Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 17:21:18 Player: cptwinky Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (681) 3405 Value Destroyed (36598) 36598 Prototype IDs (367) 7340 Alien Tech Used (11) 2200 Bonus (64300) 64300 TOTAL SCORE: 125743 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9714 Follower Combat Kills 1024 Hunted by Unchained 1500 Destroyed Unchained 2000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2338 Cogmind --------- Core Integrity 464/1600 Matter 140/300 Energy 546/565 System Corruption 2% Temperature Cool (10) Movement Walking (105) Location 0b11 Command Parts ------- > --- POWER (3) -------- Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (7) --- Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (13) ----- Concept Phasing Heat Sink High-capacity Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Concept RG22 Armor Concept RG22 Armor Graphene Brace > --- WEAPON (3) ------- Concept Smart ZDS Concept Deflector Sword Concept Deflector Sword > --- INVENTORY (20) --- Enhanced Multireflex Exoskeleton Centrium Leg Centrium Leg Experimental Cooling System Concept Chromion Battery (800) Concept Chromion Battery (800) Concept NT7 Matterbank (489) Precision Matter Filter Transdimensional Reconstructor Concept Plasma Driver Perforator Sigix Corpse Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Hybrid Graviton Reactor Concept Zero-point Core > --- PROPULSION ------- Centrium Leg Concept Biometal Exoskeleton Concept Biometal Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Melee Analysis Suite Concept Melee Reflex Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Concept Reaction Jets Advanced Phase Shifter Concept Cloak Mesh Concept RG22 Armor Concept RG22 Armor Graphene Brace Experimental Force Field > --- WEAPON ----------- Concept Deflector Sword Sigix Broadsword > --- INVENTORY -------- Concept Zero-point Core Concept Zero-point Core Centrium Leg Concept Phasing Heat Sink Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Long-range Terrain Scanner Femtoactuators Femtoactuators Concept Antimissile System Improved System Restoration Module Transdimensional Reconstructor Transdimensional Reconstructor Concept Plasma Driver Perforator Concept EMP Blanket Launcher Concept Smart ZDS Concept Deflector Sword [Rating: 308] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Concept RG22 Armor Artifact Phase Armor Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Concept Smart ZDS Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 10 | . . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 417 | 6 5 3 7 31 23 15 7 15 1 . . 2 17 4 14 1 1 3 . 52 8 2 6 1 38 8 2 6 . 10 18 16 17 42 10 17 9 Power 57 | 1 1 . 1 2 6 1 1 2 . . . . . . 3 1 . 1 . 11 . 1 1 . 5 2 . 1 . . 1 5 1 5 . 2 2 Engine 10 | 1 1 . 1 . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Core 27 | . . . . 2 2 1 1 2 . . . . . . 3 1 . 1 . 8 . 1 . . 1 . . . . . . . . 2 . 1 1 Reactor 20 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 . 1 . . 1 5 1 3 . 1 1 Propulsion 111 | 2 . 2 2 8 9 4 2 2 . . . . 3 1 5 . . . . 20 1 1 1 . 11 . . 2 . 3 8 5 2 9 1 4 3 Treads 23 | 2 . 2 2 4 8 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Leg 65 | . . . . . . . . . . . . . . . . . . . . 16 1 . 1 . 11 . . 1 . 3 8 5 2 9 1 4 3 Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . 1 1 . 2 2 . . . . 3 1 5 . . . . 4 . . . . . . . 1 . . . . . . . . . Utility 182 | 1 3 . 2 13 3 6 4 9 1 . . 2 12 3 5 . . 2 . 13 4 . 3 1 14 5 1 3 . 7 8 5 10 20 9 10 3 Device 91 | . 2 . 1 7 1 3 . 4 1 . . 2 4 2 . . . 1 . 7 . . . . 10 2 1 3 . 4 4 2 4 12 6 6 2 Storage 9 | 1 . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . 2 . 1 . . . . . . . . . . 1 . Processor 27 | . . . . . 1 . 1 . . . . . 1 1 1 . . 1 . 1 2 . . . 2 1 . . . 1 . 2 3 4 3 1 1 Hackware 14 | . . . . 1 . . 3 3 . . . . 3 . 3 . . . . 1 . . . . . . . . . . . . . . . . . Protection 39 | . 1 . . 5 1 2 . 2 . . . . 3 . 1 . . . . 3 2 . 1 1 1 2 . . . 2 2 1 3 4 . 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon 67 | 2 1 1 2 8 5 4 . 2 . . . . 2 . 1 . 1 . . 8 3 . 1 . 8 1 1 . . . 1 1 4 8 . 1 1 Energy Gun 13 | 1 1 . . 7 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 2 3 . . 1 Ballistic Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . 2 . . . . . . . 1 . . . . Launcher 10 | . . 1 . . 2 . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 2 . . . Special Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 1 1 . . . 1 . . 1 . 1 . Piercing Weapon 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . 2 . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . . 6 3 . . 6 . . . . 1 . . . 1 1 . 2 . 1 4 . 1 . . 4 . 1 4 1 5 10 1 . . Parts Lost 63 | . . . 3 3 2 3 . 4 1 . . . 1 . 4 . . . . 13 1 . . . 6 . . . . 1 2 . 3 5 1 2 8 Power 11 | . . . 1 . 2 . . 1 . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . . . 1 Propulsion 9 | . . . 1 . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . 1 . . 1 Utility 35 | . . . 1 2 . 1 . 1 1 . . . . . 2 . . . . 4 1 . . . 5 . . . . 1 1 . 3 4 1 2 5 Weapon 8 | . . . . 1 . 1 . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . 2 1 1 2 . 2 1 . . . 1 . 4 . . . . 4 1 . . . 3 . . . . 1 1 . 1 1 1 1 2 To Critical Strikes 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 15 | 3 7 8 7 18 19 19 6 4 3 3 4 4 4 9 9 9 9 9 10 11 13 13 14 15 14 18 18 18 17 16 17 17 17 17 18 18 16 Power . | . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 1 . 1 1 1 1 1 . . . . 2 1 . Propulsion 1 | 1 2 1 . 1 2 3 . . . . . . . . . 1 1 1 1 1 1 1 . . . 1 1 . . . . . . . . 2 3 Utility 8 | . 2 3 3 8 9 9 3 3 1 2 3 3 3 6 7 6 6 6 7 6 7 7 7 8 8 11 11 12 11 10 9 8 9 9 8 8 7 Weapon 4 | 1 2 2 3 8 6 4 2 1 1 1 1 1 1 1 1 1 . 1 1 1 3 3 3 3 2 2 2 3 3 3 4 5 4 5 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . 2 1 1 9 13 2 2 1 . . . . . 1 3 . 1 3 . 3 . 1 1 . 5 . 1 1 . 1 2 1 2 10 1 1 9 Power 9 | . . . 1 1 . 1 . . . . . . . . 1 . . . . . . 1 . . 3 . . . . . . . . 1 . . . Propulsion 10 | . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 3 Utility 40 | . . . . 4 7 1 2 . . . . . . 1 1 . 1 2 . 2 . . 1 . 2 . 1 1 . 1 1 1 . 4 1 1 5 Weapon 17 | . 1 . . 3 6 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 2 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 90 | . 96 100 94 92 93 99 100 96 85 84 84 89 94 100 92 93 91 92 93 88 93 91 90 88 85 86 89 89 90 89 87 89 87 82 83 84 88 Engine 2 | . 14 14 10 2 6 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . 6 2 5 7 6 7 7 7 7 6 6 6 6 6 6 6 7 11 11 7 5 . 5 5 5 5 4 . . . 1 3 2 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 9 5 5 5 5 4 4 10 5 4 7 3 2 Treads 9 | . 28 28 27 20 27 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . . . . 14 29 28 26 27 25 25 25 25 25 25 30 29 29 22 15 18 23 Flight 4 | . . . . . . . 29 30 30 30 30 30 30 33 26 26 26 26 26 10 . . . . . . . . . . . . . . . . . Device 13 | . 2 . 10 15 11 14 3 5 9 7 7 12 11 6 4 6 5 5 6 9 10 10 11 11 16 20 19 19 20 17 18 19 17 15 22 12 13 Storage 6 | . 14 14 14 9 9 7 . . . . . . 1 6 6 6 5 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 9 | . . . . . . 7 14 14 7 7 7 7 8 6 8 13 13 13 13 10 12 16 16 16 11 10 10 10 10 13 11 12 16 17 18 19 23 Hackware 3 | . . . . . 9 7 21 20 10 7 7 7 14 20 13 6 6 6 6 2 . . . . . . . . . . . . . . . . . Protection 7 | . 7 14 2 12 9 6 4 4 5 7 7 7 6 6 10 13 13 13 13 8 8 5 8 5 5 5 5 5 5 4 3 4 4 6 4 9 7 Energy Gun 5 | . 14 13 . 9 17 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 12 . . . . . 4 7 7 6 6 6 5 6 5 6 5 3 . . . 1 . . . . . . . . . . . 1 . Ballistic Gun 1 | . 14 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 6 6 6 6 6 6 3 . . . . 2 5 7 10 9 8 8 7 7 5 6 6 6 Peak Build Rating 308 | 6 9 9 11 36 36 44 50 62 61 48 48 52 69 80 88 88 87 94 91 107 96 94 102 105 132 135 134 137 139 148 190 206 233 290 308 305 285 Average Rating 110 | 5 7 8 8 30 32 41 45 46 49 47 48 51 60 74 81 85 85 90 90 99 93 91 95 102 123 128 133 133 133 143 175 199 218 249 301 286 272 On Entrance 100 | . 6 8 8 11 34 35 40 46 57 47 48 48 52 69 78 87 88 87 93 91 96 94 91 102 104 127 134 133 137 133 144 184 202 227 290 305 272 Avg Prop Armor Cover (%) 8 | . . . . 11 . . . 10 . . . . . . . . . . . 8 4 . . . 3 . . . . . 1 . 1 . 2 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 12 17 19 51 71 84 75 13 22 22 18 18 22 28 28 32 30 30 30 30 90 89 74 75 87 112 116 116 107 110 112 131 161 150 157 135 159 152 Greatest Support 212 | 40 40 40 40 62 60 80 22 24 24 24 24 24 30 31 37 34 34 34 34 112 108 108 108 108 142 122 122 122 112 140 183 204 208 208 204 205 212 Greatest Overweight (x) 5 | . . . 1 5 1 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . . . . Average Overweight (x) . | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 9 20 20 20 6 5 5 5 5 5 5 10 10 10 9 10 10 13 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 8 15 20 20 20 18 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 7 7 8 19 19 19 5 4 4 4 5 5 5 9 9 9 9 9 10 12 14 14 14 14 15 19 19 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 15 20 20 19 5 5 5 5 5 5 9 10 9 9 10 10 10 15 14 15 15 15 20 19 20 20 20 20 20 20 20 20 19 20 14 Class Distribution -------------------- 34% | Scavenger-Mutant 20% | Scavenger-Gladiator 19% | Gladiator 10% | Mutant 7% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Warlord Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Gladiator | -2/Testing Gladiator | -2/Protoforge Gladiator | -1/Access Gladiator | -1/Command Gladiator | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 26917 | 210 262 109 310 1858 3946 307 138 296 121 . . 157 468 60 500 60 125 80 55 2272 433 289 440 268 1400 231 90 70 166 194 521 373 1000 5496 1444 351 2817 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 37826 | 81 363 25 329 1872 2428 1542 . 683 274 . . 209 1171 62 962 149 17 . . 4304 663 303 231 200 2463 737 411 . 144 374 2068 657 2261 5394 2930 1876 2643 Parts 1708 | 7 15 11 13 97 121 59 . 43 . . . 17 41 1 46 . 1 . . 150 14 22 1 5 138 34 19 . 9 12 122 20 118 238 142 55 137 Haulers Intercepted 26 | . 2 . . 4 5 2 . 3 . . . . 1 . 2 . . . . 4 . . . . 1 . . . . . . 1 . . 1 . . Recyclers Shooed 12 | . 1 . . 1 5 . . . . . . . . . . . . . . 3 1 . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . 3 . . . . . . . . 9 . . . . 1 . . . 9 7 . 4 . 11 21 . 13 . . . . . . . . Prevented 16 | . . . . . . . . . 5 . . . . . . . . . . . 5 5 1 . . . . . . . . . . . . . . Parts Restored 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Faulty 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 518 | . 6 6 6 24 34 28 . 16 1 . . 9 6 . 10 . 1 . 2 61 10 10 . 6 32 9 6 . 4 3 30 10 27 84 38 9 30 Melee 184 | . . . . . 3 . . 1 . . . . 1 . 4 . . . . 19 3 1 . 1 21 . 6 . . 3 30 3 24 36 15 7 6 Guns 72 | . 6 . 1 19 22 23 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cannons 107 | . . . 4 5 . . . . . . . . . . . . . . . 28 6 . . . 6 1 . . . . . 1 2 22 11 1 20 AOE 126 | . . 6 1 . 8 3 . 15 . . . 9 5 . 6 . 1 . 2 6 . 9 . 5 4 8 . . 4 . . 6 . 17 8 . 3 Classes Destroyed 33 | 1 3 2 3 4 3 1 . 2 1 . . 1 . 1 . . . . 1 . . 1 . . . 1 . . . . . . 2 5 1 . . Worker 28 | . . 1 . 5 7 3 . . . . . . . . 1 . . . . 6 . . . . 1 . . . . . . . 1 1 2 . . Builder 12 | . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . 5 . . . . 1 . . . 2 . . . Tunneler 5 | 3 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 26 | . 2 . . 4 5 2 . 3 . . . . 1 . 2 . . . . 4 . . . . 1 . . . . . . 1 . . 1 . . Recycler 30 | . . . . 2 5 1 . 3 . . . . 6 . 3 . . . . 6 . . . . 2 . . . . 1 . . 1 . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 5 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Mechanic 7 | . . . . . 2 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Operator 23 | . . . . 4 . 3 . . . . . . 2 . 2 . . . . 1 . . . . 3 . . . . . . 1 1 1 4 1 . Drone 8 | . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . . . . . . . . . 3 . . . Watcher 15 | . 1 . . 1 . . . . . . . . 1 . 1 . . . . 5 . . . . 1 . . . . . 1 . 1 1 1 1 . Swarmer 82 | . . 6 . . 4 3 . 3 . . . 9 6 . 6 . 1 . . 7 2 9 . . 4 5 1 . 4 . . 4 2 . 6 . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Grunt 163 | . 6 . . 18 15 14 . 6 1 . . . . . . . . . . 31 . . . 3 11 3 2 . . 3 9 2 7 15 16 1 . Brawler 10 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 1 3 2 . . Duelist 10 | . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . 2 . . . Protector 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 . . . Sentry 45 | . . . 1 4 11 4 . . . . . . . . . . . . . 3 2 . . . 3 . 2 . . . . . . 13 1 1 . Specialist 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hunter 32 | . . . . 2 . 3 . 1 . . . . . . 2 . . . . 4 4 1 . . 4 . . . . . . 3 3 4 . 1 . Programmer 79 | . . . . . . 4 . 2 . . . . . . 2 . . . . 10 2 . . . 10 . . . . . 18 . 10 11 8 2 . Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Decapitator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Immortal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . 2 . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 2 2 4 1 4 7 5 . 13 2 . . 5 3 . 6 . 1 . 2 7 6 5 . 3 5 8 4 . 4 4 4 4 7 9 11 2 3 Combat Bots Only 10 | . 2 3 1 3 7 4 . 10 1 . . 5 3 . 6 . 1 . 2 4 5 5 . 3 5 8 4 . 4 2 4 4 6 9 9 2 3 Max Kills in Single Turn 6 | 1 1 2 1 2 4 2 . 5 1 . . 4 3 1 2 1 1 . 2 4 1 5 . 2 3 6 1 . 3 1 1 2 3 2 4 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 1 . 4 1 . 4 . . . 4 3 . 2 . 1 . 2 2 . 5 . 2 3 6 . . 3 . . 2 . 2 4 . 1 Melee 2 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 1 1 . 1 1 . 1 . . 1 1 1 1 2 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 5 CL-0N3 (-6/Factory) BL-1NK (-2/Testing) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 3666 | . 27 9 37 112 131 217 . 86 6 2 . 3 22 . 81 . 6 . . 409 48 13 . 4 252 2 9 . 5 37 190 51 276 393 252 177 809 Missed 1450 | . 8 1 10 35 44 84 . 43 3 1 . 2 14 . 42 . 5 . . 122 8 5 . 1 85 1 4 . 2 7 55 21 91 120 167 67 402 Intercepted 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 9 16 . Deflected 20 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . 2 4 . . . 2 3 3 Hits 2216 | . 19 8 27 77 87 133 . 43 3 1 . 1 8 . 39 . 1 . . 287 40 8 . 3 167 1 5 . 3 30 135 30 185 273 85 110 407 Melee 62 | . . . . . 5 . . . . . . . . . . . . . . 6 . . . . . . 2 . . 7 . . 6 24 . . 12 Projectile 2154 | . 19 8 27 77 82 133 . 43 3 1 . 1 8 . 39 . 1 . . 281 40 8 . 3 167 1 3 . 3 23 135 30 179 249 85 110 395 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 3 . . Critical Strikes 132 | . . . 3 3 4 4 . 1 . . . . . . 1 . . . . 8 1 . . . 7 . . . . . 9 3 8 27 12 5 36 Actively Blocked 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 6 20 12 5 36 Part Disruptions 17 | . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 3 . 1 3 1 2 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 36764 | . 241 85 514 1224 1258 1749 . 722 51 12 . 69 389 . 718 . 15 . 8 5090 647 138 . 114 3257 14 191 . 51 766 2783 709 2592 4006 820 1927 6604 Core 3715 | . 50 . 95 179 87 138 . 251 17 . . . 118 . 126 . . . 4 714 65 . . . 256 . 46 . 25 118 143 . 121 167 12 73 910 Absorbed by Shields 13096 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . 26 119 . 16 1509 3248 865 1972 5312 Redirected to Shielding 571 | . . . . . . . . 18 . . . . . . 90 . 13 . . 132 . . . 24 141 . . . . . 18 . . 24 . . 111 Ignored by Resistances 2193 | . . . . . 120 . . . . . . . . . . . . . . 336 32 . . . . . . . . . 401 . . 590 187 161 366 Regen/Repaired (Parts) 8453 | . . . . 125 246 104 . . . . . . . 28 433 . . 7 . 543 . . . . . . . . . . 332 472 988 1510 389 845 2431 Core Remaining (%) 57 | 100 . . 42 . 51 . . . . . . 42 . . . . . . 70 . . . . 22 . . . . 71 . 79 . . 70 . . 29 Volleys Fired 1053 | 4 28 4 35 136 101 90 . 7 3 . . 5 2 . 28 5 15 . 2 151 28 13 9 42 65 4 8 . 3 14 16 11 19 88 38 19 60 Largest 2 | 2 2 1 2 2 2 2 . 1 1 . . 1 1 . 1 1 1 . 1 2 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 2 Hottest 300 | 70 70 33 100 122 122 122 . 43 90 . . 90 50 . 90 90 90 . 90 149 98 98 98 98 98 56 98 . 98 98 98 56 130 300 140 140 240 Shots Fired 1449 | 8 56 4 65 257 190 175 . 7 3 . . 5 2 . 28 5 15 . 2 185 28 13 9 42 66 4 8 . 3 14 15 11 19 91 38 19 62 Gun 674 | 8 56 . 30 226 184 170 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 676 | . . . 31 30 . . . . 3 . . 2 . . 24 5 12 . 1 176 28 10 9 38 64 1 8 . 1 14 15 6 19 71 33 19 56 Launcher 95 | . . 4 1 . 6 5 . 7 . . . 3 2 . 4 . 3 . 1 9 . 3 . 4 2 3 . . 2 . . 5 . 20 5 . 6 Special 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 442 | 4 28 . 30 92 . . . . . . . . . . . . . . . 132 19 . . 9 47 1 . . . . . 6 2 36 9 . 27 Thermal 905 | 4 28 . 34 165 184 170 . . 3 . . 2 . . 24 5 12 . 1 44 9 10 9 29 17 . 8 . 1 14 15 . 17 35 24 19 22 Explosive 81 | . . 4 1 . 3 5 . 7 . . . 3 2 . 4 . 3 . 1 9 . 3 . 4 2 3 . . 2 . . 5 . 12 2 . 6 Electromagnetic 21 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 . 7 Robot Hit Streak 27 | 7 11 3 14 17 27 21 . 14 . . . 1 1 . 2 . 3 . . 21 5 6 5 6 12 7 . . 8 . . 2 4 7 7 5 5 Robot Miss Streak 23 | . 3 . 2 2 2 2 . . . . . 15 18 . 1 . . . . 3 1 4 . 1 2 . . . . . . 2 4 9 4 2 23 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 2 2 1 2 Secondary Targets 6 | . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1826 | 7 36 2 47 178 162 138 . 12 6 . . 5 16 1 42 2 1 . . 215 22 8 9 3 106 24 12 . 6 23 102 13 84 195 84 86 179 Core Hits 1163 | 3 19 6 16 73 83 70 . 37 1 . . 18 17 1 27 1 1 . 2 115 8 10 2 7 54 23 7 . 9 10 44 17 40 195 62 35 150 Critical Kills 96 | . . . . . . . . . . . . 1 . . . . . . . 23 5 . . . 6 1 . . . . . 1 5 23 11 1 19 Critical Parts Destroyed 116 | . . . . 1 . . . 3 1 . . . . . . . . . . 34 7 2 2 1 12 . . . . . . 1 5 28 13 . 6 Critical Strikes 348 | . . . . 9 10 21 . 3 1 . . 1 1 . 3 . . . . 70 12 2 2 1 31 1 . . . 4 14 2 18 76 28 4 34 Burn 39 | . . . . 8 10 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 2 1 1 . Destroy 197 | . . . . 1 . . . . . . . . . . . . . . . 50 8 . . 1 19 1 . . . . . 2 8 57 23 . 27 Blast 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Smash 21 | . . . . . . . . 3 1 . . 1 . . . . . . . 8 4 2 2 . . . . . . . . . . . . . . Sever 65 | . . . . . . . . . . . . . . . 3 . . . . 8 . . . . 1 . . . . 4 14 . 8 13 4 3 7 Impale 16 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 11 . . . . . . . . 4 . . . Melee Attacks 1366 | . . . . . 18 2 . 27 14 . . 3 42 1 75 5 11 . 2 152 19 6 5 9 114 29 15 . 7 37 135 14 96 186 99 84 159 Impact 120 | . . . . . . 2 . 27 14 . . 3 1 . . . . . . 37 19 6 2 9 . . . . . . . . . . . . . Slashing 1013 | . . . . . 18 . . . . . . . 3 1 75 5 11 . 2 115 . . . . 5 4 2 . 4 35 125 14 96 156 99 84 159 Piercing 230 | . . . . . . . . . . . . . 38 . . . . . . . . . . . 109 25 13 . 3 2 10 . . 30 . . . Sneak Attacks 118 | . . . . . 6 . . 3 4 . . 2 8 1 11 1 . . . 14 3 1 3 . 16 15 . . 5 3 2 2 6 10 . 2 . Combat Hostiles 12 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 4 . . . . . 2 . 3 . . 1 . Follow-up Attacks 113 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 11 1 1 . 1 2 15 . 10 22 10 12 26 Martial Strikes 77 | . . . . . . . . . . . . . . . . . . . . 13 . . . 1 12 . . . . 3 4 . . 14 25 2 3 Damage Inflicted 109012 | 90 473 316 805 3240 4340 3306 . 4013 574 . . 773 1086 89 2600 200 292 . 123 10604 1069 1112 365 697 5018 2299 485 . 878 1209 6174 2014 7168 19946 8579 7705 11370 Guns 8803 | 87 460 . 262 2845 2660 2489 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10098 | . . . 442 368 . . . . . . . . . . . . . . . 2903 291 73 142 13 571 17 . . . . . 45 390 2214 805 720 1104 Explosions 23904 | . . 308 101 . 1013 784 . 3413 . . . 533 236 . 574 . 292 . 123 1906 . 767 . 622 460 859 . . 453 . . 910 . 6878 1878 . 1794 Melee 66061 | . . . . . 644 . . 600 574 . . 240 850 89 2026 200 . . . 5795 778 272 223 62 3987 1423 485 . 425 1209 6174 1059 6778 10854 5857 6985 8472 Ramming 146 | 3 13 8 . 27 23 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . Kinetic 5607 | 49 311 . 262 996 . . . . . . . . . . . . . . . 2114 217 . . 13 502 17 . . . . . 45 57 571 168 . 285 Thermal 14374 | 38 149 . 442 2217 2859 2489 . . . . . . . . . . . . . 1580 74 73 142 . 69 . . . . . . . 333 1643 862 720 684 Explosive 19774 | . . 308 101 . 416 784 . 3413 . . . 533 236 . 574 . 292 . 123 1054 . 767 . 622 460 859 . . 453 . . 910 . 5374 701 . 1794 Electromagnetic 3050 | . . . . . 398 . . . . . . . . . . . . . . 61 . . . . . . . . . . . . . 1504 952 . 135 Impact 4701 | . . . . . . . . 600 574 . . 240 100 . . . . . . 1852 778 272 223 62 . . . . . . . . . . . . . Slashing 53511 | . . . . . 644 . . . . . . . 85 89 2026 200 . . . 3943 . . . . 115 96 44 . 201 1117 5955 1059 6778 9845 5857 6985 8472 Piercing 7849 | . . . . . . . . . . . . . 665 . . . . . . . . . . . 3872 1327 441 . 224 92 219 . . 1009 . . . Highest Corruption 32 | . . . . . . 1 . 4 4 . . . . . . . . . . 9 9 9 9 9 7 . . . . . 21 . 3 32 6 3 2 Average Corruption 9 | . . . . . . 1 . 2 2 . . . . . . . . . . 5 9 9 9 9 4 . . . . . 14 . 2 18 3 2 1 Corruption Purged 30 | . . . . . . 1 . . 4 . . . . . . . . . . 5 . . . . 7 . . . . . . . 3 . 7 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 409 | . . . . . . 1 . 2 2 . . . . . . . . . . 56 30 19 6 25 30 . . . . . 55 . 16 143 13 5 6 Message Errors 107 | . . . . . . . . . 1 . . . . . . . . . . 20 8 2 . 8 8 . . . . . 17 . 5 34 2 1 1 Matter Fused 92 | . . . . . . . . . . . . . . . . . . . . 13 6 8 4 4 3 . . . . . 7 . 5 38 3 1 . Heat Flow Errors 63 | . . . . . . 1 . 1 1 . . . . . . . . . . 6 5 4 1 3 8 . . . . . 8 . 2 19 2 1 1 Energy Discharges 47 | . . . . . . . . . . . . . . . . . . . . 4 6 3 1 2 3 . . . . . 9 . 1 14 1 1 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 2 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 48 | . . . . . . . . 1 . . . . . . . . . . . 5 4 1 . 7 2 . . . . . 5 . . 16 4 1 2 Data Loss (major) 24 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . 4 . 3 11 1 . . Misfires 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 3 . . . Alerts 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . 5 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9720 | . . 9 . . 143 73 . 430 271 . . 122 261 . 245 64 7 . . 1335 499 228 198 10 527 177 . . 67 178 423 211 889 1444 1086 608 215 Projectiles 57 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 15 . . . . . . . 10 . 7 . 17 Explosions 1437 | . . 9 . . 105 73 . 126 . . . . . . 19 . 7 . . 258 . 25 . 10 66 4 . . . . . 32 . 403 231 . 69 Melee 8226 | . . . . . 38 . . 304 271 . . 122 261 . 226 64 . . . 1069 499 203 198 . 446 173 . . 67 178 423 179 879 1041 848 608 129 Knockbacks 91 | . . . . . . . . 1 4 . . . 1 . . . . . . 30 4 1 . . 2 . . . . . . . 1 27 6 . 14 Impact 18 | . . . . . . . . 1 4 . . . 1 . . . . . . 6 4 1 . . . . . . . . . . . . 1 . . Kinetic 68 | . . . . . . . . . . . . . . . . . . . . 22 . . . . 2 . . . . . . . 1 26 4 . 13 Secondary 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . 1 Self-Inflicted Damage 1135 | . . 21 . . 32 121 . 94 . . . 58 146 . . . . . 8 229 . . . 55 . . . . . . . . . 342 29 . . Shots 29 | . . 1 . . 2 4 . 2 . . . 3 6 . . . . . 1 5 . . . 1 . . . . . . . . . 3 1 . . Rammed 24 | 1 10 . . 2 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 31 | 1 10 1 . 2 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 6 | . . 1 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 18 90 . . 82 342 170 . 118 159 . . 116 72 . 208 200 378 . 42 285 214 189 207 214 253 . . . . . 235 . 239 210 280 199 133 Average Temperature 61 | 8 24 . . 19 86 25 . 41 76 . . 54 32 . 60 97 145 . 26 60 66 70 36 58 40 . . . . . 95 . 56 72 93 77 97 Received Heat Transfer 4992 | . 135 . 177 630 549 558 . 54 27 . . . 18 . . . . . . 1137 . . . 33 367 . 36 . 4 85 264 . 258 355 40 68 197 Effects 6 | . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Interference 5 | . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 19 | . . . . . . . . . . . . . . . . . . . . 6 . . . 1 8 . . . . 1 3 . . . . . . Total Turns 343 | . . . . . . . . . . . . . . . . . . . . 117 . . . 11 119 . . . . 20 76 . . . . . . Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . 29 . . . 11 51 . . . . 20 54 . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . 3 3 . . 1 1 . . . . . . 5 3 . 1 . . . . . . . . . . 6 3 . 1 Combat Hostiles 18 | . . . . . . . . . 1 . . . . . . . . . . 5 1 . 1 . . . . . . . . . . 6 3 . 1 Parts Fried 48 | . . . . . . . . 3 2 . . . 2 . . . . . . 7 4 1 . . . . . . . . . . . 13 11 . 5 Impact Corruptions 60 | . . . . . . . . 8 10 . . 9 2 . . . . . . 15 9 4 3 . . . . . . . . . . . . . . Robots Melted 12 | . . . . 1 1 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 2 1 1 . Combat Hostiles 10 | . . . . . 1 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 1 1 . Parts Melted 76 | . 1 . . 3 19 30 . . . . . . . . . . . . . 5 1 . . . . . 3 . . . 2 . . 3 2 1 6 Heat Transferred 24020 | 111 444 . 925 5032 6540 6660 . . . . . . . . . . . . . 1611 100 150 200 . 100 . . . . . . . 200 960 500 303 184 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . 1 1 2 . 4 . . . . 1 . 1 . . . . 5 . . . . 3 . . . . . 2 1 2 5 5 4 . Low Security (%) 44 | 100 100 100 . 97 28 54 100 62 . . . . 67 100 94 . . . . 35 . . . . 41 . . . . 100 62 29 16 . . . . Level 1 27 | . . . . 2 71 22 . . . . . . 32 . 5 . . . . 5 . . . . 4 . . . . . 36 70 73 9 . . . Level 2 5 | . . . . . . 23 . 10 . . . . . . . . . . . 18 . . . . 18 . . . . . . . 10 5 . . . Level 3 5 | . . . . . . . . 12 . . . . . . . . . . . 14 . . . . 35 . . . . . . . . 11 23 . . Level 4 12 | . . . . . . . . 14 . . . . . . . . . . . 25 . . . . . . . . . . . . . 29 46 100 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 17 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2146 | 5 84 154 . 211 364 552 191 1222 . . . . 265 81 244 . . . . 1649 . . . . 1018 . . . . 72 415 343 452 2146 1839 1203 . Initial 1281 | . . 13 . . 40 165 191 . . . . . 78 81 7 . . . . . . . . . 28 . . . . . . 233 91 252 1281 1176 . Average 396 | . 39 43 . 100 222 198 73 404 . . . . 180 47 32 . . . . 629 . . . . 435 . . . . 9 179 237 288 1384 1373 1175 . Influence Increases 19416 | 15 214 194 20 782 1239 998 22 1584 45 60 . 220 584 . 756 5 35 . 55 2734 245 230 10 145 1534 254 225 . 142 300 917 400 929 2663 1192 248 420 Destroy 0b10 Robot/C 9780 | . 120 120 20 480 740 560 . 260 20 . . 180 140 . 260 . 20 . . 1240 200 200 . 80 640 180 160 . 80 140 600 200 560 1660 760 160 . Destroy 0b10 Robot/NC 900 | 15 15 5 . 95 130 50 . 50 10 . . 5 60 . 50 5 . . 10 120 . . 10 10 70 10 . . 5 20 5 10 25 65 40 10 . Destroy Leader 1650 | . 36 20 . 120 204 166 . 46 . . . 20 24 . 56 . . . . 216 30 30 . 10 154 20 . . 10 4 72 22 92 162 124 12 . Allied During Kill 317 | . . . . . 24 12 . . . . . . . . 61 . . . . 20 . . . . . 44 65 . 47 44 . . . . . . . Trap Triggered on 0b10 60 | . . . . . . 10 . 30 . . . . 10 . . . . . . . . . . . . . . . . . 10 . . . . . . Successful Hack 580 | . 10 . . 38 36 48 . 34 . . . . 73 . 60 . . . . 67 . . . . 58 . . . . 25 49 . 66 16 . . . Disable Machine 1680 | . . 15 . 15 30 30 . 600 . . . . 45 . 45 . . . . 180 . . . . 60 . . . . . 135 . 75 300 30 45 75 Anti-Garrison Action 950 | . . . . . . . . 150 . . . . . . . . . . . 200 . . . . 400 . . . . . . . . 200 . . . Destroy Structure 1774 | . 3 34 . 4 45 47 22 129 . . . . 67 . 89 . . . . 316 . . . . 62 . . . . 52 16 168 36 140 178 21 345 Partial Spotted 180 | . . . . . . 15 . 45 . . . . 15 . 15 . . . . 90 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1545 | . 30 . . 30 30 60 . 240 15 60 . 15 150 . 120 . 15 . 45 285 15 . . 45 90 . . . . 15 30 . 75 120 60 . . Influence Decreases 19076 | 15 179 229 20 686 971 815 569 362 653 208 466 95 477 221 767 5 35 . 55 1086 1031 459 643 100 568 725 429 336 142 300 502 652 644 975 1489 823 1344 Entered New Map 7344 | . . 22 . . 56 199 356 . 453 118 466 . 47 151 4 . . . . . 611 165 633 . 17 375 103 336 . . . 182 72 196 855 663 1264 Time Decay 9785 | 15 179 207 20 656 651 566 60 312 190 90 . 95 380 70 464 5 35 . 55 666 410 294 10 100 491 350 246 . 142 189 482 470 542 729 474 140 . Lost Part 570 | . . . . 30 10 30 . 40 10 . . . 10 . 20 . . . . 130 10 . . . 60 . . . . 10 20 . 30 50 10 20 80 Lost Ally 713 | . . . . . 40 20 153 10 . . . . 40 . 129 . . . . 140 . . . . . . 80 . . 101 . . . . . . . Purge Threat 664 | . . . . . 214 . . . . . . . . . 150 . . . . 150 . . . . . . . . . . . . . . 150 . . Squads Dispatched 141 | . 2 . . 4 4 10 . 8 . . . . 4 . 14 . . . . 23 . . . . 14 . . . . 3 7 1 13 17 14 3 . Investigation 25 | . . . . 1 2 1 . 3 . . . . 2 . 3 . . . . 4 . . . . 4 . . . . . 2 . 1 2 . . . Extermination 46 | . . . . . . 4 . 2 . . . . 1 . 6 . . . . 5 . . . . 4 . . . . 2 5 . 4 7 5 1 . Reinforcement 35 | . 2 . . 3 . 3 . 1 . . . . 1 . 5 . . . . 6 . . . . 5 . . . . 1 . 1 4 . 3 . . Assault 26 | . . . . . 2 . . 2 . . . . . . . . . . . 4 . . . . 1 . . . . . . . 1 8 6 2 . Garrison 9 | . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 11 | . . . . . . 1 . 1 . . . . . . 1 . . . . 4 . . . . 1 . . . . . . 1 . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 47 | . . . . 2 3 1 . 1 . . . . 1 . 2 . . . . 4 . . . . 7 . . . . 1 2 3 1 . 3 16 . Communications Jammed 75 | . . . . . . . . . . . . . . . . . . . 2 5 . . . 2 24 . . . . 3 5 . 2 32 . . . Distress Signals 65 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 24 . . . . 2 5 . 1 32 . . . Times Spotted 830 | . 14 7 6 56 55 49 7 45 5 4 . 10 21 . 31 . 3 . 3 105 9 7 . 7 41 4 8 . 5 9 37 17 48 103 52 12 50 Peak Tracking Total 19 | . 3 3 2 6 7 4 6 14 3 4 . 4 4 . 9 . 3 . 3 7 3 5 . 4 7 2 3 . 3 3 8 4 19 5 11 4 4 Tactical Retreats 66 | . 2 . . 2 2 4 1 7 1 1 . 1 4 . 4 . 1 . 1 14 1 . . 1 4 . . . . 1 1 . 3 6 4 . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 49 | . 1 . . . 3 3 . 3 . . . . 5 . 6 . . . . 3 . . . . 5 . . . . . 1 . 3 13 1 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Trap Hack Attempts 53 | . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . 4 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . 1 . . 1 . 3 2 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . 1 . . 1 . . 2 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 9 | . . . . . . 1 . 3 2 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . 1 . 1 1 . . 1 1 . 1 1 . . . . . . . . . . . . 1 1 . 1 1 1 . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 125 | . . 1 . 1 2 2 . 41 . . . . 3 . 3 . . . . 12 . . 2 . 4 1 . . . . 9 . 6 27 2 3 6 Max in Single Turn 11 | . . 1 . 1 1 1 . 11 . . . . 1 . 2 . . . . 3 . . 1 . 1 1 . . . . 1 . 1 2 1 1 1 Garrison Access 16 | . . . . . 1 1 . 2 . . . . 3 . 2 . . . . 3 . . . . 2 . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 178 | . 2 . . 9 16 9 . 12 . . 3 . 16 . 18 1 2 . . 27 . 1 4 . 13 2 . 2 1 6 10 . 9 5 7 2 1 Terminals 97 | . 2 . . 5 11 4 . 6 . . . . 9 . 9 . . . . 14 . . . . 7 . . . 1 5 7 . 4 4 7 2 . Fabricators 13 | . . . . . . 1 . . . . . . 2 . 3 . . . . 5 . . . . 1 . . . . . . . 1 . . . . Repair Stations 10 | . . . . 1 2 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . Recycling Units 12 | . . . . 2 2 1 . 2 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . 1 . 1 . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 . 2 . . . . Garrison Access 17 | . . . . . 1 1 . 2 . . . . 3 . 2 . . . . 3 . . . . 3 . . . . . 1 . . 1 . . . Total Hacks 467 | . 9 . . 28 55 25 . 32 . . 24 . 41 . 52 1 2 . . 59 . 1 13 . 29 6 . 6 1 12 16 . 17 7 12 2 17 Successful 266 | . 3 . . 12 36 15 . 13 . . 24 . 21 . 28 1 2 . . 30 . 1 13 . 10 6 . 6 1 5 7 . 9 3 2 1 17 Failed 198 | . 5 . . 16 19 10 . 19 . . . . 20 . 23 . . . . 29 . . . . 18 . . . . 7 9 . 8 4 10 1 . Catastrophic 41 | . . . . 1 2 2 . 3 . . . . 4 . 3 . . . . 5 . . . . 7 . . . . 2 4 . 4 . 4 . . Database Lockouts 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Manual 151 | . 5 . . 10 19 6 . 13 . . . . 16 . 26 . . . . 28 . . . . 11 . . 1 . 5 3 . 2 3 2 1 . Terminals 214 | . 9 . . 13 33 10 . 16 . . . . 20 . 22 . . . . 31 . . . . 11 . . . 1 10 11 . 8 5 12 2 . Fabricators 45 | . . . . . . 3 . . . . . . 14 . 17 . . . . 9 . . . . 1 . . . . . . . 1 . . . . Repair Stations 23 | . . . . 2 6 2 . 3 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . 4 . . . . Recycling Units 43 | . . . . 11 13 3 . 6 . . . . 1 . 6 . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 37 | . . . . 2 . 5 . 3 . . . . . . 2 . . . . 8 . . . . 7 . . . . 2 4 . 4 . . . . Garrison Access 35 | . . . . . 3 2 . 4 . . . . 4 . 3 . . . . 6 . . . . 10 . . . . . 1 . . 2 . . . Terminal Hacks 122 | . 3 . . 5 12 2 . 4 . . 24 . 1 . 6 1 2 . . 4 . 1 13 . 2 6 . 6 1 3 2 . 3 1 2 1 17 Record 33 | . . . . . . . . . . . 6 . . . . . . . . . . . 4 . . 5 . . 1 . . . . . . . 17 Part Schematic 17 | . . . . . . . . . . . 12 . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . 1 . . . . . 3 . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . Open Door 10 | . . . . . 3 . . . . . . . . . . 1 2 . . . . 1 . . . 1 . 1 . . . . . . . 1 . Branch Access Points 5 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Locate Traps 8 | . . . . 1 1 . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . Reprogram Traps 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 2 . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 19 | . . . . . . 1 . . . . . . 7 . 8 . . . . 3 . . . . . . . . . . . . . . . . . Network Status 4 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . . . . . . . . . . Build 8 | . . . . . . . . . . . . . 3 . 4 . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . . 2 4 2 . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . 3 . . . . Scan Component 9 | . . . . 1 2 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . Repair 7 | . . . . 1 2 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 22 | . . . . 4 11 1 . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 7 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 7 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . 1 . 3 . 2 . . . . . . . . . . . 8 . . . . 5 . . . . 1 3 . 2 . . . . Insert Component 5 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Analyze 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . . . 1 . 2 . . . . . . . . . . . . . 5 . . . . 3 . . . . 1 3 . 2 . . . . Garrison Access Hacks 10 | . . . . . 1 1 . 1 . . . . 3 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . 1 1 . 1 . . . . 3 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Unauthorized Hacks 52 | . . . . . 8 5 . 4 . . . . 8 . 8 . . . . 10 . . . . 3 . . . . 1 2 . 1 2 . . . Terminals 29 | . . . . . 7 1 . 3 . . . . 4 . 5 . . . . 5 . . . . . . . . . 1 2 . . 1 . . . Track 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . Assimilate 11 | . . . . . 4 . . 1 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . Botnet 8 | . . . . . 1 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Disrupt 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . 2 . . . . . . 4 . 3 . . . . 3 . . . . . . . . . . . . 1 . . . . Prioritize 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . Haulers 4 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . Data Cores Recovered 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Used 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 128 | . 2 . . 9 11 8 . 9 . . . . 11 . 15 . . . . 19 . . . . 13 . . . . 4 8 . 7 4 7 1 . Full Trace Events 14 | . 1 . . 2 2 1 . 2 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 55 | . . . . . . . . . . . 3 . . . 51 . . . . . . . . . . . . . . . . . . 1 . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . . 1 . . 12 . . . 1 . . . . 1 . . 4 . . . . . . . . . 8 10 . . . Parts Built 8 | . . . . . . . . . . . . . 3 . 3 . . . . 2 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 465 | . . . . . . . . . . . . . 218 . 152 . . . . 95 . . . . . . . . . . . . . . . . . Total Part Build Rating 42 | . . . . . . . . . . . . . 15 . 17 . . . . 10 . . . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . . 1 . 2 . . . . . . . . . . . . . 5 . . . . 3 . . . . 1 3 . 2 . . . . Parts Repaired 7 | . . . . 1 2 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Time 276 | . . . . 26 88 32 . . . . . . . . 40 . . . . 62 . . . . . . . . . . . . 28 . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 1821 | . . . . 529 1292 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 2031 | . . . . 613 1418 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . . . . . 5 . . . . 9 . 12 . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Machine Destruction 7 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 1 5 1 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 77 | . . . . . 3 5 19 1 . . . . 2 20 3 . . . . 10 . . . . 3 3 1 5 1 1 . . . . . . . Largest Group 19 | . . . . . 2 4 19 1 . . . . 2 19 7 2 . . . 3 . . . . 3 5 5 6 7 8 . . . . . . . Highest-Rated Group 650 | . . . . . 62 96 465 10 . . . . 64 650 175 64 . . . 96 . . . . 141 238 238 317 381 523 . . . . . . . Highest-Rated Ally 142 | . . . . . 31 32 35 10 . . . . 32 46 32 32 . . . 41 . . . . 47 48 48 64 64 142 . . . . . . . Total Orders 29 | . . . . . 5 8 . 2 3 . . . . . 3 . . . . 5 . . . . . . . 3 . . . . . . . . . STAY 18 | . . . . . 4 5 . 1 . . . . . . 2 . . . . 4 . . . . . . . 2 . . . . . . . . . FOLLOW 8 | . . . . . 1 3 . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 417 | . . . . . 51 33 135 . . . . . 6 . 81 6 . . . 34 . . . . 1 3 24 . 3 40 . . . . . . . Total Damage 9916 | . . . . . 625 313 4435 . . . . . 251 . 1089 198 . . . 742 . . . . 37 100 702 . 82 1342 . . . . . . . Kills 35 | . . . . . 5 1 11 . . . . . 1 . 6 . . . . 2 . . . . . 1 2 . . 6 . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 25700 | . . . 841 39 . 270 266 691 358 186 23 192 892 116 1598 265 382 163 193 2281 823 519 240 656 2225 780 538 868 771 748 1151 1087 1394 3226 1200 253 465 Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sensors 16463 | . . . . . . 270 107 509 358 186 23 192 858 112 1586 255 382 153 186 1817 723 519 240 651 1385 757 451 866 717 495 868 700 534 563 . . . Zeronet 475 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 257 . . . Terrain 1185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 150 555 . 465 Seismic 880 | . . . 841 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1284 | . . . . . . . 250 691 . . . . 343 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2619 | . . . . . . . . . . . . . . 4 9 10 . 10 . . . . . . . . . . . . . . . 1133 1200 253 . Jamming 11315 | . . . . . . . . . . . . . 123 . 3 . . . 7 910 113 . . 5 2183 780 538 868 771 615 285 844 1212 2058 . . . ECM 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 103 | . 2 . . 1 2 . . . . . . . . . 97 . . . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 2 1 . . . . . . 3 . 1 . . . 1 . 2 1 . 2 1 . 3 . 2 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 49045 | 132 428 743 1156 4074 9129 2978 273 718 396 186 23 235 892 150 2032 272 434 342 193 3101 982 654 241 725 2225 780 538 868 771 797 1457 1184 1554 3567 1388 2103 1324 Spaces Moved 36394 | 64 167 442 569 1195 2086 1463 288 1595 957 651 80 585 2168 333 3276 769 768 814 560 3577 702 495 168 496 1263 591 421 644 686 529 990 905 775 2331 1050 1140 801 Core 18 | 2 . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5144 | 62 167 442 569 355 2086 1463 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15082 | . . . . . . . . . . . . . . . . . . . . 1095 702 495 168 496 1263 591 421 644 686 529 990 905 775 2331 1050 1140 801 Wheels 840 | . . . . 840 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15310 | . . . . . . . 288 1579 957 651 80 585 2168 333 3276 769 768 814 560 2482 . . . . . . . . . . . . . . . . . Fastest Speed 25 | 50 160 160 160 140 240 160 28 28 28 28 28 28 25 26 26 29 29 29 29 26 114 114 114 114 106 106 106 100 100 100 93 98 104 86 80 86 105 Average Speed 87 | 156 160 160 170 179 244 162 28 29 28 28 28 28 26 26 27 29 29 29 29 53 114 114 114 114 114 106 106 101 100 101 101 104 108 98 85 100 105 Slowest Speed 246 | 160 160 160 240 246 246 246 28 150 28 28 28 28 28 26 109 29 29 29 29 236 116 116 114 114 119 106 106 180 100 202 202 112 112 113 86 110 108 Overloaded Moves 189 | . . . . . . . . . . . . . . . 166 . . . . 8 . . . . . . . . . 2 13 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . . . 9 . . . . 5 . 19 . . . . 36 . . . . . . . . . . . . . . . . . Potential Cave-ins 26 | . . . . . . . . . . . . . . . . . 15 . . . . . . . 2 . . . . . 2 . . 4 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 62 | 4 29 95 42 54 95 33 95 38 94 93 69 70 39 95 54 93 76 83 71 72 86 63 60 83 32 69 74 88 82 17 87 31 61 34 32 51 42 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 8 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 3 1 . 1 . . . . . . . . . . . Known Exits Taken 26 | . . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 36 | . . 1 . . . . . . 1 2 . . . . . 2 8 5 2 . 4 2 . 3 . 3 2 . 1 . . . . . . . . Spaces Dug 474 | . . 8 . . . 20 . 38 5 . . 2 14 . 46 5 22 . 13 60 14 1 . 51 36 3 8 . 16 21 5 2 9 16 38 3 18 Terrain Destroyed 1393 | . . 38 8 . 56 47 . 151 5 . . 104 78 . 94 5 66 . 14 170 14 44 . 83 36 46 8 . 22 21 15 74 12 31 66 9 76 Melee 185 | . . . . . . 2 . 6 3 . . 1 14 . 21 3 10 . 2 47 6 1 . 6 20 3 . . 1 11 2 2 3 4 13 2 2 Projectile 234 | . . . . . . . . . 2 . . 1 . . 11 2 12 . 1 26 7 7 . 29 16 . 8 . 1 10 13 1 8 13 33 7 26 AOE 934 | . . 38 8 . 56 45 . 145 . . . 102 64 . 62 . 44 . 11 96 . 36 . 48 . 43 . . 20 . . 71 . 11 17 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total 50705 | 84 267 472 681 2901 5904 1881 483 1797 1069 654 79 638 2407 396 4219 803 944 922 582 4315 815 558 202 600 1864 699 493 858 755 738 1327 1110 1367 3289 1412 2009 1111 Wait 10007 | 4 47 15 39 1458 3566 219 164 133 79 1 . 32 148 44 785 18 131 78 15 308 36 20 1 32 329 31 36 53 49 122 140 133 396 418 187 721 19 Move 36229 | 63 166 441 568 1194 2085 1463 287 1576 956 650 79 584 2158 332 3238 768 767 813 559 3512 701 494 167 495 1262 590 420 643 685 528 989 904 774 2330 1049 1139 800 Hop 60 | . . . . . . . . 9 . . . . 5 . 18 . . . . 28 . . . . . . . . . . . . . . . . . Pick Up 318 | 6 4 2 12 24 26 6 2 1 3 1 . . 6 6 13 . 8 9 . 26 1 3 2 3 18 2 2 2 1 5 11 5 9 60 6 12 21 Fast Attach 326 | 6 3 . 1 21 12 4 . 17 1 . . 4 16 2 13 1 2 3 . 38 5 4 5 1 31 7 3 6 . 4 15 13 18 42 12 11 5 Attach 139 | . . . 2 7 9 5 5 2 4 . . . 3 1 5 . 1 . . 15 2 1 1 . 8 1 . . . 2 3 2 6 21 6 6 21 Detach 113 | . 1 . . 8 6 4 3 7 3 . . . 5 2 3 1 . 3 . 13 3 . 2 . 8 1 1 . . . 2 2 7 12 6 4 6 Swap 567 | . 3 6 17 15 22 16 9 8 1 . . 7 8 3 27 4 5 5 4 33 19 14 7 16 30 10 5 3 10 18 25 12 34 91 37 11 32 Drop 507 | . 5 3 6 36 45 9 13 10 3 1 . 3 13 5 14 1 4 11 . 47 4 5 4 5 34 9 4 9 1 8 24 16 19 85 14 17 20 Fire 1053 | 4 28 4 35 136 101 90 . 7 3 . . 5 2 . 28 5 15 . 2 151 28 13 9 42 65 4 8 . 3 14 16 11 19 88 38 19 60 Melee 1106 | . . . . . 18 2 . 27 14 . . 3 42 1 75 5 11 . 2 139 16 4 4 6 79 25 13 . 5 29 101 12 82 141 56 67 127 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 30 | 1 10 1 . 2 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Rewire 179 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . 19 1 142 1 8 . . . . . 2 . Trap 60 | . . . 1 . . 54 . . 2 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Central database locked down 350 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 7) 561 | -10/Materials | Entered Mines 584 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 721 | -10/Mines | Discovered new exit (range 15) 988 | -10/Mines | Discovered new exit (range 16) 1081 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1219 | -10/Mines | Discovered new exit (range 15) 1304 | -10/Mines | Entered Subcaves 1305 | -10/Subcaves | Approached by a straggling Scientist 1368 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1369 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1729 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1743 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1745 | -10/Subcaves | Discovered new exit (range 11) 1765 | -10/Subcaves | Learned Materials terminal intel 2057 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2135 | -10/Subcaves | Core integrity fell below 50% 2460 | -10/Subcaves | Entered Materials 2460 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2461 | -8/Materials | Identified exit to Storage 2462 | -8/Materials | Loaded intel: 12 terminal locations 3278 | -8/Materials | Repaired Lgt. Treads 3738 | -8/Materials | Build established: Scavenger-Mutant 4014 | -8/Materials | Discovered new exit (range 14) 6534 | -8/Materials | Entered Storage 7526 | -8/Storage | Repaired Med. Reactive Plating 8298 | -8/Storage | Repaired Med. Reactive Plating 8341 | -8/Storage | Discovered new exit (range 15) 8877 | -8/Storage | Met a pair of Derelict thieves 8981 | -8/Storage | Destroyed 7 combat bots 15660 | -8/Storage | Identified exit to Factory 15663 | -8/Storage | Entered Factory 15663 | -7/Factory | Accompanied by 1 ally 15663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16007 | -7/Factory | Found Powered Armor 16010 | -7/Factory | Found Powered Armor 16539 | -7/Factory | Repaired Spk. Treads 16987 | -7/Factory | Identified exit to Lower Caves 17364 | -7/Factory | Discovered new exit (range 12) 17382 | -7/Factory | Identified exit to Factory 17994 | -7/Factory | Discovered exit to Factory (range 13) 18510 | -7/Factory | Garrison activated, responded to threat 18641 | -7/Factory | Sucked down chute 18641 | -7/Factory | Entered Waste 18670 | -7/Waste | Spotted C-40 Crusher 18672 | -7/Waste | Spotted C-40 Crusher 18693 | -7/Waste | Spotted C-40 Crusher 18719 | -7/Waste | Spotted C-40 Crusher 18720 | -7/Waste | Spotted C-40 Crusher 18722 | -7/Waste | Spotted C-40 Crusher 18724 | -7/Waste | Discovered new exit (range 16) 18731 | -7/Waste | Warlord forces began an assault 18746 | -7/Waste | Allies destroyed C-40 Crusher 18758 | -7/Waste | Allies destroyed C-40 Crusher 18768 | -7/Waste | Allies destroyed C-40 Crusher 18817 | -7/Waste | Lost 19 allies 18914 | -7/Waste | Identified exit to Factory 18914 | -7/Waste | Entered Factory 19198 | -7/Factory | Discovered exit to Factory (range 5) 19205 | -7/Factory | Build established: Hacker-Scout 19399 | -7/Factory | Destroyed 10 combat bots 19445 | -7/Factory | Cargo convoy interrupted 19593 | -7/Factory | Core integrity fell below 50% 19611 | -7/Factory | Found Prototype Launcher 19611 | -7/Factory | Identified Scatter Rocket Array 19632 | -7/Factory | Entered Lower Caves 19933 | -7/Lower Caves | Encountered a Warlord checkpoint 19942 | -7/Lower Caves | Discovered new exit (range 9) 20028 | -7/Lower Caves | Identified exit to Lower Caves 20028 | -7/Lower Caves | Entered another Lower Caves area 20030 | -7/Lower Caves | Learned Factory emergency access door positions 20031 | -7/Lower Caves | Discovered exit to Factory (range 14) 20081 | -7/Lower Caves | Encountered a Warlord checkpoint 20083 | -7/Lower Caves | Learned 4 Factory zone layouts 20109 | -7/Lower Caves | Learned 4 Factory zone layouts 20111 | -7/Lower Caves | Build established: Sprinter 20169 | -7/Lower Caves | Discovered new exit (range 6) 20174 | -7/Lower Caves | Identified exit to Data Miner 20214 | -7/Lower Caves | Entered Data Miner 20214 | -7/Data Miner | Discovered new exit (range 6) 20220 | -7/Data Miner | Met Data Miner 20225 | -7/Data Miner | Learned location of Section 7 (-2) 20225 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20230 | -7/Data Miner | Received God Mode back door access code from Data Miner 20236 | -7/Data Miner | Identified exit to Proximity Caves 20237 | -7/Data Miner | Entered Proximity Caves 20276 | -6/Proximity Caves | Learned 12 Factory zone layouts 20450 | -6/Proximity Caves | Discovered exit to Factory (range 3) 20472 | -6/Proximity Caves | Entered Factory 20472 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20473 | -6/Factory | Identified exit to Factory 20482 | -6/Factory | Discovered new exit (range 2) 20482 | -6/Factory | Identified exit to Lower Caves 20505 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 20665 | -6/Factory | Spotted B-75 Beast 20988 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 21036 | -6/Factory | Fabricated Imp. Hacking Suite? 21185 | -6/Factory | Build established: Hacker-Sprinter 21237 | -6/Factory | Fabricated Lgt. Regenerative Plating? 21289 | -6/Factory | Cargo convoy interrupted 21364 | -6/Factory | Manually triggered Chute Trap 21364 | -6/Factory | Sucked down chute 21364 | -6/Factory | Entered Waste 21365 | -6/Waste | Joined by Warlord forces that had cleared the area 21421 | -6/Waste | Found Prototype Processor 21430 | -6/Waste | Identified Exp. Signal Interpreter 21483 | -6/Waste | Discovered new exit (range 13) 21513 | -6/Waste | Identified exit to Factory 21514 | -6/Waste | Entered Factory 21514 | -6/Factory | Accompanied by 7 allies 21620 | -6/Factory | Fabricated Field Propulsion Array? 21659 | -6/Factory | Fabricated Imp. Hacking Suite? 21730 | -6/Factory | Lost 7 allies 21788 | -6/Factory | Lost 4 parts (1p1n2u) 21793 | -6/Factory | Noticed a derelict Sapper rigging charges 21835 | -6/Factory | Fabricated Imp. Hacking Suite? 22115 | -6/Factory | Discovered exit to Lower Caves (range 15) 22388 | -6/Factory | Repaired Com. Ion Cannon? 22429 | -6/Factory | Central database locked down 22664 | -6/Factory | Unchained authorized (CL-0N3) 22987 | -6/Factory | Fabricated Y-54 Guardian (x2) 23017 | -6/Factory | Build established: Sprinter 23344 | -6/Factory | R-10 Processor reconstituted as Cetus Guard 23344 | -6/Factory | Spotted Cetus Guard 23371 | -6/Factory | Allies destroyed Cetus Guard 23371 | -6/Factory | Cetus Guard reconstituted as CL-0N3 23460 | -6/Factory | Allies destroyed CL-0N3 23463 | -6/Factory | Extracted schematics, analyses from CL-0N3's data core 23546 | -6/Factory | Entered Lower Caves 23546 | -6/Lower Caves | Accompanied by 2 allies 23574 | -6/Lower Caves | Spotted B-75 Beast 23582 | -6/Lower Caves | Encountered a Warlord checkpoint 23698 | -6/Lower Caves | Learned 4 Factory zone layouts 23764 | -6/Lower Caves | Discovered new exit (range 13) 23785 | -6/Lower Caves | Found DCF Scrap (13 items) 23812 | -6/Lower Caves | Identified exit to Lower Caves 23818 | -6/Lower Caves | Entered another Lower Caves area 23823 | -6/Lower Caves | Discovered exit to Factory (range 8) 23901 | -6/Lower Caves | Encountered a Warlord checkpoint 24098 | -6/Lower Caves | Discovered new exit (range 8) 24223 | -6/Lower Caves | Found Prototype Special Weapon 24230 | -6/Lower Caves | Identified Mak. Laser Shovel 24247 | -6/Lower Caves | Identified exit to Zion 24252 | -6/Lower Caves | Entered Zion 24284 | -6/Zion | Discovered new exit (range 12) 24299 | -6/Zion | Learned location of 1 exit from Factory 24310 | -6/Zion | Learned 4 Factory zone layouts 24334 | -6/Zion | Found Prototype Device 24334 | -6/Zion | Identified Phasing AFG 24376 | -6/Zion | Found Prototype Launcher 24381 | -6/Zion | Identified Gui. Missile Launcher 24424 | -6/Zion | Found Prototype Processor 24426 | -6/Zion | Found Prototype Processor 24427 | -6/Zion | Found Prototype Processor 24428 | -6/Zion | Identified Exp. Terrain Scan Processor 24428 | -6/Zion | Found Prototype Hackware 24447 | -6/Zion | Identified Exp. Core Analyzer 24463 | -6/Zion | Identified Exp. Hacking Suite 24480 | -6/Zion | Identified Exp. Melee Analysis Suite 24513 | -6/Zion | Met Imprinter 24594 | -6/Zion | Identified exit to Proximity Caves 24594 | -6/Zion | Entered Proximity Caves 24740 | -5/Proximity Caves | Learned location of 1 exit from Factory 24782 | -5/Proximity Caves | Discovered exit to Factory (range 9) 24787 | -5/Proximity Caves | Entered Factory 24787 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 24788 | -5/Factory | Identified exit to Extension 24789 | -5/Factory | Identified exit to Factory 24789 | -5/Factory | Identified exit to Upper Caves 25136 | -5/Factory | Garrison activated, responded to threat 25331 | -5/Factory | Discovered exit to Factory (range 9) 25502 | -5/Factory | Discovered exit to Factory (range 11) 25579 | -5/Factory | Targeted by mysterious "MATRIX" hacker. 25641 | -5/Factory | Repaired Field Propulsion Array 26075 | -5/Factory | Lost 3 parts (1p1u1w) 26285 | -5/Factory | Build established: Mutant 26587 | -5/Factory | First assault squad dispatched 26967 | -5/Factory | Lost 4 parts (2p1n1u) 27016 | -5/Factory | Core integrity fell below 50% 27263 | -5/Factory | Fabricated Arm. Leg? 27355 | -5/Factory | Build established: Scavenger-Mutant 27806 | -5/Factory | Incoming assault squad redirected 27862 | -5/Factory | Garrison activated, responded to threat 27888 | -5/Factory | Entered Upper Caves 27915 | -5/Upper Caves | Learned Factory stockpile data 28188 | -5/Upper Caves | Learned Factory terminal intel 28255 | -5/Upper Caves | Build established: Scavenger-Gladiator 28721 | -5/Upper Caves | Discovered new exit (range 13) 28756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28868 | -5/Upper Caves | Identified exit to Upper Caves 28870 | -5/Upper Caves | Entered another Upper Caves area 28947 | -5/Upper Caves | Discovered exit to Factory (range 6) 29143 | -5/Upper Caves | Found DCF Scrap (14 items) 29193 | -5/Upper Caves | Learned location of 2 exits from Factory 29302 | -5/Upper Caves | Found Alien Artifact 29302 | -5/Upper Caves | Identified Core Expander 29302 | -5/Upper Caves | Installed Core Expander, added new Utility slot 29382 | -5/Upper Caves | Discovered new exit (range 7) 29389 | -5/Upper Caves | Identified exit to Zhirov 29524 | -5/Upper Caves | Entered Zhirov 29524 | -5/Zhirov | Discovered new exit (range 3) 29545 | -5/Zhirov | Met Zhirov 29585 | -5/Zhirov | Learned location of Quarantine (-3) 29585 | -5/Zhirov | Learned location of Testing (-2) 29585 | -5/Zhirov | Learned location of Command (-1) 29592 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29609 | -5/Zhirov | Found Alien Artifact 29609 | -5/Zhirov | Identified Integrated Dissipator 29609 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29692 | -5/Zhirov | Found Alien Artifact 29754 | -5/Zhirov | Cloak Generator disabled 29754 | -5/Zhirov | Attacked by Zhirov 29761 | -5/Zhirov | Identified exit to Proximity Caves 29764 | -5/Zhirov | Enhanced Grunts warped into view 29765 | -5/Zhirov | Entered Proximity Caves 29804 | -4/Proximity Caves | Learned location of 1 exit from Research 30267 | -4/Proximity Caves | Learned Research trap positions 30483 | -4/Proximity Caves | Discovered exit to Factory (range 7) 30490 | -4/Proximity Caves | Entered Factory 30490 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 30491 | -4/Factory | Identified exit to Research 30491 | -4/Factory | Identified exit to Upper Caves 30493 | -4/Factory | Loaded intel: 26 terminal locations 30637 | -4/Factory | Identified Transdimensional Reconstructor 30878 | -4/Factory | Central database locked down 31348 | -4/Factory | Spotted B-86 Titan 31458 | -4/Factory | Incoming investigation squad redirected 31740 | -4/Factory | First assault squad dispatched 31763 | -4/Factory | Incoming assault squad redirected 31816 | -4/Factory | Build established: Gladiator 31874 | -4/Factory | Lost 3 parts (1p2u) 31966 | -4/Factory | Discovered exit to Research (range 7) 32141 | -4/Factory | Build established: Scavenger-Gladiator 32583 | -4/Factory | Discovered exit to Upper Caves (range 5) 32715 | -4/Factory | Entered Upper Caves 32715 | -4/Upper Caves | Accompanied by 2 allies 32907 | -4/Upper Caves | Encountered a Warlord checkpoint 32986 | -4/Upper Caves | Learned Research garrison access intel 33062 | -4/Upper Caves | Destroyed 8 combat bots 33153 | -4/Upper Caves | Entered an active Warlord outpost 33162 | -4/Upper Caves | Learned Extension stockpile data 33162 | -4/Upper Caves | Learned Armory stockpile data 33162 | -4/Upper Caves | Learned Extension security intel 33162 | -4/Upper Caves | Learned Factory garrison access intel 33209 | -4/Upper Caves | Destroyed NE-7CS(g) 33467 | -4/Upper Caves | Discovered new exit (range 7) 33473 | -4/Upper Caves | Identified exit to Upper Caves 33495 | -4/Upper Caves | Entered another Upper Caves area 33495 | -4/Upper Caves | Accompanied by 5 allies 33497 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33538 | -4/Upper Caves | Discovered exit to Research (range 5) 33671 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 33750 | -4/Upper Caves | Learned Research interactive machine intel 33994 | -4/Upper Caves | Learned location of 1 exit from Research 34009 | -4/Upper Caves | Discovered new exit (range 15) 34032 | -4/Upper Caves | Identified exit to Warlord 34033 | -4/Upper Caves | Entered Warlord 34033 | -4/Warlord | Accompanied by 2 allies 34178 | -4/Warlord | Opened Warlord's prototype stash 34185 | -4/Warlord | Found Prototype Device 34185 | -4/Warlord | Identified Exp. Phase Shifter 34192 | -4/Warlord | Found Prototype Device 34192 | -4/Warlord | Identified Thermal Barrier 34213 | -4/Warlord | Found Prototype Reactor 34754 | -4/Warlord | Met Warlord 34779 | -4/Warlord | Warlord's base attacked by MAIN.C 34859 | -4/Warlord | Opened side exit 34880 | -4/Warlord | Discovered new exit (range 10) 34887 | -4/Warlord | Identified exit to Proximity Caves 34901 | -4/Warlord | Entered Proximity Caves 34901 | -3/Proximity Caves | Accompanied by 6 allies 35244 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35465 | -3/Proximity Caves | Discovered exit to Research (range 14) 35672 | -3/Proximity Caves | Entered Research 35672 | -3/Research | Accompanied by 7 allies 35672 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 35673 | -3/Research | Identified exit to Research 35674 | -3/Research | Loaded intel: 109 trap records 35675 | -3/Research | Loaded intel: 49 interactive machine locations 35676 | -3/Research | Loaded intel: 4 garrison access locations 35729 | -3/Research | Identified exit to Quarantine 35930 | -3/Research | Found Prototype Device 35932 | -3/Research | Identified Vortex Chain Reactor 35938 | -3/Research | Identified Exp. Thermal Shield 35945 | -3/Research | Lost 4 allies 36339 | -3/Research | Lost 3 allies 36457 | -3/Research | Spotted B-90 Cyclops 36469 | -3/Research | Entered Quarantine 36485 | -3/Quarantine | Found Alien Impact Weapon 36504 | -3/Quarantine | Found Alien Artifact 36504 | -3/Quarantine | Identified Phase Armor 36630 | -3/Quarantine | Cryocooling Duct disabled 36645 | -3/Quarantine | Ambient heat levels rising (+20) 36645 | -3/Quarantine | Non-combat units ordered to evacuate 36723 | -3/Quarantine | System corruption reached 10% 36821 | -3/Quarantine | Spotted Alpha 7 36885 | -3/Quarantine | Found Alien Artifact 37339 | -3/Quarantine | Found Alien Slashing Weapon 37339 | -3/Quarantine | Identified Sigix Broadsword 37368 | -3/Quarantine | Found Alien Artifact 37369 | -3/Quarantine | Identified Phase Redirector 37390 | -3/Quarantine | Found Alien Energy Cannon 37448 | -3/Quarantine | Found Transdimensional Reconstructor 37470 | -3/Quarantine | Found Alien Artifact 37774 | -3/Quarantine | Found Alien Artifact 37800 | -3/Quarantine | Discovered exit to Research (range 7) 37926 | -3/Quarantine | Entered Research 37926 | -2/Research | Warlord forces began assault on 0b10 37926 | -2/Research | Evolved 2 slots: Power x1, Utility x1 37986 | -2/Research | Found Fusion Bomb Launcher 38036 | -2/Research | Research machine network offline 38047 | -2/Research | Met up with Warlord 38227 | -2/Research | Borebot progress halted 38281 | -2/Research | Borebot progress halted 38353 | -2/Research | Discovered new exit (range 9) 38406 | -2/Research | Spotted Striker 38428 | -2/Research | Lost 3 allies 38484 | -2/Research | Identified exit to Testing 38517 | -2/Research | Borebot progress halted 38531 | -2/Research | Found Exp. Melee Analysis Suite 38631 | -2/Research | Spotted Striker 38926 | -2/Research | Warlord invited to help at Command 38926 | -2/Research | Given Cave Seal Controls access code 39110 | -2/Research | Entered Testing 39177 | -2/Testing | Found Prototype Energy Cannon 39177 | -2/Testing | Identified Null Cannon 39199 | -2/Testing | Found Exp. Core Analyzer 39226 | -2/Testing | Protovariant out of control (PX-PK2GNLY7JY) 39226 | -2/Testing | Unleashed a protovariant (PX-PK2GNLY7JY) 39251 | -2/Testing | Spotted Investigator 39266 | -2/Testing | Scanned by Researcher 39270 | -2/Testing | Garrison activated, responded to threat 39277 | -2/Testing | Destroyed Investigator 39300 | -2/Testing | Warped through subspace 39388 | -2/Testing | Found Prototype Reactor 39392 | -2/Testing | Identified Singularity Reactor 39395 | -2/Testing | Lost 6 allies 39399 | -2/Testing | Found Adv. Powered Armor 39535 | -2/Testing | Found Prototype Launcher 39540 | -2/Testing | Identified Ragnarok Missile Launcher 39630 | -2/Testing | Build established: Gladiator 39711 | -2/Testing | Found Thermal Barrier 39726 | -2/Testing | Found Prototype Energy Cannon 39726 | -2/Testing | Identified Cld. Nova Cannon 39761 | -2/Testing | Unchained authorized (BL-1NK) 39813 | -2/Testing | Repaired Phasing Sabre 40176 | -2/Testing | Found Prototype Ballistic Cannon 40176 | -2/Testing | Identified Perforator 40215 | -2/Testing | Found Lgt. Regenerative Plating 40437 | -2/Testing | Destroyed BL-1NK 40446 | -2/Testing | Found Prototype Processor 40446 | -2/Testing | Identified Zeronet Interface 40572 | -2/Testing | Spotted Fortress 40658 | -2/Testing | Discovered new exit (range 6) 40658 | -2/Testing | Discovered new exit (range 6) 40663 | -2/Testing | Identified exit to Protoforge 40664 | -2/Testing | Entered Protoforge 40812 | -2/Protoforge | Discovered new exit (range 16) 40885 | -2/Protoforge | Superfortress began startup sequence 40908 | -2/Protoforge | Identified Core Cannon 40909 | -2/Protoforge | Additional patrols dispatched to research labs 40980 | -2/Protoforge | Spotted Immortal 40980 | -2/Protoforge | Spotted Immortal 40993 | -2/Protoforge | Destroyed Immortal 41030 | -2/Protoforge | Destroyed Immortal 41068 | -2/Protoforge | Found Prototype Protection 41068 | -2/Protoforge | Identified Cep. Core Shell 41087 | -2/Protoforge | Forge Plexus network access discovered 41095 | -2/Protoforge | Spotted Decapitator 41095 | -2/Protoforge | Spotted Decapitator 41096 | -2/Protoforge | Spotted Decapitator 41096 | -2/Protoforge | Spotted Decapitator 41099 | -2/Protoforge | Destroyed Decapitator 41102 | -2/Protoforge | Destroyed Decapitator 41102 | -2/Protoforge | Destroyed Decapitator 41105 | -2/Protoforge | Destroyed Decapitator 41154 | -2/Protoforge | Destroyed 9 combat bots 41154 | -2/Protoforge | Spotted Decapitator 41154 | -2/Protoforge | Spotted Decapitator 41154 | -2/Protoforge | Spotted Decapitator 41157 | -2/Protoforge | Destroyed Decapitator 41157 | -2/Protoforge | Destroyed Decapitator 41174 | -2/Protoforge | Destroyed Decapitator 41227 | -2/Protoforge | Found Cep. Melee Reflex Suite 41236 | -2/Protoforge | Spotted V237-p 41239 | -2/Protoforge | Destroyed V237-p 41243 | -2/Protoforge | Found Cep. Antimissile System 41257 | -2/Protoforge | Found Cep. Chromion Battery 41300 | -2/Protoforge | Found Cep. Antimissile System 41308 | -2/Protoforge | Identified Dimensional Node Initializer 41308 | -2/Protoforge | Initialized slip node 41312 | -2/Protoforge | Found Crosscalibrator 41333 | -2/Protoforge | Spotted Hotshot 41337 | -2/Protoforge | Spotted Hotshot 41363 | -2/Protoforge | Destroyed Hotshot 41373 | -2/Protoforge | Spotted Hotshot 41376 | -2/Protoforge | Incoming investigation squad redirected 41376 | -2/Protoforge | Spotted Hotshot 41379 | -2/Protoforge | Destroyed Hotshot 41379 | -2/Protoforge | Destroyed Hotshot 41384 | -2/Protoforge | Destroyed Hotshot 41399 | -2/Protoforge | Spotted Immortal 41399 | -2/Protoforge | Spotted Immortal 41399 | -2/Protoforge | Spotted Immortal 41414 | -2/Protoforge | First assault squad dispatched 41468 | -2/Protoforge | Destroyed Immortal 41487 | -2/Protoforge | Destroyed Immortal 41721 | -2/Protoforge | Spotted Decapitator 41721 | -2/Protoforge | Spotted Decapitator 41721 | -2/Protoforge | Spotted V541-v 41740 | -2/Protoforge | Spotted Decapitator 41742 | -2/Protoforge | Destroyed Decapitator 41745 | -2/Protoforge | Destroyed V541-v 41778 | -2/Protoforge | Found Faulty Cep. RG22 Armor 41783 | -2/Protoforge | Found Exp. Force Field 41822 | -2/Protoforge | Found Faulty Cep. RG22 Armor 41960 | -2/Protoforge | System corruption reached 10% 41970 | -2/Protoforge | Found Cep. Core Shell 42039 | -2/Protoforge | Destroyed Immortal 42134 | -2/Protoforge | Spotted V923-j 42134 | -2/Protoforge | Spotted V521-y 42156 | -2/Protoforge | Found Cep. Smart ZDS 42162 | -2/Protoforge | Found Faulty Cep. EMP Blanket Launcher 42184 | -2/Protoforge | Spotted V977-k 42197 | -2/Protoforge | Destroyed V923-j 42197 | -2/Protoforge | Destroyed V521-y 42221 | -2/Protoforge | Destroyed V977-k 42239 | -2/Protoforge | Spotted V977-g 42246 | -2/Protoforge | Destroyed V977-g 42261 | -2/Protoforge | Found Faulty Cep. EMP Blanket Launcher 42515 | -2/Protoforge | Found Faulty Cep. Fieldthrust Drive 42548 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 42561 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 42656 | -2/Protoforge | Found Cep. Nanofilaments [Polyglass] 42656 | -2/Protoforge | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50% 42688 | -2/Protoforge | Incoming assault squad redirected 42766 | -2/Protoforge | Spotted AP7-3 42767 | -2/Protoforge | Spotted AP7-3 42787 | -2/Protoforge | Destroyed AP7-3 42808 | -2/Protoforge | Destroyed AP7-3 42820 | -2/Protoforge | Found Prototype Processor 42820 | -2/Protoforge | Identified Exp. Targeting Computer 42877 | -2/Protoforge | System corruption reached 30% 42898 | -2/Protoforge | Found Cep. Blasthammer 42900 | -2/Protoforge | Found Cep. Cloak Mesh 42910 | -2/Protoforge | Found Cep. Cloak Mesh 43006 | -2/Protoforge | Found Transdimensional Reconstructor 43053 | -2/Protoforge | Found Cep. Biometal Exoskeleton 43107 | -2/Protoforge | Spotted Immortal 43120 | -2/Protoforge | Found Exp. Active Sensor Suite 43150 | -2/Protoforge | Spotted Decapitator 43150 | -2/Protoforge | Spotted Decapitator 43150 | -2/Protoforge | Spotted Decapitator 43150 | -2/Protoforge | Spotted Decapitator 43170 | -2/Protoforge | Destroyed Decapitator 43181 | -2/Protoforge | Destroyed Decapitator 43210 | -2/Protoforge | Found Exp. Jetlance 43214 | -2/Protoforge | Found Cep. Deflector Sword 43219 | -2/Protoforge | Found Faulty Cep. Plasma Driver 43221 | -2/Protoforge | Found Faulty Cep. Plasma Driver 43286 | -2/Protoforge | Found Faulty Cep. Deflector Sword 43449 | -2/Protoforge | Found Cep. Zero-point Core 43480 | -2/Protoforge | Found Faulty Cep. Zero-point Core 43483 | -2/Protoforge | Found Faulty Cep. Zero-point Core 43585 | -2/Protoforge | Found Cep. Zero-point Core 43662 | -2/Protoforge | Identified Subatomic Replicator 43662 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Exp. Force Booster 43664 | -2/Protoforge | Found Faulty Exp. Force Booster 43682 | -2/Protoforge | Found Cep. Melee Reflex Suite 43924 | -2/Protoforge | Found Exp. Force Field 43927 | -2/Protoforge | Found Cep. Reaction Jets 44023 | -2/Protoforge | Found Prototype Device 44023 | -2/Protoforge | Identified Femtoactuators 44025 | -2/Protoforge | Found Faulty Femtoactuators 44137 | -2/Protoforge | Found Cep. NT7 Matterbank 44145 | -2/Protoforge | Found Cep. Chromion Battery 44231 | -2/Protoforge | Entered Access 44231 | -1/Access | Evolved 2 slots: Utility x2 44694 | -1/Access | Found Prototype Processor 44694 | -1/Access | Identified Exp. Armor Integrity Analyzer 44716 | -1/Access | Spotted B-99 Colossus 44731 | -1/Access | First assault squad dispatched 45099 | -1/Access | Destroyed 9 combat bots 45280 | -1/Access | Destroyed 7 combat bots 45377 | -1/Access | Spotted B-99 Colossus 45440 | -1/Access | High security lockdown imminent 45496 | -1/Access | Discovered new exit (range 7) 45520 | -1/Access | High security lockdown engaged 45619 | -1/Access | Entered Command 45756 | -1/Command | Disengaged cave seal 45756 | -1/Command | Derelicts emerged from the dark tunnel 45756 | -1/Command | Welcomed Warlord to Command 45797 | -1/Command | Spotted M Guard 45797 | -1/Command | Spotted M Guard 45797 | -1/Command | Spotted Combat Programmer 45797 | -1/Command | Spotted Combat Programmer 45805 | -1/Command | Destroyed Combat Programmer 45813 | -1/Command | Destroyed Combat Programmer 45822 | -1/Command | Warlord commented on Warlord statues 45837 | -1/Command | All MAIN.C guards destroyed 45869 | -1/Command | First assault squad dispatched 45875 | -1/Command | Met MAIN.C 45878 | -1/Command | 0b10 Conduit disabled 45895 | -1/Command | Warlord shut down involuntarily 45900 | -1/Command | Destroyed MAIN.C Shell 45901 | -1/Command | MAIN.C activated Command garrisons 45959 | -1/Command | Destroyed MAIN.C 45960 | -1/Command | Discovered new exit (range 38) 45960 | -1/Command | Discovered new exit (range 99) 45960 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 45963 | -1/Command | Found Centrium Heavy Armor Plating 46088 | -1/Command | Found Vortex Chain Reactor 46111 | -1/Command | Found Exp. Phase Shifter 46119 | -1/Command | Found Exp. System Purifier 47083 | -1/Command | Attacked by Warlord forces 47214 | -1/Command | Found Exp. Core Analyzer 47709 | -1/Command | Warped through subspace to slip node 47709 | -1/Command | Discovered new exit (range 4) 47722 | -1/Command | Entered Access_0 47724 | -1/Access_0 | Met Architect 47726 | -1/Access_0 | Destroyed A8 47743 | -1/Access_0 | Architect warped through subspace 47799 | -1/Access_0 | Architect warped through subspace 47828 | -1/Access_0 | Found Exp. Phase Shifter 47873 | -1/Access_0 | Architect warped through subspace 47955 | -1/Access_0 | Architect warped through subspace 47967 | -1/Access_0 | Subspace Access Node disabled 47993 | -1/Access_0 | Subspace Access Node disabled 48014 | -1/Access_0 | Architect warped through subspace 48068 | -1/Access_0 | Architect warped through subspace 48098 | -1/Access_0 | A6 warped into view 48116 | -1/Access_0 | Destroyed A6 48125 | -1/Access_0 | Architect warped through subspace 48164 | -1/Access_0 | Architect warped through subspace 48213 | -1/Access_0 | Architect warped through subspace 48215 | -1/Access_0 | Found Sigix Corpse 48268 | -1/Access_0 | Architect warped through subspace 48312 | -1/Access_0 | Subspace Access Node disabled 48334 | -1/Access_0 | Architect warped through subspace 48392 | -1/Access_0 | Architect warped through subspace 48417 | -1/Access_0 | Found Exp. Targeting Computer 48456 | -1/Access_0 | Architect warped through subspace 48488 | -1/Access_0 | Architect warped through subspace 48498 | -1/Access_0 | A5 warped into view 48522 | -1/Access_0 | Destroyed A5 48549 | -1/Access_0 | Architect warped through subspace 48582 | -1/Access_0 | Destroyed A2 48586 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 48589 | -1/Access_0 | Architect warped through subspace 48640 | -1/Access_0 | Architect warped through subspace 48677 | -1/Access_0 | Singularity Gate disabled 48686 | -1/Access_0 | Architect warped through subspace 48723 | -1/Access_0 | Architect warped through subspace 48763 | -1/Access_0 | Architect warped through subspace 48788 | -1/Access_0 | Architect warped through subspace 48801 | -1/Access_0 | Core integrity fell below 50% 48819 | -1/Access_0 | Architect warped through subspace 48821 | -1/Access_0 | Subspace Access Node disabled 48857 | -1/Access_0 | Destroyed Architect 48858 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 48860 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 49029 | -1/Access_0 | Warped through subspace to slip node 49029 | -1/Access_0 | Discovered new exit (range 8) 49046 | *** | Establishing 0b11! Last Messages --------------- allocated to pinpointing his current location. >>Record! "Log L.VFLK3RLK" Warlord has finally begun his main assault, and it's proceeding quite well. All upper Research areas are under control, as are Testing, Quarantine, and Armory. At this rate, MAIN.C and Warlord forces will wipe each other out, or at least severely cripple one another. >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 49027_ Architect Logs disabled. 49029_ Warped through subspace, drawn to slip node. 49029_ EXIT=FOUND 49037_ Dropped Cep. NT7 Matterbank. 49038_ Extracted 202 matter. 49038_ Acquired Cep. NT7 Matterbank. 49042_ Dimensional Slip Node implodes. [Achievement: 100k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????##?#######???#######?####?####?###?#??###?#??? | | ???###?########?###?#?#################?#######??? | | ?#########??##################?#####???####??####? | | ?###?#######??#####??######?#####?###############? | | ?###?#?#?######?###??##?###########?######?#####?? | | ?##########?############?###??#######?###?#######? | | ??#####?##?####?#???##?########?####?#?########?#? | | ?#########?###?#####?#?## #########?###?#######??? | | ??#########?####?####### ####?#?####?######?##?? | | ?####?################## @ ##??###??####?#?######? | | ?###?#####?###?#??###### ##################?###? | | #########?###########? #####?####???##?#####?? | | ?###??###?####??####? #?##################?? | | ?###?#########?###### ?#?#?##############?? | | ??####?#########?## # ####?############??? | | ??#####????#####?## #?###?############?? | | ???########?#?##### ###?#?##########?##? | | ????###?#?#####?### ###?###??#??##?###?? | | ??##############?## ###?######?######??? | | ?##??#####???####?## ###################?? | | ??#??#?######?###### #################???? | | ????####?############# ####?#####?#?####?###?? | | ??##?#??############?##############?#?###?#?##???? | | ???###?##################?############?#######???? | | ????############??#?#########?##############?????? | | ????#?###?##################################?????? | | ?????##?#?#########?##?###################???#???? | | ????#?#??#?#?#####?#?#####??####??##??##?????????? | | ??????###########################?########???????? | | ?????????##########?##?##############?#??????????? | | ???????#?########?##################?????????????? | | ??????#??##??####################?#?##???#???????? | | ??????###?#######?###?#?##?##########?##?#???????? | | ??#??#??###########################?#??#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 83 Energy Capacity 2170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 9 Armor Coverage 900 Resistance: KI 30 Resistance: TH 50 Resistance: EM 20 Core Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 480 Projectile Deflection 15 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Force Boost 50 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Arm. Leg | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Core Analyzer | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Exp. Transmission Jammer | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Adv. EM Disruption Field | -2/Testing | Archive Exp. Cooling System | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Hvy. Proton Cannon | -2/Protoforge | Archive Adv. Gravity Neutralizer | -2/Protoforge | Archive Quantum Shading Machine | -2/Protoforge | Archive Electron Diverter | -2/Protoforge | Archive Hds. Centrium Leg | -2/Protoforge | Archive Exp. Reaction Control System | -2/Protoforge | Archive Tiamat Missile Launcher | -2/Protoforge | Archive Adv. EM Shield | -2/Protoforge | Archive Adv. Plasma Rifle | -2/Protoforge | Archive Exp. Q-thruster | -2/Protoforge | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free K-01 Serf | -6/Factory | Archive T-07 Excavator | -6/Factory | Archive A-02 Transporter | -6/Factory | Archive A-15 Conveyor | -6/Factory | Archive R-06 Scavenger | -6/Factory | Archive R-10 Processor | -6/Factory | Archive M-14 Sweeper | -6/Factory | Archive M-22 Extractor | -6/Factory | Archive M-30 Cleanser | -6/Factory | Archive M-13 Machinist | -6/Factory | Archive M-28 Smith | -6/Factory | Archive M-36 Artificer | -6/Factory | Archive O-16 Technician | -6/Factory | Archive O-24 Administrator | -6/Factory | Archive O-32 Director | -6/Factory | Archive W-16 Scout | -6/Factory | Archive W-25 Informer | -6/Factory | Archive W-44 Eye | -6/Factory | Archive S-10 Pest | -6/Factory | Archive S-27 Virus | -6/Factory | Archive S-43 Plague | -6/Factory | Archive G-34 Mercenary | -6/Factory | Archive G-67 Veteran | -6/Factory | Archive G-73 Enforcer | -6/Factory | Archive B-36 Bruiser | -6/Factory | Archive B-48 Gladiator | -6/Factory | Archive B-60 Warrior | -6/Factory | Archive B-74 Champion | -6/Factory | Archive L-31 Rogue | -6/Factory | Archive L-41 Fighter | -6/Factory | Archive L-61 Swordsman | -6/Factory | Archive Y-45 Defender | -6/Factory | Archive Y-64 Sentinel | -6/Factory | Archive Y-72 Warden | -6/Factory | Archive D-53 Grenadier | -6/Factory | Archive D-63 Destroyer | -6/Factory | Archive D-83 Annihilator | -6/Factory | Archive X-57 Shotgunner | -6/Factory | Archive X-62 Marksman | -6/Factory | Archive X-67 Chaingunner | -6/Factory | Archive X-72 Disruptor | -6/Factory | Archive X-77 Beamer | -6/Factory | Archive X-82 Rainmaker | -6/Factory | Archive X-87 Electro | -6/Factory | Archive H-55 Commando | -6/Factory | Archive H-66 Slayer | -6/Factory | Archive H-77 Assassin | -6/Factory | Archive H-88 Terminator | -6/Factory | Archive P-60 Hacker | -6/Factory | Archive P-70 Sage | -6/Factory | Archive P-80 Master | -6/Factory | Archive A-27 Freighter | -2/Protoforge | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Field Propulsion Array | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Y-54 Guardian | x2 | -6/Factory | Authchip Arm. Leg | x2 | -5/Factory Repaired ---------- Lgt. Treads | 10% | -8/Materials Med. Reactive Plating | 42% | -8/Storage Med. Reactive Plating | 55% | -8/Storage Spk. Treads | 48% | -7/Factory Com. Ion Cannon | 35% | -6/Factory Field Propulsion Array | 32% | -5/Factory Phasing Sabre | 33% | -2/Testing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Arm. Leg | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Power Maul | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Lance | -4/Factory | Hacked Hyp. Mass Driver | -3/Research | Hacked Biometal Leg | -3/Quarantine | Hacked Myomer Leg | -3/Quarantine | Hacked Adv. VSS Leg | -3/Quarantine | Hacked Centrium Leg | -2/Testing | Hacked Fusion Bomb Launcher | -2/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Sigix Broadsword Phase Redirector Transdimensional Reconstructor Core Cannon Dimensional Node Initializer Concept Nanofilaments [Polyglass] Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- 100k Club Off Switch Worth The Wait Challenges ------------ None Game ------ Seed DecoderSegregatorAutohacker Manual? 0 Play Time 07:07:53 Cumulative 2148.3 hours Start 2026.02.20 @ 01:44:36 End 2026.02.21 @ 17:21:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1365 Rogue 1361 Adventurer 4 Explorer 0 Win Type 1 Total 301 Types 227/14/23/11/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 89 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 393bfc76-771e-47e1-9120-deac970193a5