Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.14 @ 21:43:54 // Winter2019/RPGLIKE Player: jimhatama Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1401) 1401 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 4062 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/800 Matter 446/600 Energy 62/260 System Corruption 4% Temperature Cool (445) Movement Rolling (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Matter Pod Advanced Terrain Scanner ECM Suite Improved Light Armor Plating > --- WEAPON (4) ------- Improved EM Pulse Cannon Minigun Minigun Missile Launcher > --- INVENTORY (5) ---- Light Treads Improved Sensor Array Proton Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Matter Pod Advanced Terrain Scanner ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Minigun Minigun Heavy Hammer > --- INVENTORY -------- Light Treads Improved Sensor Array Proton Missile Launcher Missile Launcher [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Matter Pod Device ECM Suite Storage High-capacity Matter Pod Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 8 | 3 . 3 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | 2 . . 1 . Weapon 3 | 1 . 1 1 . Parts Attached 31 | 4 4 6 8 9 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 1 . 4 . . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 1 . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 4 . 4 3 Device 6 | . 3 . 1 2 Storage 2 | . 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 12 | 2 . 1 4 5 Energy Gun 2 | 2 . . . . Energy Cannon 3 | . . . . 3 Ballistic Gun 3 | . . . 2 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 Average Slot Usage (%) 94 | . 95 92 97 91 Engine 8 | . 14 10 8 4 Wheel 21 | . 14 23 26 18 Device 18 | . 25 20 17 14 Storage 9 | . 12 10 8 8 Processor 4 | . . . 6 6 Energy Gun 9 | . 28 20 . . Energy Cannon 2 | . . . . 7 Ballistic Gun 10 | . . . 17 15 Launcher 4 | . . 9 8 . Impact Weapon 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 33 | 9 15 22 29 33 Greatest Support 47 | 16 16 47 47 47 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 3 3 3 5 5 Average Capacity 3 | 3 3 3 4 5 Most Carried 5 | 3 3 3 5 5 Average Carried 3 | 1 2 2 3 4 Final Capacity 5 | 3 3 3 5 5 Final Carried 5 | 2 2 3 5 4 Class Distribution -------------------- 49% | Skirmisher 28% | Assassin 13% | Infiltrator-Mutant 8% | Mutant Dominant Class ---------------- Infiltrator-Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1247 | 240 240 253 211 303 Remotely . | . . . . . Salvage Created 1463 | . 242 278 398 545 Parts 98 | . 24 24 39 11 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 6 9 16 6 Guns 16 | . 6 2 6 2 AOE 20 | . . 7 10 3 Classes Destroyed 10 | . 4 3 3 . Worker 4 | . . 2 2 . Builder 2 | . 1 . . 1 Hauler 1 | . . 1 . . Recycler 3 | . . . 1 2 Operator 1 | . . . 1 . Watcher 5 | . 2 1 1 1 Swarmer 14 | . 3 3 8 . Grunt 20 | . 3 4 7 6 Sentry 2 | . . 2 . . Hunter 1 | . . . 1 . Best Kill Streak 6 | . 6 5 6 4 Combat Bots Only 4 | . 4 4 4 3 Max Kills in Single Turn 6 | . 2 2 6 2 Gunslinging . | . . . . . Exploded 3 | . . 2 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1726 | . 174 192 356 1004 Core 1319 | . 145 168 282 724 Absorbed by Shields . | . . . . . Redirected to Core 1057 | . 89 66 223 679 Core Remaining (%) 92 | 100 98 80 90 . Volleys Fired 70 | . 20 14 22 14 Largest 4 | . 2 3 3 4 Hottest 155 | . 90 123 86 155 Shots Fired 175 | . 39 40 51 45 Gun 138 | . 39 27 44 28 Cannon 12 | . . . . 12 Launcher 25 | . . 13 7 5 Special . | . . . . . Kinetic 72 | . . . 44 28 Thermal 32 | . 19 13 . . Explosive 25 | . . 13 7 5 Electromagnetic 46 | . 20 14 . 12 Robot Hit Streak 38 | . 20 25 38 22 Robot Miss Streak 1 | . 1 1 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 124 | . 24 24 38 38 Core Hits 91 | . 13 20 34 24 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 27 | . . . 9 18 Impact 27 | . . . 9 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4395 | . 395 697 1850 1453 Guns 1427 | . 333 177 575 342 Cannons 375 | . . . . 375 Explosions 2480 | . 62 520 1275 623 Melee 113 | . . . . 113 Ramming . | . . . . . Kinetic 917 | . . . 575 342 Thermal 531 | . 185 75 271 . Explosive 2109 | . . 520 966 623 Electromagnetic 725 | . 210 102 38 375 Impact 113 | . . . . 113 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 1 . 4 Average Corruption 3 | . . 1 . 4 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 335 | . . 40 160 135 Projectiles 26 | . . . . 26 Explosions 226 | . . 40 160 26 Melee 83 | . . . . 83 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 234 | . 25 93 76 40 Shots 10 | . 1 3 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 472 | . 38 63 27 472 Average Temperature 70 | . 17 25 16 159 Received Heat Transfer 576 | . 90 39 126 321 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 1 . Heat Transferred 942 | . 470 222 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 770 | . 339 497 770 366 Initial 239 | . . 121 178 239 Average 277 | . 159 294 359 281 Maximum Alert Level 3 | . 1 2 3 1 Low Security (%) 33 | 100 62 32 36 4 Level 1 49 | . 37 40 25 95 Level 2 14 | . . 26 31 . Level 3 2 | . . . 6 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 3 1 Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 10 | . 3 1 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 17 13 32 14 Peak Tracking Total 13 | . 6 3 13 8 Tactical Retreats 9 | . 2 1 5 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 2 1 2 2 Indirectly 2 | . . . 2 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 10 | . . 5 5 . Max in Single Turn 3 | . . 2 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 3 3 4 2 Terminals 9 | . 3 3 3 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 34 | . 9 7 12 6 Successful 21 | . 3 7 7 4 Failed 13 | . 6 . 5 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 27 | . 9 7 11 . Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 16 | . 3 7 6 . Level Access Points 1 | . . . 1 . Emergency Access Points 2 | . . 2 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 1 . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Security Status 1 | . . 1 . . Patrol Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Registered Components 2 | . . 1 1 . Registered Prototypes 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 9 | . 2 1 4 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1501 | 42 297 237 490 435 Spaces Moved 1052 | 35 173 172 387 285 Core 7 | 7 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1045 | 28 173 172 387 285 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 93 90 Average Speed 94 | 90 100 97 93 91 Slowest Speed 100 | 100 100 100 93 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 24 | 3 39 30 37 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 26 | . . . 17 9 Terrain Destroyed 220 | . 1 78 82 59 Melee 16 | . . . 7 9 Projectile . | . . . . . AOE 204 | . 1 78 75 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1367 | 44 258 211 460 394 Wait 125 | . 49 4 8 64 Move 1048 | 34 172 171 386 285 Hop . | . . . . . Pick Up 19 | 5 3 7 3 1 Fast Attach 22 | 2 3 3 8 6 Attach 6 | 2 1 2 . 1 Detach . | . . . . . Swap 3 | . . 1 . 2 Drop 20 | 1 3 6 7 3 Fire 70 | . 20 14 22 14 Melee 27 | . . . 9 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 27 | . 7 3 17 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 18) 43 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 17) 340 | -10/Materials | Entered another Materials area 342 | -9/Materials | Reached level 2 342 | -9/Materials | Reached level 3 342 | -9/Materials | Reached level 4 345 | -9/Materials | Upgraded with Propulsion slot (x2) 345 | -9/Materials | Upgraded with Weapon slot (x1) 528 | -9/Materials | Reached level 5 548 | -9/Materials | Discovered new exit (range 16) 577 | -9/Materials | Entered another Materials area 579 | -8/Materials | Reached level 6 580 | -8/Materials | Upgraded with Utility slot (x1) 631 | -8/Materials | Build established: Skirmisher 819 | -8/Materials | Reached level 7 836 | -8/Materials | Identified exit to Factory 922 | -8/Materials | Reached level 8 1008 | -8/Materials | Upgraded with Weapon slot (x1) 1067 | -8/Materials | Entered Factory 1069 | -7/Factory | Reached level 9 1069 | -7/Factory | Reached level 10 1190 | -7/Factory | Crushed by falling debris 1311 | -7/Factory | Build established: Assassin 1408 | -7/Factory | Repaired ECM Suite 1455 | -7/Factory | Repaired Adv. Terrain Scanner 1479 | -7/Factory | Discovered new exit (range 18) 1481 | -7/Factory | Core integrity fell below 50% 1489 | -7/Factory | Reached level 11 1497 | -7/Factory | Core integrity fell below 20% 1502 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01455_ Acquired Adv. Terrain Scanner. 01479_ The unstable cave ceiling collapses. 01479_ EXIT=FOUND 01480_ K-01 Serf collects debris. 01482_ Destroyed Particle Gun. 01485_ U-05 Engineer builds a Wall. 01485_ Destroyed Particle Gun. 01485_ G-50 Soldier destroyed. 01489_ Reached level 11. 01489_ G-47 Trooper destroyed. 01489_ Destroyed Com. Wheel. 01489_ U-05 Engineer destroyed. 01489_ K-01 Serf cleans the Subcomponent Replicator. 01490_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01491_ System corrupted: Component data lost. 01492_ G-47 Trooper destroyed. 01499_ U-05 Engineer lays Concrete. 01501_ The unstable cave ceiling collapses. 01501_ U-05 Engineer builds a Wall. 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"""" ###????"? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 380 Matter Stores 600 Matter Capacity 600 Sight Range 19 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 185 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 42 Offensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Levels Raised 10 | . . 4 3 3 XP Earned 19290 | 4000 1370 4803 5699 3418 XP Spent 14230 | 3980 . 4375 5875 . Upgrades 37 | 14 . 13 10 . Propulsion Slot 2 | . . 2 . . Utility Slot 3 | 2 . . 1 . Weapon Slot 3 | 1 . 1 1 . Core Integrity 4 | 4 . . . . Heat Dissipation 2 | 2 . . . . Energy Storage 2 | . . 1 1 . Matter Storage 2 | . . 1 1 . Mass Support 1 | . . 1 . . Inventory Capacity 5 | 3 . . 2 . Sight Range 3 | 2 . 1 . . Sensor Range 5 | . . 2 3 . Terrain Scan Density 1 | . . 1 . . Ranged Accuracy 3 | . . 2 1 . Hack Attack % 1 | . . 1 . . Protomatter Created 294 | . 57 70 167 . Integrity Restored 539 | . 129 50 360 . Core 519 | . 129 30 360 . Parts 20 | . . 20 . . Protomatter Decayed 6 | . . . 6 . Game ------ Seed AbsorptionSpectralPick Manual? 0 Play Time 00:35:16 Cumulative 79.7 hours Start 2020.11.14 @ 21:09:09 End 2020.11.14 @ 21:43:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 101 Rogue 99 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aeb1e09-7e4e-4a14-ac7e-9f6f408fe3fc