Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.05 @ 19:13:10 Player: Sylvia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1568) 1568 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 5088 Bonus ------- High Alert Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 388/550 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (10) --- Armored Treads Armored Treads Armored Treads Armored Treads AWS/Thermal Light EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating System Shield > --- WEAPON ----------- Assault Rifle High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Treads AWS/Thermal Light EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 72 | 5 6 25 6 . 16 11 3 Power 5 | 1 1 1 . . 1 1 . Engine 4 | 1 1 1 . . 1 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 28 | 2 2 7 4 . 6 5 2 Treads 6 | . . . . . . 4 2 Leg 22 | 2 2 7 4 . 6 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 3 6 . . 1 3 . Device 1 | . . . . . . 1 . Storage 1 | . 1 . . . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 9 | . 2 6 . . 1 . . Artifact . | . . . . . . . . Weapon 26 | 2 . 11 2 . 8 2 1 Energy Gun 1 | . . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 21 | 2 . 9 2 . 5 2 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . . 3 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 12 | . 2 5 1 . 4 . . Power 2 | . . 1 . . 1 . . Propulsion 3 | . 1 1 . . 1 . . Utility 3 | . 1 . . . 2 . . Weapon 4 | . . 3 1 . . . . Highest Loss Streak 2 | . 1 2 1 . 2 . . Average Slot Usage (%) 94 | . 87 97 100 100 98 93 61 Engine 10 | . 13 10 11 11 10 4 . Treads 3 | . . . . . . 22 17 Leg 27 | . 27 32 33 33 33 4 . Device 1 | . . . . . . 7 6 Storage 9 | . 6 11 11 11 11 9 9 Hackware 1 | . . . . . . 8 . Protection 17 | . 10 20 22 22 20 9 5 Ballistic Gun 22 | . 28 21 22 22 20 22 11 Naked Turns . | . . . . . . . . Heaviest Build 34 | 5 18 31 29 29 34 29 26 Greatest Support 63 | 20 20 30 30 30 35 63 62 Greatest Overweight (x) 3 | . . 1 . . 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 Most Carried 10 | 2 8 10 10 10 10 10 10 Average Carried 8 | . 4 8 9 9 9 9 10 Final Capacity 10 | 5 10 10 10 10 10 10 10 Final Carried 10 | 2 6 10 10 10 9 10 10 Class Distribution -------------------- 66% | Scavenger-Mutant 27% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Matter Collected 1264 | 254 177 511 112 . 164 46 . Remotely . | . . . . . . . . Salvage Created 1603 | 32 473 637 124 . 291 46 . Parts 97 | 1 29 43 7 . 15 2 . Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 44 | 1 11 17 3 . 12 . . Guns 33 | 1 11 14 3 . 4 . . AOE 11 | . . 3 . . 8 . . Classes Destroyed 8 | 1 3 1 . . 3 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 2 | . 1 . . . . 1 . Watcher 2 | . 1 1 . . . . . Swarmer 10 | . 3 4 . . 3 . . Grunt 26 | 1 8 8 3 . 6 . . Sentry 5 | . . 5 . . . . . Hunter 3 | . . . . . 3 . . Best Kill Streak 6 | 1 5 6 3 . 5 1 . Combat Bots Only 6 | 1 5 6 3 . 3 . . Max Kills in Single Turn 3 | 1 1 3 1 . 3 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Damage Taken 2705 | 97 420 912 227 . 711 . 338 Core 473 | 43 50 106 29 . 83 . 162 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 82 62 . . . 45 . . Volleys Fired 179 | 9 54 65 13 . 34 1 3 Largest 3 | 2 2 2 2 . 2 3 1 Hottest 73 | 40 40 73 43 . 51 68 25 Shots Fired 336 | 18 108 124 26 . 54 3 3 Gun 321 | 18 108 123 26 . 40 3 3 Cannon . | . . . . . . . . Launcher 15 | . . 1 . . 14 . . Special . | . . . . . . . . Kinetic 312 | 18 108 114 26 . 40 3 3 Thermal 9 | . . 9 . . . . . Explosive 15 | . . 1 . . 14 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 4 7 12 10 . 9 5 3 Robot Miss Streak 4 | 2 4 4 2 . 3 1 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 212 | 10 60 82 18 . 36 3 3 Core Hits 105 | 2 28 33 7 . 31 2 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | . . 4 . . . . . Burn 1 | . . 1 . . . . . Destroy 3 | . . 3 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3600 | 81 485 1186 191 . 1550 40 67 Guns 2125 | 81 485 1014 191 . 272 40 42 Cannons . | . . . . . . . . Explosions 1450 | . . 172 . . 1278 . . Melee . | . . . . . . . . Ramming 25 | . . . . . . . 25 Kinetic 2051 | 81 485 940 191 . 272 40 42 Thermal 74 | . . 74 . . . . . Explosive 1450 | . . 172 . . 1278 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 20 | . . . . . 20 . . Projectiles . | . . . . . . . . Explosions 20 | . . . . . 20 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . . . . 66 . 6 Shots 2 | . . . . . 2 . . Rammed 13 | . . . . . . . 13 Targets Rammed 13 | . . . . . . . 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 367 | 12 119 367 168 . 86 300 . Average Temperature 68 | 7 43 99 93 . 30 158 . Received Heat Transfer 987 | 54 207 426 147 . 153 . . Effects 2 | . . 2 . . . . . Shutdowns 1 | . . 1 . . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 296 | . . 296 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Peak Influence 486 | 20 237 486 196 . 239 116 15 Initial 136 | . 13 100 136 . . 92 . Average 132 | 2 71 291 157 . 49 97 7 Maximum Alert Level 2 | . 1 2 . . 1 . . Low Security (%) 75 | 100 87 15 100 . 97 100 100 Level 1 18 | . 12 59 . . 2 . . Level 2 6 | . . 24 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 3 2 . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 3 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Distress Signals 4 | . 4 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | 1 20 25 3 . 13 . 1 Peak Tracking Total 5 | 1 4 5 3 . 4 . 1 Tactical Retreats 6 | . 2 3 . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Traps Triggered 6 | . 1 . . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Machines Accessed 11 | . 1 5 . 1 1 2 1 Terminals 9 | . 1 5 . . 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 2 9 . 1 4 11 2 Successful 18 | . 2 6 . 1 3 6 . Failed 11 | . . 3 . . 1 5 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . . 1 2 2 . Terminals 26 | . 2 9 . . 4 11 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 2 6 . 1 3 6 . Record 6 | . . . . . 3 3 . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Level Access Points 2 | . . 1 . . . 1 . Emergency Access Points 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . . . . 1 . Hauler Manifests 2 | . . 2 . . . . . Zone Layout 2 | . 1 . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 2 . . . 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Turns Passed 3797 | 99 642 846 429 438 790 446 107 Spaces Moved 2336 | 66 366 484 278 364 506 249 23 Core 21 | 17 . . . . . . 4 Treads 252 | . . . . . . 233 19 Legs 2063 | 49 366 484 278 364 506 16 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 145 Average Speed 124 | 101 120 121 120 120 120 162 166 Slowest Speed 200 | 120 120 190 120 120 190 166 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 8 54 42 72 87 75 23 6 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 120 | . . 6 . . 114 . . Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE 117 | . . 6 . . 111 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Total 2907 | 81 481 628 352 366 633 291 75 Wait 251 | . 48 38 48 . 72 12 33 Move 2329 | 65 365 483 277 363 505 248 23 Hop . | . . . . . . . . Pick Up 25 | 2 7 6 2 1 1 6 . Fast Attach 22 | 5 4 2 . . 1 7 3 Attach 12 | . 2 5 1 . 2 2 . Detach 4 | . . . . . . 4 . Swap 38 | . . 18 5 . 13 2 . Drop 34 | . 1 11 6 2 5 9 . Fire 179 | 9 54 65 13 . 34 1 3 Melee . | . . . . . . . . Ram 9 | . . . . . . . 9 Kick . | . . . . . . . . Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 13) 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Identified exit to Materials 1193 | -9/Materials | Build established: Scavenger-Mutant 1559 | -9/Materials | Discovered new exit (range 9) 1588 | -9/Materials | Entered Mines 1589 | -9/Mines | Learned location of Storage (-8) 1733 | -9/Mines | Discovered exit to Materials (range 4) 1865 | -9/Mines | Identified exit to Exiles 2012 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2017 | -9/Mines | Entered Exiles 2033 | -9/Exiles | Discovered new exit (range 15) 2047 | -9/Exiles | Met 8R-AWN 2068 | -9/Exiles | Met EX-HEX 2122 | -9/Exiles | Met EX-DEC 2141 | -9/Exiles | Visited The Gauntlet 2278 | -9/Exiles | Met EX-BIN 2291 | -9/Exiles | Aligned with FarCom system 2292 | -9/Exiles | Given EX-Vault access code 2323 | -9/Exiles | Opened EX-Vault 2337 | -9/Exiles | Found AWS/Thermal 2363 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2374 | -9/Exiles | Exiles lab attacked by MAIN.C 2444 | -9/Exiles | Discovered new exit (range 11) 2455 | -9/Exiles | Left Exiles lab with AWS/Thermal 2455 | -9/Exiles | Entered Mines 2922 | -8/Mines | Core integrity fell below 50% 3224 | -8/Mines | Discovered exit to Materials (range 9) 3245 | -8/Mines | Entered Materials 3245 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3347 | -8/Materials | Identified exit to Factory 3626 | -8/Materials | Discovered new exit (range 6) 3691 | -8/Materials | Entered Storage 3798 | -8/Storage | Self-destructed Last Messages --------------- 03767_ Slammed into H-55 Commando. 03767_ U-05 Engineer lays Concrete. 03767_ Slug penetrates Wall. 03769_ Slammed into H-55 Commando. 03769_ U-05 Engineer lays Concrete. 03770_ U-05 Engineer builds a Door. 03770_ Penetrated by Slug. 03771_ Slammed into H-55 Commando. 03775_ U-05 Engineer lays Concrete. 03779_ Penetrated by Slug. 03783_ Acquired Arm. Treads. 03784_ Triggered Blade Trap. 03784_ Massive razor-sharp blades shoot up from within the floor. 03784_ Arm. Treads severed. 03785_ U-05 Engineer lays Concrete. 03786_ Acquired Adv. Treads. 03787_ Slug penetrates Wall. 03788_ R-06 Scavenger collects Assault Rifle. 03789_ Acquired Hpw. Shotgun. 03791_ Slug penetrates Wall. 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