Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.27 @ 22:14:11 Player: Nalzok Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (158) 790 Value Destroyed (5454) 5454 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1508) 1508 TOTAL SCORE: 13312 Bonus ------- High Alert Combat Kills 434 Follower Combat Kills 290 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -116 Cogmind --------- Core Integrity 0/1000 Matter 105/300 Energy 70/100 System Corruption 15% Temperature Cool (8) Movement Core (1200) Ox23 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- Dispersion Rifle > --- INVENTORY (20) --- Antimatter Reactor Energy Well (500) Advanced Sensor Array Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Integrated Reactor Tesla Rifle Railgun Mini Grenade Launcher Improved Remote Datajack Molecular Deconstructor Makeshift Sword Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Targeting Computer Improved Target Analyzer Precision Matter Filter > --- WEAPON ----------- Dispersion Rifle Gauss Rifle Gauss Rifle Railgun > --- INVENTORY -------- Light Fission Core Advanced Sensor Array Layered Heavy Armor Plating Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Integrated Reactor Tesla Rifle Storm Laser Railgun Mass Driver Mini Grenade Launcher Improved Remote Datajack Molecular Deconstructor Makeshift Sword Lance [Rating: 90] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Tesla Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 6 | . . . 2 . 2 . . . 2 . . . . Weapon 2 | . . . . . . . . . 2 . . . . Parts Attached 176 | . 6 . 18 26 15 8 8 6 35 35 8 7 4 Power 24 | . 2 . 2 5 2 1 2 . 4 4 . 2 . Engine 9 | . 2 . 2 3 1 . . . 1 . . . . Core 14 | . . . . 2 1 1 2 . 3 4 . 1 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 45 | . 3 . 6 8 6 1 1 2 9 7 2 . . Treads 14 | . . . 2 8 2 . . . . 2 . . . Leg 26 | . 3 . 4 . 4 1 1 2 5 4 2 . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 4 1 . . . Flight . | . . . . . . . . . . . . . . Utility 43 | . 1 . 4 4 4 . 4 1 13 6 2 4 . Device 22 | . 1 . 2 . 3 . 2 . 9 3 . 2 . Storage 8 | . . . . 3 . . 1 . 1 1 1 1 . Processor 7 | . . . 1 1 . . . 1 3 1 . . . Hackware 1 | . . . 1 . . . . . . . . . . Protection 5 | . . . . . 1 . 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 64 | . . . 6 9 3 6 1 3 9 18 4 1 4 Energy Gun 15 | . . . 1 1 . . . . 4 6 1 . 2 Energy Cannon 9 | . . . . . 1 1 1 1 1 3 . 1 . Ballistic Gun 23 | . . . 5 4 . 1 . 1 4 5 3 . . Ballistic Cannon 6 | . . . . 1 1 2 . 1 . . . . 1 Launcher 9 | . . . . 3 1 2 . . . 2 . . 1 Special Weapon 2 | . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 . 1 1 . 3 1 Parts Lost 68 | . . . . 6 6 1 . 1 19 11 8 8 8 Power 7 | . . . . 2 2 . . . 1 . . 1 1 Propulsion 21 | . . . . 2 2 1 . . 7 3 3 3 . Utility 15 | . . . . . 2 . . 1 3 2 2 1 4 Weapon 25 | . . . . 2 . . . . 8 6 3 3 3 Highest Loss Streak 8 | . . . . 2 2 1 . 1 8 5 8 8 8 Average Slot Usage (%) 82 | . 87 100 87 94 84 99 100 100 93 88 88 59 45 Engine 1 | . 14 14 11 7 5 3 . . . . . . . Core 4 | . . . . 1 1 3 7 7 4 4 5 4 2 Treads 5 | . . . 10 32 16 . . . . 4 5 . . Leg 11 | . 28 28 11 . 6 29 30 30 17 7 11 . . Device 11 | . 1 14 11 4 11 23 16 8 13 9 8 10 7 Storage 15 | . 14 14 11 13 15 15 15 15 12 17 17 17 15 Processor 10 | . . . 4 9 7 7 7 13 12 14 11 11 11 Protection 3 | . . . . . 3 . 5 7 2 . 3 4 2 Energy Gun 1 | . . . 1 2 . . . . 2 8 7 . 2 Energy Cannon 3 | . . . . . 3 6 7 3 1 6 . 3 1 Ballistic Gun 6 | . 28 28 20 8 7 3 . 4 13 4 13 1 . Ballistic Cannon 1 | . . . . . . 3 7 6 2 . . . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 117 | 12 13 13 16 45 57 56 57 57 71 104 116 117 100 Greatest Support 106 | 20 20 20 53 106 84 58 63 68 87 45 45 30 3 Greatest Overweight (x) 33 | . . . . . 3 . . . 4 5 4 33 33 Average Overweight (x) 1 | . . . . . . . . . . 1 2 20 30 Largest Inventory Capacity 20 | 6 6 6 6 16 16 16 16 16 16 18 20 20 20 Average Capacity 16 | 6 6 6 6 11 16 16 16 16 16 17 19 20 20 Most Carried 20 | 5 6 5 6 16 16 16 16 16 16 18 18 20 20 Average Carried 15 | 3 3 5 5 8 15 15 15 15 15 16 16 19 17 Final Capacity 20 | 6 6 6 6 16 16 16 16 16 16 18 20 20 20 Final Carried 20 | 2 5 5 6 15 16 16 16 16 16 18 16 20 14 Class Distribution -------------------- 48% | Messiah-Mutant 23% | Messiah-Gunner 20% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Messiah-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 4686 | 200 84 . 439 621 585 158 103 285 1165 585 249 212 . Remotely . | . . . . . . . . . . . . . . Salvage Created 7099 | . 111 . 545 1119 503 239 . 966 1841 990 354 384 47 Parts 311 | . 4 . 35 67 31 11 . 16 88 43 12 2 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . 1 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . 7 . 20 . 23 10 1 4 Prevented 24 | . . . . . . 3 . 4 . 16 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 124 | . 3 . 15 36 9 8 . 5 23 18 6 . 1 Guns 61 | . 3 . 15 10 3 1 . 1 17 6 5 . . Cannons 22 | . . . . 3 2 2 . 4 5 5 . . 1 AOE 38 | . . . . 23 4 5 . . . 5 1 . . Classes Destroyed 14 | . 1 . 4 4 2 . . 1 1 1 . . . Worker 13 | . . . . 3 2 . . . 8 . . . . Builder 8 | . . . 1 1 2 . . . 4 . . . . Recycler 7 | . . . 1 1 2 . . . 3 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 2 | . . . . 1 . . . . 1 . . . . Swarmer 38 | . . . 6 15 3 4 . 2 6 2 . . . Grunt 51 | . 3 . 8 18 1 3 . . 5 7 6 . . Brawler 4 | . . . 1 1 . . . . 1 1 . . . Sentry 8 | . . . . 2 1 1 . . 3 1 . . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 6 | . . . . . 1 . . 1 2 1 . . 1 Programmer 15 | . . . . . 3 . . 1 6 5 . . . Tinkerer 2 | . . . . . . . . 1 . 1 . . . Thug 1 | . . . . . . . . 1 . . . . . Best Kill Streak 16 | . 3 . 5 10 4 3 . 2 16 5 2 . 1 Combat Bots Only 9 | . 3 . 5 9 3 3 . 2 7 5 2 . 1 Max Kills in Single Turn 3 | . 1 . 2 3 2 2 . 1 2 2 1 . 1 Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded 3 | . . . . 3 1 2 . . . 2 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Damage Taken 13071 | . 131 . 701 2007 1010 536 . 351 2573 1477 1659 900 1726 Core 1735 | . 10 . 109 296 203 66 . 42 294 74 90 206 345 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 96 72 46 . . . 55 . . . . . Volleys Fired 401 | . 17 1 60 77 33 12 . 35 89 49 14 5 9 Largest 4 | . 2 2 2 2 2 2 . 2 4 4 4 4 1 Hottest 271 | . 40 40 46 74 94 113 . 134 192 271 223 179 250 Shots Fired 1010 | . 34 2 120 129 63 24 . 70 334 158 43 24 9 Gun 747 | . 34 2 120 84 35 4 . 25 260 114 43 20 6 Cannon 212 | . . . . 11 19 16 . 45 74 40 . 4 3 Launcher 51 | . . . . 34 9 4 . . . 4 . . . Special . | . . . . . . . . . . . . . . Kinetic 704 | . 34 2 120 80 37 11 . 56 269 42 35 15 3 Thermal 83 | . . . . . . . . 10 31 27 . 9 6 Explosive 51 | . . . . 34 9 4 . . . 4 . . . Electromagnetic 172 | . . . . 15 17 9 . 4 34 85 8 . . Robot Hit Streak 28 | . 7 2 12 14 12 11 . 17 28 18 14 10 4 Robot Miss Streak 7 | . 3 . 5 3 2 1 . 7 4 3 3 1 5 Penetration Max 1 | . . . . . . . . . . 1 1 1 . Secondary Targets 11 | . 1 . 6 . . . . . . 1 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 1 . . Shots Hit Robots 692 | . 19 2 73 94 46 20 . 45 220 120 30 16 7 Core Hits 334 | . 8 1 33 79 25 13 . 21 82 48 12 9 3 Critical Hits 18 | . . . 2 . . 1 . . 1 10 2 1 1 Critical Kills 8 | . . . 1 . . 1 . . . 4 1 . 1 Critical Parts Destroyed 7 | . . . 1 . . . . . 1 4 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17288 | . 206 18 763 4116 1374 742 . 1005 4798 2657 873 459 277 Guns 9149 | . 206 18 763 979 442 34 . 302 3634 1312 772 459 228 Cannons 3436 | . . . . 153 363 378 . 703 1164 626 . . 49 Explosions 4643 | . . . . 2972 525 330 . . . 719 97 . . Melee . | . . . . . . . . . . . . . . Ramming 60 | . . . . 12 44 . . . . . 4 . . Kinetic 8456 | . 206 18 763 892 465 164 . 704 3771 416 696 312 49 Thermal 2417 | . . . . 225 124 72 . 219 601 801 . 147 228 Explosive 3931 | . . . . 2747 401 258 . . . 525 . . . Electromagnetic 2424 | . . . . 240 340 248 . 82 426 915 173 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 9 9 9 2 6 14 15 15 15 Average Corruption 11 | . . . . . 8 9 9 1 3 10 14 15 15 Corruption Purged . | . . . . . . . . . . . . . . Effects 350 | . . . . . 33 11 2 5 17 83 41 154 4 Message Errors 83 | . . . . . 10 2 . 1 6 19 8 37 . Matter Fused 64 | . . . . . 5 3 . . . 10 8 38 . Heat Flow Errors 36 | . . . . . 2 1 1 2 1 7 5 17 . Energy Discharges 39 | . . . . . 4 1 . 2 1 7 3 21 . Parts Rejected 4 | . . . . . . 1 . . . 3 . . . Data Loss (minor) 33 | . . . . . 4 1 1 . . 6 5 14 2 Data Loss (major) 14 | . . . . . 1 . . . . 1 1 11 . Misfires 13 | . . . . . 2 . . . . 4 3 4 . Alerts 4 | . . . . . . . . . . 1 . 2 1 Misdirections 14 | . . . . . . . . . . 6 . 7 1 Targeting Errors 40 | . . . . . 5 2 . . 9 16 5 3 . Weapon Failures 6 | . . . . . . . . . . 3 3 . . Overload Shots 1 | . . . . . . . . . 1 . . . . Overflow Damage 352 | . . . . 120 42 34 . 125 29 2 . . . Projectiles 186 | . . . . . 11 19 . 125 29 2 . . . Explosions 165 | . . . . 120 30 15 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . Knockbacks 13 | . . . . . . 1 . 1 11 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 1 . 1 9 . . . . Secondary 2 | . . . . . . . . . 2 . . . . Self-Inflicted Damage 651 | . . . . 313 258 27 . . . . 53 . . Shots 18 | . . . . 8 8 1 . . . . 1 . . Rammed 9 | . . . . 4 4 . . . . . 1 . . Targets Rammed 9 | . . . . 4 4 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 552 | . 24 . 9 25 218 186 138 180 199 226 246 275 552 Average Temperature 80 | . 8 . 4 8 103 104 99 95 54 59 113 93 274 Received Heat Transfer 2304 | . 72 . 240 738 84 147 . . 198 189 636 . . Effects 5 | . . . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . 1 2 . . . Parts Fried 12 | . . . . . 1 . . . 2 9 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . 2 . . . 1 Heat Transferred 2781 | . . . . 200 150 50 . 259 981 659 . 157 325 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 3 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 1097 | . 106 8 282 1097 626 . . . 302 . . . . Average Influence 329 | . 61 8 150 599 481 . . . 118 . . . . Maximum Alert Level 3 | . . . 1 3 2 . . . 1 . . . . Low Security (%) 45 | 100 100 100 84 20 . . . . 79 . . . . Level 1 13 | . . . 15 14 10 . . . 20 . . . . Level 2 32 | . . . . 26 89 . . . . . . . . Level 3 8 | . . . . 39 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 5 3 . . . 3 . . . . Investigation 2 | . . . 1 1 . . . . . . . . . Extermination 3 | . . . . . 1 . . . 2 . . . . Reinforcement 8 | . 2 . 1 2 2 . . . 1 . . . . Assault 2 | . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 9 | . . . . 6 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 182 | . 8 . 17 55 15 9 . 12 34 22 8 . 2 Peak Tracking Total 8 | . 4 . 5 8 4 3 . 4 5 5 7 . 2 Tactical Retreats 15 | . . . . 7 . 1 . . 2 3 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . Triggered 7 | . . . . . . 1 . 1 . . 2 . 3 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 13 | . . . . 3 3 . . . . 5 . 2 . Max in Single Turn 3 | . . . . 1 1 . . . . 3 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 21 | . 4 . 1 4 5 . . . 1 . . 6 . Terminals 10 | . 4 . 1 3 2 . . . . . . . . Fabricators 2 | . . . . . 1 . . . 1 . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 51 | . 8 . 3 9 10 . . . 2 . . 19 . Successful 39 | . 5 . 1 6 7 . . . 1 . . 19 . Failed 12 | . 3 . 2 3 3 . . . 1 . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . . . . . 1 . 5 1 . . . Terminals 21 | . 8 . 3 6 4 . . . . . . . . Fabricators 3 | . . . . . 1 . . . 2 . . . . Repair Stations 7 | . . . . 3 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 30 | . 5 . 1 4 1 . . . . . . 19 . Record 7 | . . . . . . . . . . . . 7 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . 4 . Prototype ID Bank 6 | . . . . 2 . . . . . . . 4 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . 1 . . . . Build 2 | . . . . . 1 . . . 1 . . . . Repair Station Hacks 6 | . . . . 2 4 . . . . . . . . Scan Component 3 | . . . . 1 2 . . . . . . . . Repair 3 | . . . . 1 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . 1 1 4 . . . 1 . . . . Full Trace Events 2 | . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . Matter 318 | . . . . . . . . . 318 . . . . Time 84 | . . . . . . . . . 84 . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Matter 190 | . . . . . 190 . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . . . . . Time 114 | . . . . 38 76 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 11 | . . . . . . . 10 . 1 . . . . Largest Group 10 | . . . . . . . 10 10 1 . . . . Highest-Rated Group 316 | . . . . . . . 316 316 60 . . . . Highest-Rated Ally 60 | . . . . . . . 41 41 60 . . . . Total Orders 1 | . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . 1 . . . . Ally Attacks 63 | . . . . . . . . 63 . . . . . Total Damage 1274 | . . . . . . . . 1274 . . . . . Kills 8 | . . . . . . . . 8 . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . 1 . . . 1 2 1 . 3 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 12089 | 3 155 132 530 819 1085 263 1319 849 982 1335 848 3673 96 Spaces Moved 5018 | 1 82 108 250 330 537 170 1071 609 555 558 400 343 4 Core 207 | . . . . . . . . . . . . 203 4 Treads 1249 | . . . 117 330 407 . . . . 385 10 . . Legs 3492 | 1 82 108 133 . 130 170 1071 609 491 167 390 140 . Wheels . | . . . . . . . . . . . . . . Hover 70 | . . . . . . . . . 64 6 . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 58 | 120 120 120 120 145 120 120 120 120 58 150 150 210 1250 Average Speed 207 | 120 120 120 131 154 157 120 120 120 123 199 197 1064 1562 Slowest Speed 1700 | 120 120 120 145 160 210 120 120 120 240 270 250 1700 1700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 39 | 2 19 27 26 40 14 32 90 69 20 66 55 91 4 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 14 | . . . . . . . 1 . 9 . 1 3 . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 1 2 2 . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 449 | . . . . 269 72 30 . 3 19 30 22 2 2 Melee . | . . . . . . . . . . . . . . Projectile 45 | . . . . 4 . 1 . 3 19 7 7 2 2 AOE 404 | . . . . 265 72 29 . . . 23 15 . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Total 5998 | 4 106 108 353 521 721 204 1112 668 721 670 425 366 19 Wait 218 | . . . 1 52 118 11 16 7 12 . . . 1 Move 5005 | . 81 107 249 329 536 169 1070 608 554 557 399 342 4 Hop . | . . . . . . . . . . . . . . Pick Up 69 | . . . 5 16 7 3 4 3 13 13 1 4 . Fast Attach 66 | . 1 . 7 5 11 . 1 1 16 15 3 6 . Attach 41 | . . . . 6 2 2 . 1 12 10 3 1 4 Detach 11 | . . . . 2 2 . . . 3 1 . 2 1 Swap 69 | . 5 . 11 15 2 6 7 4 7 10 2 . . Drop 100 | 4 2 . 20 15 6 1 13 5 15 15 1 3 . Fire 401 | . 17 1 60 77 33 12 . 35 89 49 14 5 9 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . . . . 4 4 . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 8 | . . . . . . . 1 4 . . . 3 . Trap 1 | . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 12) 159 | -10/Materials | Entered Mines 194 | -10/Mines | Learned Materials trap positions 233 | -10/Mines | Assembled infested the area 238 | -10/Mines | Assisted by a Guerilla fighting off Assembled 251 | -10/Mines | Discovered new exit (range 12) 291 | -10/Mines | Entered Materials 291 | -9/Materials | Evolved 2 slots: Utility x2 292 | -9/Materials | Loaded intel: 18 trap records 301 | -9/Materials | Build established: Mutant 792 | -9/Materials | Discovered new exit (range 16) 821 | -9/Materials | Entered another Materials area 821 | -8/Materials | Evolved 2 slots: Propulsion x2 886 | -8/Materials | Repaired Adv. Treads 1136 | -8/Materials | Destroyed 7 combat bots 1221 | -8/Materials | First assault squad dispatched 1422 | -8/Materials | Core integrity fell below 50% 1440 | -8/Materials | Destroyed 9 combat bots 1607 | -8/Materials | Discovered new exit (range 15) 1640 | -8/Materials | Entered Factory 1640 | -7/Factory | Evolved 2 slots: Utility x2 1780 | -7/Factory | Crushed by falling debris 2320 | -7/Factory | Repaired Mni. Grenade Launcher 2365 | -7/Factory | Repaired Med. Treads 2681 | -7/Factory | Discovered new exit (range 6) 2705 | -7/Factory | Identified exit to Garrison 2725 | -7/Factory | Entered Lower Caves 2725 | -7/Lower Caves | Spotted B-75 Beast 2880 | -7/Lower Caves | Build established: Scavenger-Mutant 2905 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2941 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2955 | -7/Lower Caves | Learned Factory stockpile data 2988 | -7/Lower Caves | Entered Zion 3024 | -6/Zion | System corruption cleaned by Quarantine Array 3284 | -6/Zion | Found Prototype Device 3284 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3418 | -6/Zion | Imprinted 3420 | -6/Zion | Declared Zion's savior 3587 | -6/Zion | Found Prototype Energy Gun 3628 | -6/Zion | Learned Factory non-interactive machine intel 3640 | -6/Zion | Learned Factory emergency access door positions 3696 | -6/Zion | Gained Derelict followers 3703 | -6/Zion | Build established: Messiah-Mutant 3748 | -6/Zion | Received a hallucinogenic algorithm 3974 | -6/Zion | Gained Derelict followers 4210 | -6/Zion | Discovered new exit (range 13) 4307 | -6/Zion | Entered Proximity Caves 4307 | -5/Proximity Caves | Accompanied by 10 allies 4353 | -5/Proximity Caves | Learned Factory trap positions 4824 | -5/Proximity Caves | Spotted B-75 Beast 5025 | -5/Proximity Caves | Discovered new exit (range 11) 5156 | -5/Proximity Caves | Entered Factory 5156 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 5157 | -5/Factory | Loaded intel: 98 trap records 5160 | -5/Factory | Loaded intel: 184 non-interactive machine locations 5298 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5310 | -5/Factory | Fabricated I-47 Archangel? 5453 | -5/Factory | Build established: Messiah-Gunner 5678 | -5/Factory | Lost 4 parts (3n1u) 5686 | -5/Factory | Destroyed 7 combat bots 5794 | -5/Factory | Lost 8 parts (1n2u5w) 6117 | -5/Factory | Discovered new exit (range 5) 6138 | -5/Factory | Entered Upper Caves 6195 | -5/Upper Caves | Lost 5 parts (3n2w) 6285 | -5/Upper Caves | System corruption reached 10% 6562 | -5/Upper Caves | Learned Factory terminal intel 6592 | -5/Upper Caves | Learned 4 Factory zone layouts 6607 | -5/Upper Caves | Build established: Messiah-Mutant 6836 | -5/Upper Caves | Attracted the attention of an 0b10 base 6878 | -5/Upper Caves | Learned location of 1 exit from Factory 7043 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7128 | -5/Upper Caves | Build established: Messiah-Gunner 7157 | -5/Upper Caves | Found Prototype Special Weapon 7157 | -5/Upper Caves | Identified Molecular Deconstructor 7334 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7466 | -5/Upper Caves | Discovered new exit (range 4) 7473 | -5/Upper Caves | Entered another Upper Caves area 7758 | -5/Upper Caves | Lost 8 parts (3n2u3w) 8218 | -5/Upper Caves | Discovered new exit (range 6) 8321 | -5/Upper Caves | Entered Zhirov 8321 | -5/Zhirov | Discovered new exit (range 3) 8359 | -5/Zhirov | Met Zhirov 8437 | -5/Zhirov | Learned location of Quarantine (-2) 8437 | -5/Zhirov | Learned location of Testing (-3) 8437 | -5/Zhirov | Learned location of Command (-1) 8452 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8485 | -5/Zhirov | Found Alien Artifact 8516 | -5/Zhirov | Found Alien Artifact 8604 | -5/Zhirov | Cloak Generator disabled 8604 | -5/Zhirov | Attacked by Zhirov 8644 | -5/Zhirov | Zhirov detonated his lab 8645 | -5/Zhirov | Core integrity fell below 50% 8675 | -5/Zhirov | Lost 8 parts (1p3n1u3w) 8962 | -5/Zhirov | Build established: Messiah-Mutant 11994 | -5/Zhirov | Entered Proximity Caves 12031 | -4/Proximity Caves | Identified Storm Laser 12055 | -4/Proximity Caves | Core integrity fell below 20% 12090 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12064_ Imp. Energy Well destroyed. 12065_ Penetrated by Slug. 12065_ Adv. Power Amplifier destroyed. 12065_ Slug penetrates Wall. 12067_ Penetrated by Slug. 12067_ Slug penetrates Wall. 12067_ Penetrated by Slug. 12067_ Slug penetrates Wall. 12071_ H-77 Assassin suffers critical hit. 12071_ H-77 Assassin destroyed. 12074_ System corrupted: Component data lost. 12074_ Slug penetrates Wall. 12077_ Penetrated by Slug. 12084_ Slug penetrates Wall. 12085_ Myomer Leg fries itself beyond repair. 12085_ Slug penetrates Wall. 12086_ Imp. Targeting Computer fries itself beyond repair. 12087_ Penetrated by Slug. 12087_ Mass Driver destroyed. 12090_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ??????????? ####???## #?????????????????????? | | ?????????? h % ;;## #?????????????????????? | | ?????????? ########### #?????? | | ?????????? @ #??????? | | ???????????????# #### #??????? | | ???????????????????????# ####### #??????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# ##???????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 31 Energy Capacity 1260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 60 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Evasion (%) 53 Targeting Accuracy 21 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ I-47 Archangel | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreRemoteDrive Manual? 0 Play Time 01:03:59 Cumulative 210.2 hours Start 2020.01.27 @ 21:05:58 End 2020.01.27 @ 22:14:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 335 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 60 Gallery% 76 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 02ad6903-6603-420e-a42a-a954a6a27620