Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 19:04:27 Player: GiggleBox Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (246) 246 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1201 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 100/100 System Corruption 16% Temperature Cool (91) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (15) --- Aluminum Leg Shield Generator EM Pulse Gun Small Laser Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner Shield Generator > --- WEAPON ----------- Heavy EM Pulse Gun Mining Claw > --- INVENTORY -------- Aluminum Leg Shield Generator EM Pulse Gun Small Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 7 3 11 Power 5 | 1 2 2 Engine 4 | 1 1 2 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 . 4 Device 4 | 1 . 3 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 2 10 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility 4 | . . 4 Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 91 68 Engine 10 | . 12 9 Treads 8 | . . 14 Wheel 9 | . 21 2 Device 15 | . 14 15 Storage 12 | . 14 11 Energy Gun 4 | . 5 3 Energy Cannon 1 | . . 1 Ballistic Gun 6 | . 14 1 Slashing Weapon 8 | . 8 7 Peak Build Rating 11 | 7 8 11 Average Rating 7 | 5 6 8 On Entrance 4 | . 7 6 Naked Turns . | . . . Heaviest Build 35 | 15 15 35 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 9 | . . 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 11 | 7 8 13 Most Carried 8 | 5 8 8 Average Carried 5 | 2 6 6 Final Capacity 15 | 8 8 15 Final Carried 8 | 5 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 360 | 259 66 35 Remotely . | . . . Salvage Created 276 | 13 165 98 Parts 20 | 3 9 8 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 4 2 Melee 3 | . 2 1 Guns 2 | . 1 1 AOE 1 | . 1 . Classes Destroyed 3 | 1 1 1 Tunneler 1 | 1 . . Grunt 4 | . 4 . Sentry 2 | . . 2 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 90 | . 21 69 Missed 21 | . 4 17 Damage Taken 1314 | . 280 1034 Core 463 | . 55 408 Absorbed by Shields 41 | . . 41 Core Remaining (%) 89 | 100 78 . Volleys Fired 20 | 2 8 10 Largest 2 | 2 2 1 Hottest 68 | 60 60 68 Shots Fired 28 | 4 14 10 Gun 26 | 4 14 8 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 10 | 2 8 . Thermal 2 | . . 2 Explosive . | . . . Electromagnetic 16 | 2 6 8 Robot Hit Streak 11 | 2 3 11 Robot Miss Streak 1 | 1 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 3 17 14 Core Hits 11 | 1 7 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 31 | . 17 14 Impact . | . . . Slashing 31 | . 17 14 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 681 | 34 328 319 Guns 276 | 34 139 103 Cannons 40 | . . 40 Explosions 42 | . 42 . Melee 259 | . 147 112 Ramming 64 | . . 64 Kinetic 115 | 22 93 . Thermal 82 | . 42 40 Explosive . | . . . Electromagnetic 161 | 12 46 103 Impact . | . . . Slashing 259 | . 147 112 Piercing . | . . . Highest Corruption 16 | . . 16 Average Corruption 10 | . . 10 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 85 | . 26 59 Shots 1 | . 1 . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 91 | . 42 91 Average Temperature 24 | . 20 31 Received Heat Transfer 431 | . 117 314 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 124 | . 50 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 158 | 5 158 100 Initial 66 | . 3 66 Average 63 | 1 67 73 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 9 6 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 703 | 76 235 392 Spaces Moved 389 | 62 159 168 Core 5 | 3 . 2 Treads 99 | . . 99 Legs . | . . . Wheels 285 | 59 159 67 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 114 | 86 94 144 Slowest Speed 500 | 90 100 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 37 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 3 4 Terrain Destroyed 9 | . 5 4 Melee 7 | . 3 4 Projectile . | . . . AOE 2 | . 2 . Terrain Rammed 19 | . . 19 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 507 | 76 195 236 Wait 11 | . 6 5 Move 387 | 61 158 168 Hop . | . . . Pick Up 13 | 6 2 5 Fast Attach 8 | 6 . 2 Attach 8 | 1 1 6 Detach . | . . . Swap 5 | . 2 3 Drop 3 | . 1 2 Fire 20 | 2 8 10 Melee 31 | . 17 14 Ram 18 | . . 18 Kick . | . . . Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Utility x2 459 | -9/Materials | Lost 5 parts (1p1n2u1w) 649 | -9/Materials | Core integrity fell below 50% 671 | -9/Materials | System corruption reached 10% 686 | -9/Materials | Core integrity fell below 20% 704 | -9/Materials | Core destroyed Last Messages --------------- 00675_ Destabilizing: Core damaged (-8). 00675_ Destabilizing: System corrupted (+1). 00677_ System corrupted: Component data lost. 00680_ Slammed into Wall. 00680_ Destabilizing: System corrupted (+1). 00685_ Critical hit (Burn: +37). 00685_ Slammed into Wall. 00685_ Destabilizing: Core damaged (-16). 00688_ Critical hit (Burn: +37). 00688_ Broken Lgt. Treads destroyed. 00690_ Slammed into Wall. 00690_ Destabilizing: System corrupted (+1). 00691_ Critical hit (Burn: +37). 00695_ Slammed into Wall. 00695_ Destabilizing: System corrupted (+1). 00697_ Broken Imp. Ion Engine destroyed. 00700_ Slammed into Wall. 00703_ System corrupted: Heat flow error (+119). 00704_ Slammed into Wall. 00704_ Destabilizing: Core damaged (-12). 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