Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 23:13:57 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (132) 132 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1170) 1170 TOTAL SCORE: 3842 Bonus ------- Pacifist 470 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 629/700 Matter 179/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Weight Redist. System Improved Sensor Array Improved Signal Interpreter Propulsion Shielding Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter Propulsion Shielding Medium Armor Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Medium Armor Plating [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Great Axe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 22 | 2 2 . 4 14 . Power 4 | . . . 1 3 . Engine 4 | . . . 1 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 1 . . 3 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . 1 . . 3 . Utility 9 | . 1 . 1 7 . Device 3 | . . . 1 2 . Storage . | . . . . . . Processor 3 | . 1 . . 2 . Hackware 1 | . . . . 1 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 3 | . . . 2 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 58 | . 52 33 40 69 84 Engine 5 | . . . 6 7 7 Treads 3 | . 21 . . . . Flight 12 | . 3 11 7 16 23 Device 7 | . . . 6 9 15 Processor 11 | . 12 11 9 13 7 Hackware 1 | . . . . 3 7 Protection 5 | . . . . 9 15 Ballistic Gun 3 | . 14 11 2 . . Slashing Weapon 4 | . . . 6 6 7 Naked Turns . | . . . . . . Heaviest Build 18 | 4 4 2 10 18 18 Greatest Support 22 | 3 4 4 10 22 22 Greatest Overweight (x) 1 | 1 1 . . . . Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 Average Carried 4 | 5 4 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 Class Distribution -------------------- 51% | Sprinter 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 315 | 190 . . 100 25 . Remotely . | . . . . . . Salvage Created 154 | . . . 129 25 . Parts 10 | . . . 6 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 2 | . . . 2 . . Melee 2 | . . . 2 . . Classes Destroyed 3 | . . . 2 1 . Mechanic 1 | . . . 1 . . Watcher 1 | . . . . 1 . Grunt 2 | . . . 2 . . Best Kill Streak 3 | . . . 3 1 . Combat Bots Only 2 | . . . 2 . . Max Kills in Single Turn 1 | . . . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 533 | . 59 41 203 230 . Core 255 | . 10 14 160 71 . Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . . . . 12 . Core Remaining (%) 90 | 100 96 96 70 . . Volleys Fired 5 | . 5 . . . . Largest 1 | . 1 . . . . Hottest 20 | . 20 . . . . Shots Fired 5 | . 5 . . . . Gun 5 | . 5 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 5 | . 5 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 1 | . 1 . . . . Robot Miss Streak 4 | . 4 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 9 | . 1 . 5 3 . Core Hits 4 | . 1 . 2 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 9 | . . . 6 3 . Impact . | . . . . . . Slashing 8 | . . . 5 3 . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 332 | . 12 . 185 135 . Guns 12 | . 12 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 320 | . . . 185 135 . Ramming . | . . . . . . Kinetic 12 | . 12 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 320 | . . . 185 135 . Piercing . | . . . . . . Highest Corruption 5 | . . 2 . 5 . Average Corruption 3 | . . 2 . 3 . Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 6 | . . . . 6 . Message Errors 3 | . . . . 3 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 56 | . . . 35 21 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 56 | . . . 35 21 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 153 | . . . . 153 . Average Temperature 75 | . . . . 75 . Received Heat Transfer 168 | . 33 9 54 72 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 426 | . 99 132 225 426 306 Initial 306 | . . 41 55 97 306 Average 170 | . 12 63 131 241 306 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 62 | 100 100 100 86 41 . Level 1 32 | . . . 13 46 100 Level 2 5 | . . . . 11 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 1 7 . Investigation 7 | . 1 . 1 5 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 6 7 15 19 3 Peak Tracking Total 11 | . 5 7 11 7 7 Tactical Retreats 7 | . 2 1 1 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 15 | . 2 3 3 7 . Terminals 10 | . 2 3 2 3 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 2 . Total Hacks 35 | . 4 9 7 15 . Successful 9 | . 2 3 1 3 . Failed 26 | . 2 6 6 12 . Catastrophic 10 | . 1 2 2 5 . Database Lockouts . | . . . . . . Manual 20 | . 2 6 4 8 . Terminals 24 | . 4 9 4 7 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 8 | . . . 3 5 . Terminal Hacks 6 | . 2 3 1 . . Level Access Points 3 | . 1 1 1 . . Terminal Index 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . . 2 . Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Overload 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Mechanics 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 3 3 5 . Full Trace Events 8 | . 1 2 1 4 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 603 | 5 88 64 122 273 51 Spaces Moved 1344 | 1 144 160 238 731 70 Core 169 | 1 109 . 23 36 . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1175 | . 35 160 215 695 70 Fastest Speed 30 | 100 40 40 40 30 30 Average Speed 36 | 100 47 40 40 32 30 Slowest Speed 100 | 100 100 40 50 50 30 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . . 5 8 10 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 30 30 32 28 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 1 | . . . 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1416 | 6 159 154 245 753 99 Wait 31 | . . . 1 1 29 Move 1297 | . 143 150 222 712 70 Hop 20 | . . 4 7 9 . Pick Up 11 | . 3 . 2 6 . Fast Attach 13 | . 2 . 2 9 . Attach 7 | 2 . . 2 3 . Detach 3 | 1 . . 1 1 . Swap 2 | . . . . 2 . Drop 18 | 3 6 . 2 7 . Fire 5 | . 5 . . . . Melee 9 | . . . 6 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Discovered new exit (range 16) 20 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Discovered new exit (range 16) 88 | -10/Materials | Identified exit to Materials 94 | -10/Materials | Entered another Materials area 94 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 139 | -9/Materials | Discovered new exit (range 12) 139 | -9/Materials | Identified exit to Materials 158 | -9/Materials | Entered another Materials area 158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 253 | -8/Materials | Identified exit to Factory 280 | -8/Materials | Entered Factory 280 | -7/Factory | Evolved 2 slots: Utility x2 420 | -7/Factory | Garrison activated, responded to threat 553 | -7/Factory | Identified exit to Garrison 553 | -7/Factory | Entered Garrison 555 | -7/Garrison | Installed Relay Interface Framework 594 | -7/Garrison | Build established: Sprinter 604 | -7/Garrison | Self-destructed Last Messages --------------- 00518_ Acquired Adv. Terrain Scan Processor. 00526_ Acquired Imp. Terrain Scan Processor. 00528_ Connecting with Terminal... 00528_ ALERT: Suspicious activity at Terminal F011. Dispatching Investigation squad. 00533_ K-01 Serf cleans the Matter Pump. 00540_ Connecting with Repair Station... >>Trojan(Mechanics) Trojan loaded successfully. Testing... Mechanic tracking enabled and active. 00552_ K-01 Serf suffers critical hit (Destroy). 00553_ Connecting with Garrison Access... >>Unlock Access door unlocked. 00553_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 00555_ Initiating installation procedure... 00555_ Relay Interface Framework installed. 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