Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 12:59:19 Player: Ciaphas Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2405) 2405 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 7226 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 96/100 System Corruption 5% Temperature Cool (0) Movement Flying (140) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Wheel VTOL Module VTOL Module > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Autogun Powered Hammer > --- INVENTORY (5) ---- VTOL Module Improved Signal Interpreter Improved System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Matter Compressor Improved Signal Interpreter Kinecellerator Hardened Heavy Armor Plating Improved Field Recycling Unit Latent Energy Streamer Assault Cannon Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Powered Hammer [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . Utility 5 | . . . . . 3 . 2 . Weapon . | . . . . . . . . . Parts Attached 64 | 2 3 2 1 4 21 14 9 8 Power 7 | . . . . . 2 3 2 . Engine 2 | . . . . . . 1 1 . Core 4 | . . . . . 2 2 . . Reactor 1 | . . . . . . . 1 . Propulsion 17 | . . 1 . 2 5 4 . 5 Treads 3 | . . . . . 2 . . 1 Leg 10 | . . 1 . 2 3 4 . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 22 | 2 1 . 1 . 9 3 6 . Device 12 | 2 1 . . . 4 2 3 . Storage 4 | . . . 1 . 2 . 1 . Processor 4 | . . . . . 2 . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 18 | . 2 1 . 2 5 4 1 3 Energy Gun 1 | . . . . 1 . . . . Energy Cannon 3 | . 1 . . . 2 . . . Ballistic Gun 2 | . . . . . 1 . . 1 Ballistic Cannon 5 | . . . . . 1 3 1 . Launcher 6 | . 1 1 . 1 1 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 19 | . . 1 . 1 6 2 8 1 Power 3 | . . . . . 1 . 2 . Propulsion 6 | . . . . . 3 . 3 . Utility 5 | . . . . . 1 2 2 . Weapon 5 | . . 1 . 1 1 . 1 1 Highest Loss Streak 6 | . . 1 . 1 3 1 6 1 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 2 4 5 6 9 8 10 9 2 Power . | 1 1 1 1 1 1 . . . Propulsion . | . . . 1 2 1 . . . Utility 3 | . 1 2 2 3 1 4 4 2 Weapon 4 | . 1 2 2 2 4 5 4 . Tool/Special . | . . . . . . . . . Unused Backups 17 | . . . 2 . 4 2 7 2 Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 10 | . . . 2 . 1 1 4 2 Weapon 6 | . . . . . 2 1 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 98 95 98 85 14 Engine 4 | . 14 14 14 14 . 1 . . Core 7 | . . . . . 8 13 10 . Treads 2 | . . . . . 1 6 . 1 Leg 23 | . 28 28 28 28 23 22 19 . Device 14 | . 14 14 14 14 17 10 17 . Storage 8 | . 14 14 14 14 9 7 4 . Processor 11 | . . . . . 15 15 19 . Protection 1 | . . . . . 1 4 . . Energy Gun 1 | . 3 . . 12 . . . . Energy Cannon 4 | . 10 14 14 . 1 5 . . Ballistic Cannon 6 | . . . . . 8 8 12 . Launcher 4 | . 5 14 14 14 6 . . 1 Peak Build Rating 55 | 9 9 7 8 18 32 45 55 13 Average Rating 28 | 7 8 6 7 17 28 37 45 7 On Entrance 14 | 6 9 7 7 8 18 29 45 1 Naked Turns 75 | . . . . . . . 74 1 Heaviest Build 60 | 15 17 17 22 25 49 51 60 11 Greatest Support 68 | 20 20 20 20 40 50 68 68 10 Greatest Overweight (x) 3 | . . . 1 1 2 1 2 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 5 Average Capacity 12 | 8 8 8 8 10 14 15 12 5 Most Carried 15 | 5 5 6 8 10 12 14 15 4 Average Carried 8 | 1 4 5 6 9 8 10 10 2 Final Capacity 15 | 8 8 8 10 10 15 15 5 5 Final Carried 12 | 2 5 6 8 10 10 12 4 3 Class Distribution -------------------- 54% | Scavenger-Skirmisher 30% | Mutant 10% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1756 | 241 13 32 . 29 618 441 52 330 Remotely 460 | 19 . . . . 441 . . . Salvage Created 2315 | 88 124 31 . 69 866 568 74 495 Parts 134 | 5 15 12 . 3 53 30 4 12 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 5 | . 1 . . . 2 . 1 1 Parts Field Recycled 9 | . . . . . 9 . . . Retrieved Matter 260 | . . . . . 260 . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 57 | . 8 9 . 3 18 12 3 4 Melee 1 | . . . . . . . . 1 Cannons 23 | . 2 . . . 8 10 3 . AOE 31 | . 6 9 . 3 10 2 . 1 Classes Destroyed 13 | 2 3 . . . 7 1 . . Worker 4 | . . . . . 2 2 . . Builder 3 | . 1 . . . 1 . . 1 Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . . . . 2 . . . Recycler 8 | 1 . . . . 3 1 . 3 Operator 1 | . . . . . 1 . . . Watcher 6 | . . . . . 1 3 1 1 Swarmer 25 | . 6 9 . . 5 2 . 3 Grunt 18 | . 2 . . 3 7 6 . . Brawler 1 | . . . . . 1 . . . Sentry 5 | . . . . . 4 . . 1 Hunter 3 | . . . . . 1 . 2 . Programmer 5 | . . . . . . 4 1 . Best Kill Streak 6 | 1 4 6 . 3 5 4 2 6 Combat Bots Only 6 | . 4 6 . 3 3 3 2 3 Max Kills in Single Turn 5 | 1 2 4 . 2 5 3 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 4 . 2 3 2 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 372 | . 16 15 . 24 53 59 124 81 Missed 136 | . 2 5 . 8 14 17 54 36 Hits 236 | . 14 10 . 16 39 42 70 45 Projectile 236 | . 14 10 . 16 39 42 70 45 Critical Strikes 2 | . . . . . . 2 . . Damage Taken 4370 | . 214 80 . 248 974 1065 1232 557 Core 1215 | . 31 25 . 11 174 121 533 320 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 78 | . . . . . . 78 . . Core Remaining (%) 80 | 100 . . . 73 68 82 . . Volleys Fired 208 | 7 23 12 . 5 78 53 25 5 Largest 2 | 2 2 1 . 1 2 2 2 1 Hottest 115 | 70 70 60 . 30 112 115 80 43 Shots Fired 257 | 14 24 12 . 5 85 81 31 5 Gun 19 | 14 2 . . . 1 . . 2 Cannon 208 | . 17 6 . . 77 77 31 . Launcher 30 | . 5 6 . 5 7 4 . 3 Special . | . . . . . . . . . Kinetic 178 | 7 1 . . . 75 62 31 2 Thermal 47 | 7 18 6 . . 2 14 . . Explosive 30 | . 5 6 . 5 7 4 . 3 Electromagnetic 2 | . . . . . 1 1 . . Robot Hit Streak 15 | 4 7 1 . 2 8 15 15 . Robot Miss Streak 6 | 1 3 6 . 1 3 2 4 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 143 | 7 11 2 . 4 49 46 17 7 Core Hits 107 | 2 7 9 . 3 33 29 18 6 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 10 | . 1 . . . . 7 1 1 Meltdown 1 | . 1 . . . . . . . Blast 8 | . . . . . . 7 1 . Smash 1 | . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . 8 Impact 8 | . . . . . . . . 8 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6326 | 89 545 539 . 211 2311 1610 440 581 Guns 89 | 89 . . . . . . . . Cannons 2943 | . 176 18 . . 1041 1341 367 . Explosions 2679 | . 350 511 . 211 1234 244 . 129 Melee 452 | . . . . . . . . 452 Ramming 163 | . 19 10 . . 36 25 73 . Kinetic 2507 | 51 . . . . 1010 1079 367 . Thermal 519 | 38 176 18 . . 25 262 . . Explosive 2079 | . 350 511 . 211 739 139 . 129 Electromagnetic 606 | . . . . . 501 105 . . Impact 452 | . . . . . . . . 452 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 6 3 4 5 Average Corruption 4 | . . . . . 4 3 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . 19 . . 2 Message Errors 4 | . . . . . 4 . . . Matter Fused 4 | . . . . . 3 . . 1 Heat Flow Errors 3 | . . . . . 3 . . . Energy Discharges 2 | . . . . . 2 . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 2 | . . . . . 2 . . . Misfires 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 442 | . 28 26 . 15 91 57 . 225 Projectiles 60 | . . . . . 3 57 . . Explosions 157 | . 28 26 . 15 88 . . . Melee 225 | . . . . . . . . 225 Knockbacks 32 | . . . . . 10 11 7 4 Impact 4 | . . . . . . . . 4 Kinetic 27 | . . . . . 10 10 7 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 593 | . 87 . . 36 374 66 30 . Shots 12 | . 3 . . 1 5 3 . . Rammed 17 | . . . . . . . 17 . Targets Rammed 33 | . 3 2 . 1 4 4 19 . Kicked 16 | . 3 2 . 1 4 4 2 . Crushed . | . . . . . . . . . Highest Temperature 323 | 36 98 . . . 204 323 . . Average Temperature 62 | 17 33 . . . 43 88 . . Received Heat Transfer 837 | . 24 . . 114 243 171 261 24 Effects 2 | . . . . . 2 . . . Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 7 | . . . . . 1 . . 6 Impact Corruptions 6 | . . . . . . . . 6 Robots Melted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 5 . . . . 1 . . Heat Transferred 925 | 111 370 37 . . 37 370 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Latent Energy Used 354 | . . . . . 200 154 . . LE Corruption 6 | . . . . . 3 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Maximum Alert Level 2 | . . 1 . . 2 1 . . Low Security (%) 85 | 100 100 71 . 100 59 99 100 100 Level 1 13 | . . 28 . . 38 . . . Level 2 . | . . . . . 2 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 405 | 5 195 248 . 82 405 308 149 151 Initial 162 | . . 64 . . . 162 149 32 Average 86 | 1 73 145 . 19 159 57 27 99 Influence Increases 2403 | 10 265 279 . 92 707 645 236 169 Destroy 0b10 Robot/C 1140 | . 160 180 . 60 360 240 60 80 Destroy 0b10 Robot/NC 125 | 10 5 . . . 50 30 5 25 Destroy Leader 276 | . 20 30 . 10 96 76 22 22 Successful Hack 75 | . 14 . . . 3 26 32 . Disable Machine 225 | . 30 45 . . 60 75 15 . Anti-Garrison Action 150 | . . . . . . 150 . . Destroy Structure 217 | . 21 24 . 22 93 18 12 27 Lose Combat Pursuer 195 | . 15 . . . 45 30 90 15 Influence Decreases 2262 | 10 100 341 103 92 350 697 475 94 Entered New Map 589 | . . 101 103 . . 195 156 34 Time Decay 1533 | 10 100 230 . 92 290 482 279 50 Lost Part 140 | . . 10 . . 60 20 40 10 Squads Dispatched 18 | . . . . . 2 10 6 . Investigation 1 | . . . . . . . 1 . Extermination 7 | . . . . . . 4 3 . Reinforcement 7 | . . . . . 2 3 2 . Assault 2 | . . . . . . 2 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Distress Signals 7 | . 1 . . . 5 . . 1 Communications Jammed 2 | . . . . . . . 2 . Distress Signals 2 | . . . . . . . 2 . Times Spotted 98 | . 14 9 . 3 28 21 15 8 Peak Tracking Total 8 | . 6 6 . 3 5 4 8 4 Tactical Retreats 7 | . 1 . . . 1 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 4 | . . . . 1 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 17 | . 2 3 . . 4 6 1 1 Max in Single Turn 2 | . 1 2 . . 2 2 1 1 Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 25 | . 2 . 2 1 6 7 7 . Terminals 11 | . 2 . . . 3 3 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 4 | . . . . . 2 1 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 4 | . . . . . 1 2 1 . Total Hacks 51 | . 4 . 2 1 15 13 16 . Successful 28 | . 1 . 2 1 8 6 10 . Failed 23 | . 3 . . . 7 7 6 . Catastrophic 7 | . . . . . 2 1 4 . Database Lockouts . | . . . . . . . . . Manual 27 | . 4 . 1 . 10 4 8 . Terminals 28 | . 4 . . . 10 5 9 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 2 1 . Recycling Units 7 | . . . . . 3 3 1 . Scanalyzers 4 | . . . . . . . 4 . Garrison Access 6 | . . . . . 2 3 1 . Terminal Hacks 9 | . . . 2 1 2 1 3 . Record 1 | . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . Alert Level 2 | . . . . . 1 1 . . Locate Traps 2 | . . . . . 1 . 1 . Recall Extermination 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 6 | . . . . . 3 2 1 . Report Inventory 4 | . . . . . 2 1 1 . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 8 | . 1 . . . 2 1 4 . Terminals 8 | . 1 . . . 2 1 4 . Botnet 4 | . 1 . . . 1 1 1 . Skim 4 | . . . . . 1 . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 21 | . 2 . . . 5 7 7 . Full Trace Events 2 | . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 22 | . . . . . . 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 162 | . . . . . . 162 . . Retrieved Components 3 | . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 2 | . . . . . . 2 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Active Infowar (turns) 4588 | 16 183 . . . 1676 1643 1070 . Optics 955 | . . . . . . . 955 . Terrain 450 | 16 183 . . . 251 . . . Structural 3505 | . . . . . 1222 1498 785 . Machine Analysis 4138 | . . . . . 1425 1643 1070 . Jamming 1309 | . . . . . . 248 1061 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Turns Passed 6147 | 59 314 493 307 408 1677 1643 1144 102 Spaces Moved 3646 | 27 189 386 240 277 837 818 774 98 Core 185 | . . . . . . . 112 73 Treads 130 | . . . . . 26 104 . . Legs 3306 | 27 189 386 240 277 811 714 662 . Wheels 7 | . . . . . . . . 7 Hover . | . . . . . . . . . Flight 18 | . . . . . . . . 18 Fastest Speed 32 | 120 120 120 120 130 126 127 50 32 Average Speed 137 | 120 120 120 127 140 160 148 128 56 Slowest Speed 320 | 120 120 120 190 210 320 205 260 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 27 77 63 60 69 27 19 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 54 | . 5 . . . 36 5 8 . Terrain Destroyed 283 | . 22 25 . 34 115 26 13 48 Melee . | . . . . . . . . . Projectile 38 | . . . . . 18 7 13 . AOE 245 | . 22 25 . 34 97 19 . 48 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total 4483 | 41 250 403 243 288 1086 1162 888 122 Wait 420 | . 30 1 . . 112 250 27 . Move 3638 | 26 188 385 239 276 836 817 773 98 Hop . | . . . . . . . . . Pick Up 32 | . 2 1 2 . 9 6 11 1 Fast Attach 33 | 2 1 . . 1 10 8 6 5 Attach 20 | . . 1 . 1 8 2 5 3 Detach 16 | 1 1 . . . 8 3 3 . Swap 32 | . 2 1 1 4 8 8 6 2 Drop 43 | 5 . . 1 . 13 11 13 . Fire 208 | 7 23 12 . 5 78 53 25 5 Melee 8 | . . . . . . . . 8 Ram 17 | . . . . . . . 17 . Kick 16 | . 3 2 . 1 4 4 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 60 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered Mines 432 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 498 | -10/Mines | Discovered new exit (range 10) 637 | -10/Mines | Learned location of Storage (-8) 757 | -10/Mines | Discovered new exit (range 8) 824 | -10/Mines | Discovered new exit (range 9) 861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 863 | -10/Mines | Discovered new exit (range 5) 867 | -10/Mines | Entered Exiles 897 | -10/Exiles | Met 8R-AWN 918 | -10/Exiles | Met EX-HEX 953 | -10/Exiles | Met EX-BIN 969 | -10/Exiles | Aligned with FarCom system 971 | -10/Exiles | Given EX-Vault access code 1003 | -10/Exiles | Opened EX-Vault 1010 | -10/Exiles | Found Latent Energy Streamer 1036 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1053 | -10/Exiles | Exiles lab attacked by MAIN.C 1082 | -10/Exiles | Learned location of Zion (-7) 1159 | -10/Exiles | Discovered new exit (range 10) 1174 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1174 | -10/Exiles | Entered Mines 1248 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1560 | -9/Mines | Discovered new exit (range 16) 1582 | -9/Mines | Entered Materials 1582 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2135 | -8/Materials | Discovered new exit (range 15) 2257 | -8/Materials | Build established: Scavenger-Skirmisher 2606 | -8/Materials | Lost 3 parts (1p1n1u) 2794 | -8/Materials | Discovered new exit (range 13) 2865 | -8/Materials | Build established: Skirmisher 3242 | -8/Materials | Build established: Scavenger-Skirmisher 3259 | -8/Materials | Entered Factory 3259 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3422 | -7/Factory | Discovered new exit (range 6) 3534 | -7/Factory | Repaired Mak. Leg 4577 | -7/Factory | Discovered new exit (range 11) 4863 | -7/Factory | Garrison activated, responded to threat 4902 | -7/Factory | Entered another Factory area 4902 | -6/Factory | Evolved 2 slots: Utility x2 5078 | -6/Factory | Identified exit to Lower Caves 5078 | -6/Factory | Identified exit to Extension 5749 | -6/Factory | Lost 6 parts (1p3n1u1w) 5972 | -6/Factory | Released all parts (8) 6007 | -6/Factory | Cargo convoy interrupted 6041 | -6/Factory | Core integrity fell below 50% 6046 | -6/Factory | Entered Extension 6091 | -6/Extension | Core integrity fell below 20% 6148 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06121_ R-10 Processor system corrupted by crushing effect. 06121_ R-10 Processor knocked back. 06122_ R-10 Processor system terminally corrupted. 06122_ Com. Wheel fried. 06122_ R-10 Processor collects Corrupted Gatling Laser. 06125_ Acquired 104 matter. 06126_ Sneak attack on R-10 Processor. 06126_ Destroyed Hpw. Tractor Beam. 06126_ R-10 Processor system corrupted by crushing effect. 06126_ R-10 Processor knocked back. 06127_ R-10 Processor system terminally corrupted. 06127_ Com. Wheel fried. 06129_ Acquired Wheel. 06134_ Acquired 114 matter. 06139_ Destroyed Imp. Hover Unit. 06139_ W-25 Informer system corrupted by crushing effect. 06139_ W-25 Informer knocked back. 06140_ W-25 Informer system terminally corrupted. 06140_ Visual Processing Unit fried. 06140_ Lgt. Deuterium Engine fried. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????s????????????????????? | | ?????? s????????????????????? | | ?????? s=???????????????????? | | ?????? ##?????????????????? | | ?????? s ??????????????????? | | ?????? # ??????????????????? | | ?????? #???????????????????? | | ?????? ???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ???### ##??????????????????? | | ???# ???????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# %###????????????????????? | | ???# #@ #????????????????????? | | ????# !###????????????????????? | | ????##*##?????????????????????? | | ?????# #??????????????????????? | | ?????#!#??????????????????????? | | ?????#%#??????????????????????? | | ?????#=#??????????????????????? | | ?????#*#??????????????????????? | | ?????#[#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " #################### | | ?# | | ?# | | ?# | | ?# | | ?# | | ?# #################### | | ?# #??????????????????? | | ?###" "###??????????????????? | | ???#" "#????????????????????? | | ???#"""""#????????????????????? | | ???#######????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Imp. System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Leg | 13% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommTrapBeamcaster Manual? 0 Play Time 01:00:04 Cumulative 55.0 hours Start 2025.05.23 @ 08:47:13 End 2025.05.23 @ 12:59:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54002c74-f3a6-4a84-9c88-1831396986c6