Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 08:52:57 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1275) 1275 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3300 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 397/550 Matter 220/300 Energy 160/160 System Corruption 10% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- F-cell Engine Armored Wheel Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- F-cell Engine Armored Wheel Xenon Bombardment Thruster Powered Hammer Powered Hammer [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 38 | 6 4 5 14 9 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 2 . 4 4 Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel 3 | . 2 . 1 . Hover . | . . . . . Flight 4 | . . . . 4 Utility 13 | 1 1 4 4 3 Device 3 | . . 1 1 1 Storage 4 | 1 . 2 1 . Processor 4 | . 1 1 2 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 9 | 2 . 1 5 1 Energy Gun 5 | 2 . 1 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . 1 2 9 5 Power 2 | . 1 . 1 . Propulsion 7 | . . 1 4 2 Utility 6 | . . 1 2 3 Weapon 2 | . . . 2 . Highest Loss Streak 5 | . 1 2 4 5 To Critical Strikes . | . . . . . Average Backups 8 | 4 6 7 10 5 Power 1 | 1 . . 1 1 Propulsion 3 | 1 3 4 3 1 Utility 1 | . 1 1 2 . Weapon 2 | 1 1 1 2 1 Tool/Special . | . . . . . Unused Backups 11 | . 2 . . 9 Power 1 | . . . . 1 Propulsion 3 | . 2 . . 1 Utility 1 | . . . . 1 Weapon 6 | . . . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 93 95 92 65 Engine 8 | . 14 11 6 . Treads 6 | . 7 . 9 3 Wheel 13 | . 19 19 11 . Flight 2 | . . . . 18 Device 4 | . . 11 4 3 Storage 10 | . 14 11 11 1 Processor 21 | . 8 19 27 17 Energy Gun 15 | . 28 22 11 . Energy Cannon 2 | . . . 4 . Ballistic Gun 2 | . . . 3 1 Impact Weapon 2 | . . . 2 9 Peak Build Rating 28 | 6 11 15 25 28 Average Rating 14 | 3 9 13 16 21 On Entrance 7 | . 6 11 11 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 65 | 11 13 31 65 43 Greatest Support 40 | 40 40 24 40 40 Greatest Overweight (x) 4 | 1 3 1 4 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 8 15 20 20 Average Capacity 12 | 7 8 8 17 6 Most Carried 14 | 7 8 9 14 11 Average Carried 8 | 4 6 7 10 5 Final Capacity 20 | 8 8 10 20 5 Final Carried 10 | 4 8 9 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 540 | 229 66 40 205 . Remotely . | . . . . . Salvage Created 1382 | . 285 95 1002 . Parts 70 | . 13 2 55 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 31 | . 7 2 22 . Guns 24 | . 7 2 15 . Cannons 7 | . . . 7 . Classes Destroyed 8 | . 2 1 5 . Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Drone 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 17 | . 7 . 10 . Duelist 5 | . . . 5 . Sentry 6 | . . 2 4 . Best Kill Streak 9 | . 3 2 9 . Combat Bots Only 5 | . 3 2 5 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 180 | . 27 19 118 16 Missed 37 | . 4 2 25 6 Hits 143 | . 23 17 93 10 Melee 16 | . . . 16 . Projectile 127 | . 23 17 77 10 Critical Strikes 5 | . . 1 2 2 Damage Taken 2509 | . 279 237 1404 589 Core 604 | . 61 30 360 153 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 75 . 2 . Volleys Fired 88 | . 25 6 57 . Largest 2 | . 2 2 2 . Hottest 124 | . 90 115 124 . Shots Fired 176 | . 50 12 114 . Gun 154 | . 50 12 92 . Cannon 22 | . . . 22 . Launcher . | . . . . . Special . | . . . . . Kinetic 15 | . . . 15 . Thermal 149 | . 50 12 87 . Explosive . | . . . . . Electromagnetic 12 | . . . 12 . Robot Hit Streak 24 | . 12 23 24 . Robot Miss Streak 4 | . 1 4 4 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 143 | . 41 10 92 . Core Hits 97 | . 19 8 70 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 . 6 . Burn 7 | . 1 . 6 . Melee Attacks 20 | . . . 7 13 Impact 20 | . . . 7 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2266 | . 487 142 1598 39 Guns 1662 | . 487 142 1033 . Cannons 391 | . . . 391 . Explosions 99 | . . . 99 . Melee 68 | . . . 68 . Ramming 46 | . . . 7 39 Kinetic 77 | . . . 77 . Thermal 1814 | . 487 142 1185 . Explosive 99 | . . . 99 . Electromagnetic 162 | . . . 162 . Impact 68 | . . . 68 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 1 10 Average Corruption 1 | . . . 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 6 1 Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Parts Rejected 2 | . . . 2 . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . 1 39 Shots . | . . . . . Rammed 4 | . . . 4 . Targets Rammed 4 | . . . 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | . 314 162 318 24 Average Temperature 100 | . 136 90 86 11 Received Heat Transfer 717 | . 150 90 351 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 5 1 3 . Heat Transferred 4427 | . 1351 290 2786 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . . 2 . Low Security (%) 69 | 100 100 100 37 100 Level 1 20 | . . . 41 . Level 2 10 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 452 | . 142 58 452 196 Initial 163 | . . 58 16 163 Average 158 | . 49 24 261 154 Influence Increases 1200 | . 229 75 782 114 Destroy 0b10 Robot/C 620 | . 140 40 440 . Destroy 0b10 Robot/NC 20 | . 5 . 15 . Destroy Leader 156 | . 32 20 104 . Successful Hack 14 | . 7 . 7 . Disable Machine 15 | . . . 15 . Anti-Garrison Action 150 | . . . 150 . Destroy Structure 15 | . . . 6 9 Partial Spotted 75 | . 15 15 . 45 Lose Combat Pursuer 135 | . 30 . 45 60 Influence Decreases 1043 | . 90 174 433 346 Entered New Map 331 | . . 81 24 226 Time Decay 537 | . 80 93 294 70 Lost Part 150 | . 10 . 90 50 Lost Ally 25 | . . . 25 . Squads Dispatched 9 | . 3 1 4 1 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault 2 | . . . 2 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . . 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 11 2 39 12 Peak Tracking Total 8 | . 5 7 7 8 Tactical Retreats 7 | . 2 . 3 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 8 | . 2 3 2 1 Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 20 | . 7 8 4 1 Successful 7 | . 2 2 2 1 Failed 12 | . 5 5 2 . Catastrophic 2 | . 1 1 . . Database Lockouts 1 | . . 1 . . Manual 5 | . 4 1 . . Terminals 14 | . 7 3 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . 5 . 1 Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Part Schematic 1 | . 1 . . . Open Door 2 | . . . 2 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 2 . 1 Retrieve Study 3 | . . 2 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . 2 . EXPLORE 2 | . . . 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 63 | . . . . 63 Seismic 63 | . . . . 63 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . 16 . Drone Recoveries 1 | . . . 1 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1441 | 77 274 228 710 152 Spaces Moved 746 | 42 146 102 279 177 Core 10 | 6 4 . . . Treads 169 | 36 39 . 83 11 Legs . | . . . . . Wheels 401 | . 103 102 196 . Hover . | . . . . . Flight 166 | . . . . 166 Fastest Speed 34 | 50 90 80 80 34 Average Speed 107 | 149 111 84 144 47 Slowest Speed 240 | 160 200 95 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins 4 | . . . . 4 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 26 | 5 33 15 61 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 18 | . . . 5 13 Terrain Destroyed 18 | . . . 5 13 Melee 18 | . . . 5 13 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 6 | . . . . 6 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1175 | 57 208 231 460 219 Wait 197 | . 21 115 58 3 Move 737 | 41 145 101 278 172 Hop 2 | . . . . 2 Pick Up 45 | 10 9 3 19 4 Fast Attach 8 | . 1 . . 7 Attach 29 | 6 3 2 16 2 Detach 1 | . . . 1 . Swap 10 | . . 3 7 . Drop 20 | . 4 1 6 9 Fire 88 | . 25 6 57 . Melee 20 | . . . 7 13 Ram 7 | . . . 1 6 Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 7 | . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 126 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 360 | -9/Materials | Central database locked down 503 | -9/Materials | Discovered new exit (range 12) 580 | -9/Materials | Entered Storage 660 | -9/Storage | Discovered new exit (range 57) 707 | -9/Storage | Lost 10 allies 716 | -9/Storage | Garrison activated, responded to threat 977 | -9/Storage | Core integrity fell below 50% 1046 | -9/Storage | Core integrity fell below 20% 1079 | -9/Storage | Lost 4 parts (2n2w) 1287 | -9/Storage | Identified exit to Materials 1290 | -9/Storage | Entered Materials 1290 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1403 | -8/Materials | Crushed by falling debris 1438 | -8/Materials | System corruption reached 10% 1442 | -8/Materials | Self-destructed Last Messages --------------- 01435_ Powered Hammer broken. 01435_ Destabilizing: Short circuit. 01435_ Destabilizing: System interference. 01435_ Signal Interpreter temporarily disabled. 01436_ Slammed into Wall. 01436_ Destabilizing: Core damaged (-22). 01436_ Destabilizing: Core damaged (-11). 01437_ Slammed into Wall. 01437_ Imp. Targeting Computer destroyed. 01437_ System corrupted by crushing effect (+4). 01437_ Xenon Bombardment Thruster broken. 01437_ Destabilizing: Short circuit. 01438_ Slammed into Wall. 01438_ Destabilizing: Core damaged (-11). 01439_ Slammed into Wall. 01439_ Destabilizing: Core damaged (-27). 01440_ Slammed into Wall. 01440_ Signal Interpreter broken. 01440_ Destabilizing: Short circuit. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusEnergyNanovents Manual? 0 Play Time 00:22:05 Cumulative 91.6 hours Start 2025.11.20 @ 08:34:12 End 2025.11.20 @ 08:52:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: dbb6354a-b762-465b-b70e-439547403c1a