Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 02:48:13 Player: max Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (376) 376 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1431 Bonus ------- None Cogmind --------- Core Integrity 80/400 Matter 12/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Light Ion Engine Small Laser Improved Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Small Laser Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Heat Sink Heat Sink Heat Sink Heat Sink Large Storage Unit Large Storage Unit Sensor Array Small Laser Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 24 | 7 11 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 5 | . 5 . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 2 5 Energy Gun 6 | 3 1 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 4 5 Power . | . . . Propulsion 3 | . 2 1 Utility . | . . . Weapon 6 | . 2 4 Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 90 | . 94 82 Engine 11 | . 14 7 Treads 16 | . 22 3 Leg 4 | . 1 10 Storage 25 | . 27 22 Energy Gun 19 | . 24 10 Ballistic Gun 5 | . 3 9 Launcher 6 | . . 19 Naked Turns . | . . . Heaviest Build 43 | 11 39 43 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 3 | 1 1 3 Average Overweight (x) . | . . 2 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 15 | 5 15 16 Most Carried 16 | 6 16 16 Average Carried 12 | 5 11 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 16 6 Class Distribution -------------------- 71% | Mutant 24% | Gunner 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 404 | 228 165 11 Remotely . | . . . Salvage Created 343 | . 281 62 Parts 30 | . 24 6 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 8 2 Guns 7 | . 7 . AOE 3 | . 1 2 Classes Destroyed 6 | . 4 2 Hauler 1 | . . 1 Operator 1 | . 1 . Watcher 3 | . 1 2 Swarmer 3 | . 3 . Grunt 5 | . 5 . Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1477 | . 481 996 Core 358 | . 38 320 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 45 | . 31 14 Largest 4 | . 2 4 Hottest 140 | . 90 140 Shots Fired 103 | . 62 41 Gun 77 | . 62 15 Cannon . | . . . Launcher 26 | . . 26 Special . | . . . Kinetic 18 | . 16 2 Thermal 44 | . 31 13 Explosive 26 | . . 26 Electromagnetic 15 | . 15 . Robot Hit Streak 15 | . 15 8 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 66 | . 42 24 Core Hits 29 | . 18 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1041 | . 435 606 Guns 468 | . 393 75 Cannons . | . . . Explosions 573 | . 42 531 Melee . | . . . Ramming . | . . . Kinetic 100 | . 100 . Thermal 277 | . 202 75 Explosive 531 | . . 531 Electromagnetic 133 | . 133 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . 14 57 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 184 | . 120 184 Average Temperature 43 | . 36 58 Received Heat Transfer 447 | . 168 279 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 573 | . 398 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 227 | . 157 227 Initial 66 | . . 66 Average 76 | . 47 148 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 87 Level 1 3 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 14 13 Peak Tracking Total 7 | . 3 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 10 | . 10 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 7 | . 7 . Recycle Component 5 | . 5 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 5 | . 5 . Recycled Matter 205 | . 205 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1118 | 62 696 360 Spaces Moved 473 | 38 286 149 Core 12 | 12 . . Treads 281 | . 269 12 Legs 180 | 26 17 137 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 168 | 112 163 192 Slowest Speed 210 | 120 180 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 43 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 96 | . 7 89 Melee . | . . . Projectile . | . . . AOE 96 | . 7 89 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 706 | 55 454 197 Wait 114 | 3 105 6 Move 471 | 37 285 149 Hop . | . . . Pick Up 33 | 8 20 5 Fast Attach 8 | 4 1 3 Attach 8 | 2 4 2 Detach . | . . . Swap 8 | 1 6 1 Drop 19 | . 2 17 Fire 45 | . 31 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 624 | -10/Materials | Lost 3 parts (1n2w) 736 | -10/Materials | Discovered new exit (range 4) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Weapon x2 830 | -9/Materials | Discovered new exit (range 15) 901 | -9/Materials | Lost 3 parts (1n2w) 1106 | -9/Materials | Core integrity fell below 50% 1119 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Dropped Ion Engine. Sml. Laser destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Mni. Grenade Launcher destroyed. Dropped Imp. Aluminum Leg. Dropped Mni. Grenade Launcher. Dropped Imp. Assault Rifle. Dropped Sensor Array. Dropped Heat Sink. Dropped Lrg. Storage Unit. Dropped Lgt. Ion Engine. Dropped Lrg. Storage Unit. Dropped Lgt. Ion Engine. Dropped Ion Engine. Dropped Heat Sink. Dropped Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????##############?# #??????? | | ?????????????????????????# """ #?# #??????? | | ?????????????????????????# "R" """ #?# #??????? | | ?????????????????????????? " " """ #?# #??????? | | ???????????????????????????? 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[ ##???????? | | ???????????????????# """s[#??? #????????? | | ???????????????????# **!#???###########????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableSkeletonBroadsword Manual? 0 Play Time 00:15:21 Cumulative 18.2 hours Start 2022.01.08 @ 02:32:01 End 2022.01.08 @ 02:48:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5136dad-21b7-4cd8-a5ac-fe8895d1006c