Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.29 @ 01:35:17 // Winter2019/RPGLIKE Player: Vexic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (727) 727 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2527 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 507/700 Matter 290/300 Energy 151/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Signal Interpreter Cloak of Protection > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Signal Interpreter Cloak of Protection > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 16 | 5 3 1 6 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 6 . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . . 4 . Hover . | . . . . . Flight 2 | . . . 2 . Utility 4 | 1 1 1 . 1 Device 3 | 1 1 . . 1 Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 1 2 . . . Energy Gun 1 | 1 . . . . Energy Cannon 2 | . 2 . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 95 | . 100 66 89 98 Engine 21 | . 25 16 16 16 Wheel 24 | . 25 16 22 33 Device 21 | . 25 16 16 16 Processor 5 | . . . 16 16 Energy Cannon 21 | . 24 16 16 14 Naked Turns . | . . . . . Heaviest Build 16 | 8 9 9 9 16 Greatest Support 20 | 16 10 10 20 20 Greatest Overweight (x) 2 | 2 . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 350 | 216 64 . 70 . Remotely . | . . . . . Salvage Created 940 | 131 544 16 249 . Parts 73 | 7 34 3 29 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 21 | . 11 . 10 . Cannons 21 | . 11 . 10 . Classes Destroyed 8 | 2 5 . 1 . Worker 5 | . 2 . 3 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Watcher 4 | . 3 1 . . Swarmer 11 | . 3 . 8 . Grunt 10 | . 8 . 2 . Best Kill Streak 4 | 2 4 1 4 . Combat Bots Only 4 | . 3 . 4 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 769 | . 356 52 361 . Core 641 | . 297 47 297 . Absorbed by Shields . | . . . . . Redirected to Core 407 | . 192 16 199 . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 144 | 11 80 7 46 . Largest 1 | 1 1 1 1 . Hottest 60 | 50 60 60 60 . Shots Fired 144 | 11 80 7 46 . Gun 11 | 11 . . . . Cannon 133 | . 80 7 46 . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 144 | 11 80 7 46 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 8 5 1 6 . Robot Miss Streak 6 | 2 4 4 6 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 67 | 8 36 1 22 . Core Hits 42 | 4 22 1 15 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1372 | 98 724 52 498 . Guns 98 | 98 . . . . Cannons 1274 | . 724 52 498 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1372 | 98 724 52 498 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . 12 . . . Projectiles 12 | . 12 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . 59 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 332 | 50 332 22 4 . Average Temperature 80 | 22 93 18 1 . Received Heat Transfer 273 | . 174 30 69 . Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 2 . 1 . . Heat Transferred 2886 | 296 1517 111 962 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 296 | 15 169 107 296 . Average Influence 78 | 7 49 83 155 . Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 63 . Level 1 9 | . . . 36 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 23 7 11 . Peak Tracking Total 7 | . 3 7 4 . Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled 11 | . 7 . 4 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed 7 | . 7 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 17 . . . Successful 10 | . 10 . . . Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 17 | . 17 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 10 . . . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 3 . . . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 2262 | 85 1377 106 584 110 Spaces Moved 1514 | 35 771 103 471 134 Core 7 | 6 . . 1 . Treads . | . . . . . Legs . | . . . . . Wheels 1506 | 29 771 103 469 134 Hover . | . . . . . Flight 1 | . . . 1 . Fastest Speed 50 | 50 80 80 80 80 Average Speed 80 | 84 80 80 80 80 Slowest Speed 150 | 150 80 80 150 80 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 93 13 85 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 12 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . 12 . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 2414 | 78 1451 118 630 137 Wait 710 | 27 580 8 95 . Move 1510 | 34 770 102 470 134 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 13 | 4 2 1 5 1 Attach . | . . . . . Detach . | . . . . . Swap 3 | 1 1 . 1 . Drop 11 | 1 3 . 5 2 Fire 144 | 11 80 7 46 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 23 | . 15 . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 14) 1039 | -10/Materials | Discovered new exit (range 7) 1179 | -10/Materials | Discovered new exit (range 16) 1260 | -10/Materials | Reached level 2 1463 | -10/Materials | Entered another Materials area 1465 | -9/Materials | Reached level 3 1465 | -9/Materials | Upgraded with Propulsion slot (x1) 1465 | -9/Materials | Upgraded with Utility slot (x1) 1552 | -9/Materials | Discovered new exit (range 6) 1568 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Entered Mines 1576 | -9/Mines | Met a Derelict bent on vengeance 1581 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1679 | -9/Mines | Discovered new exit (range 5) 1699 | -9/Mines | Reached level 4 1709 | -9/Mines | Identified exit to Materials 1790 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1794 | -9/Mines | Learned Materials security intel 2052 | -9/Mines | Discovered exit to Materials (range 7) 2149 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2149 | -9/Mines | Discovered new exit (range 5) 2151 | -9/Mines | Identified exit to Exiles 2153 | -9/Mines | Entered Exiles 2173 | -9/Exiles | Met 8R-AWN 2186 | -9/Exiles | Met EX-HEX 2210 | -9/Exiles | Met EX-BIN 2229 | -9/Exiles | Aligned with FarCom system 2230 | -9/Exiles | Given EX-Vault access code 2248 | -9/Exiles | Opened EX-Vault 2252 | -9/Exiles | Found Prototype Device 2252 | -9/Exiles | Identified Cloak of Protection 2263 | -9/Exiles | Self-destructed Last Messages --------------- Now, I'll admit there could be side effects, but if you're willing to participate in the trials you can have one of our prototypes. How's that for a sweet deal? 02212_ EX-BIN: "Please do it. The faster we get more data and tweak this thing to perfection, the faster I can get back to my spacelab designs." 02230_ FarCom alignment achieved. EX-BIN: All done! Way to be a champ, here's the access code as promised: \\4WHF. Only take ONE, mind you, and sorry we don't have much left to pick from. A bunch of our other prototypes were already given to Derelicts out handling other tasks for us. I haven't taken inventory for a while and I'm not sure what's in there now, but if there are more than one of the same prototype you can choose to take all of those and it just counts as your one! 02248_ Connecting with EX-Vault Access... 02251_ Dropped Structural Scanner. 02252_ Acquired Prototype Device. 02252_ Identified Cloak of Protection. 02255_ Dropped Beam Cannon. 02263_ Connecting with EX-Prototypes Database... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ]] % #?????????????????????? | | ???????????????????# ! @X#?????????????????????? | | ???????????????????## ##?????????????????????? | | ???????????????????#X #??????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #???###????????????????? | | ????????????????????# #??"""""???????????????? | | ????????????????????# ## """???????????????? | | ????????????????????# X""???????????????? | | ????????????????????# ## """???????????????? | | ??????????????####??# #??"""""???????????????? | | ??????????????"""""?# #???#?#????????????????? | | ?????????????"""" ## #??????????????????????? | | ????????????#""X" #??????????????????????? | | ????????????#" #??????????????????????? | | ????????????#" ## #??????????????????????? | | ????????????#""""""?# #?#########????????????? | | ?????????????#"###??# #?#"""""""#????????????? | | ????????????????????# #?#"""""""#????????????? | | ????????????????????# #?#"""""""#????????????? | | ???????????????????## ###"" """"#????????????? | | ???????????????????#" """"#????????????? | | ???????????????????#" """#????????????? | | ???????????????????#" """#????????????? | | ???????????????????#" x"""#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 36 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Levels Raised 3 | . 1 1 1 . XP Earned 8920 | 3000 2085 1535 1950 350 XP Spent 7495 | 2975 1485 1535 1500 . Upgrades 28 | 14 6 5 3 . Propulsion Slot 1 | . . 1 . . Utility Slot 1 | . . 1 . . Core Integrity 2 | . . 2 . . Heat Dissipation 3 | . 3 . . . Sensor Range 18 | 14 3 1 . . TH Damage % 3 | . . . 3 . Protomatter Created 191 | . 145 . 46 . Integrity Restored 457 | . 306 . 151 . Core 448 | . 297 . 151 . Parts 9 | . 9 . . . Protomatter Decayed 119 | . 43 . 76 . Game ------ Seed HeavyAntimatterEngine Manual? 0 Play Time 00:22:38 Cumulative 14.4 hours Start 2020.05.29 @ 01:13:51 End 2020.05.29 @ 01:35:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b709f785-31fb-431f-9faa-77ee87e0fb0c