Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 18:26:25 Player: SunShine214 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (137) 685 Value Destroyed (3220) 3220 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 7990 Bonus ------- Follower Combat Kills 525 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 60/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Improved VTOL Module Advanced Signal Interpreter Improved Propulsion Shielding Maul Peak State ------------ > --- POWER ------------ Ion-Deuterium Engine > --- PROPULSION ------- Treaded Combat-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Missile Launcher Cycling Thermal Particle Construct/C > --- INVENTORY -------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy Particle Gun Grenade Launcher Datajack Maul [Rating: 57] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 5 | . . 2 1 . . 2 Weapon 1 | . . . . . . 1 Parts Attached 74 | 7 5 16 19 19 2 6 Power 9 | 1 1 4 2 1 . . Engine 7 | 1 1 4 . 1 . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 23 | 2 . 4 7 9 . 1 Treads 21 | 2 . 4 7 8 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . 1 . 1 Utility 22 | 2 1 6 4 3 2 4 Device 4 | 1 . . . 1 1 1 Storage 3 | 1 . 2 . . . . Processor 2 | . 1 1 . . . . Hackware 4 | . . 1 1 . 1 1 Protection 9 | . . 2 3 2 . 2 Artifact . | . . . . . . . Weapon 20 | 2 3 2 6 6 . 1 Energy Gun 7 | 2 1 . . 4 . . Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 5 | . 1 2 2 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 9 | . . 1 1 6 1 . Parts Lost 34 | . 2 1 11 2 1 17 Power 2 | . . . 1 . . 1 Propulsion 9 | . . 1 4 . . 4 Utility 13 | . 1 . 2 1 1 8 Weapon 10 | . 1 . 4 1 . 4 Highest Loss Streak 17 | . 1 1 8 1 1 17 To Critical Strikes . | . . . . . . . Average Backups 14 | . 4 17 18 19 17 17 Power . | . . 1 1 . . . Propulsion 5 | . . 7 8 9 5 4 Utility 4 | . 1 5 5 5 6 8 Weapon 2 | . 1 2 2 3 4 2 Tool/Special . | . . . . . . . Unused Backups 37 | . . 3 4 12 5 13 Power . | . . . . . . . Propulsion 23 | . . 1 3 9 5 5 Utility 9 | . . 1 . . . 8 Weapon 5 | . . 1 1 3 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 96 95 96 99 70 63 Engine 9 | . 14 11 3 5 8 5 Treads 19 | . 28 21 26 27 6 5 Device 4 | . 6 . . 2 9 6 Storage 10 | . 14 11 9 9 9 5 Processor 8 | . 5 11 9 9 9 5 Hackware 8 | . . 11 12 15 9 12 Protection 4 | . . 6 12 9 1 5 Energy Gun 9 | . 22 . . 17 7 . Energy Cannon 1 | . . . 4 . 4 5 Ballistic Gun 7 | . 4 21 11 . . . Peak Build Rating 57 | 7 8 22 26 35 51 57 Average Rating 26 | 5 6 19 23 31 44 53 On Entrance 20 | . 7 8 22 26 33 48 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 5 | . . . . . . 5 Heaviest Build 68 | 12 14 58 61 61 61 68 Greatest Support 66 | 40 40 40 60 66 66 59 Greatest Overweight (x) 2 | . . 2 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 16 | 7 8 18 20 20 20 19 Most Carried 20 | . 8 20 20 20 20 19 Average Carried 14 | . 4 17 18 19 17 16 Final Capacity 20 | 8 8 20 20 20 20 5 Final Carried 20 | . 8 20 20 20 19 5 Scrap Engine Consumption 49 | . . . . . 35 14 Constructs Created 3 | . . . . . 3 . Constructs Modified 17 | . . . . . 10 7 Class Distribution -------------------- 34% | Mutant 26% | Scavenger-Mutant 18% | Commander-Construct 10% | Commander-Mutant 5% | Hacker-Mutant 4% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Construct | -8/Recycling Hacker-Construct | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 1934 | 260 119 707 549 223 46 30 Remotely . | . . . . . . . Salvage Created 4798 | 113 663 1451 1006 653 423 489 Parts 261 | 3 38 86 56 37 16 25 Haulers Intercepted 15 | . 2 5 2 6 . . Recyclers Shooed 5 | . 1 2 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 85 | . 20 21 24 8 3 9 Guns 65 | . 19 21 16 8 1 . Cannons 10 | . . . 4 . 2 4 AOE 9 | . . . 4 . . 5 Classes Destroyed 15 | 2 7 2 . 1 2 1 Worker 7 | . 1 3 1 . . 2 Builder 3 | . . . . 1 . 2 Tunneler 5 | 2 . 1 1 . . 1 Hauler 15 | . 2 5 2 6 . . Recycler 7 | 1 . 2 . 1 3 . Mechanic 2 | . 1 . . 1 . . Operator 6 | . 1 3 1 1 . . Watcher 7 | . 2 3 1 . . 1 Swarmer 29 | . 12 5 8 4 . . Grunt 29 | . 8 9 9 . . 3 Duelist 2 | . . 1 . . . 1 Sentry 18 | . . 6 7 4 1 . Specialist 2 | . . . . . . 2 Programmer 4 | . . . . . 1 3 Scrapper 1 | . . . . . 1 . Best Kill Streak 9 | 3 3 4 7 6 1 9 Combat Bots Only 5 | . 3 4 5 5 1 5 Max Kills in Single Turn 3 | 1 2 2 2 1 1 3 Gunslinging 1 | . 1 1 1 . . . Exploded 2 | . . . 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 717 | . 81 80 166 25 19 346 Missed 222 | . 23 27 47 11 4 110 Hits 495 | . 58 53 119 14 15 236 Melee 1 | . . . . . . 1 Projectile 494 | . 58 53 119 14 15 235 AOE 1 | . . . . . 1 . Critical Strikes 13 | . 1 1 4 . 1 6 Part Disruptions 2 | . . . . . 1 1 Damage Taken 6727 | . 537 685 1776 173 327 3229 Core 1219 | . 82 158 113 . 9 857 Absorbed by Shields 124 | . . . . . 29 95 Regen/Repaired (Parts) 405 | . . . . . 165 240 Core Remaining (%) 76 | 100 67 60 . . 77 . Volleys Fired 374 | 12 87 94 83 43 19 36 Largest 2 | 2 2 2 2 2 2 2 Hottest 131 | 90 90 60 120 110 110 131 Shots Fired 681 | 23 171 188 146 86 25 42 Gun 580 | 23 171 188 97 86 15 . Cannon 87 | . . . 41 . 10 36 Launcher 14 | . . . 8 . . 6 Special . | . . . . . . . Kinetic 304 | . 18 183 97 . 6 . Thermal 361 | 23 153 5 41 86 19 34 Explosive 14 | . . . 8 . . 6 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 30 | 8 15 29 30 25 10 15 Robot Miss Streak 6 | 2 6 3 2 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 14 | . 3 3 6 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 503 | 17 115 139 119 62 22 29 Core Hits 206 | 4 43 55 49 22 7 26 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 3 | . . 1 1 . . 1 Critical Strikes 14 | . 6 3 1 3 . 1 Burn 9 | . 6 . . 3 . . Destroy 4 | . . 3 1 . . . Smash 1 | . . . . . . 1 Melee Attacks 5 | . 4 . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . 2 . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10335 | 187 1343 2162 2409 1251 597 2386 Guns 6327 | 187 1296 2107 1275 1205 257 . Cannons 2223 | . . . 750 . 340 1133 Explosions 1490 | . . . 379 . . 1111 Melee 93 | . . . . . . 93 Ramming 202 | . 47 55 5 46 . 49 Kinetic 3605 | . 118 2061 1275 . 151 . Thermal 4907 | 187 1178 46 750 1205 446 1095 Explosive 1490 | . . . 379 . . 1111 Electromagnetic 38 | . . . . . . 38 Impact 93 | . . . . . . 93 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 1 17 Average Corruption 1 | . . . . . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 6 1 Matter Fused 4 | . . . . . 3 1 Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 269 | . . . 15 5 15 234 Projectiles 140 | . . . . . 15 125 Explosions 31 | . . . 15 . . 16 Melee 98 | . . . . 5 . 93 Knockbacks 5 | . 2 1 . 1 . 1 Impact 5 | . 2 1 . 1 . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 178 | . . . 122 . . 56 Shots 8 | . . . 7 . . 1 Rammed 23 | . 11 7 1 4 . . Targets Rammed 25 | . 12 8 1 4 . . Kicked . | . . . . . . . Crushed 2 | . 1 1 . . . . Highest Temperature 463 | 120 256 28 301 243 189 463 Average Temperature 82 | 52 71 6 85 71 61 177 Received Heat Transfer 1608 | . 144 240 819 36 72 297 Effects 10 | . 4 . 1 . . 5 Energy Bleed 2 | . 1 . 1 . . . Interference 7 | . 3 . . . . 4 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 4 | . . . . 1 . 3 Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 22 | 2 6 . 5 6 1 2 Heat Transferred 9400 | 496 3485 100 1258 2590 620 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Maximum Alert Level 1 | . 1 1 1 1 . 1 Low Security (%) 77 | 100 53 91 54 74 100 79 Level 1 22 | . 46 8 45 25 . 20 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 332 | 5 262 239 332 314 119 248 Initial 221 | . 3 79 92 137 99 221 Average 116 | . 127 134 184 125 28 164 Influence Increases 3679 | 15 568 768 706 521 360 741 Destroy 0b10 Robot/C 2000 | . 400 420 480 200 180 320 Destroy 0b10 Robot/NC 270 | 15 35 85 30 50 20 35 Destroy Leader 504 | . 88 136 136 82 . 62 Allied During Kill 347 | . . . . 139 130 78 Successful Hack 70 | . . 31 6 18 15 . Disable Machine 75 | . . 15 30 . 15 15 Destroy Structure 63 | . . 6 24 2 . 31 Advance Influence 200 | . . . . . . 200 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 135 | . 45 75 . 15 . . Influence Decreases 3593 | 10 385 737 599 591 564 707 Entered New Map 615 | . 2 109 127 189 157 31 Time Decay 2379 | 10 363 618 362 392 278 356 Lost Part 330 | . 20 10 110 10 10 170 Lost Ally 190 | . . . . . 40 150 Purge Threat 79 | . . . . . 79 . Squads Dispatched 17 | . 4 2 5 1 . 5 Investigation 7 | . 3 . 2 . . 2 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 2 1 1 . 2 Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 13 | . 2 4 2 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 178 | . 46 40 34 20 12 26 Peak Tracking Total 13 | . 5 4 7 4 4 13 Tactical Retreats 5 | . 2 2 . 1 . . Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 6 | . 3 2 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 5 | . . 1 2 . 1 1 Max in Single Turn 1 | . . 1 1 . . 1 Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 36 | . 3 9 4 5 12 3 Terminals 22 | . 3 6 2 4 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . . 2 . . 5 2 Scanalyzers 2 | . . 1 1 . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 91 | . 7 19 13 12 33 7 Successful 44 | . 1 8 5 9 19 2 Failed 46 | . 6 10 8 3 14 5 Catastrophic 14 | . 2 2 3 . 3 4 Database Lockouts 1 | . . 1 . . . . Manual 8 | . 2 4 . . 2 . Terminals 54 | . 7 13 6 9 17 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 22 | . . 3 . . 14 5 Scanalyzers 6 | . . 3 3 . . . Garrison Access 7 | . . . 4 3 . . Terminal Hacks 26 | . 1 4 1 8 11 1 Part Schematic 5 | . . . . 2 3 . Robot Schematic 1 | . . . . . 1 . Prototype ID Bank 3 | . . . . 1 2 . Branch Access Points 4 | . . 1 1 1 . 1 Unreport Threat 2 | . . . . . 2 . Locate Traps 2 | . . 2 . . . . Dispatch Records 1 | . 1 . . . . . Investigation Status 1 | . . 1 . . . . Hauler Manifests 2 | . . . . 2 . . Registered Prototypes 1 | . . . . 1 . . Zone Layout 2 | . . . . 1 1 . Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 11 | . . 2 . . 8 1 Retrieve Components 11 | . . 2 . . 8 1 Scanalyzer 5 | . . 2 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 3 | . . 2 1 . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 23 | . 3 7 2 2 6 3 Full Trace Events 9 | . 1 1 1 . 4 2 Feedback Events 1 | . . . . . 1 . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 1 2 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 2 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 32 | . . 19 . . 13 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 2 . . . . . Non-combat 2 | . 2 . . . . . Combat . | . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . no_distress 1 | . 1 . . . . . find_station 1 | . 1 . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 14 | . . . . . 14 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies 24 | . . . . 10 14 . Largest Group 20 | . . . . 10 20 20 Highest-Rated Group 394 | . . . . 173 394 394 Highest-Rated Ally 29 | . . . . 29 29 29 Total Orders . | . . . . . . . Ally Attacks 127 | . . . . 8 54 65 Total Damage 1873 | . . . . 91 757 1025 Kills 23 | . . . . 2 12 9 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Active Infowar (turns) 899 | 3 896 . . . . . Seismic 899 | 3 896 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 8675 | 117 2080 2062 826 1053 1730 807 Spaces Moved 3807 | 48 1059 833 309 513 624 421 Core 20 | 4 . . . . . 16 Treads 3359 | 44 1059 833 309 513 197 404 Legs 19 | . . . . . 19 . Wheels 146 | . . . . . 146 . Hover 244 | . . . . . 244 . Flight 19 | . . . . . 18 1 Fastest Speed 40 | 50 160 160 160 160 138 40 Average Speed 171 | 150 160 202 169 162 165 164 Slowest Speed 240 | 160 160 240 200 163 238 173 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 93 70 38 63 94 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 54 | . . . 21 . . 33 Melee . | . . . . . . . Projectile 10 | . . . 1 . . 9 AOE 44 | . . . 20 . . 24 Terrain Rammed 8 | . . . . . . 8 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 5299 | 66 1265 1020 470 667 1311 500 Wait 714 | . 86 36 34 34 502 22 Move 3801 | 47 1058 832 308 512 623 421 Hop . | . . . . . . . Pick Up 67 | . 7 18 11 21 7 3 Fast Attach 21 | 7 1 4 6 1 1 1 Attach 19 | . 2 1 8 1 1 6 Detach 8 | . 1 . 1 . 6 . Swap 50 | . 7 13 8 21 . 1 Drop 70 | . . 14 10 30 15 1 Fire 374 | 12 87 94 83 43 19 36 Melee 5 | . 4 . . . . 1 Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush 25 | . 12 8 1 4 . . Escape Stasis . | . . . . . . . Rewire 137 | . . . . . 137 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Discovered new exit (range 13) 1296 | -10/Materials | Discovered new exit (range 10) 1666 | -10/Materials | Discovered new exit (range 9) 1766 | -10/Materials | Discovered new exit (range 6) 2198 | -10/Materials | Entered another Materials area 2198 | -9/Materials | Evolved 2 slots: Utility x2 2744 | -9/Materials | Central database locked down 2834 | -9/Materials | Discovered new exit (range 15) 3206 | -9/Materials | Identified exit to Mines 3268 | -9/Materials | Build established: Scavenger-Mutant 3452 | -9/Materials | Discovered new exit (range 16) 4260 | -9/Materials | Entered another Materials area 4260 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4290 | -8/Materials | Identified exit to Storage 4687 | -8/Materials | Garrison activated, responded to threat 4764 | -8/Materials | Lost 8 parts (3n2u3w) 5086 | -8/Materials | Entered Storage 5096 | -8/Storage | Met 01-MTF 5254 | -8/Storage | Identified exit to Recycling 5528 | -8/Storage | Discovered new exit (range 15) 5551 | -8/Storage | Build established: Hacker-Mutant 5740 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6055 | -8/Storage | Build established: Commander-Mutant 6139 | -8/Storage | Entered Recycling 6139 | -8/Recycling | Accompanied by 12 allies (01-MTF) 6341 | -8/Recycling | Scanned before Scraplab entrance 6393 | -8/Recycling | Entered Scraplab 6397 | -8/Recycling | Angered Scraplab inhabitants 6399 | -8/Recycling | Found Prototype Device 6399 | -8/Recycling | Identified Scrap Engine 6930 | -8/Recycling | Build established: Commander-Construct 7766 | -8/Recycling | Discovered new exit (range 16) 7794 | -8/Recycling | Hacking Suite fried by hacking feedback 7869 | -8/Recycling | Entered Factory 7869 | -6/Factory | Accompanied by 20 allies 7869 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8059 | -6/Factory | Lost 9 allies 8278 | -6/Factory | Lost 3 allies 8514 | -6/Factory | Identified exit to Lower Caves 8519 | -6/Factory | Build established: Hacker-Construct 8598 | -6/Factory | Cargo convoy interrupted 8648 | -6/Factory | Core integrity fell below 50% 8671 | -6/Factory | System corruption reached 10% 8674 | -6/Factory | Core integrity fell below 20% 8676 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08670_ Destabilizing: System corrupted (+2). 08671_ U-05 Engineer builds a Wall. 08671_ Slammed into Wall. 08671_ Hacking Suite destroyed. 08671_ System corrupted by crushing effect (+2). 08671_ Destabilizing: System corrupted (+1). 08671_ Broken Nuclear Pulse Thruster destroyed. 08672_ Slammed into Wall. 08672_ Destabilizing: Core damaged (-17). 08673_ Slammed into Wall. 08673_ Destabilizing: Core damaged (-34). 08673_ Destabilizing: Core damaged (-25). 08674_ Slammed into Wall. 08674_ Slug penetrates Wall. 08675_ U-05 Engineer lays Concrete. 08675_ Slammed into Wall. 08675_ Destabilizing: System corrupted (+2). 08676_ U-05 Engineer lays Concrete. 08676_ Slammed into Wall. 08676_ Destabilizing: System corrupted (+1). 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[ +u #???????????? | | ?????????# ##### #Y #???????????? | | ?????????? ????# ### #???????????? | | ???????????? ????### ## #???????????? | | ??????????????????????#?#####;######+#???????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Storage | Hacked Force Booster | -8/Storage | Hacked Powered Hammer | -8/Recycling | Hacked Nuclear Pulse Thruster | -8/Recycling | Hacked Imp. EM Pulse Cannon | -8/Recycling | Hacked Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonHugeModule Manual? 0 Play Time 00:45:35 Cumulative 241.5 hours Start 2026.09.14 @ 17:42:58 End 2026.09.14 @ 18:26:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7064701a-a451-4482-9d81-cb893ab4d40a