Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 12:57:55 Player: mnowakowski Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (798) 798 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 3898 Bonus ------- Follower Combat Kills 111 Friendly Fire -1 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 14% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Terrain Scanner Decoy Drone Bay EMP Blaster Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Particle Gun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Weight Redist. System Improved Terrain Scanner Advanced Targeting Computer Decoy Drone Bay Autogun Light Cannon Rocket Launcher [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Armored Treads Treads Armored Treads Hover Unit Aerolev Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 4 | . . . 1 . 2 1 Utility 1 | . . . 1 . . . Weapon 1 | . . . . . . 1 Parts Attached 44 | 8 1 4 22 4 3 2 Power 7 | 1 . 1 4 . . 1 Engine 7 | 1 . 1 4 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 5 . 3 1 Treads 10 | 2 . . 4 . 3 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 7 | 2 1 . 3 1 . . Device 4 | 1 . . 2 1 . . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 3 . 3 10 3 . . Energy Gun 7 | 2 . 1 3 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 . 1 6 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 23 | . . 2 10 1 2 8 Power 4 | . . 1 2 . . 1 Propulsion 7 | . . . 2 . 1 4 Utility 3 | . . . 1 . 1 1 Weapon 9 | . . 1 5 1 . 2 Highest Loss Streak 5 | . . 1 5 1 2 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 5 8 7 7 8 8 Power 1 | . 1 . 1 1 2 1 Propulsion . | . . . . 1 . . Utility 1 | . . 1 . 1 3 2 Weapon 3 | 1 3 6 4 2 2 3 Tool/Special . | . . . . . . . Unused Backups 11 | . . . 2 . 1 8 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 4 | . . . 1 . . 3 Weapon 5 | . . . 1 . 1 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 100 98 78 99 94 60 Engine 10 | . 14 12 10 11 9 5 Treads 30 | . 28 28 26 33 40 29 Device 9 | . 14 14 10 10 8 . Storage 10 | . 14 14 9 11 9 6 Processor 5 | . . . . 11 9 7 Energy Gun 8 | . 28 13 9 2 9 4 Ballistic Gun 11 | . . 14 9 17 9 4 Peak Build Rating 27 | 7 7 8 23 23 27 27 Average Rating 17 | 5 7 7 15 21 25 21 On Entrance 12 | . 7 7 8 21 22 23 Avg Prop Armor Cover (%) 16 | . . . . . . 16 Naked Turns . | . . . . . . . Heaviest Build 27 | 15 20 20 26 27 26 26 Greatest Support 100 | 40 40 40 66 66 100 100 Greatest Overweight (x) 6 | 1 . . 6 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 9 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 Average Carried 8 | 2 5 8 7 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 3 8 10 4 10 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1042 | 250 62 71 405 199 42 13 Remotely . | . . . . . . . Salvage Created 1088 | 59 42 222 492 220 53 . Parts 95 | 8 7 22 29 23 6 . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 42 | . 3 11 16 9 3 . Melee 1 | . . . . . 1 . Guns 35 | . 3 8 14 8 2 . AOE 5 | . . 3 1 1 . . Classes Destroyed 8 | 1 1 2 3 1 . . Worker 1 | . . 1 . . . . Tunneler 5 | 3 . . . 2 . . Hauler 2 | . . . 2 . . . Operator 1 | . . . 1 . . . Swarmer 30 | . 3 9 9 7 2 . Grunt 9 | . . 2 5 1 1 . Sentry 2 | . . . 2 . . . Assembled 1 | . . . . 1 . . Best Kill Streak 4 | 3 2 3 4 4 2 . Combat Bots Only 4 | . 2 3 4 3 2 . Max Kills in Single Turn 2 | 1 1 2 1 2 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 1 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 493 | . 22 53 161 41 57 159 Missed 139 | . 7 11 44 11 13 53 Hits 354 | . 15 42 117 30 44 106 Projectile 354 | . 15 42 117 30 44 106 Critical Strikes 9 | . 1 . 1 . 5 2 Part Disruptions 2 | . . . . . . 2 Damage Taken 4781 | . 163 513 1359 320 656 1770 Core 1068 | . 27 68 189 67 14 703 Absorbed by Shields 16 | . . . . . . 16 Core Remaining (%) 73 | 100 . 62 . 36 97 . Volleys Fired 134 | 10 11 30 55 22 6 . Largest 2 | 2 2 2 2 2 2 . Hottest 130 | 100 100 100 130 88 88 . Shots Fired 258 | 20 22 56 105 43 12 . Gun 253 | 20 22 54 103 42 12 . Cannon . | . . . . . . . Launcher 5 | . . 2 2 1 . . Special . | . . . . . . . Kinetic 128 | 4 . 29 59 30 6 . Thermal 106 | 16 22 15 35 12 6 . Explosive 5 | . . 2 2 1 . . Electromagnetic 19 | . . 10 9 . . . Robot Hit Streak 13 | 3 6 5 9 11 13 . Robot Miss Streak 4 | 2 4 3 3 3 2 . Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 4 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 159 | 11 10 28 78 25 7 . Core Hits 84 | 3 3 16 44 12 5 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . . . 4 1 . . Burn 2 | . . . 2 . . . Destroy 2 | . . . 1 1 . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2414 | 139 123 500 1023 462 159 8 Guns 2044 | 139 123 298 931 399 154 . Cannons . | . . . . . . . Explosions 335 | . . 197 75 63 . . Melee . | . . . . . . . Ramming 35 | . . 5 17 . 5 8 Kinetic 949 | 11 . 134 450 258 96 . Thermal 987 | 128 123 132 405 141 58 . Explosive 303 | . . 165 75 63 . . Electromagnetic 140 | . . 64 76 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . 2 2 . . . 14 Average Corruption 3 | . 1 2 . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . 1 10 . . . 8 Message Errors 3 | . . 1 . . . 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . 1 1 . . . . Energy Discharges 2 | . . 1 . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . 3 . . . 1 Misfires 3 | . . 3 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . 1 . . . . Projectiles . | . . . . . . . Explosions 1 | . . 1 . . . . Melee . | . . . . . . . Knockbacks 2 | . . . 1 . 1 . Impact 2 | . . . 1 . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 244 | . . 117 87 36 . 4 Shots 6 | . . 3 2 1 . . Rammed 7 | . . 1 2 . 1 3 Targets Rammed 8 | . . 1 2 . 2 3 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 343 | 117 343 195 189 84 140 11 Average Temperature 66 | 44 171 72 44 26 44 11 Received Heat Transfer 1149 | . 24 84 354 33 450 204 Effects 2 | . 2 . . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 3 | . . 1 2 . . . Heat Transferred 2416 | 370 370 296 899 333 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 115 | 10 66 99 115 114 81 45 Initial 27 | . . . 24 27 12 6 Average 25 | 1 16 31 45 29 16 1 Influence Increases 1429 | 15 86 306 473 344 160 45 Destroy 0b10 Robot/C 960 | . 60 220 320 260 100 . Destroy 0b10 Robot/NC 55 | 15 . 5 15 10 10 . Destroy Leader 184 | . 10 40 84 30 20 . Allied During Kill 18 | . . . . 12 6 . Successful Hack 18 | . . . 9 . 9 . Disable Machine 30 | . . . . 30 . . Destroy Structure 44 | . 1 26 15 2 . . Lose Combat Pursuer 120 | . 15 15 30 . 15 45 Influence Decreases 1392 | 15 86 243 465 382 179 22 Entered New Map 112 | . . . 39 44 21 8 Time Decay 1115 | 15 86 223 331 328 118 14 Lost Part 145 | . . 20 95 10 20 . Lost Ally 20 | . . . . . 20 . Squads Dispatched 10 | . 1 . 4 . 3 2 Investigation 4 | . . . 1 . 2 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . 3 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 6 12 25 15 18 8 Peak Tracking Total 9 | . 3 3 5 4 9 6 Tactical Retreats 7 | . 1 1 2 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 9 | . 3 . 1 . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 6 | . 1 . 2 1 2 . Terminals 5 | . 1 . 2 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 3 . 6 1 3 . Successful 5 | . 1 . 2 1 1 . Failed 8 | . 2 . 4 . 2 . Catastrophic 4 | . 1 . 2 . 1 . Database Lockouts . | . . . . . . . Manual 13 | . 3 . 6 . 3 1 Terminals 12 | . 3 . 6 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 2 1 1 . Open Door 1 | . . . . 1 . . Level Access Points 2 | . . . 1 . 1 . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used 1 | . . . . . 1 . Hacking Detections 4 | . 1 . 2 . 1 . Full Trace Events 3 | . 1 . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 43 | . . . . 43 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 28 | . . . . 17 11 . Total Damage 402 | . . . . 235 167 . Kills 10 | . . . . 6 4 . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 3062 | 37 356 747 152 1198 572 . Seismic 3062 | 37 356 747 152 1198 572 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4618 | 154 356 747 829 1307 576 649 Spaces Moved 2300 | 79 180 386 330 590 317 418 Core 156 | 19 . . 33 . . 104 Treads 2143 | 60 180 386 296 590 317 314 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 50 170 167 50 Average Speed 163 | 134 160 160 174 170 167 150 Slowest Speed 350 | 160 160 160 350 170 168 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 31 82 29 82 24 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . 33 16 2 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 51 | . . 33 16 2 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2916 | 106 226 464 479 853 350 438 Wait 343 | . 28 36 37 229 13 . Move 2294 | 78 179 385 329 589 316 418 Hop . | . . . . . . . Pick Up 47 | 9 6 4 16 6 5 1 Fast Attach 9 | 1 . . 6 . 2 . Attach 28 | 6 . 3 14 3 1 1 Detach 3 | . . 1 . 2 . . Swap 20 | 2 1 4 10 2 . 1 Drop 17 | . 1 . 10 . 5 1 Fire 134 | 10 11 30 55 22 6 . Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 5 | . . 1 2 . 2 . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 14) 511 | -10/Materials | Entered Mines 625 | -10/Mines | Learned location of Storage (-7) 705 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 906 | -10/Mines | Discovered new exit (range 5) 1243 | -10/Mines | Discovered new exit (range 8) 1258 | -10/Mines | Entered Materials 1258 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -9/Materials | Lost 5 parts (1p2n1u1w) 1771 | -9/Materials | Identified exit to Materials 2011 | -9/Materials | Discovered new exit (range 12) 2085 | -9/Materials | Identified exit to Mines 2087 | -9/Materials | Entered Mines 2090 | -9/Mines | Met a Derelict bent on vengeance 2092 | -9/Mines | Found the Drone Emporium 2099 | -9/Mines | Found Prototype Device 2128 | -9/Mines | Discovered exit to Materials (range 9) 2258 | -9/Mines | Core integrity fell below 50% 2403 | -9/Mines | Learned location of Zion (-6) 3064 | -9/Mines | Excavation squad dispatched 3064 | -9/Mines | A large section of the Mines collapsed 3394 | -9/Mines | Entered Materials 3394 | -8/Materials | Accompanied by 1 ally 3394 | -8/Materials | Evolved 2 slots: Propulsion x2 3399 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3915 | -8/Materials | Discovered new exit (range 13) 3925 | -8/Materials | Identified exit to Factory 3970 | -8/Materials | Entered Factory 3970 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3971 | -7/Factory | Identified exit to Storage 4408 | -7/Factory | Lost 3 parts (1n2w) 4504 | -7/Factory | System corruption reached 10% 4534 | -7/Factory | Lost 4 parts (1p3n) 4554 | -7/Factory | Core integrity fell below 50% 4571 | -7/Factory | Core integrity fell below 20% 4619 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- corruption cleaned. 04594_ Triggered Stasis Trap. 04594_ A bubble of rippling energy engulfs the area. 04594_ Field strength at 94. 04594_ Field strength at 88. 04595_ Field strength at 82. 04596_ Field strength at 76. 04597_ Field strength at 70. 04598_ Field strength at 64. 04599_ Field strength at 58. 04600_ Field strength at 52. 04601_ Field strength at 46. 04602_ Field strength at 40. 04603_ Field strength at 34. 04604_ Field strength at 20. 04605_ Field strength at 14. 04606_ Field strength at 8. 04606_ Stasis field depleted. 04617_ Slammed into U-05 Engineer. 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