Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 17:40:53 Player: Benkyo Result: Destroyed by as-10010 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (145) 725 Value Destroyed (3908) 3908 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-2151) -2151 TOTAL SCORE: 6862 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 569 Destroyed Z-Imprinter 1000 Friendly Fire -3753 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (1600) Ox31 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Visual Processing Unit Zionite Weapon Casing Zionite Weapon Casing Improved Light Armor Plating > --- WEAPON (2) ------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY (25) --- Improved Heat Sink Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) YI-UF0's Bottomless Matter Pit (1500) Zionite Weapon Casing Zionite Weapon Casing Zionite Laser-S Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Precision Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Visual Processing Unit Advanced Particle Charger Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Improved Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell YI-UF0's Bottomless Matter Pit Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Light Carapace Improved Light Armor Plating Layered Light Armor Plating Zionite Laser-S Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Precision Grenade Launcher CR-A16's Pointy Stick [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 220 | 7 15 8 28 12 2 15 58 24 6 9 5 31 Power 12 | 1 2 . 3 1 . . 1 1 . 1 . 2 Engine 9 | 1 2 . 3 1 . . 1 . . 1 . . Core 1 | . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 75 | 2 5 1 10 1 . 3 30 12 1 4 . 6 Treads 32 | . . . 4 1 . 1 14 6 . 2 . 4 Leg . | . . . . . . . . . . . . . Wheel 43 | 2 5 1 6 . . 2 16 6 1 2 . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 86 | 2 6 1 8 8 . 11 23 5 2 . 2 18 Device 32 | 1 1 . 3 2 . 5 11 2 . . 1 6 Storage 8 | 1 4 . . 2 . . . . . . . 1 Processor 5 | . . 1 . . . 1 1 1 1 . . . Hackware 3 | . . . 1 . . . 2 . . . . . Protection 38 | . 1 . 4 4 . 5 9 2 1 . 1 11 Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 2 6 7 2 2 1 4 6 3 4 3 5 Energy Gun 8 | 1 1 2 . . . . . . . . . 4 Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 27 | 1 1 . 7 2 1 1 3 5 1 2 2 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 1 . . Special Weapon 3 | . . 3 . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 12 | . . . 2 1 . . . 1 . . . 8 Parts Lost 33 | . 6 . 5 1 . 1 5 . 2 . . 13 Power 5 | . 1 . 1 . . . . . . . . 3 Propulsion 8 | . 2 . 2 . . . 2 . . . . 2 Utility 15 | . 1 . 1 1 . 1 1 . 2 . . 8 Weapon 5 | . 2 . 1 . . . 2 . . . . . Highest Loss Streak 13 | . 3 . 4 1 . 1 3 . 1 . . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 100 100 91 96 100 100 99 94 Engine 9 | . 13 14 10 11 11 11 9 7 7 7 7 6 Core 1 | . . . . . . . . 4 7 7 7 1 Treads 8 | . . . 12 22 22 21 3 . . . . 9 Wheel 11 | . 28 28 9 . . . 14 14 15 14 15 5 Device 8 | . 10 . 1 3 11 9 10 12 15 15 14 9 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 10 | . . . 11 11 11 11 9 15 22 23 22 7 Hackware 1 | . . . 10 4 . . 1 . . . . . Protection 13 | . 3 14 9 13 11 12 15 17 7 7 7 23 Energy Gun 3 | . 14 13 . . . . . . . . . 5 Ballistic Gun 12 | . 14 1 20 22 11 22 17 14 10 9 . 9 Ballistic Cannon 1 | . . 12 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 150 | 14 91 93 100 104 100 104 122 118 113 113 136 150 Greatest Support 56 | 26 26 20 46 51 51 51 56 56 32 56 32 56 Greatest Overweight (x) 11 | . 4 4 9 2 1 4 11 3 3 3 4 4 Average Overweight (x) 2 | . 1 4 2 1 1 1 4 2 3 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 24 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 13 24 23 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 24 25 21 25 25 25 23 25 25 25 24 15 Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Mutant 14% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 6837 | 284 197 85 960 677 . 389 2128 560 120 598 146 693 Remotely . | . . . . . . . . . . . . . Salvage Created 6034 | 133 855 30 1243 547 . 430 1687 360 105 503 80 61 Parts 341 | 9 65 . 78 30 . 28 92 19 3 16 . 1 Haulers Intercepted 10 | . 2 . 2 . . . 4 2 . . . . Recyclers Shooed 3 | . . . . 1 . 1 1 . . . . . Parts Field Recycled 17 | . . . . . . . . . . . 17 . Retrieved Matter 129 | . . . . . . . . . . . 129 . Parts Self-Destructed 14 | . . . . . . . . . 3 11 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 104 | . 19 . 22 8 . 11 21 5 11 6 . 1 Guns 89 | . 19 . 21 8 . 11 21 5 1 2 . 1 Cannons 1 | . . . 1 . . . . . . . . . AOE 14 | . . . . . . . . . 10 4 . . Classes Destroyed 18 | 2 6 1 2 . . . 3 1 2 . . 1 Worker 9 | . . 1 3 2 . 2 . 1 . . . . Builder 2 | . 1 . . . . . 1 . . . . . Tunneler 6 | 3 1 . . 1 . 1 . . . . . . Hauler 10 | . 2 . 2 . . . 4 2 . . . . Recycler 8 | 1 . . 1 1 . 1 4 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 10 | . 3 . 4 . . . 3 . . . . . Swarmer 17 | . 6 . 4 . . 7 . . . . . . Grunt 56 | . 13 . 11 8 . 4 14 2 . 4 . . Brawler 2 | . . . . . . . 1 . . 1 . . Duelist 2 | . . . 1 . . . . . . 1 . . Sentry 11 | . . . 6 . . . 5 . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 4 | . . . . . . . . 3 1 . . . Z-Light 1 | . . . . . . . . . . . . 1 Assembled 10 | . . . . . . . . . 10 . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 10 | 3 5 1 4 4 . 6 7 4 10 3 . 1 Combat Bots Only 10 | . 4 . 4 3 . 5 4 2 10 3 . 1 Max Kills in Single Turn 5 | 1 1 1 2 1 . 2 2 1 5 2 . 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . Exploded 5 | . . . . . . . . . 5 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . 1 YI-UF0 (-9/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 8270 | . 645 . 1525 455 . 509 1954 223 400 . . 2559 Core 1392 | . 148 . 243 35 . 47 188 28 73 . . 630 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 324 | . . . . . . . . . . . . 324 Regen/Repaired (Parts) 90 | . . . . . . . 90 . . . . . Core Remaining (%) 55 | 100 . 40 . . . 18 65 . . . . . Volleys Fired 496 | 14 87 13 100 42 . 36 113 23 21 14 . 33 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 Hottest 120 | 70 70 100 85 50 . 50 98 56 75 64 . 120 Shots Fired 965 | 28 172 18 200 84 . 72 226 46 38 15 . 66 Gun 928 | 28 172 10 192 84 . 72 219 46 28 11 . 66 Cannon 15 | . . . 8 . . . 7 . . . . . Launcher 14 | . . . . . . . . . 10 4 . . Special 8 | . . 8 . . . . . . . . . . Kinetic 770 | 14 87 5 192 84 . 72 219 46 28 11 . 12 Thermal 127 | 14 85 13 8 . . . 7 . . . . . Explosive 14 | . . . . . . . . . 10 4 . . Electromagnetic . | . . . . . . . . . . . . . Phasic 54 | . . . . . . . . . . . . 54 Robot Hit Streak 26 | 4 8 11 26 13 . 6 17 6 11 5 . 10 Robot Miss Streak 7 | 4 6 1 3 7 . 3 4 3 3 1 . 2 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 10 | . 1 . 1 2 . 4 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . Shots Hit Robots 644 | 17 99 8 136 51 . 41 172 32 20 15 3 50 Core Hits 272 | 7 48 2 47 18 . 21 71 14 22 17 . 5 Critical Kills 3 | . . . 1 . . 1 . 1 . . . . Critical Parts Destroyed 6 | . . . 1 . . . 3 1 . . 1 . Critical Strikes 17 | 1 3 1 2 . . 1 3 2 . . 1 3 Burn 5 | 1 3 1 . . . . . . . . . . Destroy 8 | . . . 2 . . 1 3 2 . . . . Smash 1 | . . . . . . . . . . . 1 . Intensify 3 | . . . . . . . . . . . . 3 Melee Attacks 15 | . . . . . . . . 1 . 6 8 . Impact 15 | . . . . . . . . 1 . 6 8 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12835 | 184 1100 87 2300 861 . 736 2686 714 1030 1085 292 1760 Guns 10727 | 184 1100 87 2218 861 . 733 2586 714 356 128 . 1760 Cannons 182 | . . . 82 . . . 100 . . . . . Explosions 1022 | . . . . . . . . . 674 348 . . Melee 901 | . . . . . . . . . . 609 292 . Ramming 3 | . . . . . . 3 . . . . . . Kinetic 8271 | 72 420 24 2236 861 . 733 2586 714 356 128 . 141 Thermal 1019 | 112 680 63 64 . . . 100 . . . . . Explosive 1022 | . . . . . . . . . 674 348 . . Electromagnetic . | . . . . . . . . . . . . . Impact 901 | . . . . . . . . . . 609 292 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 1619 | . . . . . . . . . . . . 1619 Highest Corruption 3 | . . . . . . . 3 . . . . . Average Corruption 3 | . . . . . . . 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . 2 . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 468 | . . . . . . . . . 11 172 285 . Projectiles . | . . . . . . . . . . . . . Explosions 11 | . . . . . . . . . 11 . . . Melee 457 | . . . . . . . . . . 172 285 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . . . . . . . . 80 . . . Shots 2 | . . . . . . . . . 2 . . . Rammed 2 | . . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 365 | 80 212 48 132 365 . 330 348 . . 6 . 324 Average Temperature 68 | 30 65 19 28 96 . 107 123 . . 4 . 65 Received Heat Transfer 2625 | . 300 . 477 276 . 225 1035 9 . . . 303 Effects 6 | . . . . 1 . 1 4 . . . . . Energy Bleed 3 | . . . . 1 . 1 1 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 1 . Impact Corruptions 11 | . . . . . . . . . . 4 7 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | 2 2 3 . . . . . 1 . . . 1 Heat Transferred 3219 | 407 2220 259 185 . . . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 461 | 20 278 43 461 133 . 155 177 150 . . . . Initial 133 | . 13 25 1 133 . . 5 79 . . . . Average 102 | 8 158 7 297 49 . 49 82 73 . . . . Maximum Alert Level 2 | . 1 . 2 . . . . . . . . . Low Security (%) 83 | 100 71 100 18 100 . 100 100 100 . . . . Level 1 14 | . 28 . 67 . . . . . . . . . Level 2 2 | . . . 13 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 6 2 1 1 . . 3 4 . . . . Investigation 5 | . 2 . 1 1 . . 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 7 | . 4 . . . . . 2 1 . . . . Assault 2 | . . 2 . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 1 2 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 159 | . 33 . 37 8 . 13 30 11 11 4 . 12 Peak Tracking Total 7 | . 5 . 4 3 . 6 6 3 7 2 . 5 Tactical Retreats 5 | . . . 2 . . 1 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 Triggered 1 | . . 1 . . . . . . . . . . Fabricated Traps 4 | . . . . . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . . . 2 . . 1 . 1 . . . 2 Max in Single Turn 1 | . . . 1 . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 34 | . 4 . 9 1 4 . 9 6 1 . . . Terminals 22 | . 3 . 7 . . . 7 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 102 | . 14 . 32 1 4 . 33 17 1 . . . Successful 65 | . 7 . 24 1 4 . 17 11 1 . . . Failed 36 | . 7 . 7 . . . 16 6 . . . . Catastrophic 4 | . . . 1 . . . . 3 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 35 | . 9 . 8 . . . 12 5 . . 1 . Terminals 67 | . 11 . 19 . . . 24 13 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 22 | . . . 13 . . . 5 4 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 30 | . 3 . 7 1 4 . 8 6 1 . . . Record 5 | . . . . . 4 . . . 1 . . . Part Schematic 2 | . . . . . . . . 2 . . . . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 1 . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . Registered Components 2 | . . . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 19 | . . . 13 . . . 3 3 . . . . Insert Component 10 | . . . 7 . . . 2 1 . . . . Analyze 9 | . . . 6 . . . 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . 4 . . . 4 2 . . . . Terminals 13 | . 3 . 4 . . . 4 2 . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 9 | . 2 . 3 . . . 2 2 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 9 . . . 8 6 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 6 . . . . 3 . . 16 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 30 | . . . . . . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 6 . . . 1 1 . . . . Part Schematics Acquired 7 | . . . 6 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 9 | . . 1 . . . . . 3 . . 4 1 Largest Group 5 | . . 1 1 . . . . 3 . . 4 5 Highest-Rated Group 356 | . . 31 31 . . . . 93 . . 237 356 Highest-Rated Ally 119 | . . 31 31 . . . . 31 . . 96 119 Total Orders 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 169 | . . . 25 . . . . 37 . . . 107 Total Damage 3732 | . . . 271 . . . . 474 . . . 2987 Kills 28 | . . . 5 . . . . 3 . . . 20 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 . Drone Launches 4 | . . . . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 20041 | 120 1243 2271 1942 1689 1548 1357 1692 1151 1376 970 1262 3420 Spaces Moved 8730 | 73 770 436 697 541 641 488 783 677 890 608 829 1297 Core 8 | 8 . . . . . . . . . . . . Treads 2602 | . . . 325 541 641 469 5 3 . 1 . 617 Legs . | . . . . . . . . . . . . . Wheels 6120 | 65 770 436 372 . . 19 778 674 890 607 829 680 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 135 240 240 140 145 145 145 145 145 145 Average Speed 182 | 85 115 140 223 285 240 238 153 145 145 145 145 228 Slowest Speed 320 | 90 140 140 320 320 240 320 320 320 145 320 160 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 69 | 6 97 86 54 99 80 94 43 21 87 67 85 81 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . 1 . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 9 | . . 3 . 1 . 1 . . 2 . 2 . Spaces Dug 26 | . . 8 . . . . . 1 . 14 3 . Terrain Destroyed 104 | . . 8 . . . . 3 1 32 47 3 10 Melee 4 | . . . . . . . . 1 . . 3 . Projectile 21 | . . 8 . . . . 3 . . . . 10 AOE 79 | . . . . . . . . . 32 47 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 11960 | 103 973 2063 911 614 653 615 1041 792 943 671 877 1704 Wait 2212 | . 71 1598 28 5 . 66 50 30 23 32 20 289 Move 8718 | 72 769 435 696 540 640 487 782 676 889 607 828 1297 Hop . | . . . . . . . . . . . . . Pick Up 152 | 10 23 4 26 9 5 5 21 19 3 1 5 21 Fast Attach 23 | 4 1 . 8 1 . . 2 1 . . . 6 Attach 43 | 3 6 . 6 1 . 1 9 1 2 . 1 13 Detach 11 | . 1 . 2 1 . . 2 . . . 1 4 Swap 154 | . 8 8 14 10 2 14 47 22 4 9 4 12 Drop 130 | . 7 5 31 5 6 4 15 19 1 2 10 25 Fire 496 | 14 87 13 100 42 . 36 113 23 21 14 . 33 Melee 15 | . . . . . . . . 1 . 6 8 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 522 | -10/Materials | Lost 3 parts (1p1n1w) 647 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Identified exit to Mines 765 | -10/Materials | Core integrity fell below 50% 1040 | -10/Materials | Discovered new exit (range 16) 1364 | -10/Materials | Entered Mines 1391 | -10/Mines | Met a Derelict testing a Signal Generator 1391 | -10/Mines | Discovered new exit (range 9) 1416 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1467 | -10/Mines | Learned location of Storage (-7) 1544 | -10/Mines | Assembled infested the area 1549 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3326 | -10/Mines | Found Prototype Device 3623 | -10/Mines | Discovered new exit (range 9) 3635 | -10/Mines | Identified exit to Materials 3635 | -10/Mines | Entered Materials 3635 | -9/Materials | Accompanied by 1 ally 3635 | -9/Materials | Evolved 2 slots: Utility x2 3635 | -9/Materials | Identified Bomb Drone Bay 4061 | -9/Materials | Central database locked down 4180 | -9/Materials | Discovered new exit (range 3) 4227 | -9/Materials | Identified exit to Materials 4594 | -9/Materials | Build established: Scavenger-Mutant 4631 | -9/Materials | Discovered new exit (range 13) 4669 | -9/Materials | Core integrity fell below 50% 4705 | -9/Materials | Lost 4 parts (1p2n1w) 4964 | -9/Materials | Build established: Mutant 5574 | -9/Materials | Identified exit to Mines 5577 | -9/Materials | Entered Mines 5826 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5832 | -9/Mines | Found Prototype Device 5994 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6107 | -9/Mines | Destroyed YI-UF0 6116 | -9/Mines | Found Prototype Storage 6120 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 6171 | -9/Mines | Discovered exit to Materials (range 7) 6265 | -9/Mines | Met a Derelict shopkeep closing up shop 6458 | -9/Mines | Discovered exit to Materials (range 10) 6848 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7256 | -9/Mines | Discovered new exit (range 5) 7264 | -9/Mines | Identified exit to Exiles 7266 | -9/Mines | Entered Exiles 7266 | -9/Exiles | Found Exiles lab abandoned 7307 | -9/Exiles | Discovered new exit (range 15) 7339 | -9/Exiles | Identified exit to Mines 8293 | -9/Exiles | Discovered exit to Mines (range 11) 8814 | -9/Exiles | Entered Mines 8902 | -8/Mines | Discovered exit to Materials (range 14) 9421 | -8/Mines | Discovered exit to Materials (range 6) 9591 | -8/Mines | Core integrity fell below 20% 10171 | -8/Mines | Entered Materials 10171 | -8/Materials | Evolved 2 slots: Utility x2 10262 | -8/Materials | Lost 3 parts (2n1w) 10368 | -8/Materials | Repaired Broken Med. Treads 11159 | -8/Materials | Identified exit to Factory 11196 | -8/Materials | Build established: Scavenger-Mutant 11313 | -8/Materials | Identified Exp. Sensor Array 11863 | -8/Materials | Entered Factory 11863 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11895 | -7/Factory | Identified exit to Storage 11895 | -7/Factory | Identified exit to Lower Caves 12143 | -7/Factory | Build established: Skirmisher 12243 | -7/Factory | Allied Derelicts emerged from ambush trap array 12464 | -7/Factory | Build established: Scavenger-Skirmisher 12502 | -7/Factory | Garrison activated, responded to threat 12593 | -7/Factory | Discovered new exit (range 6) 12601 | -7/Factory | Identified exit to Factory 13014 | -7/Factory | Entered Lower Caves 13047 | -7/Lower Caves | Learned Factory stockpile data 13664 | -7/Lower Caves | Encountered a Warlord checkpoint 13996 | -7/Lower Caves | Destroyed 10 combat bots 14112 | -7/Lower Caves | Discovered new exit (range 7) 14389 | -7/Lower Caves | Identified exit to Lower Caves 14390 | -7/Lower Caves | Entered another Lower Caves area 14570 | -7/Lower Caves | Discovered exit to Factory (range 17) 15305 | -7/Lower Caves | Discovered new exit (range 5) 15309 | -7/Lower Caves | Identified exit to Zion 15349 | -7/Lower Caves | Build established: Scavenger-Mutant 15360 | -7/Lower Caves | Entered Zion 15485 | -7/Zion | Found CR-A16's Pointy Stick 15493 | -7/Zion | Discovered new exit (range 10) 15495 | -7/Zion | Given A8's code to call for help 15507 | -7/Zion | Identified exit to Proximity Caves 15711 | -7/Zion | Build established: Scavenger-Assassin 15817 | -7/Zion | Learned Factory garrison access intel 15964 | -7/Zion | Found Prototype Device 16051 | -7/Zion | Learned location of Data Miner (-6) 16065 | -7/Zion | Loaded intel: 4 derelict terminal locations 16379 | -7/Zion | Gained Derelict followers 16583 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16585 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16601 | -7/Zion | Discovered new exit (range 4) 16604 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16607 | -7/Zion | Identified exit to Deep Caves 16622 | -7/Zion | Entered Deep Caves 16622 | -7/Deep Caves | Accompanied by 4 allies 16624 | -7/Deep Caves | Met 5H-AD0 16871 | -7/Deep Caves | Build established: Mutant 16887 | -7/Deep Caves | Identified Bomb Factory No. 2 17022 | -7/Deep Caves | Z-Facility disabled 17056 | -7/Deep Caves | Attacked by Z-Imprinter 17061 | -7/Deep Caves | Allies destroyed Z-Imprinter 17104 | -7/Deep Caves | Found Prototype Protection 17432 | -7/Deep Caves | Identified Zio. Weapon Casing 17508 | -7/Deep Caves | Found Zio. Weapon Casing 17511 | -7/Deep Caves | Found Zio. Weapon Casing 17722 | -7/Deep Caves | Build established: Scavenger-Mutant 18717 | -7/Deep Caves | Discovered new exit (range 6) 18854 | -7/Deep Caves | Found Zio. Weapon Casing 18859 | -7/Deep Caves | Found Zio. Weapon Casing 19248 | -7/Deep Caves | Found Zio. Weapon Casing 19909 | -7/Deep Caves | Spotted as-10010 20014 | -7/Deep Caves | Core integrity fell below 50% 20033 | -7/Deep Caves | Core integrity fell below 20% 20042 | -7/Deep Caves | Destroyed by as-10010 with Assembled Focal Cannon Last Messages --------------- 20003_ Zio. Light Carapace destroyed. 20003_ Zio. Light DM Reactor destroyed. 20008_ Dropped Zio. Biocell. 20009_ Extracted 29 energy. 20010_ Extracted 35 energy. 20016_ Lyr. Light Armor Plating destroyed. 20016_ Zio. Weapon Casing destroyed. 20019_ Zio. Light DM Reactor destroyed. 20019_ Zio. Light Carapace destroyed. 20020_ Extracted 17 energy. 20022_ Extracted 57 energy. 20029_ Zio. Light Carapace destroyed. 20031_ Extracted 17 energy. 20032_ Extracted 57 energy. 20032_ Med. Treads destroyed. 20032_ Zio. Weapon Casing destroyed. 20035_ Extracted 17 energy. 20036_ Extracted 57 energy. 20041_ as-10010 suffers critical hit (Intensify). 20042_ Extracted 56 energy. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ### | | ??????????????????????????????# #?## | | ??????????????????????????????# #### | | ????????????????????????? ??## ## | | ?????????????????????? #?# ## | | ???????????????????? ?# ### | | ????????????????? ## ### #### | | ????????????????! ! ## ###### ### | | ??????????????! [ = ## ##### ## | | ??????????? ! [ ### ### ! ## | | ?????????? l [ #?###??#< #!##### | | ?????????? h #??????########???## | | ?????????? [ [ ###????###?? #????# | | ?????????" !! ;???###"###""#???## | | ????????? [ ;???#"# ##??# | | ????????" [ !!!g #????# #??# | | ????????" ###### ##?## | | ????????" [ ! = ##?# | | ????????""" ! ### | | ????????" = | | ?????????" ! ## ## | | ????????" h %! ## #### ### | | ?????????" ### ##?####?# | | ????????" ;G; "## ######## | | ????????" ####?#; ;# ##### | | ????????""" ?????????#;@####???### | | ?????????????????????## #????????############### | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 40 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1150 Core Shielding 20 Weapon Shielding 100 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Imp. Recalibrator | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Hacked Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Power Sword | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Thermal Plating | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaBombardmentShield Manual? 0 Play Time 03:07:06 Cumulative 119.8 hours Start 2022.04.20 @ 13:56:12 End 2022.04.20 @ 17:40:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 15 Adventurer 1 Explorer 6 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d97b7c8-0bbf-4bab-88ec-4d0c0d5743b3