Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 14:27:51 Player: Satori Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (289) 1445 Value Destroyed (9841) 9841 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4503) 4503 TOTAL SCORE: 22649 Bonus ------- High Alert Combat Kills 1636 Follower Combat Kills 1787 Entered Garrisons 400 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/1150 Matter 31/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Compact Ion Cannon Hardcell Cannon Precision Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Optical Array Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Cold Fusion Reactor Antimatter Reactor Armored Treads Heavy Treads Cryofiber Web Improved Matter Compressor Seismic Detector Seismic Detector Advanced Recoil Stabilizer Hardened Medium Armor Plating Force Field Improved Hacking Suite Long-range Tractor Beam Mini Drone Bay Heavy Beamcaster Heavy Beamcaster Heavy Proton Cannon Compact Ion Cannon Heavy Battle Rifle Coil Gun Hypervelocity Coil Gun Precision Rocket Launcher Improved Remote Datajack PL-3XN's Ring of Power [Rating: 111] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 . . . 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 1 . . . 1 . . . . . . . 1 . Utility 5 | . . . 1 . . . 1 . . 1 . . . . . 2 Weapon 2 | . . 1 . . . . . . . 1 . . . . . . Parts Attached 161 | 7 10 27 18 13 1 12 12 10 18 5 2 1 . . 16 9 Power 15 | 1 . 5 3 . . 1 . 1 1 . . . . . 3 . Engine 9 | 1 . 3 3 . . 1 . . 1 . . . . . . . Core 3 | . . 2 . . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . 1 . . . . . . 2 . Propulsion 51 | 2 1 7 7 6 . 7 5 4 1 2 . 1 . . 5 3 Treads 51 | 2 1 7 7 6 . 7 5 4 1 2 . 1 . . 5 3 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 43 | 2 5 2 3 5 . 1 2 3 7 2 2 . . . 5 4 Device 20 | 1 2 . 2 3 . . 2 2 3 . 1 . . . 2 2 Storage 7 | 1 2 1 . 1 . . . . 1 . . . . . . 1 Processor 4 | . . . . . . . . . 1 2 . . . . . 1 Hackware 2 | . . . . . . . . . 1 . . . . . 1 . Protection 10 | . 1 1 1 1 . 1 . 1 1 . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | 2 4 13 5 2 1 3 5 2 9 1 . . . . 3 2 Energy Gun 18 | . 1 7 . 2 . 2 3 1 2 . . . . . . . Energy Cannon 2 | . . . . . . . . . 2 . . . . . . . Ballistic Gun 19 | 2 2 4 3 . . 1 . . 3 1 . . . . 3 . Ballistic Cannon 4 | . . . . . . . 2 . 1 . . . . . . 1 Launcher 5 | . . 2 1 . 1 . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 19 | . . 4 3 . 1 . 2 . 8 . . . . . 1 . Parts Lost 49 | . 3 10 1 5 . 2 1 . . . 1 1 . . 20 5 Power 4 | . . 1 . . . . 1 . . . . . . . 2 . Propulsion 19 | . 1 5 1 1 . . . . . . . 1 . . 7 3 Utility 11 | . 1 1 . 2 . 1 . . . . 1 . . . 4 1 Weapon 15 | . 1 3 . 2 . 1 . . . . . . . . 7 1 Highest Loss Streak 20 | . 1 3 1 4 . 1 1 . . . 1 1 . . 20 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . Average Backups 19 | 1 12 15 19 20 23 24 24 23 20 21 21 21 23 23 21 4 Power 1 | . 1 . 1 . 1 1 . . 1 2 2 2 2 2 1 . Propulsion 3 | . . 2 3 5 6 6 6 5 3 3 4 3 3 3 2 . Utility 7 | . 4 5 8 7 8 7 7 8 8 8 8 8 10 10 9 1 Weapon 6 | . 5 5 6 6 8 9 10 9 6 6 6 6 7 7 7 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 8 10 . . . 5 5 6 1 . 1 . . 2 2 Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 3 1 . . . . . . . Utility 14 | . . 2 4 . . . 1 1 2 1 . . . . 2 1 Weapon 17 | . . 5 4 . . . 4 1 3 . . . . . . . Tool/Special 4 | . . 1 1 . . . . . . . . 1 . . . 1 Average Slot Usage (%) 93 | . 99 95 99 99 100 99 99 95 91 92 93 92 69 93 90 19 Engine 6 | . 14 5 8 8 9 9 4 . 1 6 6 6 6 6 3 . Core 1 | . . 4 . . . . 2 2 . . . . . . 1 . Treads 30 | . 27 29 35 35 36 36 38 33 30 26 26 25 26 26 27 3 Device 9 | . 6 5 9 9 9 9 14 14 13 13 6 6 6 6 6 5 Storage 8 | . 14 11 9 8 9 9 7 7 7 6 6 6 6 6 4 . Processor 3 | . . . . . . . . . 1 6 13 13 13 13 10 2 Protection 6 | . 7 5 9 8 9 9 7 7 6 5 5 5 6 6 3 . Energy Gun 7 | . 4 15 11 16 27 22 3 6 2 . . . . . . . Ballistic Gun 14 | . 22 17 15 6 . 3 3 . 2 25 26 25 3 25 21 . Ballistic Cannon 2 | . . . . . . . 14 15 16 . . . . . . . Peak Build Rating 111 | 7 12 22 30 34 32 33 40 65 84 102 100 99 98 100 111 42 Average Rating 51 | 2 9 16 28 30 32 32 36 50 68 95 98 97 68 99 103 23 On Entrance 50 | . 7 12 22 30 32 32 33 38 65 84 102 98 98 98 100 7 Avg Prop Armor Cover (%) 30 | . . . . . . . . . . . . . . . 3 31 Naked Turns 1 | . . . . . . . . . . . . . . . 1 . Heaviest Build 148 | 13 34 61 64 104 103 104 116 127 128 129 130 132 130 130 148 31 Greatest Support 173 | 40 40 60 80 80 80 80 100 140 140 150 150 150 150 150 173 30 Greatest Overweight (x) 3 | . 3 1 1 1 1 1 1 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 21 | 6 13 16 20 21 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 4 15 20 20 24 24 25 25 25 25 25 25 25 25 25 25 6 Average Carried 20 | 1 12 15 19 20 23 24 24 24 24 24 24 23 25 25 23 4 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 15 20 20 23 24 25 25 25 25 25 24 25 25 25 5 5 Class Distribution -------------------- 39% | Tank 36% | Scavenger-Tank 12% | Mutant 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Matter Collected 9248 | 271 377 1090 995 783 13 245 662 303 727 961 333 845 . 229 1336 78 Remotely 2834 | . . . 118 . . . 342 . 74 685 238 432 . 114 831 . Salvage Created 11269 | 69 620 1779 1409 1092 53 566 312 . 212 1706 361 1089 . 292 1582 127 Parts 608 | 7 42 108 92 57 . 26 16 . 8 83 14 39 . 13 91 12 Haulers Intercepted 14 | . 1 6 4 . . . 2 . 1 . . . . . . . Recyclers Shooed 11 | 2 . 4 1 . . . . . 2 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . 14 43 . 13 . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 231 | . 13 35 34 31 1 9 9 . 5 26 5 22 . 6 27 8 Guns 175 | . 13 29 23 25 1 9 4 . . 26 5 19 . 4 17 . Cannons 11 | . . . . . . . 5 . 5 . . . . . . 1 AOE 44 | . . 6 11 5 . . . . . . . 3 . 2 10 7 Classes Destroyed 20 | 1 5 2 4 2 . 1 . . 2 1 1 . . 1 . . Worker 9 | . 3 1 2 . . . . . . . . . . . 3 . Builder 7 | . . . 1 . . . . . . 1 . . . . 4 1 Tunneler 6 | 3 . 1 . . . . . . . 1 . . . . 1 . Hauler 14 | . 1 6 4 . . . 2 . 1 . . . . . . . Recycler 6 | . . 4 . . . . . . . 2 . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . 1 . Operator 2 | . . . 1 . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . 2 . . Watcher 10 | . 1 4 2 . . . . . 1 1 . . . . 1 . Swarmer 61 | . 2 12 14 11 . . 3 . . 3 . 7 . . 4 5 Cutter 3 | . . . . 3 . . . . . . . . . . . . Grunt 94 | . 11 13 13 7 1 4 3 . 2 14 3 7 . 3 12 1 Brawler 9 | . . . . . . . . . 1 2 1 4 . . 1 . Duelist 4 | . . . . . . 1 1 . . . . 2 . . . . Protector 2 | . . . . . . . . . 1 1 . . . . . . Sentry 33 | . . 10 6 7 . 2 1 . . 3 . 2 . . 2 . Hunter 7 | . . . 1 2 . . . . . . . . . . 4 . Programmer 12 | . . . . 1 . 2 1 . 1 2 . . . . 3 2 Heavy 2 | . . . . . . . . . . 1 . . . . 1 . Behemoth 2 | . . . . . . . . . . . 1 . . 1 . . Thug 2 | . . . . . . 2 . . . . . . . . . . Best Kill Streak 16 | 2 4 6 8 7 1 3 3 . 2 5 4 10 . 3 16 5 Combat Bots Only 13 | . 2 6 7 7 1 3 3 . 2 5 4 10 . 3 13 5 Max Kills in Single Turn 5 | 1 2 3 4 3 1 2 1 . 2 2 1 3 . 1 3 5 Gunslinging 2 | . . . . 1 . . . . . 1 . 2 . . 1 . Exploded 5 | . . 3 4 3 . . . . . . . 2 . 1 3 5 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1300 | . 69 155 90 151 8 36 79 . 50 106 24 55 . 32 208 237 Missed 351 | . 16 40 25 40 2 5 19 . 16 33 3 11 . 10 42 89 Hits 949 | . 53 115 65 111 6 31 60 . 34 73 21 44 . 22 166 148 Melee 9 | . . . . 2 . . . . 1 1 . 5 . . . . Projectile 940 | . 53 115 65 109 6 31 60 . 33 72 21 39 . 22 166 148 AOE 2 | . . . . 2 . . . . . . . . . . . . Critical Strikes 47 | . 1 7 2 4 . 3 1 . 1 1 2 2 . 2 11 10 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 14717 | . 645 1464 927 1664 93 482 711 . 542 708 402 691 . 315 3471 2602 Core 2199 | . 129 218 54 98 16 14 29 . 29 57 . 40 . . 359 1156 Absorbed by Shields 1464 | . . . . . . . . . 207 278 117 224 . 178 460 . Reduced by Siege Mode 237 | . . . . . . . . . . 14 14 14 . 4 191 . Regen/Repaired (Parts) 594 | . . . . . . . . 215 129 250 . . . . . . Core Remaining (%) 71 | 100 48 45 . . . 66 . . 91 . . . . 88 64 . Volleys Fired 566 | 11 53 112 76 63 3 25 26 . 19 47 16 26 . 15 53 21 Largest 4 | 2 2 3 3 3 3 3 3 . 3 4 4 4 . 4 4 1 Hottest 206 | 40 100 140 140 183 183 191 150 . 206 195 140 140 . 148 140 90 Shots Fired 1573 | 22 102 309 218 166 9 74 78 . 47 171 58 97 . 54 147 21 Gun 1428 | 22 98 306 214 161 9 74 26 . 15 164 58 95 . 51 135 . Cannon 108 | . . . . . . . 52 . 32 7 . . . . 2 15 Launcher 33 | . . 3 4 5 . . . . . . . 2 . 3 10 6 Special 4 | . 4 . . . . . . . . . . . . . . . Kinetic 1089 | 22 81 179 122 60 . 9 60 . 41 164 58 95 . 51 135 12 Thermal 449 | . 21 127 92 101 9 65 18 . 6 7 . . . . . 3 Explosive 33 | . . 3 4 5 . . . . . . . 2 . 3 10 6 Electromagnetic 2 | . . . . . . . . . . . . . . . 2 . Robot Hit Streak 22 | 4 11 20 17 13 3 7 20 . 22 12 9 21 . 16 18 5 Robot Miss Streak 6 | 4 4 5 4 3 1 6 3 . 2 2 4 3 . 5 3 2 Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . 1 . Secondary Targets 38 | . 1 2 1 11 1 1 . . . 6 1 4 . 1 9 . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 . . . 1 1 2 . 1 2 . Shots Hit Robots 980 | 9 70 199 128 106 6 40 50 . 26 91 35 65 . 35 100 20 Core Hits 477 | 4 38 81 71 46 2 19 17 . 11 50 12 34 . 13 68 11 Critical Kills 33 | . 1 . . . . . . . . 13 2 6 . 2 9 . Critical Parts Destroyed 42 | . 1 1 . . . . . . . 8 6 10 . 3 13 . Critical Strikes 110 | . 2 8 4 5 1 4 4 . . 23 8 20 . 6 22 3 Burn 23 | . . 7 4 5 1 4 2 . . . . . . . . . Destroy 82 | . 2 1 . . . . . . . 23 8 20 . 6 22 . Blast 2 | . . . . . . . 2 . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 28 | . . . 1 14 . . 2 . 2 . . . . . . 9 Impact 17 | . . . 1 14 . . 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . 9 Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26347 | 91 774 3342 3046 2599 120 872 1308 . 736 3309 947 2548 . 1117 3967 1571 Guns 19373 | 91 760 2960 2409 2094 120 872 414 . 240 3095 947 2152 . 875 2344 . Cannons 1925 | . . . . . . . 857 . 454 85 . . . . 80 449 Explosions 4465 | . . 343 629 412 . . . . . . . 396 . 242 1501 942 Melee 273 | . . . . 93 . . . . . . . . . . . 180 Ramming 311 | . 14 39 8 . . . 37 . 42 129 . . . . 42 . Kinetic 15673 | 91 617 1691 1201 704 . 75 946 . 592 3095 947 2152 . 875 2344 343 Thermal 5908 | . 143 1269 1208 1390 120 797 325 . 102 85 . . . . . 469 Explosive 4102 | . . 343 629 412 . . . . . . . 396 . 242 1501 579 Electromagnetic 80 | . . . . . . . . . . . . . . . 80 . Impact 93 | . . . . 93 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 180 | . . . . . . . . . . . . . . . . 180 Highest Corruption 6 | . . 6 . 2 2 5 1 1 1 2 2 2 2 2 3 3 Average Corruption 2 | . . 5 . 2 2 3 1 1 1 2 2 2 2 2 2 1 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 133 | . . 48 . 16 2 15 . 4 2 7 9 11 2 8 8 1 Message Errors 32 | . . 11 . 3 . 4 . 1 . 3 1 3 1 4 1 . Matter Fused 38 | . . 12 . 7 1 5 . 3 1 . 2 3 . 3 . 1 Heat Flow Errors 10 | . . 5 . . . . . . 1 1 1 1 . 1 . . Energy Discharges 9 | . . 4 . 1 . . . . . . 1 . 1 . 2 . Parts Rejected 4 | . . 1 . 1 . . . . . . . 1 . . 1 . Parts Fused 3 | . . 2 . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . 5 . . 1 2 . . . 1 3 . . . . . Data Loss (major) 7 | . . 2 . 1 . 1 . . . 1 . 2 . . . . Misfires 6 | . . 1 . 2 . 1 . . . 1 . . . . 1 . Alerts 4 | . . 2 . 1 . . . . . . 1 . . . . . Weapon Failures 8 | . . 3 . . . 2 . . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 405 | . . . 30 44 . . 19 . 13 . . 7 . 42 57 193 Projectiles 32 | . . . . . . . 19 . 13 . . . . . . . Explosions 314 | . . . 30 21 . . . . . . . 7 . 42 57 157 Melee 59 | . . . . 23 . . . . . . . . . . . 36 Knockbacks 17 | . . . . 1 . . 8 . 1 2 . . . . 1 4 Impact 3 | . . . . . . . . . . 2 . . . . 1 . Kinetic 12 | . . . . . . . 7 . 1 . . . . . . 4 Secondary 2 | . . . . 1 . . 1 . . . . . . . . . Self-Inflicted Damage 218 | . . . . 133 . . . . . . . . . . . 85 Shots 5 | . . . . 3 . . . . . . . . . . . 2 Rammed 26 | . 2 8 . . . . . . 3 8 . . . . 4 1 Targets Rammed 31 | . 2 9 1 . . . 1 . 3 10 . . . . 4 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 1 . . . 1 . . 2 . . . . . . Highest Temperature 471 | . 236 471 229 393 128 442 169 . 198 325 252 330 . 232 465 15 Average Temperature 103 | . 49 109 63 120 61 151 58 . 59 92 97 103 . 119 166 7 Received Heat Transfer 3556 | . 345 651 396 414 54 72 291 . 86 200 138 174 . 93 145 497 Effects 20 | . 1 2 . 3 . 6 . . . . 2 . . . 6 . Shutdowns 2 | . . 1 . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . 1 . . . . . . . . . . 3 . Interference 8 | . 1 . . 1 . 2 . . . . 2 . . . 2 . Matter Decay 2 | . . . . . . 1 . . . . . . . . 1 . Damage (minor) 2 | . . 1 . . . 1 . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . 6 2 2 . 2 4 . Total Turns 332 | . . . . . . . . . . 109 28 84 . 25 86 . Longest Duration 57 | . . . . . . . . . . 31 19 43 . 17 57 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 24 | . 1 9 2 8 1 3 . . . . . . . . . . Heat Transferred 12588 | . 325 3590 2590 2886 296 1665 666 . 148 111 . . . . . 311 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Maximum Alert Level 4 | . . 2 2 4 2 3 2 . 4 3 . . . . 2 2 Low Security (%) 32 | 100 100 56 25 . . . . 100 51 . . . . . 27 . Level 1 16 | . . 6 54 4 . 5 53 . 1 . . . . . 61 26 Level 2 31 | . . 37 19 25 100 32 46 . 9 74 . . . . 10 73 Level 3 14 | . . . . 43 . 61 . . 16 25 . . . . . . Level 4 4 | . . . . 26 . . . . 20 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1321 | 10 144 563 588 1255 633 977 512 131 1321 959 . . . . 699 649 Initial 611 | . . 4 201 344 611 398 512 131 . 548 . . . . 300 331 Average 423 | . 55 229 294 849 595 737 405 28 488 644 . . . . 258 510 Influence Increases 10388 | 15 502 1204 1072 971 92 659 242 . 1935 1173 120 498 . 110 1287 508 Destroy 0b10 Robot/C 5520 | . 260 700 680 640 40 400 180 . 680 620 100 440 . 80 540 160 Destroy 0b10 Robot/NC 415 | 15 25 80 55 5 . . 10 . 115 40 . . . 10 55 5 Destroy Leader 1024 | . 74 190 152 40 10 20 44 . 166 136 20 40 . 20 92 20 Allied During Kill 1029 | . . . . 10 13 90 . . 825 88 . 3 . . . . Successful Hack 270 | . 19 48 36 44 14 7 . . . 76 . . . . . 26 Disable Machine 300 | . . 15 . 15 15 . . . 45 45 . . . . 60 105 Anti-Garrison Action 150 | . . . . 100 . 50 . . . . . . . . . . Destroy Structure 630 | . 4 36 44 102 . 2 8 . 104 78 . . . . 180 72 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 735 | . 120 135 105 15 . 90 . . . 90 . 15 . . 60 105 Influence Decreases 9823 | 15 491 738 1019 246 734 295 843 376 816 1343 724 464 379 110 610 620 Entered New Map 3752 | . . 7 276 186 644 215 465 245 . 571 352 66 379 . . 346 Time Decay 4591 | 15 376 501 583 . 90 . 368 131 441 622 362 368 . 110 410 214 Lost Part 470 | . 30 80 10 50 . 20 10 . . . 10 10 . . 200 50 Lost Ally 350 | . . . . 10 . 60 . . 100 150 . 20 . . . 10 Purge Threat 660 | . 85 150 150 . . . . . 275 . . . . . . . Squads Dispatched 42 | . 3 2 5 . 1 . 1 . 8 8 . 1 . . 7 6 Investigation 5 | . . 1 2 . . . . . . . . . . . . 2 Extermination 9 | . . . . . . . 1 . 2 3 . . . . 1 2 Reinforcement 24 | . 3 1 3 . . . . . 5 4 . . . . 6 2 Assault 3 | . . . . . . . . . 1 1 . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Distress Signals 18 | . 2 6 2 . . 1 . . 4 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 375 | . 27 54 52 36 2 24 9 . 25 42 5 21 . 6 37 35 Peak Tracking Total 15 | . 4 6 5 5 3 6 4 . 5 6 4 9 . 3 9 15 Tactical Retreats 32 | . 6 6 4 1 . 4 . . . 5 . 1 . . 3 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 20 | . 1 3 2 3 . 5 1 . 2 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 21 | . . 1 . 1 1 . . . 3 3 . 1 . . 4 7 Max in Single Turn 5 | . . 1 . 1 1 . . . . 2 . 1 . . 1 5 Garrison Access 4 | . . . . . . . 1 . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 65 | . 5 10 10 4 2 2 5 . 4 10 1 1 3 . 1 7 Terminals 42 | . 5 8 9 4 1 2 2 . 1 7 1 . . . 1 1 Fabricators 4 | . . . . . . . . . 1 1 . . . . . 2 Repair Stations 4 | . . . . . . . 2 . . 1 . . . . . 1 Recycling Units 2 | . . . . . . . . . . 1 . . . . . 1 Scanalyzers 3 | . . 2 . . . . . . . . . . . . . 1 Garrison Access 6 | . . . 1 . 1 . 1 . 2 . . . . . . 1 Total Hacks 172 | . 18 37 27 11 4 4 6 . 6 20 1 1 22 . 1 14 Successful 101 | . 11 23 17 4 2 1 2 . 3 7 1 1 22 . . 7 Failed 70 | . 7 13 10 7 2 3 4 . 3 13 . . . . 1 7 Catastrophic 12 | . 2 1 . 1 . 2 1 . . 3 . . . . 1 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 51 | . 11 15 18 2 2 . 3 . . . . . . . . . Terminals 112 | . 18 28 25 11 3 4 3 . 3 13 1 . . . 1 2 Fabricators 11 | . . . . . . . . . 1 3 . . . . . 7 Repair Stations 6 | . . . . . . . 2 . . 3 . . . . . 1 Recycling Units 3 | . . . . . . . . . . 1 . . . . . 2 Scanalyzers 10 | . . 9 . . . . . . . . . . . . . 1 Garrison Access 7 | . . . 2 . 1 . 1 . 2 . . . . . . 1 Terminal Hacks 53 | . 5 9 6 3 . 1 . . 1 4 1 1 22 . . . Record 5 | . 2 . . . . . . . . . 1 . 2 . . . Part Schematic 13 | . . . . . . . . . . . . . 13 . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . 1 1 . . . . . . . . . 3 . . . Open Door 3 | . . . . 1 . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Emergency Access Points 3 | . . . . 1 . . . . 1 1 . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . . Unreport Threat 3 | . 1 1 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 2 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . 1 . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer 6 | . . 5 . . . . . . . . . . . . . 1 Insert Component 2 | . . 2 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Retrieve Study 3 | . . 2 . . . . . . . . . . . . . 1 Garrison Access Hacks 7 | . . . 2 . 1 . 1 . 2 . . . . . . 1 Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . 2 . . . . . . 1 Coupler Status 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 27 | . 6 9 9 1 1 . 1 . . . . . . . . . Terminals 27 | . 6 9 9 1 1 . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 7 | . 2 2 2 1 . . . . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . Skim 16 | . 3 6 5 . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 10 9 3 1 1 3 . 2 10 . . . . 1 6 Full Trace Events 5 | . 1 1 . . . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . 169 Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . . . . . . 13 . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . 58 Total Part Build Rating 7 | . . . . . . . . . . . . . . . . 7 Part Studies Acquired 3 | . . 2 . . . . . . . . . . . . . 1 Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 56 | . . . . . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . . purge_threat 2 | . . . . . . . . . 2 . . . . . . . Relay Couplers Released 6 | . . . . 4 . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . Attached 1 | . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 3 . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Total Allies 27 | . . . 1 3 . 2 . 20 . . . 1 . . . . Largest Group 20 | . . . 1 3 3 5 . 20 20 8 . 1 . . . . Highest-Rated Group 507 | . . . 10 95 95 165 . 507 507 231 . 30 . . . . Highest-Rated Ally 39 | . . . 10 39 39 39 . 35 35 31 . 30 . . . . Initial Warlord ECA Mod 4 | . . . . . 4 4 . . . . . . . . . . Total Orders 7 | . . . . 2 . . . 1 . . . . . . . 4 STAY 1 | . . . . 1 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 RETURN 3 | . . . . . . . . 1 . . . . . . . 2 Ally Attacks 417 | . . . . 6 4 58 . . 262 81 . 6 . . . . Total Damage 8924 | . . . . 102 53 826 . . 6516 1259 . 168 . . . . Kills 74 | . . . . 1 1 11 . . 53 8 . . . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 8867 | 7 175 . 218 103 . . 802 604 1026 2112 839 855 188 616 969 353 Optics 5841 | . . . . . . . . . 262 2112 839 855 188 616 969 . Terrain 353 | . . . . . . . . . . . . . . . . 353 Seismic 4745 | 7 175 . 218 103 . . 802 604 764 1829 . . . . 243 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 2 2 . 1 . . Drone Launches 4 | . . . . . . . . 1 . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . 1 . . . . . . . 2 Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Turns Passed 17676 | 292 1172 2462 1806 1748 192 1015 857 653 1429 2112 839 855 188 616 990 450 Spaces Moved 8952 | 62 574 1043 897 818 89 449 359 345 776 1105 472 436 111 339 408 669 Core 687 | 4 2 . . . . . . . . . . . . . 19 662 Treads 8265 | 58 572 1043 897 818 89 449 359 345 776 1105 472 436 111 339 389 7 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 200 200 200 156 158 158 162 162 162 162 50 50 Average Speed 158 | 152 160 166 160 175 200 200 200 175 158 161 162 162 162 162 158 51 Slowest Speed 245 | 160 200 240 200 200 200 200 200 200 158 162 162 162 162 162 245 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 2 . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 7 92 87 83 92 11 49 13 95 28 38 75 71 80 68 9 16 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 5 | . . 2 1 . . . . . . . 1 . 1 . . . Known Exits Taken 5 | . . 1 1 . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 . . . . . . . 1 . 1 1 1 . 1 . Scrap Searched 8 | . . . . . . . . . . . 3 4 . 1 . . Spaces Dug 112 | . 1 14 33 32 . . 1 . . 2 . . . 24 3 2 Terrain Destroyed 533 | . 4 30 45 32 . . 7 . 13 84 15 73 . 55 119 56 Melee 2 | . . . 1 . . . 1 . . . . . . . . . Projectile 192 | . 4 . . . . . 6 . 13 55 15 39 . 22 35 3 AOE 339 | . . 30 44 32 . . . . . 29 . 34 . 33 84 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Fac Low Low Dat Pro Fac Fac Total 11233 | 242 725 1524 1142 994 95 522 441 402 946 1312 505 520 119 369 642 733 Wait 967 | 153 57 265 90 12 . 1 6 12 77 107 12 36 1 11 121 6 Move 8939 | 61 573 1042 897 817 89 448 359 344 775 1104 471 435 110 338 407 669 Hop . | . . . . . . . . . . . . . . . . . Pick Up 170 | 10 21 32 19 21 1 7 10 8 16 8 . 7 . . 7 3 Fast Attach 60 | . 2 12 6 1 . 2 3 6 7 3 . . 4 . 6 8 Attach 87 | 7 6 17 4 6 . 3 4 2 6 3 1 3 . . 18 7 Detach 15 | . . . . . . . 3 1 3 . . . . . 3 5 Swap 168 | . 6 12 19 30 2 10 15 5 16 21 5 9 . 5 13 . Drop 163 | . 5 23 29 7 . 14 12 21 22 9 . 3 4 . 10 4 Fire 566 | 11 53 112 76 63 3 25 26 . 19 47 16 26 . 15 53 21 Melee 28 | . . . 1 14 . . 2 . 2 . . . . . . 9 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 30 | . 2 9 1 . . . 1 . 3 10 . . . . 4 . Escape Stasis 18 | . . . . 6 . 12 . . . . . . . . . . Rewire 21 | . . . . 17 . . . 3 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory History --------- Turn | Location | Event 183 | -11/Scrapyard | Discovered new exit (range 16) 293 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 705 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 16) 928 | -10/Materials | Discovered new exit (range 4) 1126 | -10/Materials | Core integrity fell below 50% 1184 | -10/Materials | Discovered new exit (range 16) 1465 | -10/Materials | Entered another Materials area 1465 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1466 | -9/Materials | Discovered new exit (range 8) 1633 | -9/Materials | Lost 3 parts (1p1n1w) 1734 | -9/Materials | Discovered new exit (range 14) 1912 | -9/Materials | Build established: Gunner 1980 | -9/Materials | Discovered new exit (range 12) 2243 | -9/Materials | Build established: Scavenger-Gunner 2771 | -9/Materials | Discovered new exit (range 7) 2823 | -9/Materials | Identified exit to Storage 2924 | -9/Materials | Identified exit to Materials 2958 | -9/Materials | Learned Recycling recycling unit intel 2980 | -9/Materials | Learned Storage garrison access intel 2994 | -9/Materials | Learned location of Zion (-7) 3017 | -9/Materials | Loaded intel: 18 trap records 3052 | -9/Materials | Learned location of 1 exit from Storage 3155 | -9/Materials | Build established: Scavenger-Tank 3692 | -9/Materials | Build established: Tank 3773 | -9/Materials | Central database locked down 3872 | -9/Materials | Core integrity fell below 50% 3927 | -9/Materials | Entered another Materials area 3927 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4222 | -8/Materials | Build established: Scavenger-Tank 4332 | -8/Materials | Discovered new exit (range 3) 4909 | -8/Materials | Discovered new exit (range 6) 5220 | -8/Materials | Learned location of 1 exit from Recycling 5428 | -8/Materials | Identified exit to Factory 5465 | -8/Materials | Destroyed 7 combat bots 5480 | -8/Materials | Learned location of 1 exit from Recycling 5523 | -8/Materials | Learned Storage trap positions 5601 | -8/Materials | Learned Storage trap positions 5652 | -8/Materials | Learned Storage non-interactive machine intel 5714 | -8/Materials | Learned Factory security intel 5733 | -8/Materials | Identified exit to Garrison 5733 | -8/Materials | Entered Garrison 5733 | -8/Garrison | Accompanied by 1 ally 5815 | -8/Garrison | Triggered checkpoint 5869 | -8/Garrison | Destroyed 7 combat bots 5921 | -8/Garrison | Triggered checkpoint 6107 | -8/Garrison | Discovered new exit (range 15) 6177 | -8/Garrison | Triggered checkpoint 6377 | -8/Garrison | Triggered checkpoint 6441 | -8/Garrison | Triggered checkpoint 6537 | -8/Garrison | Learned Materials security intel 6652 | -8/Garrison | Discovered new exit (range 9) 6762 | -8/Garrison | Lost 4 parts (1n1u2w) 6981 | -8/Garrison | Triggered checkpoint 7232 | -8/Garrison | Discovered new exit (range 12) 7365 | -8/Garrison | Triggered checkpoint 7481 | -8/Garrison | Entered Materials 7481 | -8/Materials | Accompanied by 3 allies 7601 | -8/Materials | Garrison activated, responded to threat 7673 | -8/Materials | Identified exit to Garrison 7673 | -8/Materials | Entered Garrison 7673 | -8/Garrison | Accompanied by 3 allies 7726 | -8/Garrison | Rescued a captive Derelict 7726 | -8/Garrison | Rescued a captive Derelict 7811 | -8/Garrison | Triggered checkpoint 7979 | -8/Garrison | Triggered checkpoint 8025 | -8/Garrison | Triggered checkpoint 8119 | -8/Garrison | Triggered checkpoint 8170 | -8/Garrison | Installed Relay Interface Framework 8660 | -8/Garrison | Discovered exit to Factory (range 13) 8688 | -8/Garrison | Entered Factory 8688 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8714 | -7/Factory | Noticed a derelict Sapper rigging charges 9545 | -7/Factory | Sucked down chute 9545 | -7/Factory | Entered Waste 9546 | -7/Waste | Joined by Warlord forces that had cleared the area 9981 | -7/Waste | Discovered new exit (range 16) 10192 | -7/Waste | Found Damper Plating 10198 | -7/Waste | Entered Factory 10198 | -7/Factory | Accompanied by 20 allies 10268 | -7/Factory | Build established: Tank 10998 | -7/Factory | First assault squad dispatched 11034 | -7/Factory | Lost 4 allies 11274 | -7/Factory | Cargo convoy interrupted 11403 | -7/Factory | Found PL-3XN's Ring of Power 11559 | -7/Factory | Discovered new exit (range 22) 11627 | -7/Factory | Entered another Factory area 11627 | -6/Factory | Accompanied by 8 allies 11627 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11790 | -6/Factory | Spotted B-75 Beast 11846 | -6/Factory | Lost 3 allies 12334 | -6/Factory | Lost 3 allies 12451 | -6/Factory | Discovered new exit (range 9) 12676 | -6/Factory | Discovered new exit (range 10) 12753 | -6/Factory | Repaired Hvy. Treads 13012 | -6/Factory | Identified exit to Factory 13345 | -6/Factory | Identified exit to Lower Caves 13377 | -6/Factory | First assault squad dispatched 13739 | -6/Factory | Entered Lower Caves 14196 | -6/Lower Caves | Spotted B-75 Beast 14209 | -6/Lower Caves | Destroyed B-75 Beast 14315 | -6/Lower Caves | Learned 4 Factory zone layouts 14416 | -6/Lower Caves | Discovered new exit (range 14) 14578 | -6/Lower Caves | Entered another Lower Caves area 14790 | -6/Lower Caves | Learned 8 Factory zone layouts 14873 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14945 | -6/Lower Caves | Destroyed 10 combat bots 15061 | -6/Lower Caves | Encountered a Warlord checkpoint 15279 | -6/Lower Caves | Discovered new exit (range 9) 15433 | -6/Lower Caves | Entered Data Miner 15436 | -6/Data Miner | Discovered new exit (range 6) 15455 | -6/Data Miner | Met Data Miner 15516 | -6/Data Miner | Learned location of Section 7 (-3) 15516 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15531 | -6/Data Miner | Received God Mode back door access code from Data Miner 15621 | -6/Data Miner | Entered Proximity Caves 15803 | -5/Proximity Caves | Spotted B-75 Beast 15823 | -5/Proximity Caves | Destroyed B-75 Beast 15858 | -5/Proximity Caves | Spotter reported a threat 15870 | -5/Proximity Caves | Spotter reported a threat 16101 | -5/Proximity Caves | Discovered exit to Factory (range 14) 16186 | -5/Proximity Caves | Learned Factory emergency access door positions 16237 | -5/Proximity Caves | Entered Factory 16237 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16238 | -5/Factory | Identified exit to Upper Caves 16565 | -5/Factory | Build established: Scavenger-Tank 17037 | -5/Factory | Discovered new exit (range 17) 17216 | -5/Factory | Destroyed 13 combat bots 17217 | -5/Factory | Released all parts (8) 17227 | -5/Factory | Entered another Factory area 17227 | -4/Factory | Evolved 2 slots: Utility x2 17246 | -4/Factory | Lost 20 parts (2p7n4u7w) 17278 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 17282 | -4/Factory | Spotted B-86 Titan 17336 | -4/Factory | Fabricated Imp. Heavy Treads? 17387 | -4/Factory | Build established: Mutant 17649 | -4/Factory | Core integrity fell below 50% 17675 | -4/Factory | Core integrity fell below 20% 17677 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- detected, Programmers report to Factory Zone 7Y. 17672_ Slug penetrates Wall. 17672_ Hvy. Pick destroyed. 17672_ Slammed into G-67 Veteran. 17672_ Destabilizing: System corrupted (+2). 17674_ Penetrated by Slug. 17674_ Slug penetrates Wall. 17674_ Penetrated by Slug. 17674_ Slug penetrates Wall. 17674_ Slug penetrates T-07 Excavator. 17674_ T-07 Excavator destroyed. 17674_ Slug penetrates Wall. 17674_ Slug penetrates H-77 Assassin. 17674_ Slug penetrates K-01 Serf. 17674_ K-01 Serf destroyed. 17674_ U-05 Engineer lays Concrete. 17675_ K-01 Serf collects debris. 17675_ Terminal disabled. 17675_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?????????????????k ?????????????????????? | | #????????????????? #???????????????????? | | #????????????????? #???????????????????? | | #????????????????? #???????????????????? | | #????????????????# p#???????????????????? | | #????????????????# ##??????????????????? | | ??????????????????# T???????????????????? | | ## ####????????????????# ???????????????????? | | #????????????????? #???????????????????? | | #????????????????? g #???????????????????? | | """ #????????????????? k A????????????????????? | | "G" #?????????????????# #????????????????????? | | " " #?????????????????# #????????????????????? | | *#?????????????????# #????????????????????? | | #?????????????????# #????????????????????? | | """" #???????????????###@ ###???????##?????????? | | """" ################# k #????? ???????? | | """" ! ##### ! #??????? | | """" u " #??????? | | =%| #??????? | | h ! gAg #??????? | | hhhg #####g! #??????? | | ###+################# g g #?????g ???????? | | #?????????##############g#####?????????????????? | | #?????????# ##????????????????? | | #?????????# # ????????????????? | | #?????????# """ """ =] """ # ? ?????????????? | | #??????????? """ """ =] """ # ?????????????? | | #????????#???""" """ = """ # #?????????????? | | #?????????????"" "" "" # #?????????????? | | #?????????? ??"" "" = "" # #?????????????? | | ?????????????? # #?????????????? | | ???????????????################# ###???????????? | | ????? ?????# ????????????????# #?????##????? | | ?#??? ??#??? ????????????????# ##### ?????? | | ???#?????????????????????????# " ??????? | | #?#???#??????????????????????/ "T ????????? | | ?????????????????? ???? ????# ??????????? | | ####?????????????????????????? #???????????? | | # # #????????????????????????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 35 Energy Capacity 725 Matter Stores 521 Matter Capacity 600 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 50 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Salvage Targeting Computer | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x1 | -4/Factory Repaired ---------- Hvy. Treads | 50% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Imp. Remote Datajack | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Tank Life Challenges ------------ None Game ------ Seed NavigationMicrowarpTether Manual? 0 Play Time 03:27:55 Cumulative 329.1 hours Start 2026.04.11 @ 22:35:26 End 2026.04.12 @ 14:27:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 114 Adventurer 1 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TerminusCaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8b122064-4434-4e9d-8959-2fe37f80a00a