Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.24 @ 14:38:08 Player: Infomantis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (24) 120 Value Destroyed (442) 442 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8962 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced ECM Suite Experimental Field Recycling Unit (87) Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Advanced Terrain Scanner Improved Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating Improved Hacking Suite Experimental System Shield Experimental Field Recycling Unit > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Fission Core Advanced ECM Suite Advanced Plasma Cannon Micro-nuke Launcher [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Propulsion Shielding Device Weight Redist. System Hackware Experimental System Shield Protection Improved Propulsion Shielding Weapon Great Maul Energy Cannon Advanced Plasma Cannon Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . 2 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . 1 . Propulsion 8 | . . . 1 . 1 1 1 1 . 1 1 . . 1 Utility 8 | . . . 1 . . 1 1 1 . 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 49 | . 2 . . 5 6 6 8 1 2 7 . . 10 2 Power 8 | . . . . 1 . 1 2 . . 2 . . 2 . Engine 3 | . . . . 1 . 1 . . . 1 . . . . Core 4 | . . . . . . . 2 . . 1 . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 11 | . . . . 3 1 1 1 . . . . . 3 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 10 | . . . . 3 1 1 1 . . . . . 3 1 Utility 22 | . 1 . . 1 3 2 4 1 2 5 . . 3 . Device 11 | . 1 . . 1 1 . 4 . . 2 . . 2 . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 3 | . . . . . . . . . . 2 . . 1 . Protection 8 | . . . . . 2 2 . 1 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | . 1 . . . 2 2 1 . . . . . 2 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . . . 2 . . 1 . Parts Lost 31 | . . . 1 . 1 1 . . . . . . 11 17 Power 5 | . . . . . . 1 . . . . . . 3 1 Propulsion 11 | . . . . . . . . . . . . . 3 8 Utility 11 | . . . 1 . . . . . . . . . 3 7 Weapon 4 | . . . . . 1 . . . . . . . 2 1 Highest Loss Streak 13 | . . . 1 . 1 1 . . . . . . 11 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . . . . 3 4 4 5 4 4 4 5 5 3 3 Power . | . . . . . . . 1 1 1 . 1 1 . . Propulsion . | . . . . . 1 . . . . . . . . . Utility 1 | . . . . 1 2 2 2 2 2 2 2 2 1 2 Weapon 1 | . . . . . 1 1 1 1 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . . . . . 2 . 4 . 1 . . . . 1 Power 1 | . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . . . 2 . 3 . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 14 28 16 42 75 88 86 94 94 87 80 80 67 34 Engine 2 | . . . . 6 9 4 5 . . 3 . . . . Core 1 | . . . . . . . 1 11 11 6 9 9 4 . Flight 22 | . . . . 20 36 38 33 35 35 31 28 28 26 11 Device 10 | . 7 14 5 4 9 7 14 17 17 15 14 14 13 10 Hackware 1 | . . . . . . . . . . 3 4 4 6 5 Protection 9 | . . . . . 10 22 18 17 17 15 14 14 8 2 Ballistic Cannon 1 | . . . . . 5 8 . . . . . . . . Impact Weapon 8 | . 7 14 11 11 5 5 13 11 11 10 9 9 5 2 Peak Build Rating 94 | . 2 2 2 14 28 39 51 53 54 66 66 66 94 89 Average Rating 35 | . 1 2 1 10 24 35 43 53 53 58 66 66 78 43 On Entrance 34 | . . 2 2 2 14 28 39 50 53 54 66 66 66 79 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . 3 6 Naked Turns 51 | . 11 . . . . . . . . . . . . 40 Heaviest Build 46 | . 3 3 3 5 15 30 35 32 32 41 36 36 46 32 Greatest Support 52 | 3 3 3 3 15 20 31 35 35 35 36 36 36 52 43 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 2 5 5 5 5 4 5 5 5 5 5 5 Average Carried 3 | 1 1 1 1 4 4 4 4 4 4 4 5 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 2 5 5 5 5 4 5 5 5 5 3 4 Class Distribution -------------------- 51% | Sprinter 34% | Mutant 13% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/DSF Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Matter Collected 569 | 138 . 23 54 . . 274 33 . . 7 . . . 40 Remotely . | . . . . . . . . . . . . . . . Salvage Created 780 | . . 23 132 48 . 305 44 . . . . . 193 35 Parts 27 | . . . 1 4 . 6 4 . . . . . 9 3 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . . Parts Field Recycled 7 | . . . . . . . . . . 7 . . . . Retrieved Matter 392 | . . . . . . . . . . 392 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Combat Hostiles Destroyed 10 | . . . 3 . . 1 3 . . . . . 3 . Cannons 1 | . . . . . . 1 . . . . . . . . AOE 6 | . . . . . . . 3 . . . . . 3 . Classes Destroyed 9 | . . 2 3 1 . 1 . . . . . . 1 1 Worker 1 | . . 1 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . 1 . Tunneler 4 | . . 1 . . . 3 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 5 | . . . 1 . . 3 . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 9 | . . . 3 . . . 3 . . . . . 3 . Sentry 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 5 | . . 1 4 1 . 4 3 . . . . . 5 1 Combat Bots Only 3 | . . . 2 . . 1 3 . . . . . 3 . Max Kills in Single Turn 4 | . . 1 1 1 . 1 3 . . . . . 4 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Hostile Shots Fired 555 | . 2 3 69 9 5 81 26 . . 21 . 21 82 236 Missed 228 | . 2 1 19 6 1 45 8 . . 9 . 6 34 97 Hits 327 | . . 2 50 3 4 36 18 . . 12 . 15 48 139 Melee 3 | . . . . . . . . . . . . 3 . . Projectile 324 | . . 2 50 3 4 36 18 . . 12 . 12 48 139 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 8 | . . . . . . . . . . . . . 1 7 Actively Blocked 1 | . . . . . . . . . . . . . 1 . Damage Taken 5084 | . . 25 442 32 66 293 278 . . 286 . 234 1247 2181 Core 2381 | . . 11 346 10 18 40 28 . . . . 101 214 1613 Absorbed by Shields 55 | . . . . . . . 55 . . . . . . . Redirected to Shielding 287 | . . . . . 20 6 42 . . 49 . . 133 37 Ignored by Resistances 55 | . . . . . . . . . . . . . . 55 Core Remaining (%) 86 | 100 . 95 . 11 96 94 96 . 100 100 . 92 85 . Volleys Fired 24 | . . . . . . 14 1 . . . . . 4 5 Largest 2 | . . . . . . 2 1 . . . . . 1 1 Hottest 98 | . . . . . . 66 39 . . . . . 98 98 Shots Fired 36 | . . . . . . 26 1 . . . . . 4 5 Gun . | . . . . . . . . . . . . . . . Cannon 33 | . . . . . . 26 . . . . . . 2 5 Launcher 3 | . . . . . . . 1 . . . . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . 26 . . . . . . . . Thermal 7 | . . . . . . . . . . . . . 2 5 Explosive 3 | . . . . . . . 1 . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 10 | . . . . . . 10 2 . . . . . 3 2 Robot Miss Streak 1 | . . . . . . 1 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 46 | . . 2 12 1 . 24 1 . . 1 . . 1 4 Core Hits 31 | . . . . 1 . 6 3 . . . . . 19 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . . . . Critical Strikes 3 | . . . 1 . . 1 . . . 1 . . . . Smash 3 | . . . 1 . . 1 . . . 1 . . . . Melee Attacks 43 | . . 2 21 2 . 6 3 . . 2 . 1 1 5 Impact 43 | . . 2 21 2 . 6 3 . . 2 . 1 1 5 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . 2 2 1 . 3 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . Damage Inflicted 2809 | . . 92 344 55 . 802 194 . . 83 . . 1085 154 Guns . | . . . . . . . . . . . . . . . Cannons 473 | . . . . . . 407 . . . . . . . 66 Explosions 1279 | . . . . . . . 194 . . . . . 1085 . Melee 1057 | . . 92 344 55 . 395 . . . 83 . . . 88 Ramming . | . . . . . . . . . . . . . . . Kinetic 407 | . . . . . . 407 . . . . . . . . Thermal 66 | . . . . . . . . . . . . . . 66 Explosive 1279 | . . . . . . . 194 . . . . . 1085 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1057 | . . 92 344 55 . 395 . . . 83 . . . 88 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 2 2 . . . . . . . . . 4 Average Corruption 2 | . . . 2 2 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 416 | . . 30 80 . . 96 52 . . 83 . . 75 . Projectiles 13 | . . . . . . 13 . . . . . . . . Explosions 127 | . . . . . . . 52 . . . . . 75 . Melee 276 | . . 30 80 . . 83 . . . 83 . . . . Knockbacks 6 | . . 1 1 . . 3 . . . . . . . 1 Impact 4 | . . 1 1 . . 1 . . . . . . . 1 Kinetic 2 | . . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . . . . . . . 58 . Shots 1 | . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 36 | . . . . . 2 36 4 . . . . . 17 10 Average Temperature 12 | . . . . . 2 14 2 . . . . . 9 7 Received Heat Transfer 633 | . . 6 18 18 27 96 108 . . 9 . 72 153 126 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 2 4 . . 2 . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . . Parts Fried 7 | . . 3 4 . . . . . . . . . . . Impact Corruptions 14 | . . 2 7 . . 4 . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 198 | . . 30 77 82 34 40 119 48 37 42 13 9 198 127 Initial 112 | . . . 7 32 34 8 4 48 37 18 13 9 4 112 Average 35 | . . 15 16 49 26 17 40 48 37 27 13 9 88 58 Influence Increases 1072 | . . 40 127 80 15 90 163 5 . 89 . . 311 152 Destroy 0b10 Robot/C 220 | . . . 60 20 . 20 60 . . . . . 60 . Destroy 0b10 Robot/NC 75 | . . 10 10 10 . 30 . . . . . . 10 5 Destroy Leader 54 | . . . 12 12 . 10 10 . . . . . 10 . Allied During Kill 1 | . . . . 1 . . . . . . . . . . Successful Hack 66 | . . . . 7 . . 4 5 . 29 . . . 21 Disable Machine 45 | . . . . 15 . 15 . . . . . . . 15 Destroy Structure 101 | . . . . . . . 14 . . . . . 81 6 Partial Spotted 75 | . . . . . . 15 . . . 45 . . 15 . Lose Combat Pursuer 435 | . . 30 45 15 15 . 75 . . 15 . . 135 105 Influence Decreases 1057 | . . 20 70 75 78 99 74 51 16 99 14 4 132 325 Entered New Map 308 | . . . 13 45 48 11 6 51 16 19 14 4 5 76 Time Decay 459 | . . 20 47 30 20 80 68 . . 80 . . 34 80 Lost Part 290 | . . . 10 . 10 8 . . . . . . 93 169 Squads Dispatched 6 | . . . . 2 . 2 . . . . . 1 . 1 Investigation 2 | . . . . . . 1 . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . . . . . . 1 . . . . . 1 . . Assault 2 | . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Distress Signals 4 | . 1 . . 2 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 97 | . 4 5 12 14 6 6 11 . 1 5 . 3 18 12 Peak Tracking Total 17 | . 2 6 5 10 6 3 6 . 1 3 . 3 17 8 Tactical Retreats 14 | . . 1 2 1 1 . 3 . . 1 . . 2 3 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Traps Triggered 6 | . . . 1 . . 2 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Machines Disabled 3 | . . . . 1 . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . 1 . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Machines Accessed 14 | . 1 1 . 1 . 1 3 1 . 2 1 . . 3 Terminals 12 | . 1 1 . 1 . . 3 1 . 1 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 32 | . 2 2 . 1 . 2 4 2 . 6 2 . . 11 Successful 11 | . 1 1 . 1 . . 1 1 . 2 1 . . 3 Failed 20 | . 1 1 . . . 2 3 1 . 3 1 . . 8 Catastrophic 3 | . . . . . . 1 1 . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 12 | . 2 . . . . . 2 . . . . . . 8 Terminals 27 | . 2 2 . 1 . . 4 2 . 3 2 . . 11 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 8 | . . 1 . 1 . . 1 1 . 1 1 . . 2 Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . 1 Terminals 2 | . 1 . . . . . . . . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 1 . 1 3 1 . 2 1 . . 3 Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Total Allies 3 | . 1 . . 2 . . . . . . . . . . Largest Group 2 | . 1 . . 2 . . . . . . . . . . Highest-Rated Group 62 | . 10 . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . 10 . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . . Total Damage 105 | . . . . 105 . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Active Infowar (turns) 592 | . 28 77 73 . . . 161 4 19 167 1 17 45 . Terrain 406 | . . . . . . . 161 4 19 167 1 17 37 . Seismic 178 | . 28 77 73 . . . . . . . . . . . ECM 13 | . . . . . . . . . . 5 . . 8 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Turns Passed 1231 | 9 39 77 152 74 47 166 166 4 19 167 1 17 103 190 Spaces Moved 2541 | 18 71 142 184 152 118 233 478 14 55 408 2 35 276 355 Core 580 | 18 71 142 184 28 . . . . . . . . . 137 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1961 | . . . . 124 118 233 478 14 55 408 2 35 276 218 Fastest Speed 21 | 50 50 50 50 34 29 27 23 23 23 23 23 23 21 29 Average Speed 32 | 50 50 50 50 37 29 27 26 23 23 24 23 23 23 39 Slowest Speed 100 | 50 50 50 50 50 29 27 27 23 23 93 23 23 29 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . 3 5 4 . . . . . 2 1 6 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 20 49 26 42 16 11 18 1 52 19 . 42 15 13 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . 2 . . . . . 9 2 Terrain Destroyed 40 | . . . . . . . 13 . . . . . 25 2 Melee 5 | . . . . . . . 2 . . . . . 1 2 Projectile 1 | . . . . . . . . . . . . . 1 . AOE 34 | . . . . . . . 11 . . . . . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac DSF Fac Res DSF Res Acc Total 2798 | 17 72 143 206 161 123 294 509 14 61 471 1 39 303 384 Wait 81 | . . . 1 . . 9 . . . 42 . 6 7 16 Move 2487 | 17 70 141 183 145 108 224 477 13 54 407 1 30 273 344 Hop 19 | . . . . 3 4 4 . . . . . 2 1 5 Pick Up 22 | . . . 1 5 2 3 4 . 2 3 . . 1 1 Fast Attach 34 | . 2 . . 4 4 4 5 . 1 6 . . 6 2 Attach 15 | . . . . 1 1 2 . 1 . 1 . . 6 3 Detach 7 | . . . . . . . . . . 1 . . 3 3 Swap 12 | . . . . . 2 2 4 . 1 2 . . 1 . Drop 26 | . . . . 1 2 5 8 . 3 7 . . . . Fire 24 | . . . . . . 14 1 . . . . . 4 5 Melee 42 | . . 2 21 2 . 5 3 . . 2 . 1 1 5 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 22 7 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/DSF -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 15) 49 | -10/Materials | Entered Mines 74 | -10/Mines | Assembled infested the area 113 | -10/Mines | Discovered new exit (range 10) 126 | -10/Mines | Entered Materials 126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 222 | -9/Materials | Core integrity fell below 50% 270 | -9/Materials | Discovered new exit (range 11) 271 | -9/Materials | Core integrity fell below 20% 274 | -9/Materials | Discovered new exit (range 16) 278 | -9/Materials | Entered Storage 296 | -9/Storage | Met a pair of Derelict thieves 334 | -9/Storage | Build established: Mutant 351 | -9/Storage | Discovered new exit (range 3) 352 | -9/Storage | Entered Materials 352 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 395 | -8/Materials | Discovered new exit (range 16) 399 | -8/Materials | Entered Factory 399 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 548 | -7/Factory | Discovered new exit (range 12) 565 | -7/Factory | Entered another Factory area 565 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 729 | -6/Factory | Discovered new exit (range 9) 731 | -6/Factory | Entered another Factory area 731 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 735 | -5/Factory | Identified exit to DSF 735 | -5/Factory | Entered DSF 751 | -5/DSF | Discovered new exit (range 16) 754 | -5/DSF | Additional patrols routed to DSF 754 | -5/DSF | Entered Factory 754 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 763 | -4/Factory | Central database locked down 769 | -4/Factory | Build established: Sprinter 863 | -4/Factory | Found Prototype Hackware 863 | -4/Factory | Identified Exp. System Shield 874 | -4/Factory | Spotted B-86 Titan 886 | -4/Factory | Spotted B-86 Titan 896 | -4/Factory | Discovered new exit (range 14) 917 | -4/Factory | Discovered new exit (range 4) 921 | -4/Factory | Entered Research 921 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 922 | -3/Research | Identified exit to DSF 922 | -3/Research | Entered DSF 934 | -3/DSF | Discovered new exit (range 11) 939 | -3/DSF | Entered Research 939 | -2/Research | Evolved 2 slots: Power x1, Utility x1 1019 | -2/Research | Discovered new exit (range 7) 1029 | -2/Research | Lost 11 parts (3p3n3u2w) 1042 | -2/Research | Entered Access 1042 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -1/Access | Spotted B-99 Colossus 1179 | -1/Access | Identified exit to Surface 1182 | -1/Access | Lost 13 parts (1p7n5u) 1185 | -1/Access | Spotted B-99 Colossus 1185 | -1/Access | Spotted B-99 Colossus 1211 | -1/Access | Core integrity fell below 50% 1215 | -1/Access | Core integrity fell below 20% 1232 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01211_ Slug penetrates Anti-Orbital Battery. 01213_ Knocked back. 01213_ Penetrated by Slug. 01213_ Slug penetrates Wall. 01213_ Penetrated by Slug. 01214_ B-99 Colossus activates siege mode. 01214_ P-80 Master resets B-99 Colossus, system corruption cleaned. 01214_ Knocked back. 01214_ Penetrated by Slug. 01214_ Slug penetrates Sealed Heavy Doors. 01217_ Knocked back. 01217_ Penetrated by Slug. 01217_ Slug penetrates Sealed Heavy Doors. 01217_ Penetrated by Slug. 01217_ Slug penetrates Sealed Heavy Doors. 01218_ Knocked back. 01220_ Slug penetrates Sealed Heavy Doors. 01224_ Penetrated by Slug. 01224_ Slug penetrates Sealed Heavy Doors. 01231_ Penetrated by Slug. 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