Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 12:34:31 Player: Momo Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (90) 450 Value Destroyed (4766) 4766 Prototype IDs (61) 1220 Alien Tech Used (10) 2000 Bonus (12340) 12340 TOTAL SCORE: 31176 Bonus ------- Pacifist 270 High Alert Combat Kills 288 Follower Combat Kills 445 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Friendly Fire -363 Cogmind --------- Core Integrity 0/1450 Matter 222/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (800) Ox15 Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Large Storage Unit Experimental Optical Array Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Hacking Suite Improved Hacking Suite Ghost Barrier Phasing AFG Microwarp Drive > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Particle Reactor Nanoactuators Trap Reconfigurator Transdimensional Reconstructor Point Singularity Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Nanoactuators Hardened Medium Armor Plating Improved Medium Armor Plating Experimental Powered Armor Thermal Barrier Improved Hacking Suite Improved Hacking Suite Ghost Barrier Quantum Router > --- WEAPON ----------- Warp Cannon Point Singularity Launcher Sigix Broadsword > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Improved Launcher Guidance Computer Matter Filter Improved Cloaking Device Beam Splitter Trap Reconfigurator Phasing AFG Transdimensional Reconstructor Core Reset Matrix Sigix Containment Pod [Rating: 206] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Biometal Heavy Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Experimental Powered Armor Artifact Microwarp Drive Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Warp Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Hardcell Cannon Launcher Point Singularity Launcher Special Weapon Guided Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 188 | 6 1 . . . 7 4 13 1 . . 3 3 4 . 7 6 11 . . 15 . 8 2 . 7 . 29 1 9 25 13 13 Power 15 | 1 . . . . 2 . . 1 . . 3 . . . . 1 . . . . . . . . 1 . . . . 1 1 4 Engine 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . . 3 . . . . 1 . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 4 Propulsion 34 | 2 . . . . 2 . 7 . . . . . . . . . 2 . . 2 . . . . 2 . 7 . . 6 4 . Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 20 | . . . . . 1 . 7 . . . . . . . . . 2 . . 2 . . . . 2 . 6 . . . . . Utility 98 | 1 1 . . . 2 2 3 . . . . 2 4 . 4 4 7 . . 9 . 8 1 . 3 . 16 1 6 12 5 7 Device 50 | . . . . . 1 1 1 . . . . 1 1 . 4 4 4 . . 7 . 3 1 . 1 . 7 . 5 2 3 4 Storage 6 | 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 2 . . Processor 12 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . 5 1 1 Hackware 21 | . . . . . . 1 2 . . . . 1 1 . . . 2 . . 2 . 4 . . . . 6 1 1 . . . Protection 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 3 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 41 | 2 . . . . 1 2 3 . . . . 1 . . 3 1 2 . . 4 . . 1 . 1 . 6 . 3 6 3 2 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . 3 . . 1 1 1 Ballistic Gun 10 | 1 . . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . . . . 4 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 6 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon 6 | . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . . 1 1 . . . . . . . 4 . 1 . . 9 . . . . 4 . 2 . 4 7 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Lost 70 | . . . . . 3 3 3 . . . . 2 . . . 2 . . . . 1 . 1 2 . . 25 . 2 . 14 12 Power 7 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 2 Propulsion 22 | . . . . . 2 1 2 . . . . 1 . . . . . . . . . . . . . . 7 . 2 . 5 2 Utility 34 | . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . 2 . . 14 . . . 7 7 Weapon 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . 1 1 Highest Loss Streak 10 | . . . . . 1 3 1 . . . . 2 . . . 2 . . . . 1 . 1 2 . . 10 . 2 . 6 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 81 | . 98 100 100 100 58 55 51 91 92 92 92 83 85 86 85 83 88 94 94 92 90 90 88 73 82 94 73 49 59 89 83 62 Engine 1 | . 14 14 14 14 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 6 7 7 7 6 6 6 6 5 5 5 5 5 5 5 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 . . 3 3 2 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 13 . Wheel 1 | . 28 28 28 28 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . 4 . 9 30 30 30 30 25 20 20 20 20 16 17 17 17 17 15 15 15 16 21 9 9 8 . . . Device 10 | . . . . . 6 16 13 15 15 15 15 15 24 13 13 10 14 11 11 10 11 6 5 5 7 10 8 4 9 10 6 9 Storage 5 | . 14 14 14 14 9 9 7 7 7 7 7 5 . 6 6 6 5 5 5 5 5 5 5 5 5 5 1 . . 3 4 4 Processor 5 | . 12 14 14 14 14 2 . . . . . . . . . . . . . . . . . . . . 2 4 4 12 19 18 Hackware 26 | . . . . . . 8 19 23 23 23 23 22 26 33 33 33 35 35 35 38 37 49 52 42 42 42 40 25 28 21 16 14 Protection 2 | . . . . . . . . . . . . . . . . . 1 5 5 . . . . . 2 5 . . . 7 8 1 Energy Gun 1 | . 14 14 14 14 2 . . . . . . . . . . . 1 5 5 . . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 14 14 2 . . 7 7 7 7 . . . . 1 . . . . . . . . . . . . . 7 2 . Piercing Weapon 2 | . . . . . . . . . . . . 5 6 6 5 4 4 5 5 5 5 5 5 5 5 5 2 . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 12 12 12 12 16 16 16 21 21 21 23 23 20 20 20 26 27 26 26 34 34 34 18 13 26 26 28 5 33 102 108 105 Greatest Support 150 | 20 20 20 20 20 20 14 18 24 24 24 24 24 21 21 21 27 28 28 28 38 38 38 29 29 37 28 31 16 16 112 150 150 Greatest Overweight (x) 21 | 1 . . . . 1 1 2 . . . . . . . . . . . . 10 . . . . . . 3 . 2 2 1 21 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 15 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 8 8 7 5 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 11 15 15 Most Carried 15 | . 1 1 8 8 8 8 8 8 8 8 8 8 7 7 10 10 10 9 9 10 10 10 10 10 10 10 10 5 5 15 15 12 Average Carried 8 | . . 1 4 8 7 7 7 7 8 8 8 7 5 7 9 9 9 9 9 9 10 9 9 10 9 10 7 4 4 9 14 8 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 15 15 15 Final Carried 15 | . 1 1 8 8 8 7 6 8 8 8 8 4 7 7 10 9 9 9 9 10 10 10 10 10 10 10 5 4 5 15 8 7 Class Distribution -------------------- 28% | Wizard-Mutant 22% | Hacker-Sprinter 20% | Wizard-Sprinter 11% | Mutant 10% | Wizard-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Armory Wizard-Mutant | -3/Lab Wizard-Gunner | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Matter Collected 3250 | 117 . . 553 . . 75 26 33 . . 146 . 60 . 21 100 . . 48 136 87 . 37 . . 40 198 . . 1044 80 449 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3314 | . . . . . . 376 180 . . . 75 . . . . 399 . . . . . . . . . . 92 . . 891 195 1106 Parts 151 | . . . . . . 24 14 . . . 7 . . . . 19 . . . . . . . . . . 11 . . 26 11 39 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . 1 . 24 . . . . 17 . . . 49 . . . . . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 75 | . . . . . . 10 7 . . . 3 . . . . 8 . . . . . . . . . . 4 . . 19 9 15 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Guns 24 | . . . . . . 6 5 . . . 3 . . . . 8 . . . . . . . . . . . . . 2 . . Cannons 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 1 15 AOE 16 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . 4 . . . 6 . Classes Destroyed 17 | . . . . . . 6 2 . . . . . . . . 1 . . . . . . . . . . 1 . . 5 1 1 Worker 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Builder 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Swarmer 28 | . . . . . . 4 6 . . . 3 . . . . 4 . . . . . . . . . . 4 . . 3 . 4 Grunt 16 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 8 2 4 Brawler 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 8 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Programmer 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 2 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . . . . . . 7 4 . . . 3 . . . . 8 . . . . . . . . . . 7 . . 5 7 10 Combat Bots Only 9 | . . . . . . 6 3 . . . 3 . . . . 8 . . . . . . . . . . 4 . . 5 4 9 Max Kills in Single Turn 4 | . . . . . . 4 3 . . . 1 . . . . 1 . . . . . . . . . . 4 . . 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Damage Taken 13886 | . 68 . . 16 426 410 929 . 16 . 39 142 96 . . 510 . 32 80 23 214 23 126 158 . . 2676 . 235 861 2830 3976 Core 4098 | . 25 . . 16 175 180 562 . 16 . . 81 36 . . 196 . . 18 . 20 23 32 39 . . 1127 . 76 84 325 1067 Absorbed by Shields 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 193 | . . . . . . . . . . . . . . . . . . . 39 . . . . . . . 154 . . . . . Regen/Repaired (Parts) 131 | . . . . . . . . . . . . . . . . . 73 . . . . . . . . . . . . . 58 . Core Remaining (%) 61 | 100 . . . 83 . 35 . . . . 17 . . . . 63 . . . . 96 . . . . 91 . . 6 . . . Volleys Fired 122 | . . . . . . 1 4 . . . . . . . . . . . . . . . 3 . . . 7 . . 57 25 25 Largest 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 2 . . 3 1 1 Hottest 200 | . . . . . . 36 28 . . . . . . . . . . . . . . . 100 . . . 200 . . 156 100 180 Shots Fired 263 | . . . . . . 13 20 . 12 . 6 . . . . 34 . . . . . . 3 . . . 9 . . 116 25 25 Gun 151 | . . . . . . 12 20 . 12 . 6 . . . . 34 . . . . . . . . . . . . . 66 1 . Cannon 102 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . . 50 19 23 Launcher 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 5 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 177 | . . . . . . 12 20 . 12 . 6 . . . . 34 . . . . . . . . . . . . . 92 1 . Thermal 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 19 . Explosive 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 5 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . . . . . Robot Hit Streak 16 | . . . . . . 11 4 . 5 . 7 . . . . 15 . . . . . . . . . . 2 . . 7 13 16 Robot Miss Streak 4 | . . . . . . 1 4 . 3 . . . . . . 2 . . . . . . . . . . 1 . . 4 . 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Autonomous 81 | . . . . . . 12 16 . 12 . 6 . . . . 35 . . . . . . . . . . . . . . . . Shots Hit Robots 165 | . . . . . 1 12 16 . 6 . 6 1 . . . 27 . . . . . . . . . . 5 . . 49 17 25 Core Hits 158 | . . . . . . 12 13 . 2 . 4 . . . . 14 . . . . . . . . . . 6 . . 28 20 59 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . 5 1 5 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 120 | . . . . . 13 4 . . . . . 8 4 . 1 1 5 . 1 4 . 16 22 . . 8 21 . . . 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . 13 4 . . . . . . . . . . . . . . . . . . . . 5 . . . 12 . Piercing 86 | . . . . . . . . . . . . 8 4 . 1 1 5 . 1 4 . 16 22 . . 8 16 . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13242 | . . . . . 40 826 863 . 181 . 154 34 . . . 903 . . . . . . . . . . 1475 . . 3726 2453 2587 Guns 3332 | . . . . . . 454 427 . 181 . 154 . . . . 903 . . . . . . . . . . . . . 1213 . . Cannons 5227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 . . 2513 339 2026 Explosions 4043 | . . . . . . 280 436 . . . . . . . . . . . . . . . . . . . 1113 . . . 1665 549 Melee 614 | . . . . . 40 91 . . . . . 34 . . . . . . . . . . . . . . . . . . 449 . Ramming 26 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 13 . . . . 12 Kinetic 4971 | . . . . . . 454 427 . 181 . 154 . . . . 903 . . . . . . . . . . . . . 2852 . . Thermal 1649 | . . . . . . . 436 . . . . . . . . . . . . . . . . . . . . . . 874 339 . Explosive 3607 | . . . . . . 280 . . . . . . . . . . . . . . . . . . . . 1113 . . . 1665 549 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2606 | . . . . . 40 91 . . . . . . . . . . . . . . . . . . . . . . . . 449 2026 Piercing 34 | . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . Entropic 349 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 . . . . . Highest Corruption 34 | . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . . . 2 . 34 3 Average Corruption 7 | . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . . . 1 . 17 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 40 Effects 34 | . . . . . . . . . . . . . . . 3 11 . . . . . . . . . . . . . . 14 6 Message Errors 8 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 2 2 Matter Fused 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 851 | . . . . . . 51 93 . . . . . . . . . . . . . . . . . . . 312 . . 162 229 4 Projectiles 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . 162 89 4 Explosions 466 | . . . . . . . 93 . . . . . . . . . . . . . . . . . . . 267 . . . 106 . Melee 85 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . 34 . Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 796 | . . . . . . . 307 . . . . . . . . . . . . . . . . . . . 77 . . . 258 154 Shots 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Rammed 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 Targets Rammed 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 640 | . 1 . . 7 . . 14 . . . . 4 1 . 363 201 . . . . . . 132 . . . 413 . . 411 209 640 Average Temperature 150 | . 1 . . 7 . . 14 . . . . 4 1 . 143 106 . . . . . . 69 . . . 146 . . 126 122 222 Received Heat Transfer 1315 | . 39 . . 27 99 120 81 . . . . 9 39 . . 18 . . . . 45 9 21 51 . . 586 . . 36 63 72 Effects 16 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 13 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Energy Bleed 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Heat Transferred 1225 | . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . 703 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Peak Influence 725 | . 15 5 . 15 274 536 606 . . . . 485 . . . . 271 . . . . 101 . . . . 561 49 . 426 360 725 Initial 243 | . . 5 . . 5 115 243 . . . . 171 . . . . 220 . . . . 46 . . . . . 49 . . 176 111 Average 196 | . 1 5 . 1 146 244 441 . . . . 294 . . . . 109 . . . . 49 . . . . 210 49 . 120 148 342 Maximum Alert Level 3 | . . . . . 1 2 2 . . . . 2 . . . . 1 . . . . . . . . . 2 . . 2 1 3 Low Security (%) 60 | 100 100 100 . 100 61 59 . . . . . 17 . . . . 53 . . . . 100 . . . . 54 100 . 85 77 28 Level 1 22 | . . . . . 38 19 22 . . . . 71 . . . . 46 . . . . . . . . . 26 . . 7 22 30 Level 2 17 | . . . . . . 20 77 . . . . 10 . . . . . . . . . . . . . . 18 . . 7 . 38 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . . . . 4 2 2 . 1 . . 5 . . . . 6 . . . . . . . . . 9 . . 8 5 11 Investigation 14 | . . . . . . 1 1 . . . . 3 . . . . 4 . . . . . . . . . 3 . . 1 . 1 Extermination 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 Reinforcement 21 | . . . . . 4 1 . . . . . 1 . . . . 1 . . . . . . . . . 3 . . 1 2 8 Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Distress Signals 16 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . 6 . 4 Communications Jammed 32 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 22 . . . . . Distress Signals 27 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 17 . . . . . Times Spotted 357 | . 7 . . 1 22 16 21 . 9 . 9 18 12 . . 21 1 8 2 4 12 10 12 14 . . 68 10 1 30 16 33 Peak Tracking Total 13 | . 7 . . . 10 10 6 . 8 . 4 13 6 . . 12 1 6 2 6 7 5 7 8 . . 12 10 1 7 4 10 Tactical Retreats 61 | . . . . . 4 3 7 . 3 . . 2 3 . . 5 . 1 1 . 2 2 2 4 . . 15 . . . 2 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Traps Triggered 8 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Traps Reconfigurated 18 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 6 . . . 6 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . . . . 2 . . . . . 5 . . . . . . 2 . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Disabled 18 | . . . . . . 1 8 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 4 2 Max in Single Turn 7 | . . . . . . 1 7 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Accessed 74 | . . . . . 2 3 5 2 . 4 . 8 . . 1 . 12 . . 4 . 3 1 . 4 . 12 1 2 1 6 3 Terminals 39 | . . . . . 2 3 3 1 . . . 4 . . . . 7 . . . . 3 . . . . 9 1 . . 5 1 Fabricators 6 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Garrison Access 7 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . 1 Total Hacks 338 | . . . . . 8 8 19 2 . 31 . 22 . . 3 . 45 . . 8 . 24 1 . 17 . 82 5 20 5 32 6 Successful 261 | . . . . . 5 3 7 2 . 31 . 11 . . 3 . 39 . . 8 . 22 1 . 17 . 66 3 20 1 18 4 Failed 76 | . . . . . 3 5 12 . . . . 11 . . . . 6 . . . . 2 . . . . 15 2 . 4 14 2 Catastrophic 8 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 1 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 133 | . . . 1 . . 3 11 . . . . 14 . . 1 . 23 . . 1 . 15 . . . . 44 3 1 5 10 1 Terminals 212 | . . . . . 8 8 15 1 . . . 12 . . . . 29 . . . . 24 . . . . 76 5 . . 31 3 Fabricators 21 | . . . . . . . 2 . . . . 5 . . . . 10 . . . . . . . . . 4 . . . . . Repair Stations 7 | . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Garrison Access 13 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . 1 . . 5 . 1 Terminal Hacks 203 | . . . . . 5 2 4 2 . 31 . 5 . . 3 . 20 . . 8 . 17 1 . 17 . 50 2 20 . 15 1 Record 60 | . . . . . . . . 1 . 11 . . . . . . 2 . . 7 . 1 . . 5 . 11 . 20 . 2 . Part Schematic 22 | . . . . . . 1 . . . 11 . . . . 3 . 3 . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 4 . 2 . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Emergency Access Points 9 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . 2 . Machine Index 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Unreport Threat 15 | . . . . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . 6 . . . 3 . Locate Traps 11 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 5 . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . Registered Prototypes 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . Zone Layout 12 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 6 . . . 1 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 11 | . . . . . . . 2 . . . . 2 . . . . 5 . . . . . . . . . 2 . . . . . Load Schematic 6 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . Build 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 39 | . . . . . . 1 1 . . . . 4 . . . . 10 . . . . 5 . . . . 13 1 . 1 2 1 Terminals 25 | . . . . . . 1 1 . . . . . . . . . 4 . . . . 5 . . . . 11 1 . . 2 . Track 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 1 . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Botnet 11 | . . . . . . 1 1 . . . . . . . . . 3 . . . . 2 . . . . 3 . . . 1 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Fabricators 6 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . Prioritize 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . 1 Reprogram 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . . . . . 2 3 5 . . . . 6 . . . . 11 . . . . 3 . . . . 7 1 . . 2 2 Full Trace Events 5 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . 1 . . . 11 . . . . 17 . 2 . . . . . . . 4 . . . . . . 1 Parts Built 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 168 | . . . . . . . 36 . . . . 36 . . . . 79 . . . . . . . . . 17 . . . . . Total Part Build Rating 24 | . . . . . . . 3 . . . . 3 . . . . 12 . . . . . . . . . 6 . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Time 48 | . . . . . . . . . . . . . . . . . 48 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total Allies 20 | . . . . . . 1 . . . . 1 5 . . . . 2 . . . . 1 . 1 . . 6 . . 1 . 2 Largest Group 5 | . . . . . . 1 1 . . . 1 5 . . . . 1 1 . . . 1 . . . . 3 . . 1 . 2 Highest-Rated Group 246 | . . . . . . 100 100 . . . 96 151 . . . . 41 26 . . . 47 . . . . 246 . . 27 . 178 Highest-Rated Ally 100 | . . . . . . 100 100 . . . 96 32 . . . . 41 26 . . . 47 . . . . 82 . . 27 . 89 Total Orders 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 118 | . . . . . . 9 . . . . 11 36 . . . . 9 . . . . . . 2 . . 16 . . . . 35 Total Damage 3234 | . . . . . . 238 . . . . 456 788 . . . . 252 . . . . . . 16 . . 512 . . . . 972 Kills 24 | . . . . . . 2 . . . . 6 5 . . . . . . . . . . . . . . 3 . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 4 . 2 . . . . . Derelict Logs Recovered 17 | . . 2 . . . . . 1 3 . 1 . 1 . 2 2 . . . . 1 . 3 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Turns Passed 8634 | 34 84 75 244 33 314 201 472 121 102 22 393 183 264 92 409 329 288 88 118 376 113 209 377 76 69 164 801 40 193 1212 562 576 Spaces Moved 14668 | 33 102 94 298 19 469 243 714 429 377 79 447 436 685 287 1178 749 472 259 339 637 312 491 751 253 191 554 1766 102 107 908 410 477 Core 620 | 4 . . . . 98 47 381 . . . . . . . . . . . . 1 . . . . . . 88 . . . . 1 Treads 304 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 294 Legs 1247 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 847 400 . Wheels 639 | 29 102 94 298 19 97 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 406 | . . . . . 32 196 . . . . . . . . . . . . . . . . . . . . 105 . 12 61 . . Flight 11270 | . . . . . 242 . 333 429 377 79 447 436 685 287 1178 749 472 259 339 636 312 491 751 253 191 554 1573 102 95 . . . Fastest Speed 26 | 50 80 80 80 80 40 50 30 27 27 27 27 27 29 32 32 29 29 34 34 30 30 30 30 30 26 26 26 37 37 80 90 145 Average Speed 44 | 77 80 80 80 80 54 58 48 27 27 27 27 27 29 32 32 30 31 34 34 32 30 30 30 30 27 26 35 37 59 110 112 148 Slowest Speed 1100 | 100 80 80 80 80 120 100 165 30 27 27 27 29 32 32 32 32 34 34 34 550 30 30 30 30 30 26 200 37 197 220 180 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 3 . 1 1 . . . 3 . . . . . . . . . 6 . . . . 2 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Exploration Rate (%) 50 | 2 22 40 69 10 53 48 30 63 56 68 66 19 78 50 85 84 12 53 62 89 45 18 78 60 60 70 44 13 95 23 60 40 Regions Visited 32 Branch Regions 24 Pre-discovered Areas 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 3 . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 1 . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . Unknown Exits Taken 24 | 1 1 1 1 1 . 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 31 | . . 1 . . . . . 2 . . 3 . 8 1 4 . . 1 1 . 3 . 4 . . 3 . . . . . . Spaces Dug 95 | . . . . . 11 2 . . . . . 4 4 . . 1 5 . 1 . . 14 18 . . 7 15 . . . 13 . Terrain Destroyed 356 | . . . . . 11 9 27 . 9 . 1 4 4 . . 14 5 . 1 . . 14 18 . . 7 74 . . 62 44 52 Melee 77 | . . . . . 11 2 . . . . . 4 4 . . 1 5 . 1 . . 14 14 . . 7 14 . . . . . Projectile 118 | . . . . . . 1 4 . 9 . 1 . . . . 13 . . . . . . 4 . . . 8 . . 62 13 3 AOE 156 | . . . . . . 6 23 . . . . . . . . . . . . . . . . . . . 52 . . . 31 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total 16252 | 38 103 93 303 36 506 295 835 432 376 78 719 485 741 286 1208 842 600 258 339 799 330 520 865 252 204 561 1900 102 236 1036 471 403 Wait 1145 | . . . . 18 10 23 79 . . . 267 36 42 . 8 84 105 . . 127 19 7 87 . . . 56 . 109 26 1 41 Move 14433 | 32 101 93 297 18 462 242 711 426 376 78 446 429 684 286 1177 748 471 258 338 636 311 478 750 252 190 553 1761 99 106 907 409 308 Hop 17 | . . . . . 3 . 1 1 . . . 3 . . . . . . . . . 6 . . . . 2 1 . . . . Pick Up 70 | . 1 . 6 . 4 3 3 2 . . . 3 4 . 6 2 5 . . 3 . 2 . . 2 . 5 . 5 6 3 5 Fast Attach 115 | 6 1 . . . 6 1 10 1 . . 2 2 3 . 6 1 3 . . 12 . 1 . . 6 . 18 1 4 20 4 7 Attach 54 | . . . . . 1 3 4 . . . . 1 1 . . 2 5 . . 1 . 2 1 . 2 . 8 1 6 3 6 7 Detach 20 | . . . . . . 1 2 . . . . . . . . . 1 . . 1 . 1 1 . 1 . 3 . 3 4 1 1 Swap 28 | . . . . . . . . . . . 1 . . . 1 3 3 . . 2 . 5 1 . . . 3 . 1 2 4 2 Drop 88 | . . . . . 7 5 3 2 . . 3 3 3 . 9 1 2 . . 13 . 2 . . 3 . 11 . 2 11 6 2 Fire 122 | . . . . . . 1 4 . . . . . . . . . . . . . . . 3 . . . 7 . . 57 25 25 Melee 120 | . . . . . 13 4 . . . . . 8 4 . 1 1 5 . 1 4 . 16 22 . . 8 21 . . . 12 . Ram 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 30 | . . . . . . 11 18 . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 119 | -10/Materials | Entered Mines 171 | -10/Mines | Discovered new exit (range 10) 191 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 191 | -10/Mines | Discovered new exit (range 5) 194 | -10/Mines | Entered Exiles 214 | -10/Exiles | Met 8R-AWN 227 | -10/Exiles | Met EX-HEX 252 | -10/Exiles | Met EX-BIN 261 | -10/Exiles | Aligned with FarCom system 262 | -10/Exiles | Given EX-Vault access code 281 | -10/Exiles | Opened EX-Vault 284 | -10/Exiles | Found Prototype Device 286 | -10/Exiles | Found Prototype Device 289 | -10/Exiles | Found Prototype Ballistic Gun 308 | -10/Exiles | Warned to stay clear of 0b10 Research branches 312 | -10/Exiles | Build established: Mutant 330 | -10/Exiles | Met EX-DEC 429 | -10/Exiles | Discovered new exit (range 14) 438 | -10/Exiles | Stole three prototypes: Cloak of Protection, Trap Reconfigurator, AWS/Gauss 438 | -10/Exiles | Entered Mines 446 | -9/Mines | Discovered new exit (range 9) 471 | -9/Mines | Entered Materials 471 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 472 | -8/Materials | Identified exit to Storage 785 | -8/Materials | Entered Storage 926 | -8/Storage | Core integrity fell below 50% 926 | -8/Storage | Discovered new exit (range 16) 940 | -8/Storage | Identified AWS/Gauss 956 | -8/Storage | Met 01-MTF 957 | -8/Storage | Lost 3 parts (1p1n1w) 986 | -8/Storage | Entered Factory 986 | -7/Factory | Accompanied by 1 ally (01-MTF) 986 | -7/Factory | Evolved 2 slots: Utility x2 988 | -7/Factory | FarCom data flow suspended 991 | -7/Factory | 01-MTF left 1168 | -7/Factory | Fabricated Hacking Suite (x1) 1177 | -7/Factory | Core integrity fell below 50% 1197 | -7/Factory | Identified exit to Lower Caves 1359 | -7/Factory | Build established: Hacker-Mutant 1382 | -7/Factory | Discovered new exit (range 11) 1399 | -7/Factory | Core integrity fell below 20% 1458 | -7/Factory | Entered Lower Caves 1472 | -7/Lower Caves | Identified exit to Lower Caves 1482 | -7/Lower Caves | Found Prototype Device 1570 | -7/Lower Caves | Encountered a Warlord checkpoint 1579 | -7/Lower Caves | Entered another Lower Caves area 1602 | -7/Lower Caves | Learned Factory stockpile data 1608 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1612 | -7/Lower Caves | Learned Factory trap positions 1627 | -7/Lower Caves | Learned Factory garrison access intel 1656 | -7/Lower Caves | Spotted GF-RVH(f) 1656 | -7/Lower Caves | Spotted 92-LXN(f) 1657 | -7/Lower Caves | Encountered a Master Thief 1657 | -7/Lower Caves | Encountered a Master Thief 1657 | -7/Lower Caves | Spotted 0G-IAO(f) 1659 | -7/Lower Caves | Encountered a Master Thief 1668 | -7/Lower Caves | Spotted HK-9NA(f) 1669 | -7/Lower Caves | Encountered a Master Thief 1679 | -7/Lower Caves | Discovered new exit (range 8) 1681 | -7/Lower Caves | Entered Data Miner 1681 | -7/Data Miner | Discovered new exit (range 6) 1687 | -7/Data Miner | Met Data Miner 1694 | -7/Data Miner | Learned location of Section 7 (-2) 1694 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1696 | -7/Data Miner | Received God Mode back door access code from Data Miner 1703 | -7/Data Miner | Entered Proximity Caves 1723 | -6/Proximity Caves | Escorted by Enhanced Grunt 1770 | -6/Proximity Caves | Build established: Hacker-Sprinter 1961 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2095 | -6/Proximity Caves | Discovered new exit (range 8) 2096 | -6/Proximity Caves | Entered Factory 2096 | -6/Factory | Evolved 2 slots: Utility x2 2097 | -6/Factory | Identified exit to Lower Caves 2098 | -6/Factory | Loaded intel: 85 trap records 2100 | -6/Factory | Loaded intel: 4 garrison access locations 2195 | -6/Factory | Incoming investigation squad redirected 2213 | -6/Factory | Fabricated Hacking Suite (x1) 2237 | -6/Factory | Garrison activated, responded to threat 2279 | -6/Factory | Entered Lower Caves 2312 | -6/Lower Caves | Encountered a Warlord checkpoint 2351 | -6/Lower Caves | Learned Factory security intel 2474 | -6/Lower Caves | Spotted B-75 Beast 2481 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2528 | -6/Lower Caves | Discovered new exit (range 5) 2543 | -6/Lower Caves | Entered another Lower Caves area 2552 | -6/Lower Caves | Discovered new exit (range 10) 2568 | -6/Lower Caves | Encountered a Warlord checkpoint 2606 | -6/Lower Caves | Discovered new exit (range 13) 2635 | -6/Lower Caves | Entered Zion 2662 | -6/Zion | Discovered new exit (range 10) 2670 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2715 | -6/Zion | Learned 4 Factory zone layouts 2730 | -6/Zion | Learned Factory emergency access door positions 2738 | -6/Zion | Received a visual enhancement algorithm 2773 | -6/Zion | Learned Factory garrison access intel 2845 | -6/Zion | Learned location of Warlord (-5) 2877 | -6/Zion | Found Prototype Device 2877 | -6/Zion | Identified Phasing AFG 2911 | -6/Zion | Found Prototype Launcher 2911 | -6/Zion | Identified Rocket Array 2917 | -6/Zion | Found Prototype Launcher 2917 | -6/Zion | Identified Gui. Missile Launcher 2930 | -6/Zion | Given the Hacking Drone Bay 2932 | -6/Zion | Found Prototype Device 2932 | -6/Zion | Identified Hacking Drone Bay 3044 | -6/Zion | Entered Proximity Caves 3068 | -5/Proximity Caves | Learned Factory machine intel 3270 | -5/Proximity Caves | Learned Factory terminal intel 3294 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3332 | -5/Proximity Caves | Destroyed 8 combat bots 3360 | -5/Proximity Caves | Spotted B-75 Beast 3369 | -5/Proximity Caves | Discovered new exit (range 15) 3373 | -5/Proximity Caves | Entered Factory 3373 | -5/Factory | Evolved 2 slots: Utility x2 3374 | -5/Factory | Identified exit to Factory 3377 | -5/Factory | Loaded intel: 241 machine locations 3378 | -5/Factory | Loaded intel: 25 terminal locations 3379 | -5/Factory | Loaded intel: 4 garrison access locations 3436 | -5/Factory | Repaired Structural Scanner 3472 | -5/Factory | Repaired Imp. Cesium-ion Thruster 3478 | -5/Factory | Identified exit to Upper Caves 3501 | -5/Factory | Identified Trap Reconfigurator 3506 | -5/Factory | Identified exit to DSF 3537 | -5/Factory | Incoming investigation squad redirected 3561 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 3629 | -5/Factory | Fabricated Adv. System Shield (x1) 3661 | -5/Factory | Entered Upper Caves 3661 | -5/Upper Caves | Accompanied by 1 ally 3661 | -5/Upper Caves | Spotted J7-1J2(f) 3661 | -5/Upper Caves | Spotted HG-G7M(f) 3662 | -5/Upper Caves | Encountered a Master Thief 3662 | -5/Upper Caves | Encountered a Master Thief 3745 | -5/Upper Caves | Discovered new exit (range 12) 3749 | -5/Upper Caves | Entered another Upper Caves area 3760 | -5/Upper Caves | Discovered exit to Factory (range 15) 3802 | -5/Upper Caves | Build established: Wizard-Mutant 3803 | -5/Upper Caves | Spotted B-75 Beast 3862 | -5/Upper Caves | Discovered new exit (range 15) 3867 | -5/Upper Caves | Entered Warlord 3924 | -5/Warlord | Visited the Vortex Lab 3928 | -5/Warlord | Found Prototype Energy Cannon 3928 | -5/Warlord | Identified Vortex Cannon 3931 | -5/Warlord | Found Prototype Energy Cannon 3931 | -5/Warlord | Identified Vortex Driver 3934 | -5/Warlord | Found Vortex Driver 3944 | -5/Warlord | Warlord's base attacked by MAIN.C 4014 | -5/Warlord | Met Warlord 4019 | -5/Warlord | Opened Warlord's prototype stash 4027 | -5/Warlord | Found Prototype Hackware 4027 | -5/Warlord | Identified Ghost Barrier 4032 | -5/Warlord | Found Prototype Device 4032 | -5/Warlord | Identified Thermal Barrier 4065 | -5/Warlord | Found Prototype Processor 4067 | -5/Warlord | Found Prototype Device 4067 | -5/Warlord | Identified Exp. Cloaking Device 4069 | -5/Warlord | Identified Cloak of Protection 4232 | -5/Warlord | Warlord forces counterattacked 4240 | -5/Warlord | Discovered new exit (range 12) 4243 | -5/Warlord | Entered Proximity Caves 4342 | -4/Proximity Caves | Spotted B-86 Titan 4353 | -4/Proximity Caves | Build established: Wizard-Sprinter 4354 | -4/Proximity Caves | Discovered exit to Factory (range 6) 4356 | -4/Proximity Caves | Entered Factory 4356 | -4/Factory | Evolved 2 slots: Utility x2 4413 | -4/Factory | Identified exit to Upper Caves 4565 | -4/Factory | Entered Upper Caves 4623 | -4/Upper Caves | Learned Research emergency access door positions 4625 | -4/Upper Caves | Learned Research security intel 4629 | -4/Upper Caves | Learned location of Armory (-3) 4903 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4939 | -4/Upper Caves | Discovered new exit (range 7) 4942 | -4/Upper Caves | Entered another Upper Caves area 4944 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4956 | -4/Upper Caves | Discovered new exit (range 8) 5016 | -4/Upper Caves | Learned location of Testing (-3) 5016 | -4/Upper Caves | Discovered new exit (range 6) 5018 | -4/Upper Caves | Entered Zhirov 5018 | -4/Zhirov | Discovered new exit (range 3) 5024 | -4/Zhirov | Met Zhirov 5029 | -4/Zhirov | Learned location of Quarantine (-2) 5029 | -4/Zhirov | Learned location of Command (-1) 5032 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5044 | -4/Zhirov | Found Alien Artifact 5044 | -4/Zhirov | Identified Integrated Reactor 5044 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5065 | -4/Zhirov | Found Alien Artifact 5087 | -4/Zhirov | Entered Proximity Caves 5225 | -3/Proximity Caves | Discovered new exit (range 7) 5251 | -3/Proximity Caves | Entered Research 5251 | -3/Research | Evolved 2 slots: Utility x2 5252 | -3/Research | Identified exit to Testing 5271 | -3/Research | Identified exit to Armory 5341 | -3/Research | Central database locked down 5350 | -3/Research | Identified Transdimensional Reconstructor 5373 | -3/Research | Fabricated Adv. Hacking Suite (x1) 5441 | -3/Research | Spotted B-86 Titan 5515 | -3/Research | Discovered new exit (range 7) 5638 | -3/Research | Identified Exp. Target Analyzer 5665 | -3/Research | Lost 8 parts (3n4u1w) 5723 | -3/Research | Core integrity fell below 50% 5756 | -3/Research | Lost 3 parts (1n1u1w) 5880 | -3/Research | Garrison activated, responded to threat 5891 | -3/Research | Incoming investigation squad redirected 5895 | -3/Research | Build established: Wizard-Mutant 5939 | -3/Research | Lost 3 parts (1n1u1w) 5950 | -3/Research | Found Enh. Force Lance 5959 | -3/Research | Spotted B-86 Titan 5988 | -3/Research | Core integrity fell below 20% 5988 | -3/Research | Discovered new exit (range 11) 6031 | -3/Research | Lost 10 parts (1n8u1w) 6037 | -3/Research | Found Quantum Capacitor 6052 | -3/Research | Entered Armory 6091 | -3/Armory | Warped through subspace to slip node 6091 | -3/Armory | Discovered new exit (range 1) 6092 | -3/Armory | Entered Lab 6092 | -3/Lab | Discovered new exit (range 9) 6141 | -3/Lab | Found Alien Artifact 6221 | -3/Lab | Unable to decrypt terminal 6221 | -3/Lab | Opened the door to a hidden lab 6222 | -3/Lab | Gained access to the hidden lab's interior 6230 | -3/Lab | Detected by scanners 6236 | -3/Lab | Found Prototype Special Weapon 6236 | -3/Lab | Identified Gui. Remote Datajack 6238 | -3/Lab | Confronted by A5 6244 | -3/Lab | Unable to decrypt terminal 6248 | -3/Lab | Found Prototype Energy Gun 6248 | -3/Lab | Identified Tachyon Dispersion Ray 6252 | -3/Lab | Found Prototype Energy Cannon 6254 | -3/Lab | Found Prototype Protection 6255 | -3/Lab | Found Prototype Hackware 6255 | -3/Lab | Identified Quantum Router 6269 | -3/Lab | Found Alien Artifact 6270 | -3/Lab | Found Integrated Reactor 6270 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 6273 | -3/Lab | Identified Core Expander 6273 | -3/Lab | Installed Core Expander, added new Utility slot 6274 | -3/Lab | Found Transdimensional Reconstructor 6280 | -3/Lab | Unable to decrypt terminal 6285 | -3/Lab | Entered Research 6285 | -2/Research | Warlord forces began assault on 0b10 6285 | -2/Research | Evolved 2 slots: Weapon x2 6321 | -2/Research | Identified Warp Cannon 6344 | -2/Research | Identified Exp. Powered Armor 6395 | -2/Research | Research machine network offline 6632 | -2/Research | Borebot progress halted 6732 | -2/Research | Spotted Striker 6736 | -2/Research | Destroyed Striker 6746 | -2/Research | Found Prototype Processor 6746 | -2/Research | Identified Exp. Targeting Computer 6760 | -2/Research | Found Prototype Device 6760 | -2/Research | Identified Adv. Kinecellerator 6767 | -2/Research | Found Prototype Processor 6767 | -2/Research | Identified Exp. Core Analyzer 6808 | -2/Research | Borebot progress halted 7019 | -2/Research | Borebot progress halted 7023 | -2/Research | Build established: Wizard-Gunner 7039 | -2/Research | Spotted Executioner 7057 | -2/Research | Spotted Tracker 7059 | -2/Research | Destroyed Tracker 7062 | -2/Research | Spotted Tracker 7074 | -2/Research | Destroyed Executioner 7281 | -2/Research | Spotted Striker 7291 | -2/Research | Destroyed Striker 7325 | -2/Research | Spotted Striker 7386 | -2/Research | Destroyed 1L-1YS(B) 7473 | -2/Research | Discovered new exit (range 22) 7481 | -2/Research | Warlord destroyed during the assault 7496 | -2/Research | Spotted Tracker 7496 | -2/Research | Spotted Tracker 7496 | -2/Research | Spotted Tracker 7497 | -2/Research | Entered Quarantine 7623 | -2/Quarantine | Found Prototype Device 7635 | -2/Quarantine | Met incapacitated Sigix Warrior 7635 | -2/Quarantine | Lockdown squad dispatched 7639 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 7641 | -2/Quarantine | Unlocked Sigix quarantine chamber 7682 | -2/Quarantine | Spotted 59-DXV(L) 7695 | -2/Quarantine | Found Alien Slashing Weapon 7695 | -2/Quarantine | Identified Sigix Broadsword 7705 | -2/Quarantine | Found Prototype Launcher 7705 | -2/Quarantine | Identified Point Singularity Launcher 7791 | -2/Quarantine | Identified Core Reset Matrix 7834 | -2/Quarantine | System corruption reached 10% 7858 | -2/Quarantine | Lost 3 parts (2u1w) 7903 | -2/Quarantine | Lost 4 parts (2n2u) 7936 | -2/Quarantine | Intercept squad dispatched 7944 | -2/Quarantine | Spotted Tracker 7945 | -2/Quarantine | Spotted Tracker 7945 | -2/Quarantine | Destroyed Tracker 7945 | -2/Quarantine | Destroyed Tracker 7958 | -2/Quarantine | Spotted Fortress 7974 | -2/Quarantine | Spotted Combat Programmer 8023 | -2/Quarantine | System corruption reached 30% 8048 | -2/Quarantine | Discovered new exit (range 6) 8058 | -2/Quarantine | Used Core Reset Matrix 8059 | -2/Quarantine | Entered Section 7 8062 | -2/Section 7 | Sensed 24 artifacts in vicinity 8074 | -2/Section 7 | Lost 6 parts (1p3n2u) 8127 | -2/Section 7 | Build established: Wizard-Mutant 8145 | -2/Section 7 | Found Core Membrane 8149 | -2/Section 7 | Found Sigix Shearcannon 8205 | -2/Section 7 | Found Integrated Mediator 8234 | -2/Section 7 | Incoming investigation squad redirected 8324 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 8325 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 8326 | -2/Section 7 | Identified Beam Splitter 8463 | -2/Section 7 | Lost 3 parts (1p2u) 8481 | -2/Section 7 | Destroyed 9 combat bots 8535 | -2/Section 7 | Core integrity fell below 50% 8559 | -2/Section 7 | First assault squad dispatched 8579 | -2/Section 7 | Incoming assault squad redirected 8585 | -2/Section 7 | Found Microwarp Drive 8589 | -2/Section 7 | Spotted S7 Guard 8591 | -2/Section 7 | Found Navigation Efficiency Matrix 8591 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 8604 | -2/Section 7 | Scanned by Researcher 8613 | -2/Section 7 | Spotted Alpha 7 8613 | -2/Section 7 | Spotted Alpha 7 8619 | -2/Section 7 | Core integrity fell below 20% 8630 | -2/Section 7 | Spotted B-99 Colossus 8635 | -2/Section 7 | Spotted Executioner 8635 | -2/Section 7 | Core destroyed Last Messages --------------- 08617_ Core Membrane filtered system corruption (1). 08617_ Slug penetrates Wall. 08618_ Microwarped (distance 19). 08622_ Penetrated by Slug. 08624_ Slug penetrates Thrusters. 08624_ Penetrated by Slug. 08624_ Critical hit (Destroy). 08624_ Antimatter Reactor destroyed. 08624_ Penetrated by Slug. 08624_ Beam Splitter destroyed. 08626_ P-80 Master resets K-01 Serf, system corruption cleaned. 08626_ Penetrated by Slug. 08630_ Adv. Targeting Computer destroyed. 08630_ Penetrated by Slug. 08630_ Microwarped (distance 8). 08631_ Microwarped (distance 10). 08632_ Microwarped (distance 20). 08633_ Dropped Matter Filter. 08634_ Microwarped (distance 17). 08635_ Microwarped (distance 38). Map ----- +----------------------------------------------------+ | ??? ??????????????????????????????? | | ? ???????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????? ??????????? | | ????????????????????? ?????????? | | ?????????????????? ?????????? | | """????????????? ?????????? | | "??????????""" ?????????? | | ??????????? "????????? | | ????????? "????????? | | ?????????? "????????? | | ??????????? "????????? | | ???????????? "????????? | | ?????????? ???????? | | """ ????????" #??????? | | ????? ??????" E??????? | | """" ???????" ???????? | | ? ??????" #??????? | | " """"" """#??????? | | " ? """#??????? | | """ """"#??????? | | " """"#??????? | | A """#??????? | | """#??????? | | """#??????? | | @""""#??????? | | """"""" """"#??????? | | """ ?## """"""" """#??????? | | ????????????????? """"""" """#??????? | | ?????????????????##############??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 850 Resistance: TH 75 Core Shielding 40 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 74 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 70 Defensive Hacking 72 Authchip Count 1 Item Schematics ----------------- Adv. Heat Sink | -2/Section 7 | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Sigix Broadsword Core Reset Matrix Integrated Mediator Core Membrane Sigix Shearcannon Microwarp Drive Navigation Efficiency Matrix Achievements -------------- Party Time Challenges ------------ None Game ------ Seed HellfireForceBarrier Manual? 1 Play Time 03:58:37 Cumulative 239.4 hours Start 2022.04.10 @ 23:26:51 End 2022.04.11 @ 12:34:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 104 Adventurer 0 Explorer 4 Win Type - Total 14 Types 4/0/2/2/1/2/3/0/0 Lore% 70 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3305048d-4516-4a88-8e1e-dbfbfea0bce9