Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.01 @ 00:00:25 Player: Resalth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (924) 924 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1909 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 236/300 Energy 240/240 System Corruption 0% Temperature Cool (51) Movement Core (400) Ox7 Location -8/Recycling Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Subdweller Monowheel Scrap Engine Experimental Sensor Array Seismic Detector Makeshift System Restoration Module Thief Drone Bay Flamer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Subdweller Monowheel Scrap Engine Experimental Sensor Array Seismic Detector Makeshift System Restoration Module Thief Drone Bay Flamer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 39 | 8 11 2 15 3 Power 6 | 1 2 . 2 1 Engine 5 | 1 2 . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 3 2 1 2 . Treads . | . . . . . Leg . | . . . . . Wheel 8 | 3 2 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 2 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 5 1 11 2 Energy Gun 6 | 1 . 1 4 . Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | 1 3 . 2 2 Ballistic Cannon . | . . . . . Launcher 5 | . 2 . 3 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 6 2 Power 2 | . . . 2 . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 4 | . . . 4 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 100 100 94 94 Engine 12 | . 14 14 11 7 Wheel 27 | . 28 28 28 23 Storage 14 | . 14 14 14 14 Processor 13 | . 11 14 14 14 Energy Gun 3 | . . 11 3 1 Energy Cannon 3 | . . . 8 . Ballistic Gun 16 | . 26 16 4 26 Launcher 3 | . . . 8 . Naked Turns . | . . . . . Heaviest Build 24 | 13 19 19 24 23 Greatest Support 30 | 26 20 20 30 20 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 10 10 8 10 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1105 | 274 401 32 398 . Remotely . | . . . . . Salvage Created 1049 | 171 303 48 527 . Parts 82 | 7 25 9 41 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . . 14 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 27 | . 7 3 17 . Guns 12 | . 7 3 2 . Cannons 3 | . . . 3 . AOE 12 | . . . 12 . Classes Destroyed 7 | 2 3 . 2 . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 10 | . 3 3 4 . Grunt 4 | . 4 . . . Subdweller 13 | . . . 13 . Best Kill Streak 6 | 3 3 3 6 . Combat Bots Only 4 | . 2 3 4 . Max Kills in Single Turn 4 | 1 2 1 4 . Gunslinging 1 | . 1 . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 136 | . 45 14 58 19 Missed 40 | . 17 2 20 1 Damage Taken 1156 | . 215 88 638 215 Core 262 | . 46 21 134 61 Absorbed by Shields . | . . . . . Ignored by Resistances 339 | . 68 26 183 62 Regen/Repaired (Parts) 40 | . 40 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 104 | 19 38 4 40 3 Largest 2 | 2 2 2 2 2 Hottest 115 | 70 80 60 115 50 Shots Fired 195 | 38 76 8 67 6 Gun 145 | 38 73 8 20 6 Cannon 21 | . . . 21 . Launcher 29 | . 3 . 26 . Special . | . . . . . Kinetic 106 | 19 66 4 11 6 Thermal 54 | 19 7 . 28 . Explosive 29 | . 3 . 26 . Electromagnetic 6 | . . 4 2 . Robot Hit Streak 33 | 17 9 5 28 33 Robot Miss Streak 4 | 1 4 2 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 131 | 32 47 5 42 5 Core Hits 59 | 6 20 3 30 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 2 1 . . . Burn 2 | 2 . . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2899 | 414 594 60 1742 89 Guns 1374 | 414 594 60 217 89 Cannons 363 | . . . 363 . Explosions 1162 | . . . 1162 . Melee . | . . . . . Ramming . | . . . . . Kinetic 984 | 214 542 30 109 89 Thermal 702 | 200 52 . 450 . Explosive 1162 | . . . 1162 . Electromagnetic 51 | . . 30 21 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles . | . . . . . Explosions 7 | . . . 7 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 64 | . 5 . 59 . Shots 5 | . 1 . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 199 | 108 78 . 199 42 Average Temperature 45 | 43 32 . 62 25 Received Heat Transfer 644 | . 99 9 392 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1591 | 740 148 . 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 150 | 25 128 108 . 150 Initial 100 | . 13 19 . 100 Average 49 | 8 49 37 . 101 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 13 4 35 7 Peak Tracking Total 6 | . 3 3 6 4 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 12 | . 10 2 . . Terminals 8 | . 7 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 35 5 . . Successful 27 | . 24 3 . . Failed 13 | . 11 2 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 25 4 . . Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 16 3 . . Record 14 | . 13 1 . . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 7 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3115 | 144 1089 563 1084 235 Spaces Moved 2979 | 82 986 659 1027 225 Core 4 | 4 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2975 | 78 986 659 1027 225 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 85 | 86 80 80 92 97 Slowest Speed 110 | 100 80 80 95 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 5 99 97 59 39 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 4 | . . 2 2 . Spaces Dug . | . . . . . Terrain Destroyed 130 | . 20 . 110 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 128 | . 20 . 108 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 3335 | 113 1206 687 1094 235 Wait 190 | . 165 18 7 . Move 2975 | 81 985 658 1026 225 Hop . | . . . . . Pick Up 17 | 5 5 2 4 1 Fast Attach 11 | 6 . 1 1 3 Attach 6 | 1 . . 5 . Detach . | . . . . . Swap 22 | 1 11 1 9 . Drop 10 | . 2 3 2 3 Fire 104 | 19 38 4 40 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Materials 533 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Identified exit to Mines 997 | -10/Materials | Discovered exit to Materials (range 16) 1039 | -10/Materials | Repaired Lgt. Ion Engine 1071 | -10/Materials | Repaired Wheel 1191 | -10/Materials | Discovered exit to Materials (range 9) 1234 | -10/Materials | Entered Mines 1234 | -10/Mines | Discovered exit to Materials (range 11) 1247 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1299 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1301 | -10/Mines | Found Prototype Device 1331 | -10/Mines | Learned Materials machine intel 1415 | -10/Mines | Found the Drone Emporium 1420 | -10/Mines | Found Prototype Device 1670 | -10/Mines | Discovered exit to Materials (range 15) 1796 | -10/Mines | Discovered new exit (range 3) 1797 | -10/Mines | Identified exit to Subcaves 1797 | -10/Mines | Entered Subcaves 1846 | -10/Subcaves | Core integrity fell below 50% 1874 | -10/Subcaves | Lost 3 parts (1p2w) 1898 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1963 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1974 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1996 | -10/Subcaves | Discovered new exit (range 16) 2015 | -10/Subcaves | Identified exit to Recycling 2095 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2120 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2214 | -10/Subcaves | Discovered new exit (range 7) 2219 | -10/Subcaves | Identified exit to Materials 2390 | -10/Subcaves | Learned location of Zion (-7) 2390 | -10/Subcaves | Met a Zionite searching for "candidates" 2421 | -10/Subcaves | Learned Materials security intel 2430 | -10/Subcaves | Build established: Scavenger-Mutant 2446 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2480 | -10/Subcaves | A Subdweller sparked back to life 2541 | -10/Subcaves | Disturbed a concealed Subdweller 2628 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2653 | -10/Subcaves | Core integrity fell below 20% 2783 | -10/Subcaves | Build established: Mutant 2881 | -10/Subcaves | Entered Recycling 2882 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2894 | -8/Recycling | Found Scrap Engine 3116 | -8/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=RECYCLING GOAL=ESCAPE 02882_ T0-VHM(g): "Hey, more reinforcements! Just in time, fall in with us. Squad C will strike the factory from cave 17 first to pull them in that direction, then we hit them from behind. Then God M*bzzt*... right, can't talk about that." 02894_ Acquired Scrap Engine. 02902_ Dropped Battle Rifle. 02902_ Acquired Minigun. 02905_ Dropped Med. Laser. 02905_ Acquired Minigun. 03017_ Dropped Sub. Power Source. 03017_ Acquired Nuclear Core. 03020_ G-47 Trooper springs to life. 03020_ B-36 Bruiser springs to life. 03020_ G-47 Trooper springs to life. 03020_ Y-45 Defender springs to life. 03035_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????# # """ """ # #?? | | ???????# # """ """ # #?? | | ???????# ?# """ """ + """ #?? | | ???????# ?# # """""#?? | | ???????# ??# # """""??? | | ???????# ??+ """ """ # """"???? | | ???????# ???# """ """ # """???? | | ???????# ???# """ """ # ???? | | ???????#######????# ##+#####??? | | ??????????????????# ####???? | | ??????????????????# #???? | | ??????????????????#####+##### #???? | | ??????????????????# ### #???? | | ??????????????????# #[[ #???? | | ??????????????????# #[[ ###?? | | ??????????????????# b #[ [[#?? | | ??????????????????# ### [ #?? | | ??????????????????# #?# #?? | | ??????????????????# #?###### ###?? | | ??????????????????# #??????# #???? | | ??????????????????# #??????# #???? | | ?????????????????## ####???# #???? | | ?????????????????# + #???# #???? | | ?????????????????########/# #???# #???? | | ?????????????????########u ##### #???? | | ????????????"" r rr r@ g #???? | | ?????????????????######################???? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed RefineryBombPropulsion Manual? 0 Play Time 00:42:39 Cumulative 3.9 hours Start 2024.04.30 @ 23:18:11 End 2024.05.01 @ 00:00:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 827a0495-7f19-4b74-b90d-bf882a67de2a