Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 14:52:27 Player: King Of Bel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (839) 839 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7109 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 480/500 Energy 58/100 System Corruption 1% Temperature Cool (10) Movement Core (250) Ox4 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Matter Pod Signal Interpreter > --- WEAPON (2) ------- Matter Neutralizer > --- INVENTORY (5) ---- Matter Compressor (112) Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Sensor Array Signal Interpreter Improved Melee Analysis Suite Heart of Steel > --- WEAPON ----------- Flak Cannon Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Xenon Bombardment Thruster High-capacity Matter Pod Matter Compressor [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Slots Evolved 10 | . . . . . 4 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . 1 . Utility 6 | . . . . . 2 2 1 . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 43 | 6 1 3 1 3 7 3 7 . 4 1 7 Power 10 | 1 . 1 . 1 . 2 1 . 2 . 2 Engine 10 | 1 . 1 . 1 . 2 1 . 2 . 2 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 8 | 2 . 1 . 2 1 . . . . . 2 Treads . | . . . . . . . . . . . . Leg 5 | 2 . 1 . 2 . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . 1 Utility 13 | 1 1 . . . 3 . 5 . 1 1 1 Device 5 | . . . . . 1 . 2 . 1 1 . Storage 4 | 1 . . . . 1 . 1 . . . 1 Processor 4 | . 1 . . . 1 . 2 . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 . 1 1 . 3 1 1 . 1 . 2 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 2 | 1 . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . 1 . . Launcher 2 | . . . . . 2 . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . Parts Lost 17 | . . . . . . . 2 . 1 . 14 Power 4 | . . . . . . . . . . . 4 Propulsion 3 | . . . . . . . . . . . 3 Utility 6 | . . . . . . . 1 . . . 5 Weapon 4 | . . . . . . . 1 . 1 . 2 Highest Loss Streak 14 | . . . . . . . 2 . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 100 100 70 60 74 80 67 64 41 Engine 12 | . 14 14 14 14 9 7 12 13 13 11 6 Leg 14 | . 28 28 28 28 . . . . . . . Flight 2 | . . . . . 9 7 6 6 6 5 1 Device 5 | . . . . . 3 7 11 13 12 17 10 Storage 11 | . 14 14 14 14 14 7 12 13 7 5 3 Processor 14 | . 9 14 14 14 16 15 19 20 14 11 6 Energy Gun 1 | . 14 2 . . . . . . . . . Ballistic Gun 11 | . 14 25 24 14 . . . . . . . Slashing Weapon 5 | . . . 3 14 9 7 6 6 6 5 3 Peak Build Rating 91 | 6 7 7 17 21 53 57 72 72 86 91 91 Average Rating 38 | 4 6 7 9 19 50 54 68 72 82 91 52 On Entrance 40 | . 6 7 7 17 21 53 54 72 72 86 91 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 14 14 14 14 14 23 25 33 33 47 48 48 Greatest Support 50 | 20 20 20 20 30 50 50 50 50 50 50 50 Greatest Overweight (x) 7 | 2 . . . . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 8 8 6 8 7 7 Average Carried 7 | 3 7 7 7 8 7 7 7 6 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 6 6 7 7 1 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Matter Collected 2931 | 227 42 299 . 123 72 10 210 1 1520 269 158 Remotely . | . . . . . . . . . . . . Salvage Created 1584 | . 65 164 . 63 50 59 272 . 442 269 200 Parts 89 | . 9 11 . 2 4 1 10 . 20 13 19 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . Prevented 5 | . . . . . . . . 3 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Combat Hostiles Destroyed 23 | . . 7 . 5 . 1 4 . 3 . 3 Melee 15 | . . . . 5 . 1 4 . 3 . 2 Guns 7 | . . 7 . . . . . . . . . Cannons 1 | . . . . . . . . . . . 1 Classes Destroyed 16 | . 2 2 . 2 . . 2 . 3 3 2 Worker 3 | . . . . 1 . . . . . 2 . Builder 1 | . . . . . . . . . . 1 . Tunneler 2 | . . . . . . . 1 . . 1 . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . . . Swarmer 5 | . . 5 . . . . . . . . . Grunt 7 | . . 2 . . . 1 2 . 2 . . Brawler 1 | . . . . . . . . . 1 . . Sentry 2 | . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . 1 Decomposer 5 | . . . . . . . . . 5 . . Samaritan 3 | . . . . . . . . . 3 . . Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 6 | . 1 3 . 4 1 1 3 . 3 6 1 Combat Bots Only 4 | . . 3 . 4 . 1 3 . 3 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Hostile Shots Fired 282 | . . 69 . 17 . 1 91 13 22 . 69 Missed 120 | . . 33 . 9 . 1 49 6 10 . 12 Damage Taken 3749 | . . 315 . 109 . . 432 84 248 . 2561 Core 1163 | . . 43 . 38 . . 76 . . . 1006 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 67 100 100 . . 91 . . Volleys Fired 52 | 2 8 31 . 1 2 . 4 . 1 . 3 Largest 2 | 2 2 2 . 1 1 . 1 . 1 . 1 Hottest 105 | 70 70 70 . 20 20 . 100 . 44 . 105 Shots Fired 91 | 4 16 60 . 1 2 . 4 . 1 . 3 Gun 83 | 4 16 60 . 1 2 . . . . . . Cannon 4 | . . . . . . . . . 1 . 3 Launcher . | . . . . . . . . . . . . Special 4 | . . . . . . . 4 . . . . Kinetic 56 | 2 8 42 . 1 2 . . . 1 . . Thermal 35 | 2 8 18 . . . . 4 . . . 3 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | 2 2 7 . . 1 . . . 3 . 1 Robot Miss Streak 5 | 1 5 5 . 1 1 . . . 3 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 126 | 2 4 28 . 9 3 2 14 . 26 7 31 Core Hits 48 | . 3 11 . 6 1 1 4 . 11 5 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 . 4 . 3 . . Sever 8 | . . . . . 1 . 4 . 3 . . Melee Attacks 90 | . . . . 9 2 3 14 . 26 7 29 Impact . | . . . . . . . . . . . . Slashing 88 | . . . . 9 2 2 13 . 26 7 29 Piercing . | . . . . . . . . . . . . Sneak Attacks 22 | . . . . 1 1 1 1 . 12 6 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5173 | 39 50 347 . 492 147 41 735 . 1737 650 935 Guns 420 | 39 50 321 . . 10 . . . . . . Cannons 89 | . . . . . . . . . 21 . 68 Explosions . | . . . . . . . . . . . . Melee 4634 | . . . . 492 137 41 735 . 1716 650 863 Ramming 30 | . . 26 . . . . . . . . 4 Kinetic 213 | 13 12 157 . . 10 . . . 21 . . Thermal 296 | 26 38 164 . . . . . . . . 68 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 4634 | . . . . 492 137 41 735 . 1716 650 863 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . . . . 1 Average Corruption 1 | . 2 2 2 2 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . 1 8 6 10 . . . . . . . Message Errors 6 | . . 2 1 3 . . . . . . . Matter Fused 6 | . 1 . 1 4 . . . . . . . Heat Flow Errors 3 | . . 1 2 . . . . . . . . Energy Discharges 4 | . . 2 1 1 . . . . . . . Data Loss (minor) 4 | . . 2 . 2 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 591 | . . . . 18 . . 81 . 377 115 . Projectiles 4 | . . . . . . . . . 4 . . Explosions . | . . . . . . . . . . . . Melee 587 | . . . . 18 . . 81 . 373 115 . Knockbacks 1 | . . 1 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 9 | . . 7 . . . . . . . . 2 Kicked 7 | . . 7 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 402 | 18 27 143 280 . 402 . . . 17 . 1 Average Temperature 79 | 10 12 53 139 . 184 . . . 10 . 1 Received Heat Transfer 390 | . . 51 . . . . 198 6 108 . 27 Effects 3 | . . . . . 3 . . . . . . Interference 3 | . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 740 | 74 111 481 . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Peak Influence 190 | . 53 190 . 15 23 36 178 . . 30 36 Initial 21 | . . 20 . . 1 9 17 . . . 21 Average 36 | . 41 64 . 10 18 21 70 . . 18 15 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 2 . 5 . . . 2 Investigation 3 | . . . . . . . 3 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . . . 2 . . . . . 2 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 41 | . 2 9 . 6 1 1 5 7 3 . 7 Peak Tracking Total 6 | . 2 3 . 4 1 1 4 6 2 . 3 Tactical Retreats 6 | . . 1 . 1 . . 1 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Traps Triggered 2 | . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Machines Accessed 21 | . 1 . 5 . 5 3 5 . 1 1 . Terminals 14 | . 1 . . . 5 3 4 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 99 | . 5 . 50 . 21 7 13 . 1 2 . Successful 69 | . 2 . 50 . 6 4 5 . 1 1 . Failed 30 | . 3 . . . 15 3 8 . . 1 . Catastrophic 11 | . 1 . . . 6 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 3 . 3 . 4 2 11 . . . . Terminals 46 | . 5 . . . 21 7 11 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 67 | . 2 . 50 . 6 4 3 . 1 1 . Record 49 | . . . 49 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . 2 . 1 . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 5 | . 1 . . . 2 2 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 4 2 4 . . 1 . Full Trace Events 5 | . . . . . 2 . 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . 1 1 . . . . parse_system 1 | . . . . . . . 1 . . . . no_distress 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Total Allies 3 | . . 1 . 2 . . . . . . . Largest Group 2 | . . 1 . 2 2 . . . . . . Highest-Rated Group 38 | . . 31 . 38 38 . . . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . Total Damage 63 | . . . . 63 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Turns Passed 3958 | 97 197 845 437 556 293 183 246 148 633 157 166 Spaces Moved 4372 | 65 142 614 360 435 460 333 380 294 945 278 66 Core 31 | 11 . . . . . . . . . . 20 Treads . | . . . . . . . . . . . . Legs 1605 | 54 142 614 360 435 . . . . . . . Wheels 11 | . . . . . . . . . . . 11 Hover . | . . . . . . . . . . . . Flight 2725 | . . . . . 460 333 380 294 945 278 35 Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 50 50 50 Average Speed 76 | 117 120 120 120 120 50 50 50 50 50 50 112 Slowest Speed 400 | 150 120 120 120 120 50 50 50 50 50 50 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 29 97 72 83 35 11 12 52 67 9 53 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 7 | . . 3 . 2 . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Total 4783 | 80 152 664 367 459 519 348 409 294 1080 288 123 Wait 151 | . . . . 10 33 . . 1 92 2 13 Move 4361 | 64 141 613 359 434 459 332 379 293 944 277 66 Hop . | . . . . . . . . . . . . Pick Up 35 | 7 2 4 1 . 9 4 2 . 5 1 . Fast Attach 19 | 6 1 1 1 . 2 1 4 . 1 . 2 Attach 12 | . . . . . 2 . 3 . 1 1 5 Detach 3 | . . . . . . . . . 3 . . Swap 12 | . . 2 . 3 3 2 . . 2 . . Drop 35 | 1 . 6 5 2 7 6 3 . 5 . . Fire 52 | 2 8 31 . 1 2 . 4 . 1 . 3 Melee 90 | . . . . 9 2 3 14 . 26 7 29 Ram 2 | . . . . . . . . . . . 2 Kick 7 | . . 7 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . 1 . . . . . . . 3 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 13) 98 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 496 | -10/Mines | Identified exit to Materials 509 | -10/Mines | Learned Materials trap positions 743 | -10/Mines | Received a Mining Laser from a helpful Derelict 985 | -10/Mines | Discovered exit to Materials (range 9) 1134 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1134 | -10/Mines | Discovered new exit (range 5) 1138 | -10/Mines | Identified exit to Exiles 1140 | -10/Mines | Entered Exiles 1160 | -10/Exiles | Discovered new exit (range 14) 1174 | -10/Exiles | Identified exit to Mines 1198 | -10/Exiles | Met 8R-AWN 1217 | -10/Exiles | Met EX-HEX 1314 | -10/Exiles | Met EX-DEC 1337 | -10/Exiles | Learned location of Zion (-6) 1380 | -10/Exiles | Met EX-BIN 1399 | -10/Exiles | Aligned with FarCom system 1401 | -10/Exiles | Given EX-Vault access code 1452 | -10/Exiles | Opened EX-Vault 1461 | -10/Exiles | Found Prototype Flight Unit 1462 | -10/Exiles | Identified Flying Fortress v7 1465 | -10/Exiles | Found Longsword +1 1490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1564 | -10/Exiles | Discovered exit to Mines (range 14) 1577 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Longsword +1 1577 | -10/Exiles | Entered Mines 1585 | -9/Mines | Met a Derelict bent on vengeance 1593 | -9/Mines | Assembled infested the area 1856 | -9/Mines | Learned Materials terminal intel 1971 | -9/Mines | Build established: Scavenger-Mutant 2119 | -9/Mines | Discovered new exit (range 6) 2126 | -9/Mines | Identified exit to Materials 2133 | -9/Mines | Entered Materials 2133 | -8/Materials | Accompanied by 2 allies 2133 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2134 | -8/Materials | Loaded intel: 8 trap records 2135 | -8/Materials | Loaded intel: 12 terminal locations 2138 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2344 | -8/Materials | Met 7R-MNS 2348 | -8/Materials | Discovered new exit (range 9) 2362 | -8/Materials | Identified exit to Factory 2426 | -8/Materials | Entered Factory 2426 | -7/Factory | Evolved 2 slots: Utility x2 2427 | -7/Factory | Caught up to 7R-MNS 2428 | -7/Factory | FarCom data flow suspended 2447 | -7/Factory | Build established: Mutant 2602 | -7/Factory | Discovered new exit (range 16) 2609 | -7/Factory | Identified exit to Factory 2609 | -7/Factory | Entered another Factory area 2609 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2746 | -6/Factory | Garrison activated, responded to threat 2811 | -6/Factory | Discovered new exit (range 16) 2855 | -6/Factory | Identified exit to Lower Caves 2855 | -6/Factory | Entered Lower Caves 2963 | -6/Lower Caves | Learned location of 1 exit from Factory 2997 | -6/Lower Caves | Discovered new exit (range 13) 3000 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3003 | -6/Lower Caves | Identified exit to Lower Caves 3003 | -6/Lower Caves | Entered another Lower Caves area 3121 | -6/Lower Caves | Found Prototype Device 3121 | -6/Lower Caves | Identified Heart of Steel 3321 | -6/Lower Caves | Learned Factory terminal intel 3328 | -6/Lower Caves | Spotted B-75 Beast 3517 | -6/Lower Caves | Discovered new exit (range 6) 3520 | -6/Lower Caves | Identified exit to Factory 3636 | -6/Lower Caves | Entered Factory 3636 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3637 | -5/Factory | Identified exit to Upper Caves 3638 | -5/Factory | Loaded intel: 26 terminal locations 3790 | -5/Factory | Identified exit to DSF 3793 | -5/Factory | Entered DSF 3810 | -5/DSF | Additional patrols routed to DSF 3894 | -5/DSF | Core integrity fell below 50% 3929 | -5/DSF | Core integrity fell below 20% 3959 | -5/DSF | Lost 14 parts (4p3n5u2w) 3959 | -5/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03928_ Heart of Steel destroyed. 03928_ Knocked back. 03928_ A-15 Conveyor system corrupted by crushing effect. 03929_ Acquired 7 matter. 03929_ Attempting to rewire A-15 Conveyor. 03929_ A-15 Conveyor is unpowered. 03930_ Attempting to rewire A-15 Conveyor. 03930_ A-15 Conveyor is unpowered. 03931_ Attempting to rewire A-15 Conveyor. 03931_ A-15 Conveyor is unpowered. 03932_ Knocked back. 03938_ Penetrated by Slug. 03938_ Knocked back. 03940_ Acquired Matter Neutralizer. 03947_ Matter Neutralizer blasted off. 03947_ Knocked back. 03949_ H-71 Marshal destroyed. 03952_ C-30 ARC bursts open, deploying its payload. 03952_ L-41 Fighter unfolds itself. 03952_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????#"????????? | | ?????????????????????????????????????#"????????? | | ??????????????????????#######???????##"####????? | | ?????????????????????? !!#???###?#"""""#????? | | ?????????????????????? !!#///#//##"""""#????? | | ?????????????????????? 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A=!%*%! % % !!#????? | | ?????????? ## #===##A %=!##!!!%|||## #????? | | ????????????# ??#===?## ###!!!#|||## #????? | | ????????????????###???# #?########"######????? | | ?????????????????????!! *?????????# #????????? | | ????????????????????#!! *??????????# #???????? | | ????????????????????#!! **??????????##???????? | | ????????????????????### ##???????????????????? | | ?????????????????????? !????????????????????? | | ????????????????????? !????????????????????? | | ????????????????????? !????????????????????? | | ????????????????????### #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????????###?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 455 Matter Stores 500 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Evasion (%) 68 Targeting Accuracy 6 Melee Accuracy 6 Item Schematics ----------------- Imp. Shield Generator | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Knowing Is Half The Battle Novice Programmer Challenges ------------ None Game ------ Seed RainbowDisassembledCoupler Manual? 0 Play Time 01:00:11 Cumulative 7.8 hours Start 2025.03.26 @ 13:54:23 End 2025.03.26 @ 14:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 16 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aa8d95a-ddb4-4578-9e4c-61ee3655ba73