Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 23:16:50 Player: CONM Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (610) 610 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit Terrain Scanner Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Seismic Detector Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Flight Unit Large Storage Unit Large Matter Pod Weight Redist. System Visual Processing Unit Terrain Scanner Hacking Suite Beam Rifle Light Assault Rifle Minigun Flak Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Seismic Detector Storage Compact Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 33 | 6 . 2 10 15 Power 4 | 1 . 1 . 2 Engine 2 | 1 . 1 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 . . 3 5 Treads . | . . . . . Leg 7 | 2 . . 3 2 Wheel . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Utility 10 | 1 . 1 2 6 Device 3 | . . . . 3 Storage 4 | 1 . 1 1 1 Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 . . 5 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 1 1 13 Power 1 | . . . . 1 Propulsion 7 | . . . 1 6 Utility 4 | . . . . 4 Weapon 3 | . . 1 . 2 Highest Loss Streak 8 | . . 1 1 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 85 80 92 92 Engine 8 | . 14 14 11 2 Core 1 | . . . . 6 Leg 27 | . 28 28 26 27 Hover 1 | . . . . 4 Device 3 | . . . . 12 Storage 17 | . 14 22 22 7 Processor 1 | . . . . 4 Hackware 8 | . . . 10 8 Energy Gun 4 | . 14 14 5 . Ballistic Gun 8 | . 14 1 9 8 Launcher 6 | . . . 6 7 Naked Turns 3 | . . . . 3 Heaviest Build 34 | 11 11 11 31 34 Greatest Support 54 | 20 20 20 35 54 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 12 10 Most Carried 15 | 4 1 2 14 15 Average Carried 6 | . . 1 7 7 Final Capacity 15 | 8 8 8 15 5 Final Carried 14 | . 1 1 14 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 856 | 214 31 . 310 301 Remotely . | . . . . . Salvage Created 567 | . 31 . 271 265 Parts 51 | . 3 . 29 19 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 2 . 10 5 Guns 6 | . 2 . . 4 AOE 11 | . . . 10 1 Classes Destroyed 6 | . 1 . 5 . Builder 3 | . . . 1 2 Hauler 2 | . . . 1 1 Operator 1 | . . . 1 . Swarmer 5 | . 2 . 3 . Grunt 10 | . . . 6 4 Sentry 2 | . . . 1 1 Best Kill Streak 8 | . 2 . 4 8 Combat Bots Only 5 | . 2 . 3 5 Max Kills in Single Turn 3 | . 1 . 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 252 | . 29 . 60 163 Missed 95 | . 13 . 29 53 Damage Taken 2262 | . 158 53 424 1627 Core 695 | . 29 19 76 571 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 102 | . . . 102 . Core Remaining (%) 87 | 100 . 80 81 . Volleys Fired 41 | . 2 . 23 16 Largest 2 | . 2 . 2 2 Hottest 63 | . 60 . 63 58 Shots Fired 68 | . 4 . 39 25 Gun 45 | . 4 . 25 16 Cannon . | . . . . . Launcher 23 | . . . 14 9 Special . | . . . . . Kinetic 35 | . 2 . 17 16 Thermal 10 | . 2 . 8 . Explosive 23 | . . . 14 9 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 2 . 4 7 Robot Miss Streak 7 | . . . 4 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 29 | . 2 . 13 14 Core Hits 35 | . 2 . 19 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1472 | . 23 . 735 714 Guns 328 | . 23 . 99 206 Cannons . | . . . . . Explosions 1045 | . . . 635 410 Melee . | . . . . . Ramming 99 | . . . 1 98 Kinetic 275 | . . . 69 206 Thermal 53 | . 23 . 30 . Explosive 1045 | . . . 635 410 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 2 14 Average Corruption 2 | . . . 2 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 18 2 Message Errors 4 | . . . 4 . Matter Fused 7 | . . . 7 . Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Misfires 4 | . . . 4 . Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 131 | . . . 58 73 Shots 3 | . . . 3 . Rammed 9 | . . . . 9 Targets Rammed 10 | . . . 1 9 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 151 | . 9 . 140 151 Average Temperature 37 | . 9 . 48 34 Received Heat Transfer 627 | . 51 . 144 432 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 149 | . 50 . 99 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 337 | . 95 36 290 337 Initial 90 | . . 36 9 90 Average 125 | . 41 26 135 151 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 79 | 100 100 100 75 78 Level 1 20 | . . . 24 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 11 . 28 24 Peak Tracking Total 9 | . 7 . 4 9 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . . 1 6 1 Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 15 | . . 1 12 2 Successful 13 | . . 1 10 2 Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 4 . Record 3 | . . . 3 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Refit 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2235 | 72 125 96 1367 575 Spaces Moved 1631 | 59 99 76 947 450 Core 26 | 14 . . . 12 Treads . | . . . . . Legs 1437 | 45 99 76 947 270 Wheels . | . . . . . Hover 168 | . . . . 168 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 120 | 103 120 120 130 103 Slowest Speed 330 | 120 120 120 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 20 19 47 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 156 | . . . 104 52 Melee . | . . . . . Projectile . | . . . . . AOE 156 | . . . 104 52 Terrain Rammed 8 | . . . . 8 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1841 | 70 101 80 1044 546 Wait 58 | . . 2 37 19 Move 1627 | 58 98 75 946 450 Hop . | . . . . . Pick Up 41 | 6 1 1 21 12 Fast Attach . | . . . . . Attach 28 | 6 . 1 8 13 Detach 1 | . . . 1 . Swap 5 | . . 1 2 2 Drop 21 | . . . 3 18 Fire 41 | . 2 . 23 16 Melee . | . . . . . Ram 16 | . . . . 16 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Entered Mines 203 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 272 | -10/Mines | Discovered new exit (range 10) 294 | -10/Mines | Entered Materials 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 811 | -9/Materials | Repaired Rocket Launcher 936 | -9/Materials | Repaired Aluminum Leg 1515 | -9/Materials | Discovered new exit (range 16) 1661 | -9/Materials | Entered another Materials area 1661 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1761 | -8/Materials | Build established: Scavenger-Mutant 2081 | -8/Materials | Discovered new exit (range 17) 2172 | -8/Materials | Lost 4 parts (3n1w) 2220 | -8/Materials | Core integrity fell below 50% 2221 | -8/Materials | System corruption reached 10% 2232 | -8/Materials | Core integrity fell below 20% 2236 | -8/Materials | Core destroyed Last Messages --------------- 02220_ Destabilizing: System corrupted (+1). 02221_ System corrupted: Heat flow error (+168). 02221_ Imp. Hover Unit destroyed. 02223_ Broken Imp. Hover Unit destroyed. 02225_ S-10 Pest destroyed. 02226_ M-13 Machinist repairs H-55 Commando. 02227_ Lyr. Light Armor Plating destroyed. 02229_ R-06 Scavenger collects Flight Unit. 02229_ Slammed into G-47 Trooper. 02230_ Slug penetrates Wall. 02230_ Slammed into G-47 Trooper. 02232_ Slammed into B-36 Bruiser. 02233_ Broken Weight Redist. System destroyed. 02233_ System corrupted by crushing effect (+4). 02233_ Penetrated by Slug. 02233_ B-36 Bruiser destroyed. 02233_ K-01 Serf collects debris. 02234_ Acquired 19 matter. 02235_ Slammed into K-01 Serf. 02236_ Destabilizing: Core damaged (-27). Map ----- +----------------------------------------------------+ | ?????????????????#### """ #????????????? | | ????????????????????# """ #????????????? | | ????????????????????# #????????????? | | ????????############# #????????????? | | ????????# ! [ # """ ""#????????????? | | ????????# """ # """ T"#????????????? | | ????????#! """ + """ ""#????????????? | | ????????# """ #^ #????????????? | | ???????? "T" """ # ############?? | | ???????????"" """ ## ####### *= #?? | | ??????????? =## #?????# ########## #?? | | ??????????############ #?????# # ??????# #?? | | ?????????????????????#/#?????# # ????# #?? | | ????????????????????? ?????# # ??# #?? | | ?????????????????????! ?????# # # #?? | | ????????????????????? ?????# # """ + #?? | | ????????????????????? ?????+ #! """"" # #?? | | ???????????????????? """?????# #??""""??# ### | | ???????????????????? """?????# #??""????# ! | | ???????????????????? """?????# #????????# ! | | ???????????????????? ????????# #+######## | | ???????????????????#?????????# "/ ! ! | | ?????????????????????????????# "% ! | | ???????????###########???????########+# ! | | ???????? ######## #" """ ### | | ?????H?? k@!%ssg [#T """ #?? | | ????????????????### #### g!!hm #" """ ##? | | ??????????????????# #??# !!! # #? | | ??????????????????# r#??# !!! # ! #? | | ??????????????????# #??# # ##+###? | | ??????????????????# ####% # ##?????? | | ??????????????????# +* # #??????? | | ??????????????????# # ! # ##?????? | | ??????????????????# ########## +?????? | | ??????????????????# ##?????? | | ??????????? ############# ########??????? | | ???????????? #######???????????# #?????????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 388 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Lrg. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteAlloyRigger Manual? 0 Play Time 00:41:26 Cumulative 9.0 hours Start 2024.04.28 @ 21:03:29 End 2024.05.01 @ 23:16:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f5cb9d9-71e1-49ee-86f2-c78800e43f31