   1   1   1   .   .   1   2   .   .   3   
  Investigation            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Extermination            2    | .   .   .   .   1   .   .   1   .   .   .   .   
  Reinforcement            6    | .   .   1   1   .   .   .   .   2   .   .   2   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   .   .   .   .   .   .   .   1   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   1   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   1   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Distress Signals           5    | .   1   .   2   .   .   .   .   2   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              97   | .   5   4   9   2   4   6   11  19  5   .   32  
  Peak Tracking Total      25   | .   2   2   3   1   1   6   3   9   3   .   25  
  Tactical Retreats        11   | .   .   .   1   .   .   .   2   3   1   .   4   

 Traps                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Traps Triggered            6    | .   .   .   1   1   2   .   2   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
----------                 Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Machines Disabled          4    | .   .   .   .   .   .   .   .   .   .   .   4   
  Max in Single Turn       3    | .   .   .   .   .   .   .   .   .   .   .   3   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Machines Accessed          4    | .   .   .   2   .   .   .   1   .   .   .   1   
  Terminals                1    | .   .   .   1   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   1   .   .   .   1   .   .   .   1   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                9    | .   .   .   3   .   .   .   3   .   .   .   3   
  Successful               7    | .   .   .   3   .   .   .   2   .   .   .   2   
  Failed                   2    | .   .   .   .   .   .   .   1   .   .   .   1   
    Catastrophic           .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                1    | .   .   .   1   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          8    | .   .   .   2   .   .   .   3   .   .   .   3   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             1    | .   .   .   1   .   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   1   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       6    | .   .   .   2   .   .   .   2   .   .   .   2   
  Scan Component           4    | .   .   .   1   .   .   .   2   .   .   .   1   
  Repair                   2    | .   .   .   1   .   .   .   .   .   .   .   1   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         4    | .   .   .   2   .   .   .   1   .   .   .   1   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   1   .   .   .   .   .   .   .   1   
  Time                     64   | .   .   .   26  .   .   .   .   .   .   .   38  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
------------               Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   4   .   .   .   .   .   .   
  Programmers              4    | .   .   .   .   .   4   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
--------                   Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Total Allies               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   .   .   .   .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
-------------              Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Turns Passed               4402 | 85  308 262 859 851 531 98  556 172 344 97  239 
Spaces Moved               3740 | 49  172 140 454 474 293 81  584 403 573 122 395 
  Core                     8    | 8   .   .   .   .   .   .   .   .   .   .   .   
  Treads                   1574 | 41  172 140 454 474 293 .   .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Wheels                   77   | .   .   .   .   .   .   .   77  .   .   .   .   
  Hover                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   2081 | .   .   .   .   .   .   81  507 403 573 122 395 
  Fastest Speed            23   | 50  160 160 155 160 160 107 30  23  23  24  27  
  Average Speed            97   | 142 160 160 159 160 160 111 74  25  48  78  32  
  Slowest Speed            210  | 160 160 160 160 160 160 115 210 29  104 102 102 
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Hopped            2    | .   .   .   .   .   .   .   .   2   .   .   .   
  Cave-ins Triggered       1    | .   .   .   .   .   .   .   .   .   .   .   1   
Exploration Rate (%)       29   | 5   34  17  46  18  11  75  18  15  78  17  16  
  Regions Visited          11
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Known Exits Taken        9    | 1   1   1   1   1   .   .   1   1   1   1   .   
  Unknown Exits Taken      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Scrap Searched             3    | .   .   .   .   .   .   .   .   .   2   1   .   
Spaces Dug                 141  | .   .   .   .   .   .   .   .   14  .   .   127 
Terrain Destroyed          158  | .   .   .   .   .   .   .   .   20  11  .   127 
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      158  | .   .   .   .   .   .   .   .   20  11  .   127 
Terrain Rammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -9  -8  -7  -6  -6  -6  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp Fac 
Total                      4345 | 64  191 159 556 566 350 93  663 454 631 123 495 
  Wait                     340  | .   3   3   55  81  41  .   21  28  45  2   61  
  Move                     3725 | 48  171 139 453 473 293 80  583 398 572 121 394 
  Hop                      2    | .   .   .   .   .   .   .   .   2   .   .   .   
  Pick Up                  44   | 8   4   3   6   3   4   1   4   3   2   .   6   
  Fast Attach              18   | 2   .   .   3   1   .   .   5   5   .   .   2   
  Attach                   27   | 5   1   2   1   .   4   3   3   3   2   .   3   
  Detach                   3    | .   .   .   .   .   1   2   .   .   .   .   .   
  Swap                     33   | .   .   .   8   1   1   .   4   3   7   .   9   
  Drop                     41   | 1   2   .   9   3   2   7   4   3   1   .   9   
  Fire                     86   | .   9   12  20  .   4   .   20  9   2   .   10  
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Ram                      1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Crush                    6    | .   1   .   1   4   .   .   .   .   .   .   .   
  Escape Stasis            19   | .   .   .   .   .   .   .   18  .   .   .   1   
  Rewire                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials
-7/Factory
-6/Factory
-6/Waste
-6/Factory
-5/Factory
-5/Upper Caves
-5/Upper Caves
-4/Factory (discovered 1 exit: Upp)

 History 
---------
 Turn | Location       | Event
    7 | -11/Scrapyard  | Identified exit to Materials
    7 | -11/Scrapyard  | Discovered exit to Materials (range 14)
   86 | -11/Scrapyard  | Entered Materials
   86 | -10/Materials  | Evolved 1 slot: Propulsion x1
  303 | -10/Materials  | Build established: Hacker-Mutant
  350 | -10/Materials  | Identified exit to Materials
  350 | -10/Materials  | Discovered exit to Materials (range 12)
  394 | -10/Materials  | Entered another Materials area
  394 | -9/Materials   | Evolved 2 slots: Utility x2
  630 | -9/Materials   | Identified exit to Materials
  630 | -9/Materials   | Discovered exit to Materials (range 11)
  656 | -9/Materials   | Entered another Materials area
  656 | -8/Materials   | Evolved 2 slots: Weapon x2
  943 | -8/Materials   | Build established: Hacker-Tank
 1105 | -8/Materials   | Met 7R-MNS
 1474 | -8/Materials   | Repaired Lgt. Assault Rifle
 1488 | -8/Materials   | Identified exit to Factory
 1488 | -8/Materials   | Discovered exit to Factory (range 12)
 1515 | -8/Materials   | Entered Factory
 1515 | -7/Factory     | Evolved 2 slots: Propulsion x2
 1516 | -7/Factory     | Caught up to 7R-MNS
 2018 | -7/Factory     | Build established: Hacker-Skirmisher
 2355 | -7/Factory     | Identified exit to Factory
 2355 | -7/Factory     | Discovered exit to Factory (range 7)
 2366 | -7/Factory     | Entered another Factory area
 2366 | -6/Factory     | Evolved 2 slots: Utility x2
 2367 | -6/Factory     | Caught up to 7R-MNS
 2897 | -6/Factory     | Sucked down chute
 2897 | -6/Factory     | Entered Waste
 2912 | -6/Waste       | EMP discharged
 2913 | -6/Waste       | Spotted C-40 Crusher
 2929 | -6/Waste       | Spotted C-40 Crusher
 2941 | -6/Waste       | Spotted C-40 Crusher
 2946 | -6/Waste       | Spotted C-40 Crusher
 2948 | -6/Waste       | Crushed by Compactor (1 part destroyed, 2 dropped)
 2969 | -6/Waste       | Spotted C-40 Crusher
 2975 | -6/Waste       | Identified exit to Factory
 2975 | -6/Waste       | Discovered exit to Factory (range 18)
 2979 | -6/Waste       | Spotted C-40 Crusher
 2995 | -6/Waste       | Entered Factory
 3445 | -6/Factory     | Identified exit to Factory
 3445 | -6/Factory     | Discovered exit to Factory (range 17)
 3551 | -6/Factory     | Entered another Factory area
 3551 | -5/Factory     | Evolved 2 slots: Utility x2
 3719 | -5/Factory     | Identified exit to Upper Caves
 3719 | -5/Factory     | Discovered exit to Upper Caves (range 16)
 3723 | -5/Factory     | Entered Upper Caves
 3725 | -5/Upper Caves | Spotted B-75 Beast
 4027 | -5/Upper Caves | Identified exit to Upper Caves
 4027 | -5/Upper Caves | Discovered exit to Upper Caves (range 14)
 4067 | -5/Upper Caves | Entered another Upper Caves area
 4067 | -5/Upper Caves | Identified exit to Factory
 4067 | -5/Upper Caves | Discovered exit to Factory (range 15)
 4164 | -5/Upper Caves | Entered Factory
 4164 | -4/Factory     | Evolved 2 slots: Utility x2
 4165 | -4/Factory     | Identified exit to Upper Caves
 4324 | -4/Factory     | Repaired Imp. Heat Sink
 4390 | -4/Factory     | Garrison activated, responded to threat
 4393 | -4/Factory     | Crushed by falling debris
 4403 | -4/Factory     | Self-destructed

 Last Messages 
---------------
04390_ K-01 Serf destroyed.
04390_ Fusion Modulator explodes.
04390_ Terminal disabled.
04390_ Destroyed Hover Unit.
04390_ O-16 Technician calls for garrison support.
04390_ ALERT: Activating Garrison Access F003.
04390_ Lgt. Assault Rifle destroyed.
04390_ Destroyed Lgt. Assault Rifle.
04390_ Lgt. Armor Plating destroyed.
04390_ Particle Cannon destroyed.
04391_ G-67 Veteran emerges from the garrison. <x2>
04391_ Autogun destroyed.
04393_ Critical hit (Burn: +37).
04393_ The unstable cave ceiling collapses.
04393_ Crushed by falling debris.
04393_ Mni. Grenade Launcher destroyed.
04393_ System corrupted by crushing effect (+1).
04393_ Imp. Propulsion Shielding destroyed.
04393_ Imp. Sensor Array destroyed.
04396_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ?????????????#""        "         "##?????????#    |
| ???????????????#                  " #?????????#  " |
| ???????????#####                  " #?????????#  " |
| ?????????+                        "##?????????#  " |
| ??????????????????#             """ #?????????#  " |
| ??????????????????#     "         ###?????????#  " |
| ??????????????????#     #         #???????????#  " |
| ??????????????????#     ####     ##???????????#    |
| ????????????????###     #### ### #????????????#    |
| ???????##########         ####??##??????????###### |
| ???????#                  #?????????????????#      |
| ???????#                  #?????????????????#      |
| ?#   ###                  #?????????????????# " "  |
| #                         #?????????????????# " "  |
| #                   !     #?????????????????# " "  |
| #                      s  #?????????????????# " "  |
| +                         #?????????????????# " "  |
| #              ##     s   #?????????????????# " "  |
| #              ######;#s#####???????????????# " "  |
| #             ?#            #???????????????# " "  |
| #            ??# """""""""  #???????????????# " "  |
| #            ??#            #???????????????#      |
| ?           ???# """""""""  #???????????????###### |
| ?          ????#            #????????????????????? |
| ?          ????# """""""""  #????????????????????? |
| ??######  ?????#         @  #????????????????????? |
| ???????# ??????#            #????????????????????? |
| ???????#???????#        " " #????????????????????? |
| ???????????????#        "Y" #????????????????????? |
| ???????????????#        """ #????????????????????? |
| ???????????????#            #????????????????????? |
| ???????????????##############????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           57
Energy Generation          18
Energy Capacity            900
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           15
Terrain Scan Density       210
Cloak Strength             2
Armor Coverage             450
Resistance: KI             35
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Propulsion Shielding       66
Evasion (%)                65
Targeting Accuracy         5
Recoil Reduction           5
Offensive Hacking          30

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GreatOvertunedDeflector
  Manual?         0
Play Time         00:58:02
  Cumulative      12.7 hours
  Start           2024.10.21 @ 00:57:47
  End             2024.10.21 @ 01:59:55
Sessions          1
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          11
  Rogue           0
  Adventurer      0
  Explorer        11
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          23
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Tamsyn
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d47bf74d-ed6f-41f7-bcc1-6f7b97693401