Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 19:01:33 Player: M3RT Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (709) 709 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2339 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 125/400 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Large Storage Unit Large Storage Unit Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 19 | . 7 7 1 4 Power 3 | . . 1 1 1 Engine 3 | . . 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 3 2 . . Treads 2 | . . 2 . . Leg 3 | . 3 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 . . 2 Device 2 | . . . . 2 Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | . 2 4 . 1 Energy Gun 4 | . 2 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 6 | . . 3 . 3 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility . | . . . . . Weapon 3 | . . 2 . 1 Highest Loss Streak 3 | . . 2 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 99 64 77 86 Engine 11 | . 14 7 11 11 Treads 11 | . . 15 22 22 Leg 13 | . 28 5 . . Device 1 | . . . . 9 Storage 12 | . 14 11 11 11 Processor 6 | . . 11 11 11 Protection 5 | . 13 . . . Energy Gun 15 | . 28 3 11 11 Ballistic Gun 5 | . . 9 11 11 Peak Build Rating 12 | . 7 9 9 12 Average Rating 7 | . 6 7 9 10 On Entrance 7 | 6 6 5 9 9 Naked Turns . | . . . . . Heaviest Build 18 | 12 15 12 12 18 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 6 | . 7 6 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 7 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 397 | 200 60 103 . 34 Remotely . | . . . . . Salvage Created 661 | . 324 206 . 131 Parts 54 | . 24 22 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 24 | . 8 12 . 4 Guns 24 | . 8 12 . 4 Classes Destroyed 4 | . 3 1 . . Watcher 2 | . 2 . . . Swarmer 15 | . 3 11 . 1 Grunt 8 | . 5 . . 3 Sentry 1 | . . 1 . . Best Kill Streak 5 | . 5 4 . 3 Combat Bots Only 5 | . 5 4 . 3 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 187 | . 27 113 . 47 Missed 40 | . 4 25 . 11 Damage Taken 1338 | . 230 755 . 353 Core 292 | . 17 210 . 65 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 93 . . . Volleys Fired 84 | . 23 45 2 14 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 76 76 76 Shots Fired 130 | . 46 53 4 27 Gun 130 | . 46 53 4 27 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 54 | . . 38 2 14 Thermal 26 | . . 11 2 13 Explosive . | . . . . . Electromagnetic 50 | . 46 4 . . Robot Hit Streak 13 | . 8 13 . 4 Robot Miss Streak 4 | . 2 4 . 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 73 | . 29 30 . 14 Core Hits 41 | . 15 17 1 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 841 | . 378 306 5 152 Guns 836 | . 378 306 . 152 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 287 | . . 222 . 65 Thermal 160 | . . 73 . 87 Explosive . | . . . . . Electromagnetic 389 | . 378 11 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 323 | . 323 132 37 130 Average Temperature 94 | . 109 75 20 72 Received Heat Transfer 225 | . 96 36 . 93 Effects 3 | . 3 . . . Interference 2 | . 2 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 481 | . . 259 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 306 | . 292 306 128 238 Initial 128 | . . 41 128 83 Average 147 | . 131 174 128 140 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 68 | . 66 65 100 68 Level 1 31 | . 33 34 . 31 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 11 12 . 8 Peak Tracking Total 6 | . 5 4 . 6 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 4 | . 2 1 1 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 9 | . 3 2 4 . Successful 3 | . 1 1 1 . Failed 6 | . 2 1 3 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 3 | . 1 2 . . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 2 | . 1 1 . . Locate Traps 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1076 | . 434 360 50 232 Spaces Moved 539 | 1 238 162 25 113 Core . | . . . . . Treads 256 | . . 118 25 113 Legs 283 | 1 238 44 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 160 160 Average Speed 143 | 120 130 149 160 160 Slowest Speed 190 | 120 190 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 2 48 13 9 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 727 | . 321 236 30 140 Wait 59 | . 41 14 . 4 Move 536 | . 237 161 25 113 Hop . | . . . . . Pick Up 16 | . 5 8 . 3 Fast Attach 2 | . . . . 2 Attach 10 | . 2 7 . 1 Detach . | . . . . . Swap 7 | . 5 . 1 1 Drop 12 | . 8 1 1 2 Fire 84 | . 23 45 2 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x2 435 | -9/Materials | Discovered new exit (range 7) 707 | -9/Materials | Core integrity fell below 50% 786 | -9/Materials | Discovered new exit (range 7) 795 | -9/Materials | Entered Storage 845 | -9/Storage | Identified exit to Garrison 845 | -9/Storage | Entered Garrison 941 | -9/Garrison | Triggered checkpoint 1005 | -9/Garrison | Garrison Relay disabled 1062 | -9/Garrison | Triggered checkpoint 1077 | -9/Garrison | Released all parts (7) 1077 | -9/Garrison | Self-destructed Last Messages --------------- relay unit. 01005_ Relay Coupler [Swarmer] tumbles out of relay unit. 01005_ Relay Coupler [NC] tumbles out of relay unit. 01060_ C-30 ARC bursts open, deploying its payload. 01060_ S-10 Pest unfolds itself. 01069_ S-10 Pest destroyed. 01074_ Beam Rifle destroyed. 01075_ Lgt. Treads destroyed. Garrison Door activated. 01077_ Lgt. Treads destroyed. 01077_ Released Heat Sink. 01077_ Released Imp. Ion Engine. 01077_ Released Lgt. Assault Rifle. 01077_ Released Visual Processing Unit. 01077_ Released Sml. Storage Unit. 01077_ Released Heat Sink. 01077_ Released Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####??????????????????????????????? | | ??????????????# % #??????????????????????????????? | | ?????????######%[ ###????????????????????????????? | | ####???### * *#????????????????????????????? | | #???#"# ######## #????????????????????????????? | | #???#"! #??????#^#????????????????????????????? | | #???#!!!#??????# #????????????????????????????? | | # #???#"! #??????# #????????????????????????????? | | # #???#"# #??????# #????????????????????????????? | | # #???#####??????# #????????????????????????????? | | # #??????????????# #????????????????????????????? | | # #??????????????# #????????????????????????????? | | # ################ #######??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ############## ######## #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# [#??????????????????????? | | ?????????????# #??????#!*#??????????????????????? | | ?????????????# #??????#[@#??????????????????????? | | ?????????????# #?????# =!! ?????????????????????? | | ?????????????# ???? Yss???????????????????? | | ?????????????# ?? [ ?????????????????? | | ?????????????####?##### ## %% #????????????????? | | ??????????????????????# ^#? = #????????????????? | | ?????????????????????? ?? ???????????????? | | ?????????????????????? ?? ??????????????? | | ????????????????????? ??? ?????????????? | | ?????????????????????Y ???? "???????????? | | ????????????????????### #???? ## #???????????? | | ??????????????????????# ??????#? #???????????? | | ??????????????????????# ????????? ???????????? | | ??????????????????????# ?????????? ???????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????## ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticCentriumDoublenader Manual? 0 Play Time 00:09:38 Cumulative 67.3 hours Start 2024.10.05 @ 18:53:38 End 2024.10.05 @ 19:01:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f30e7d43-2490-42bd-8365-4c69cce2b2a9