Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 14:41:02 Player: m1m1c Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1425) 1425 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 3651 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 148 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Targeting Computer Field Recycling Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Light Armor Plating Hardened Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Hover Unit Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Core Shielding Propulsion Shielding Hacking Suite Heavy Particle Cannon Mini Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 34 | . 10 7 5 12 Power 3 | . . 1 1 1 Engine 2 | . . 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | . 4 2 2 4 Treads 4 | . . 1 2 1 Leg . | . . . . . Wheel 7 | . 4 1 . 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | . 4 2 1 5 Device 2 | . . 1 . 1 Storage 1 | . 1 . . . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection 6 | . 1 1 1 3 Artifact . | . . . . . Weapon 7 | . 2 2 1 2 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . 1 1 1 . Ballistic Cannon 1 | . 1 . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 24 | . 1 7 2 14 Power 3 | . . 1 1 1 Propulsion 9 | . . 2 1 6 Utility 6 | . 1 1 . 4 Weapon 6 | . . 3 . 3 Highest Loss Streak 13 | . 1 3 2 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 94 82 92 90 Engine 10 | . 14 10 10 6 Treads 11 | . . 7 19 20 Wheel 9 | . 24 13 . . Device 7 | . . 10 11 7 Storage 11 | . 14 11 11 9 Processor 9 | . 7 11 11 9 Protection 8 | . 3 4 9 17 Ballistic Gun 13 | . 14 8 18 12 Ballistic Cannon 3 | . 11 3 . . Launcher 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 52 | 14 33 39 44 52 Greatest Support 60 | 20 26 26 40 60 Greatest Overweight (x) 11 | . 1 3 11 7 Average Overweight (x) 1 | . . 2 1 . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 14 15 15 15 Most Carried 15 | . 14 15 15 15 Average Carried 13 | . 9 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 15 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1072 | 200 114 284 268 206 Remotely . | . . . . . Salvage Created 1578 | . 174 435 201 768 Parts 101 | . 17 30 11 43 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | . 3 12 4 16 Guns 19 | . 1 6 4 8 Cannons 5 | . 2 1 . 2 AOE 11 | . . 5 . 6 Classes Destroyed 12 | . 4 3 . 5 Worker 4 | . 3 . . 1 Builder 1 | . . . . 1 Hauler 2 | . . 1 . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 2 | . 1 1 . . Watcher 3 | . 1 2 . . Swarmer 6 | . . 3 . 3 Grunt 20 | . 3 7 2 8 Sentry 6 | . . 2 2 2 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 3 3 2 7 Combat Bots Only 6 | . 3 3 2 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 263 | . 22 92 19 130 Missed 77 | . 5 32 5 35 Damage Taken 3037 | . 187 768 223 1859 Core 862 | . 31 172 102 557 Absorbed by Shields . | . . . . . Redirected to Shielding 93 | . . . . 93 Core Remaining (%) 72 | 100 87 . 31 . Volleys Fired 140 | . 20 56 11 53 Largest 2 | . 2 2 2 2 Hottest 98 | . 55 55 46 98 Shots Fired 203 | . 40 69 15 79 Gun 131 | . 20 37 15 59 Cannon 56 | . 20 24 . 12 Launcher 16 | . . 8 . 8 Special . | . . . . . Kinetic 175 | . 40 61 15 59 Thermal 12 | . . . . 12 Explosive 16 | . . 8 . 8 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 6 6 6 9 Robot Miss Streak 7 | . 7 4 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 119 | . 24 37 10 48 Core Hits 80 | . 11 23 6 40 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 3 . . Destroy 1 | . . 1 . . Blast 4 | . 2 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2852 | . 385 847 149 1471 Guns 1221 | . 152 328 149 592 Cannons 598 | . 216 207 . 175 Explosions 1016 | . . 312 . 704 Melee . | . . . . . Ramming 17 | . 17 . . . Kinetic 1644 | . 368 535 149 592 Thermal 175 | . . . . 175 Explosive 1016 | . . 312 . 704 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 5 . . . Matter Fused 3 | . 3 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 66 | . . 58 . 8 Projectiles . | . . . . . Explosions 66 | . . 58 . 8 Melee . | . . . . . Knockbacks 8 | . . 8 . . Impact . | . . . . . Kinetic 6 | . . 6 . . Secondary 2 | . . 2 . . Self-Inflicted Damage 267 | . 8 109 . 150 Shots 11 | . . 5 . 6 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 411 | . 38 48 21 411 Average Temperature 66 | . 18 16 10 104 Received Heat Transfer 963 | . 78 285 69 531 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | . . . . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 472 | . 109 331 112 472 Initial 66 | . . . 66 43 Average 127 | . 32 169 92 214 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 78 | . 100 67 100 43 Level 1 20 | . . 32 . 51 Level 2 1 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 . 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . . 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 8 23 6 23 Peak Tracking Total 9 | . 4 5 2 9 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 6 2 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 9 2 . . Successful 6 | . 4 2 . . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 3 1 . . Terminals 9 | . 7 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 45 | . . . 45 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 31 | . . . 7 24 Total Damage 399 | . . . 106 293 Kills 5 | . . . 2 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1943 | . 434 574 528 407 Spaces Moved 958 | 1 286 350 204 117 Core 2 | . . . 1 1 Treads 306 | . . . 194 112 Legs 28 | 1 27 . . . Wheels 619 | . 259 350 9 1 Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 95 | 120 105 95 125 115 Average Speed 152 | 120 112 120 241 194 Slowest Speed 600 | 120 190 125 600 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 39 23 48 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . 49 . 42 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 86 | . . 49 . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1236 | . 356 433 225 222 Wait 58 | . 26 11 . 21 Move 954 | . 285 349 203 117 Hop . | . . . . . Pick Up 29 | . 9 7 3 10 Fast Attach 17 | . 7 4 4 2 Attach 14 | . 1 3 1 9 Detach 1 | . 1 . . . Swap 3 | . 2 . . 1 Drop 19 | . 4 3 3 9 Fire 140 | . 20 56 11 53 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 3) 434 | -10/Materials | Identified exit to Materials 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x2 635 | -9/Materials | Lost 3 parts (1p1n1w) 681 | -9/Materials | Discovered new exit (range 15) 701 | -9/Materials | Identified exit to Mines 1009 | -9/Materials | Entered Mines 1024 | -9/Mines | Core integrity fell below 50% 1047 | -9/Mines | Learned Materials stockpile data 1511 | -9/Mines | Discovered new exit (range 10) 1535 | -9/Mines | Identified exit to Materials 1537 | -9/Mines | Entered Materials 1537 | -8/Materials | Accompanied by 1 ally 1537 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1542 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1916 | -8/Materials | Core integrity fell below 50% 1924 | -8/Materials | Core integrity fell below 20% 1944 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- Hvy. Particle Cannon destroyed. Hvy. Assault Rifle destroyed. Backup Power I tumbles out of repair station. Unknown Energy Gun tumbles out of repair station. Critical hit (Burn: +37). Com. Wheel destroyed. G-47 Trooper destroyed. Backup Power I tumbles out of repair station. G-47 Trooper destroyed. M-13 Machinist destroyed. Electrolysis Chamber disabled. Critical hit (Burn: +37). Com. Wheel destroyed. Penetrated by Slug. G-47 Trooper destroyed. Imp. Hover Unit destroyed. Destroyed Imp. Hover Unit. Core Shielding destroyed. Critical hit (Blast). 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"""????????????*#?? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberMetafiberCycler Manual? 0 Play Time 00:20:32 Cumulative 28.2 hours Start 2024.04.16 @ 11:52:04 End 2024.04.16 @ 14:41:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a1d0001-6252-47fe-b0c2-eeb377997475