Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 01:42:14 Player: THN-L0C Result: Destroyed by as-85858 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (105) 525 Value Destroyed (3570) 3570 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (2967) 2967 TOTAL SCORE: 13042 Bonus ------- Follower Combat Kills 407 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Experimental Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Zionite Biocell (600) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Seismic Detector Component Analysis Suite Heavy Riot Gun HERF Cannon Power Maul Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Improved Target Analyzer Improved Reaction Control System Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S HERF Cannon Precision Grenade Launcher > --- INVENTORY -------- Zionite Light DM Reactor Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Improved Target Analyzer Transmission Jammer Cloaking Device Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Makeshift Medium Armor Plating Component Analysis Suite Heavy Riot Gun Zionite Laser-S AWS/Autocannon Power Maul Self-destruct Interrupter [Rating: 94] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Myomer Leg Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Grenade Launcher Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 176 | 7 9 4 2 2 41 12 7 8 5 . 23 14 3 12 27 Power 21 | 1 1 . 1 . 3 3 . 1 . . 4 2 1 . 4 Engine 9 | 1 . . . . . 2 . . . . 3 1 1 . 1 Core 9 | . 1 . 1 . 3 1 . 1 . . 1 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 24 | 2 . 2 . . 10 . 1 1 . . 4 1 . 2 1 Treads 3 | 2 . . . . . . . . . . . 1 . . . Leg 9 | . . . . . 4 . 1 1 . . . . . 2 1 Wheel 12 | . . 2 . . 6 . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 72 | 2 5 . 1 1 14 5 6 4 . . 6 5 1 5 17 Device 32 | 1 2 . . 1 5 . 3 3 . . 2 4 1 5 5 Storage 8 | 1 2 . 1 . 2 . . . . . 1 . . . 1 Processor 6 | . . . . . 1 1 . 1 . . 1 . . . 2 Hackware 3 | . . . . . . 2 . . . . 1 . . . . Protection 23 | . 1 . . . 6 2 3 . . . 1 1 . . 9 Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 3 2 . 1 14 4 . 2 5 . 9 6 1 5 5 Energy Gun 20 | . 1 1 . . 5 2 . . 4 . 4 . . . 3 Energy Cannon 11 | . 2 1 . 1 5 . . . . . 1 . . . 1 Ballistic Gun 6 | 2 . . . . . . . . . . . 3 . 1 . Ballistic Cannon 4 | . . . . . . . . 1 . . 1 . . 1 1 Launcher 7 | . . . . . . 2 . 1 1 . 2 1 . . . Special Weapon 2 | . . . . . 1 . . . . . . . . 1 . Impact Weapon 3 | . . . . . 2 . . . . . . . . 1 . Slashing Weapon 5 | . . . . . 1 . . . . . 1 1 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 1 . . . . . . . . 9 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . 2 . . . Parts Lost 50 | . 3 1 . . 3 . 1 4 . . 14 4 . . 20 Power 10 | . . . . . . . . 2 . . 3 1 . . 4 Propulsion 9 | . 1 1 . . 1 . . . . . 3 . . . 3 Utility 19 | . 1 . . . 2 . 1 2 . . 2 2 . . 9 Weapon 12 | . 1 . . . . . . . . . 6 1 . . 4 Highest Loss Streak 18 | . 2 1 . . 2 . 1 2 . . 4 7 . . 18 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 90 72 100 100 99 99 99 94 71 92 87 97 100 99 94 Engine 8 | . 5 . . . . 10 15 10 . . 3 5 10 13 7 Core 3 | . 8 14 14 14 9 3 . 1 7 7 3 6 1 . . Treads 2 | . 24 . . . . . . . . . . 5 6 1 . Leg 8 | . . . . . 1 15 15 15 15 15 6 . . 9 9 Wheel 3 | . . . 28 28 16 . . . . . 4 6 6 1 . Device 17 | . 8 14 14 14 13 7 14 11 15 15 11 18 20 20 22 Storage 8 | . 14 14 14 14 12 11 7 7 7 7 9 6 6 6 6 Processor 13 | . . . . . 3 14 15 15 15 15 17 20 20 19 13 Protection 6 | . . . . . 14 3 7 7 7 7 7 6 6 6 7 Energy Gun 4 | . . 6 . . 2 22 15 15 1 15 9 . . . 2 Energy Cannon 4 | . 5 21 28 28 21 . . . . . 2 . . . 1 Ballistic Gun 4 | . 21 . . . . . . . . . . 16 11 6 4 Launcher 4 | . . . . . . . 7 4 1 7 1 1 6 6 5 Slashing Weapon 2 | . . . . . 1 . . . . . . . . 5 . Peak Build Rating 94 | 7 14 15 17 18 39 51 55 56 58 59 67 65 65 80 94 Average Rating 56 | 5 8 13 16 17 28 47 51 51 45 58 60 61 61 72 83 On Entrance 40 | . 7 14 15 17 17 39 51 52 56 58 59 49 65 62 80 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 128 | 14 34 34 54 55 69 78 91 85 83 83 95 82 81 93 128 Greatest Support 50 | 40 40 20 20 20 36 36 36 36 36 36 36 16 16 50 50 Greatest Overweight (x) 41 | . 1 11 2 2 6 2 2 2 2 2 5 5 5 4 41 Average Overweight (x) 2 | . . 8 1 2 2 1 2 1 1 2 2 4 4 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 15 16 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 11 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 6 14 14 18 18 19 19 19 20 19 18 18 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 11 15 15 20 20 20 20 20 20 20 18 19 20 20 9 Class Distribution -------------------- 43% | Scavenger-Mutant 16% | Mutant 9% | Scavenger-Bomber 9% | Gunner 6% | Skirmisher 5% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Bomber | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3629 | 272 481 40 . 50 375 120 209 336 . 109 473 517 193 103 351 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3934 | 59 541 214 . 237 945 199 219 129 . . 480 411 129 50 321 Parts 166 | 4 30 11 . 12 30 12 5 6 . . 23 16 13 4 . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 9 5 . 1 . 7 8 4 . Prevented 4 | . . . . . . . . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 112 | . 11 3 . 3 13 5 8 6 . . 15 6 7 1 34 Melee 1 | . . . . . . . . . . . . 1 . . . Guns 27 | . 9 . . . . 1 2 . . . 3 3 3 1 5 Cannons 31 | . 2 2 . 2 9 . . 3 . . 2 . . . 11 AOE 44 | . . . . . . 3 6 3 . . 9 2 4 . 17 Classes Destroyed 20 | 1 4 . . 1 4 3 1 . . . . 2 1 1 2 Worker 8 | . 2 2 . 1 2 1 . . . . . . . . . Builder 3 | . 1 . . . 1 . . . . . 1 . . . . Tunneler 5 | 2 . 1 . 1 1 . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . Watcher 4 | . . . . . 4 . . . . . . . . . . Swarmer 24 | . . . . . . 3 1 4 . . 6 3 7 . . Grunt 35 | . 11 3 . 3 9 . 3 1 . . 5 . . . . Brawler 3 | . . . . . 2 . . 1 . . . . . . . Duelist 4 | . . . . . . . 3 . . . 1 . . . . Sentry 4 | . . . . . 2 . 1 . . . 1 . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . Programmer 4 | . . . . . . 2 . . . . 2 . . . . Z-Technician 3 | . . . . . . . . . . . . . . . 3 Packrat 3 | . . . . . . . . . . . . 3 . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . Thief 2 | . . . . . . . . . . . . 2 . . . Assembled 33 | . . . . . . . . . . . . . . . 33 Golem 1 | . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 33 | 1 3 2 . 3 5 4 5 4 . . 4 3 4 1 33 Combat Bots Only 33 | . 2 2 . 3 3 3 5 4 . . 4 3 4 1 33 Max Kills in Single Turn 4 | 1 2 1 . 1 1 3 2 3 . . 3 2 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 2 3 . . 2 2 3 . 3 Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 858 | . 55 9 . 16 78 24 63 48 . . 172 77 16 . 300 Missed 254 | . 11 3 . 5 24 3 25 6 . . 66 22 7 . 82 Damage Taken 9188 | . 621 130 . 142 865 304 395 695 . 42 1535 492 186 . 3781 Core 1402 | . 112 33 . 68 97 44 45 143 . . 196 67 13 . 584 Absorbed by Shields 222 | . . . . . . . 32 . . . . 122 . . 68 Redirected to Shielding 380 | . . . . . 18 . . . . . . . . . 362 Ignored by Resistances 109 | . . . . . . 33 . . . . 20 7 . . 49 Regen/Repaired (Parts) 86 | . . . . . 47 . . . . . . . . 39 . Core Remaining (%) 65 | 100 . . . 14 82 . . . . 66 . . . . . Volleys Fired 324 | 5 64 14 . 14 59 14 10 34 . . 42 18 7 4 39 Largest 3 | 2 2 2 . 2 3 3 3 3 . . 3 3 3 1 2 Hottest 227 | 40 112 112 . 112 216 195 168 180 . . 227 99 99 30 148 Shots Fired 599 | 10 125 18 . 17 120 39 15 41 . 3 74 45 14 4 74 Gun 311 | 10 113 8 . . 3 37 8 8 . 1 46 42 12 4 19 Cannon 243 | . 12 10 . 17 111 . . 32 . . 21 . . . 40 Launcher 39 | . . . . . . 2 7 1 . 2 7 3 2 . 15 Special 6 | . . . . . 6 . . . . . . . . . . Kinetic 261 | 10 107 . . . . . . 32 . . 17 40 12 4 39 Thermal 189 | . 6 8 . . 98 37 8 8 . . 23 . . . 1 Explosive 39 | . . . . . . 2 7 1 . 2 7 3 2 . 15 Electromagnetic 96 | . 12 10 . 17 22 . . . . 1 27 2 . . 5 Phasic 14 | . . . . . . . . . . . . . . . 14 Robot Hit Streak 19 | 4 19 9 . 11 16 7 15 18 . . 7 8 2 4 6 Robot Miss Streak 5 | 2 5 3 . 1 2 3 . 3 . . 5 5 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . Autonomous 20 | . . . . . . . . . . . . . . . 20 Shots Hit Robots 368 | 5 79 14 . 14 80 24 12 19 . . 53 24 6 3 35 Core Hits 237 | 2 34 6 . 6 23 10 15 9 . . 43 17 9 1 62 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . 1 . . Critical Strikes 13 | . . 1 . . 3 . . 2 . . 2 . 1 . 4 Burn 5 | . . 1 . . 1 . . 1 . . 2 . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . Blast 3 | . . . . . . . . 1 . . . . . . 2 Corrupt 2 | . . . . . . . . . . . . . . . 2 Smash 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 25 | . . . . . 10 . . . . . 2 11 1 1 . Impact 9 | . . . . . 9 . . . . . . . . . . Slashing 16 | . . . . . 1 . . . . . 2 11 1 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13437 | 54 930 321 . 371 1836 846 923 600 . . 1640 755 439 48 4674 Guns 3073 | 54 775 71 . . 33 489 127 90 . . 471 382 121 48 412 Cannons 4679 | . 146 250 . 371 1461 . . 379 . . 422 . . . 1650 Explosions 5173 | . . . . . . 357 796 131 . . 744 287 246 . 2612 Melee 436 | . . . . . 278 . . . . . . 86 72 . . Ramming 12 | . 9 . . . . . . . . . 3 . . . . Kinetic 3592 | 54 717 . . . . . . 379 . . 321 360 121 48 1592 Thermal 3577 | . 58 71 . . 1232 489 127 90 . . 261 . . . 1249 Explosive 3953 | . . . . . . 357 796 131 . . 744 287 246 . 1392 Electromagnetic 1504 | . 146 250 . 371 326 . . . . . 311 22 . . 78 Impact 217 | . . . . . 217 . . . . . . . . . . Slashing 219 | . . . . . 61 . . . . . . 86 72 . . Piercing . | . . . . . . . . . . . . . . . . Phasic 363 | . . . . . . . . . . . . . . . 363 Highest Corruption 9 | . . . . . . 1 1 6 6 6 4 9 9 9 . Average Corruption 4 | . . . . . . 1 1 2 6 6 3 8 9 9 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 146 | . . . . . . 4 6 26 6 27 17 31 25 4 . Message Errors 37 | . . . . . . 2 1 6 3 8 6 6 5 . . Matter Fused 35 | . . . . . . . 3 7 1 8 4 7 4 1 . Heat Flow Errors 21 | . . . . . . . . 6 . 3 2 4 6 . . Energy Discharges 13 | . . . . . . . . 2 1 . 1 5 3 1 . Parts Fused 2 | . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 21 | . . . . . . 1 2 1 1 2 3 3 6 2 . Data Loss (major) 5 | . . . . . . . . 1 . . 1 3 . . . Misfires 5 | . . . . . . 1 . . . 3 . 1 . . . Alerts 4 | . . . . . . . . 2 . 2 . . . . . Weapon Failures 3 | . . . . . . . . 1 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 571 | . . . . . 190 . 60 . . . 32 13 16 . 260 Projectiles 215 | . . . . . 52 . . . . . 5 . . . 158 Explosions 218 | . . . . . . . 60 . . . 27 13 16 . 102 Melee 138 | . . . . . 138 . . . . . . . . . . Knockbacks 26 | . . . . . 2 . . 4 . . 15 . . . 5 Impact 2 | . . . . . 2 . . . . . . . . . . Kinetic 24 | . . . . . . . . 4 . . 15 . . . 5 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . . . . . 36 . . 43 141 53 . . 96 Shots 8 | . . . . . . . 1 . . 1 3 1 . . 2 Rammed 4 | . 3 . . . . . . . . . 1 . . . . Targets Rammed 4 | . 3 . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 354 | . 60 44 . 12 103 286 102 339 . 279 354 180 274 12 210 Average Temperature 85 | . 13 21 . 6 29 100 52 168 . 106 141 61 89 12 79 Received Heat Transfer 1902 | . 357 36 . 81 468 . 115 72 . . 240 258 . . 275 Effects 5 | . . . . . . . . 1 . . 4 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 . 1 4 . . . . . 1 . . . 1 Combat Hostiles 6 | . . 1 . 1 2 . . . . . 1 . . . 1 Parts Fried 17 | . . 3 . 2 9 . . . . . 3 . . . . Impact Corruptions 6 | . . . . . 6 . . . . . . . . . . Robots Melted 4 | . . . . . 3 1 . . . . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . . . . Parts Melted 20 | . . . . . 10 9 . . . . 1 . . . . Heat Transferred 5168 | . 125 259 . . 2749 888 259 259 . . 592 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 325 | 10 189 90 . 75 325 140 . . . . 222 . . . . Initial 130 | . 6 . . . 3 130 . . . . . . . . . Average 79 | 4 48 21 . 50 163 51 . . . . 106 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . . . . Low Security (%) 88 | 100 100 100 . 100 55 100 . . . . 97 . . . . Level 1 11 | . . . . . 44 . . . . . 2 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 1 5 . . . . 6 . . . . Investigation . | . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . 3 . . . . 1 . . . . Reinforcement 5 | . 1 . . . 1 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 3 | . 2 . . . 1 . . . . . . . . . . Communications Jammed 23 | . . . . . . . . . . . 23 . . . . Distress Signals 21 | . . . . . . . . . . . 21 . . . . Times Spotted 196 | . 31 4 . 3 31 9 9 7 . . 25 9 7 3 58 Peak Tracking Total 17 | . 5 2 . 3 6 3 6 4 . . 5 3 4 1 17 Tactical Retreats 17 | . 2 . . . 9 . . 1 . . 2 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . Triggered 6 | . . 1 . . 3 . . . . 2 . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 9 | . 1 . . . . . . . . . 1 1 . 3 3 Max in Single Turn 2 | . 1 . . . . . . . . . 1 1 . 1 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 40 | . 7 . 1 . 10 9 1 1 4 . 5 . 1 1 . Terminals 23 | . 7 . . . 7 5 . . . . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Total Hacks 129 | . 24 . 1 . 37 25 1 1 29 . 8 . 1 2 . Successful 83 | . 15 . 1 . 20 12 1 1 29 . 1 . 1 2 . Failed 45 | . 8 . . . 17 13 . . . . 7 . . . . Catastrophic 7 | . . . . . 1 4 . . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 47 | . 14 . 1 . 21 8 . . . . 2 . . 1 . Terminals 71 | . 24 . . . 26 15 . . . . 6 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 5 | . . . . . 3 2 . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 8 | . . . . . 4 4 . . . . . . . . . Garrison Access 6 | . . . . . 4 . . . . . 2 . . . . Terminal Hacks 50 | . 7 . 1 . 5 2 1 1 29 . 1 . 1 2 . Record 12 | . 1 . . . . . . . 11 . . . . . . Part Schematic 12 | . . . . . . . . . 10 . . . . 2 . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 1 . . 3 . . . . . . Open Door 3 | . . . . . . . 1 1 . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . 2 4 . . . . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . . . . Analyze 3 | . . . . . 1 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 22 | . 8 . . . 10 4 . . . . . . . . . Terminals 22 | . 8 . . . 10 4 . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . Botnet 5 | . 2 . . . 3 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Skim 14 | . 5 . . . 5 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . Used 2 | . . . . . . 2 . . . . . . . . . Hacking Detections 25 | . 6 . . . 9 6 . . . . 4 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 2 . . 10 . . . . 17 . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . 1 1 . . . . . . . . . . . 2 . Largest Group 2 | . 1 1 . . . . . . . . . . . 2 2 Highest-Rated Group 192 | . 10 31 . . . . . . . . . . . 192 192 Highest-Rated Ally 96 | . 10 31 . . . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . . . . . . . . . 76 Total Damage 2350 | . . . . . . . . . . . . . . . 2350 Kills 16 | . . . . . . . . . . . . . . . 16 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . 2 1 . 2 . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 29053 | 90 1737 1492 369 544 2193 1506 1097 1598 180 892 841 782 828 12406 2498 Spaces Moved 8877 | 46 704 295 367 388 1105 601 407 567 89 343 360 413 481 1739 972 Core 244 | 10 . 233 . . . . . . . . . . . . 1 Treads 766 | 36 704 26 . . . . . . . . . . . . . Legs 4030 | . . . . . 54 601 407 567 89 343 147 . . 851 971 Wheels 3837 | . . 36 367 388 1051 . . . . . 213 413 481 888 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 110 105 190 260 190 190 260 115 160 160 160 190 Average Speed 195 | 136 174 488 99 110 124 218 260 257 194 260 187 162 164 174 242 Slowest Speed 2100 | 160 240 600 110 110 540 260 260 260 260 260 330 175 175 190 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 91 45 71 66 63 12 57 62 68 58 9 58 65 80 83 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 8 | . 1 1 . 2 1 . . . 1 . . . . 2 . Known Exits Taken 3 | . . . . . 1 1 . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . Scrap Searched 12 | . . 1 . 1 . . 1 3 . 2 . 1 1 2 . Spaces Dug 12 | . . . . . 6 . . 5 . . 1 . . . . Terrain Destroyed 207 | . . . . . 6 22 46 12 . 16 31 26 5 . 43 Melee 7 | . . . . . 6 . . . . . 1 . . . . Projectile 15 | . . . . . . . . 7 . . . 1 . . 7 AOE 185 | . . . . . . 22 46 5 . 16 30 25 5 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 19969 | 66 1096 326 373 488 1792 767 433 664 96 346 446 467 508 11042 1059 Wait 10335 | 1 300 4 . 77 517 123 . 51 . . 13 2 . 9242 5 Move 8849 | 45 703 294 366 387 1104 600 406 566 88 342 360 412 480 1724 972 Hop 7 | . . . . . . . . . . . . . . 7 . Pick Up 118 | 7 12 7 1 6 29 9 4 3 . 2 5 8 7 13 5 Fast Attach 25 | 2 2 2 . . 2 1 1 2 3 . 6 1 . . 3 Attach 43 | 5 1 . . . 6 1 1 1 . . 7 9 . 1 11 Detach 6 | . 1 . . . . . 1 . . . . 1 . . 3 Swap 108 | . 6 2 2 2 33 10 5 5 2 . 10 4 3 11 13 Drop 93 | 1 4 3 4 2 29 9 5 2 3 2 1 1 8 12 7 Fire 324 | 5 64 14 . 14 59 14 10 34 . . 42 18 7 4 39 Melee 25 | . . . . . 10 . . . . . 2 11 1 1 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 2 . 1 Trap 3 | . . . . . 3 . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 823 | -10/Materials | Discovered new exit (range 12) 1019 | -10/Materials | Discovered new exit (range 5) 1177 | -10/Materials | Central database locked down 1349 | -10/Materials | Loaded intel: 17 non-interactive machine locations 1419 | -10/Materials | Identified exit to Materials 1438 | -10/Materials | Learned 4 Subcaves zone layouts 1450 | -10/Materials | Learned location of Mines (-10) 1480 | -10/Materials | Learned Storage interactive machine intel 1510 | -10/Materials | Learned 4 Subcaves zone layouts 1828 | -10/Materials | Entered Mines 1828 | -10/Mines | Accompanied by 1 ally 1855 | -10/Mines | Core integrity fell below 50% 2084 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2775 | -10/Mines | Escorted by a lone wolf Derelict 3313 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3314 | -10/Mines | Discovered new exit (range 5) 3320 | -10/Mines | Entered Exiles 3320 | -10/Exiles | Accompanied by 1 ally 3344 | -10/Exiles | Met 8R-AWN 3359 | -10/Exiles | Met EX-HEX 3390 | -10/Exiles | Met EX-BIN 3401 | -10/Exiles | Aligned with FarCom system 3402 | -10/Exiles | Given EX-Vault access code 3428 | -10/Exiles | Opened EX-Vault 3437 | -10/Exiles | Found AWS/Autocannon 3458 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3489 | -10/Exiles | Met EX-DEC 3570 | -10/Exiles | Build established: Scavenger-Mutant 3675 | -10/Exiles | Discovered new exit (range 10) 3689 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3689 | -10/Exiles | Entered Mines 3707 | -9/Mines | Core integrity fell below 20% 3890 | -9/Mines | Learned Materials terminal intel 3897 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3928 | -9/Mines | Found a hidden stash of uninstalled traps 3988 | -9/Mines | Learned location of Zion (-6) 4195 | -9/Mines | Discovered new exit (range 5) 4233 | -9/Mines | Entered Materials 4233 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4234 | -8/Materials | Loaded intel: 12 terminal locations 4762 | -8/Materials | Build established: Scavenger-Skirmisher 5325 | -8/Materials | Discovered new exit (range 16) 5596 | -8/Materials | Build established: Mutant 6013 | -8/Materials | Repaired Cooling System 6092 | -8/Materials | Learned 12 Factory zone layouts 6148 | -8/Materials | Learned Factory fabricator intel 6193 | -8/Materials | Learned 4 Recycling zone layouts 6230 | -8/Materials | Identified exit to Factory 6278 | -8/Materials | Learned Factory emergency access door positions 6305 | -8/Materials | Learned Storage stockpile data 6394 | -8/Materials | Learned Factory fabricator intel 6426 | -8/Materials | Entered Factory 6426 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6427 | -7/Factory | Identified exit to Lower Caves 6430 | -7/Factory | Loaded intel: 5 fabricator locations 6500 | -7/Factory | Build established: Skirmisher 6846 | -7/Factory | Fabricated HERF Cannon (x2) 7333 | -7/Factory | Discovered new exit (range 5) 7825 | -7/Factory | Garrison activated, responded to threat 7932 | -7/Factory | Entered Lower Caves 7934 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8146 | -7/Lower Caves | Learned Factory stockpile data 8228 | -7/Lower Caves | Build established: Gunner 8855 | -7/Lower Caves | Learned Factory terminal intel 8951 | -7/Lower Caves | Discovered new exit (range 11) 9029 | -7/Lower Caves | Entered another Lower Caves area 10212 | -7/Lower Caves | Learned Factory stockpile data 10504 | -7/Lower Caves | Discovered new exit (range 7) 10627 | -7/Lower Caves | Entered Data Miner 10627 | -7/Data Miner | Discovered new exit (range 6) 10666 | -7/Data Miner | Met Data Miner 10702 | -7/Data Miner | Learned location of Section 7 (-3) 10702 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10732 | -7/Data Miner | Received God Mode back door access code from Data Miner 10807 | -7/Data Miner | Entered Proximity Caves 10849 | -6/Proximity Caves | Learned Factory terminal intel 11039 | -6/Proximity Caves | Learned 4 Factory zone layouts 11076 | -6/Proximity Caves | Build established: Tank 11683 | -6/Proximity Caves | Discovered new exit (range 6) 11699 | -6/Proximity Caves | Entered Factory 11699 | -6/Factory | Evolved 2 slots: Utility x2 11700 | -6/Factory | Identified exit to Factory 11700 | -6/Factory | Identified exit to Lower Caves 11702 | -6/Factory | Loaded intel: 26 terminal locations 11703 | -6/Factory | Loaded intel: 6 fabricator locations 12151 | -6/Factory | Lost 3 parts (1p1n1w) 12242 | -6/Factory | Build established: Mutant 12246 | -6/Factory | Lost 3 parts (1p1n1w) 12540 | -6/Factory | Entered Lower Caves 12552 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12606 | -6/Lower Caves | Lost 7 parts (1p1n2u3w) 12881 | -6/Lower Caves | Build established: Scavenger-Gunner 12919 | -6/Lower Caves | Learned Factory terminal intel 13190 | -6/Lower Caves | Spotted B-75 Beast 13300 | -6/Lower Caves | Discovered new exit (range 9) 13322 | -6/Lower Caves | Entered another Lower Caves area 13839 | -6/Lower Caves | Discovered new exit (range 9) 13847 | -6/Lower Caves | Learned 12 Factory zone layouts 14150 | -6/Lower Caves | Entered Zion 14222 | -6/Zion | System corruption cleaned by Quarantine Array 14280 | -6/Zion | Learned location of 1 exit from Factory 14331 | -6/Zion | Build established: Scavenger-Mutant 14517 | -6/Zion | Learned location of Armory (-4) 14691 | -6/Zion | Discovered new exit (range 5) 14694 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15167 | -6/Zion | Received a visual enhancement algorithm 15196 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15233 | -6/Zion | Discovered new exit (range 16) 15242 | -6/Zion | Given A8's code to call for help 25947 | -6/Zion | Enhanced Grunt warped into view, answering call for help 25950 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26259 | -6/Zion | Build established: Scavenger-Bomber 26556 | -6/Zion | Entered Deep Caves 26556 | -6/Deep Caves | Accompanied by 2 allies 26777 | -6/Deep Caves | Attacked by Z-Imprinter 26797 | -6/Deep Caves | Allies destroyed Z-Imprinter 26864 | -6/Deep Caves | Found Prototype Protection 26864 | -6/Deep Caves | Identified Zio. Weapon Casing 26962 | -6/Deep Caves | Z-Facility disabled 27176 | -6/Deep Caves | Discovered new exit (range 16) 28380 | -6/Deep Caves | Found Zio. Weapon Casing 28397 | -6/Deep Caves | Found Prototype Protection 28397 | -6/Deep Caves | Identified Zio. Heavy Carapace 28711 | -6/Deep Caves | Found Zio. Weapon Casing 28956 | -6/Deep Caves | Spotted AG-36268 28964 | -6/Deep Caves | Exposed GOLEM chamber 28965 | -6/Deep Caves | Triggered Deep Caves wall 28968 | -6/Deep Caves | Destroyed AG-36268 28992 | -6/Deep Caves | Core integrity fell below 50% 29021 | -6/Deep Caves | Core integrity fell below 20% 29054 | -6/Deep Caves | Destroyed by as-85858 with Assembled Rifle Last Messages --------------- 29042_ Penetrated by Slug. 29043_ Imp. Reaction Control System destroyed. 29043_ as-48097 destroyed. 29045_ Penetrated by Slug. 29045_ Destroyed Asb. P-sword. 29045_ as-02558 knocked back. 29046_ Penetrated by Slug. 29047_ Mak. Medium Armor Plating destroyed. 29047_ Penetrated by Slug. 29047_ as-36864 knocked back. 29048_ Penetrated by Slug. 29049_ AWS/Autocannon destroyed. 29050_ Penetrated by Slug. 29051_ Slug penetrates Wall. 29052_ Penetrated by Slug. 29053_ Mak. Power Source destroyed. 29053_ Penetrated by Slug. 29053_ Zio. Laser-S destroyed. 29053_ Penetrated by Slug. 29053_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# | | ?????????????????????????????# "" | | ?????????????????????????????# %### | | ?????????????????????????????# ##? | | ?????????????????????????????# #? | | ?????????????????????????????## #? | | ??????????????????????????????# #? | | ??????????????????????????????# ##? | | ??????????????????????????????# #?? | | ?????????????????????????? ???## #?? | | ??????????????????* ???## #?? | | ???????????????? a * ????# #?? | | ????????????? ! a a #??## #?? | | ??????????? a = #?## #?? | | ?????????G a a * #?# ##?? | | ?????????" [ a [ #?# ##??? | | ????????"! ### ##??? | | ????????"G ;## ##?? | | ????????"" ### #?? | | ????????# #?# #?? | | ????????" h #?## #?? | | ????????" #### #?? | | ????????" % % #?? | | ????????""" %%%% ##? | | ????????" % # ## | | ?????????" =@ ;####### # | | ????????" #??????# | | ????????"" ##?????# ### | | ????????" #????? #?? | | ????????" #### ##????# #??# # | | ????????""" #????# ## ####?????## ##???### | | ?????????" ??????##?# #?????????###???????? | | ?????????##????????????##???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 40 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 20 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 9 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Lyr. Medium Armor Plating | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Neutrino Core | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Focal Shield | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ HERF Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerAntimissileDesublimator Manual? 0 Play Time 01:48:26 Cumulative 239.5 hours Start 2024.09.07 @ 20:58:15 End 2024.09.08 @ 01:42:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9af639a-a3b3-4b73-9061-b879f624486d