Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.13 @ 11:45:41 Player: Po Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1449) 1449 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4769 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 442/455 System Corruption 0% Temperature Cool (81) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Targeting Computer Recalibrator > --- WEAPON (4) ------- Flak Gun Flak Gun Flak Gun > --- INVENTORY (5) ---- Airjet Medium Storage Unit Relay Coupler [Swarmer] (42) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (20) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Weight Redist. System Advanced Targeting Computer Recalibrator > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Maul > --- INVENTORY -------- Airjet Medium Storage Unit Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 91 | 11 6 6 29 14 15 2 8 Power 8 | 2 1 . . 1 1 1 2 Engine 4 | 2 . . . . . . 2 Core 4 | . 1 . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 19 | 4 1 . 5 4 2 1 2 Treads 12 | 2 1 . 5 3 . . 1 Leg 4 | 2 . . . 1 . . 1 Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 2 | . . . . . 2 . . Utility 26 | 3 1 2 7 5 7 . 1 Device 14 | 1 1 1 1 3 6 . 1 Storage 9 | 2 . . 5 1 1 . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 38 | 2 3 4 17 4 5 . 3 Energy Gun 13 | . . . 9 3 1 . . Energy Cannon 3 | . . 1 2 . . . . Ballistic Gun 10 | 2 2 2 1 . . . 3 Ballistic Cannon . | . . . . . . . . Launcher 9 | . 1 1 5 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 25 | . 1 . 2 11 6 4 1 Power 2 | . . . . 1 . 1 . Propulsion 6 | . . . . 5 . 1 . Utility 11 | . 1 . 1 3 3 2 1 Weapon 6 | . . . 1 2 3 . . Highest Loss Streak 6 | . 1 . 1 6 5 3 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 97 100 97 69 35 58 43 Engine 1 | . 11 . . . . . 2 Core 6 | . 2 14 11 5 1 6 . Treads 15 | . 26 28 22 15 . . 1 Flight 2 | . . . . . 4 14 5 Device 10 | . 13 3 3 14 15 21 13 Storage 7 | . 14 14 11 5 . . . Processor 2 | . . . . . 7 7 7 Protection 7 | . . 10 16 8 . . . Energy Gun 8 | . . . 16 19 1 . . Energy Cannon 2 | . . 11 5 . . . . Ballistic Gun 8 | . 27 16 9 . . . 3 Impact Weapon 1 | . . . . . 2 7 6 Naked Turns . | . . . . . . . . Heaviest Build 61 | 14 16 17 58 61 11 11 30 Greatest Support 60 | 40 40 40 40 60 17 17 27 Greatest Overweight (x) 3 | 3 . . 1 3 3 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 10 5 5 Average Capacity 8 | 7 8 8 9 13 5 5 5 Most Carried 13 | 6 8 8 10 13 5 5 5 Average Carried 6 | 4 7 6 7 8 3 3 5 Final Capacity 10 | 8 8 8 10 5 5 5 5 Final Carried 10 | 5 7 7 10 5 4 5 5 Class Distribution -------------------- 58% | Mutant 20% | Tank 8% | Sprinter 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Sprinter | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Mat Fac Gar Fac Matter Collected 1312 | 253 76 123 377 55 75 308 45 Remotely 83 | . . 83 . . . . . Salvage Created 1398 | 71 174 83 516 155 91 246 62 Parts 66 | 3 4 6 31 11 6 2 3 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 4 | . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 28 | . 2 2 14 6 3 1 . Melee 2 | . . . . . 2 . . Guns 15 | . 2 . 10 3 . . . Cannons 1 | . . . 1 . . . . AOE 9 | . . 2 3 3 1 . . Classes Destroyed 10 | 2 1 1 3 1 . 1 1 Worker 1 | . . . 1 . . . . Tunneler 2 | 1 . . . . 1 . . Hauler 1 | . . . . . . . 1 Recycler 2 | 1 1 . . . . . . Watcher 2 | . . . 1 . . . 1 Swarmer 5 | . . . . 3 2 . . Grunt 15 | . 2 . 11 2 . . . Brawler 1 | . . . 1 . . . . Sentry 6 | . . 2 2 1 1 . . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | 2 1 2 5 3 2 1 1 Combat Bots Only 5 | . 1 2 5 3 2 1 . Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 2 3 1 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Fac Damage Taken 3759 | . 250 257 590 1057 989 288 328 Core 1236 | . 12 31 141 298 528 126 100 Absorbed by Shields 181 | . . . . 92 . 89 . Redirected to Shielding 12 | . . . . 12 . . . Regen/Repaired (Parts) 119 | . . . 119 . . . . Core Remaining (%) 72 | 100 . 82 64 45 . . . Volleys Fired 69 | 1 11 3 30 13 10 . 1 Largest 3 | 2 2 1 3 3 1 . 3 Hottest 190 | 40 40 30 190 186 55 . 84 Shots Fired 150 | 2 22 3 77 33 10 . 3 Gun 112 | 2 22 . 51 31 3 . 3 Cannon 18 | . . . 18 . . . . Launcher 20 | . . 3 8 2 7 . . Special . | . . . . . . . . Kinetic 50 | 2 22 . 23 . . . 3 Thermal 74 | . . . 43 31 . . . Explosive 20 | . . 3 8 2 7 . . Electromagnetic 6 | . . . 3 . 3 . . Robot Hit Streak 36 | 1 9 2 13 4 36 . 1 Robot Miss Streak 4 | . 2 1 3 3 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 110 | 1 17 2 50 19 11 5 5 Core Hits 87 | 1 8 3 39 17 13 1 5 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 5 | . . . . 1 2 2 . Burn 1 | . . . . 1 . . . Smash 3 | . . . . . 1 2 . Sever 1 | . . . . . 1 . . Melee Attacks 14 | . . . . . 6 6 2 Impact 13 | . . . . . 5 6 2 Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2779 | 19 185 66 1008 514 479 256 252 Guns 1074 | 13 184 . 460 371 12 . 34 Cannons 210 | . . . 210 . . . . Explosions 935 | . . 66 336 133 314 . 86 Melee 530 | . . . . . 142 256 132 Ramming 30 | 6 1 . 2 10 11 . . Kinetic 412 | 13 184 . 181 . . . 34 Thermal 929 | . . . 472 371 . . 86 Explosive 849 | . . 66 336 133 314 . . Electromagnetic 29 | . . . 17 . 12 . . Impact 471 | . . . . . 83 256 132 Slashing 59 | . . . . . 59 . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . Average Corruption 1 | . . . 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . 2 . . . . Message Errors 1 | . . . 1 . . . . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 259 | . . . 17 . 43 76 123 Projectiles . | . . . . . . . . Explosions 140 | . . . 17 . . . 123 Melee 119 | . . . . . 43 76 . Knockbacks 4 | . . . . . . 4 . Impact 3 | . . . . . . 3 . Kinetic . | . . . . . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 460 | . . 71 47 9 5 . 328 Shots 10 | . . 3 1 1 . . 5 Rammed 8 | 3 2 . 1 1 1 . . Targets Rammed 9 | 4 2 . 1 1 1 . . Kicked . | . . . . . . . . Crushed 1 | 1 . . . . . . . Highest Temperature 654 | . 18 6 654 204 11 . 21 Average Temperature 156 | . 8 4 190 118 7 . 14 Received Heat Transfer 1005 | . 138 54 228 432 102 51 . Effects 12 | . . . 12 . . . . Shutdowns 4 | . . . 4 . . . . Interference 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 4 | . . . 4 . . . . Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 2 1 . Impact Corruptions 4 | . . . . . 2 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1837 | . . . 915 872 . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Peak Influence 361 | 10 85 104 287 230 361 342 200 Initial 262 | . . 28 40 63 102 262 163 Average 127 | 5 37 95 158 151 222 304 164 Maximum Alert Level 1 | . . . 1 1 1 1 1 Low Security (%) 75 | 100 100 100 63 72 46 . 99 Level 1 24 | . . . 36 27 53 100 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 2 1 . . Investigation 3 | . 1 . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac Distress Signals 5 | . . . 1 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 8 4 19 22 7 6 1 Peak Tracking Total 15 | . 5 2 5 15 3 3 1 Tactical Retreats 6 | . . . 1 1 3 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Traps Triggered 9 | . 2 . 2 1 . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Mat Fac Gar Fac Machines Disabled 18 | . . 2 1 . 6 1 8 Max in Single Turn 8 | . . 2 1 . 6 1 8 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac Machines Accessed 9 | . 1 . 3 1 1 . 3 Terminals 5 | . . . 2 1 . . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 15 | . 1 . 5 1 3 . 5 Successful 8 | . 1 . 5 1 1 . . Failed 7 | . . . . . 2 . 5 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . . 3 1 . . 2 Fabricators 3 | . . . . . . . 3 Repair Stations 3 | . 1 . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 4 | . . . 3 1 . . . Record 3 | . . . 3 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 1 . 1 . 3 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Mat Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Mat Fac Gar Fac Turns Passed 3264 | 591 346 259 885 358 367 177 281 Spaces Moved 2210 | 351 186 148 417 218 384 252 254 Core 389 | 19 . . . 117 252 1 . Treads 1162 | 320 186 148 417 91 . . . Legs 45 | 12 . . . 10 . . 23 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 614 | . . . . . 132 251 231 Fastest Speed 32 | 50 160 160 160 50 32 32 35 Average Speed 112 | 154 160 160 164 130 60 32 52 Slowest Speed 400 | 200 160 160 240 400 200 50 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 17 33 46 40 25 11 25 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 217 | . . 23 46 19 118 . 11 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 217 | . . 23 46 19 118 . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Mat Fac Gar Fac Total 2818 | 395 214 167 554 269 490 336 393 Wait 280 | 12 . . 45 7 57 33 126 Move 2203 | 350 185 147 416 217 383 251 254 Hop . | . . . . . . . . Pick Up 64 | 14 6 6 18 5 12 3 . Fast Attach 16 | . . . 1 4 3 . 8 Attach 43 | 8 3 1 10 7 12 2 . Detach 11 | 1 1 . 4 2 2 1 . Swap 32 | 3 3 5 18 3 . . . Drop 38 | 2 3 5 11 10 4 1 2 Fire 69 | 1 11 3 30 13 10 . 1 Melee 14 | . . . . . 6 6 2 Ram 2 | . . . . 1 1 . . Kick . | . . . . . . . . Crush 7 | 4 2 . 1 . . . . Escape Stasis 39 | . . . . . . 39 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 15) 592 | -11/Junkyard | Entered Materials 593 | -10/Materials | Build established: Mutant 876 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Discovered new exit (range 13) 938 | -10/Materials | Entered Mines 1035 | -10/Mines | Learned Materials stockpile data 1054 | -10/Mines | Discovered new exit (range 6) 1181 | -10/Mines | Discovered new exit (range 9) 1197 | -10/Mines | Entered Materials 1197 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1414 | -9/Materials | Repaired Lgt. Treads 1681 | -9/Materials | Discovered new exit (range 10) 2082 | -9/Materials | Entered another Materials area 2082 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2251 | -8/Materials | Build established: Tank 2267 | -8/Materials | Garrison activated, responded to threat 2346 | -8/Materials | Lost 6 parts (1p3n1u1w) 2438 | -8/Materials | Core integrity fell below 50% 2438 | -8/Materials | Discovered new exit (range 5) 2440 | -8/Materials | Entered Factory 2440 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2482 | -7/Factory | Discovered new exit (range 11) 2553 | -7/Factory | Found Prototype Launcher 2595 | -7/Factory | Identified Rocket Array 2649 | -7/Factory | Core integrity fell below 50% 2686 | -7/Factory | Lost 5 parts (3u2w) 2807 | -7/Factory | Identified exit to Garrison 2807 | -7/Factory | Entered Garrison 2818 | -7/Garrison | Triggered checkpoint 2910 | -7/Garrison | Garrison Relay disabled 2940 | -7/Garrison | Triggered checkpoint 2972 | -7/Garrison | Core integrity fell below 20% 2981 | -7/Garrison | Discovered new exit (range 10) 2984 | -7/Garrison | Entered Factory 3002 | -7/Factory | Lost 3 parts (1n2u) 3147 | -7/Factory | Discovered new exit (range 16) 3265 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 03204_ Sneak attack on A-02 Transporter. 03207_ A-02 Transporter destroyed. 03208_ Acquired 20 matter. 03212_ Acquired Lgt. Treads. 03214_ Acquired Imp. Deuterium Engine. 03216_ Dropped VTOL Module. 03219_ Acquired Flak Gun. 03224_ Acquired 25 matter. 03226_ Acquired Flak Gun. 03233_ Acquired Imp. Ion Engine. 03235_ Dropped Maul. 03238_ R-06 Scavenger collects VTOL Module. 03241_ R-06 Scavenger collects Imp. Ion Engine. 03259_ ALERT: All DSF locations entering lockdown mode. 03265_ Fusion Modulator explodes. 03265_ Adv. Weight Redist. System destroyed. 03265_ Destroyed Adv. Weight Redist. System. 03265_ Destroyed Imp. Sensor Array. 03265_ W-25 Informer destroyed. 03265_ Fusion Modulator explodes. 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