Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.28 @ 12:23:56 Player: Luigi Panache Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (3) 15 Value Destroyed (78) 78 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 293 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 4 | 2 2 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | . 1 Device 1 | . 1 Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 1 | . 1 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 3 | . 3 Highest Loss Streak 7 | . 7 Average Slot Usage (%) 86 | . 86 Engine 10 | . 10 Treads 25 | . 25 Device 11 | . 11 Storage 14 | . 14 Ballistic Gun 22 | . 22 Naked Turns . | . . Heaviest Build 13 | 12 13 Greatest Support 40 | 40 40 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 6 | 6 6 Most Carried 6 | 6 6 Average Carried 6 | 6 6 Final Capacity 6 | 6 6 Final Carried 6 | 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 239 | 220 19 Remotely . | . . Salvage Created 104 | . 104 Parts 7 | . 7 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 2 | . 2 Swarmer 1 | . 1 Grunt 2 | . 2 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 963 | . 963 Core 250 | . 250 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 15 | . 15 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 27 | . 27 Gun 27 | . 27 Cannon . | . . Launcher . | . . Special . | . . Kinetic 25 | . 25 Thermal 2 | . 2 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 18 | . 18 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 24 | . 24 Core Hits 14 | . 14 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 248 | . 248 Guns 236 | . 236 Cannons . | . . Explosions . | . . Melee . | . . Ramming 12 | . 12 Kinetic 215 | . 215 Thermal 21 | . 21 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 1 | . 1 Shots . | . . Rammed 16 | . 16 Targets Rammed 16 | . 16 Kicked . | . . Crushed . | . . Highest Temperature 20 | . 20 Average Temperature 8 | . 8 Received Heat Transfer 375 | . 375 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 50 | . 50 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 75 | . 75 Initial . | . . Average 13 | . 15 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 8 | . 8 Peak Tracking Total 9 | . 9 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 2 | . 2 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 2 | . 2 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 209 | 16 193 Spaces Moved 79 | 9 70 Core 2 | . 2 Treads 77 | 9 68 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 100 | 160 100 Average Speed 158 | 160 158 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 13 | 2 25 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 130 | 10 120 Wait 17 | . 17 Move 78 | 8 70 Hop . | . . Pick Up . | . . Fast Attach 2 | . 2 Attach . | . . Detach . | . . Swap 2 | 2 . Drop . | . . Fire 15 | . 15 Melee . | . . Ram 4 | . 4 Kick . | . . Crush 12 | . 12 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Core integrity fell below 50% 209 | -10/Materials | Core integrity fell below 20% 210 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00172_ Lgt. Assault Rifle destroyed. 00173_ R-06 Scavenger collects Aluminum Leg. 00175_ Assault Rifle destroyed. 00176_ Slammed into G-47 Trooper. 00179_ Acquired Sml. Laser. 00180_ R-06 Scavenger collects Aluminum Leg. 00183_ Sml. Laser destroyed. 00184_ Slammed into G-47 Trooper. 00184_ R-06 Scavenger collects Lgt. Assault Rifle. 00186_ Slammed into G-47 Trooper. 00189_ Acquired 19 matter. 00191_ Slammed into G-47 Trooper. 00194_ Sensor Array destroyed. 00197_ Slammed into G-34 Mercenary. 00198_ Lgt. Treads destroyed. 00199_ Slammed into G-34 Mercenary. 00200_ Slammed into S-10 Pest. 00204_ Lgt. Treads destroyed. 00204_ S-10 Pest destroyed. 00205_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????# #????????????##+##### #???????? | | ????????????# ###########???# #???# #???????? | | ????????????# ## #???# #???# #???????? | | ???????????## ## #??## ##### #???????? | | ???????????# # #??# #???????? | | ???????????# # #### #???????? | | ???????????# + + #???????? | | ???????????# # #### ##########?????? | | ???????????? # #??# ## ?????? | | ????????????# ## #??# ##""" ?????? | | ????????????# ## #??# ##"Y ""?????? | | ????????????# ###########??# ##""" ""?????? | | ????######??# #????????????# ## ""?????? | | ????? ?## ##????######## ## ?????? | | ?????""""" # #????# # ## ?????? | | ?????""""" # ###### T # ####+####+##???? | | ?????""""" / + =#% ??? | | ?????""""" # ###### s [%%+% ??? | | ?????""""" # #????# @%*g!# ??? | | ????? ?# #####????# %*gg%# ??? | | ????] ?# ########?###+#### ^ ??? | | ???######??# # #?# # ???? | | ???????????# # """ #?# # ] ???? | | ???????????# # """ #?# # ????? | | ???????????# # """ #?# """ + ????? | | ???????????# + #?# """ # ????? | | ???????????# # #?# """ # ?????? | | ??????????## ########?######## " " ?????? | | ????####### ############### """ """ ?????? | | ????# """ """ ?????? | | ????# ##### ############ """ """ ?????? | | ????# #???## ##??????????????? ?????????????? | | ????# #????# #???????????????? "?????????????? | | ????# #????# #????????????????## ???????????????? | | ????# #????# #??????????????????????????????????? | | ????# #????# #??????????????????????????????????? | | ????# #??### ###????????????????????????????????? | | ????# #??# ##+#+#???????????????????????????? | | ????# #??# ????????????????????????????? | | ????# #??# ??????????????????????????????? | | ????# #??? ???????????????????????????????? | | ????# #??? #????????????????????????????????? | | #####+##### #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloySmallCannon Manual? 0 Play Time 00:04:13 Cumulative 193.8 hours Start 2020.12.28 @ 12:20:55 End 2020.12.28 @ 12:23:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 43 Adventurer 57 Explorer 57 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fe4c5d1-179b-4d23-a894-2d0ccde1fb30