Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 05:24:41 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3730) 3730 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 8406 Bonus ------- High Alert Combat Kills 251 Entered DSFs 500 Cogmind --------- Core Integrity 758/850 Matter 160/300 Energy 40/100 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Advanced System Shield > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (15) --- Advanced Treads Advanced Treads Power Amplifier Huge Storage Unit Medium Battery (150) Improved Heavy Armor Plating Hacking Suite Improved EM Shotgun Proton Cannon Heavy Ion Cannon Flak Cannon Improved Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced System Shield Advanced System Shield > --- WEAPON ----------- Proton Cannon Assault Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads Power Amplifier Huge Storage Unit Medium Battery Improved Heavy Armor Plating Hacking Suite Improved EM Shotgun Proton Cannon Heavy Ion Cannon Flak Cannon Improved Grenade Launcher Greatsword [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 3 | . . 2 . . . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 67 | . . 20 31 4 5 7 Power 10 | . . 4 4 1 1 . Engine 4 | . . 1 3 . . . Core 6 | . . 3 1 1 1 . Reactor . | . . . . . . . Propulsion 20 | . . 4 9 1 2 4 Treads 19 | . . 4 8 1 2 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 19 | . . 5 10 . 2 2 Device 8 | . . 2 4 . . 2 Storage 3 | . . 1 2 . . . Processor 2 | . . 1 1 . . . Hackware 4 | . . . 2 . 2 . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 18 | . . 7 8 2 . 1 Energy Gun 6 | . . 3 2 1 . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 8 | . . 3 4 1 . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 1 . . Parts Lost 20 | . . 7 6 . 1 6 Power 5 | . . . 2 . 1 2 Propulsion 5 | . . 2 3 . . . Utility 3 | . . 2 . . . 1 Weapon 7 | . . 3 1 . . 3 Highest Loss Streak 4 | . . 4 2 . 1 2 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 6 6 6 5 6 12 12 Power . | 1 1 1 . . . . Propulsion 1 | 4 4 3 . . 1 2 Utility 1 | . . . 1 2 3 4 Weapon 3 | 1 1 1 2 3 6 6 Tool/Special . | . . . . . . . Unused Backups 31 | . 7 10 6 . . 8 Power 6 | . 2 3 1 . . . Propulsion 10 | . 2 4 4 . . . Utility 6 | . 1 1 . . . 4 Weapon 9 | . 2 2 1 . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 85 73 95 98 99 78 Engine 2 | . 14 2 3 . . . Core 7 | . . 8 5 13 14 4 Treads 26 | . . 16 32 30 30 26 Leg 1 | . 28 5 . . . . Device 9 | . . 5 13 7 7 8 Storage 8 | . 14 9 9 7 7 6 Processor 2 | . . 4 2 . . . Hackware 6 | . . . 6 15 15 7 Protection 1 | . . . 3 . . . Energy Gun 2 | . 28 6 1 . . . Ballistic Gun 2 | . . . 6 2 . . Ballistic Cannon 13 | . . 13 10 19 23 17 Peak Build Rating 61 | 6 6 21 37 41 52 61 Average Rating 30 | 6 6 14 29 38 48 51 On Entrance 23 | 6 6 6 21 30 41 52 Avg Prop Armor Cover (%) 11 | . . . 5 . . 17 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 13 23 38 49 48 57 Greatest Support 118 | 20 20 44 88 88 90 118 Greatest Overweight (x) 4 | . . 4 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 Average Capacity 9 | 8 8 6 8 15 15 15 Most Carried 15 | 6 8 8 7 9 15 15 Average Carried 7 | 6 6 6 5 6 13 14 Final Capacity 15 | 8 8 5 15 15 15 15 Final Carried 15 | 6 7 5 6 9 15 15 Class Distribution -------------------- 55% | Mutant 16% | Hacker-Gunner 16% | Hacker-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 3283 | 200 . 643 1836 . 413 191 Remotely . | . . . . . . . Salvage Created 3572 | . 20 1138 1795 . 371 248 Parts 239 | . 2 85 132 . 9 11 Haulers Intercepted 5 | . . 1 4 . . . Recyclers Shooed 8 | . 1 6 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 83 | . . 26 39 . 12 6 Melee 4 | . . . 2 . 2 . Guns 23 | . . 11 12 . . . Cannons 50 | . . 14 20 . 10 6 AOE 6 | . . 1 5 . . . Classes Destroyed 16 | . 1 8 5 . 2 . Worker 11 | . . 1 10 . . . Builder 12 | . . 6 5 . . 1 Hauler 5 | . . 1 4 . . . Recycler 3 | . . . 2 . . 1 Mechanic 2 | . . . 2 . . . Operator 2 | . . 1 1 . . . Watcher 7 | . 1 4 2 . . . Swarmer 12 | . . 3 6 . . 3 Grunt 45 | . . 17 20 . 8 . Brawler 4 | . . . 3 . 1 . Duelist 1 | . . 1 . . . . Sentry 15 | . . 5 8 . . 2 Specialist 1 | . . . . . 1 . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . . 1 1 Heavy 2 | . . . 1 . 1 . Best Kill Streak 13 | . 1 5 13 . 7 3 Combat Bots Only 10 | . . 3 10 . 7 3 Max Kills in Single Turn 6 | . 1 1 6 . 1 1 Gunslinging 1 | . . . 1 . . . Exploded 4 | . . 1 4 . . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 497 | . . 138 198 . 45 116 Missed 166 | . . 39 65 . 13 49 Hits 331 | . . 99 133 . 32 67 Melee 6 | . . 2 . . 3 1 Projectile 325 | . . 97 133 . 29 66 Critical Strikes 15 | . . 3 7 . 1 4 Damage Taken 5121 | . 23 1495 2185 . 589 829 Core 750 | . 23 272 315 . 48 92 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 61 | . . . 61 . . . Core Remaining (%) 71 | 100 90 32 42 . 93 . Volleys Fired 300 | . 4 114 142 . 18 22 Largest 4 | . 2 2 2 . 3 4 Hottest 186 | . 80 106 94 . 114 186 Shots Fired 584 | . 8 188 280 . 54 54 Gun 224 | . 8 90 126 . . . Cannon 356 | . . 96 152 . 54 54 Launcher 4 | . . 2 2 . . . Special . | . . . . . . . Kinetic 447 | . . 96 252 . 54 45 Thermal 97 | . 4 67 26 . . . Explosive 4 | . . 2 2 . . . Electromagnetic 36 | . 4 23 . . . 9 Robot Hit Streak 18 | . 2 12 18 . 6 10 Robot Miss Streak 10 | . 3 5 8 . 6 10 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 401 | . 4 116 203 . 40 38 Core Hits 310 | . 2 54 174 . 53 27 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 10 | . . 5 5 . . . Burn 4 | . . 2 2 . . . Destroy 1 | . . . 1 . . . Blast 4 | . . 2 2 . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8589 | . 60 2224 4483 . 973 849 Guns 2263 | . 60 734 1469 . . . Cannons 5579 | . . 1370 2420 . 940 849 Explosions 705 | . . 118 587 . . . Melee . | . . . . . . . Ramming 42 | . . 2 7 . 33 . Kinetic 6532 | . . 1370 3567 . 940 655 Thermal 871 | . 23 526 322 . . . Explosive 705 | . . 118 587 . . . Electromagnetic 439 | . 37 208 . . . 194 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 4 7 . . 3 Average Corruption 5 | . . 4 6 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . 14 32 . . 4 Message Errors 10 | . . 1 7 . . 2 Matter Fused 9 | . . 3 6 . . . Heat Flow Errors 7 | . . 2 4 . . 1 Energy Discharges 6 | . . . 5 . . 1 Data Loss (minor) 8 | . . 3 5 . . . Data Loss (major) 4 | . . 3 1 . . . Misfires 1 | . . 1 . . . . Alerts 1 | . . . 1 . . . Weapon Failures 4 | . . 1 3 . . . Overload Shots . | . . . . . . . Overflow Damage 21 | . . . 19 . . 2 Projectiles 2 | . . . . . . 2 Explosions 19 | . . . 19 . . . Melee . | . . . . . . . Knockbacks 85 | . . 17 45 . 9 14 Impact . | . . . . . . . Kinetic 72 | . . 12 38 . 9 13 Secondary 13 | . . 5 7 . . 1 Self-Inflicted Damage 73 | . . 1 72 . . . Shots 2 | . . . 2 . . . Rammed 8 | . . 1 1 . 6 . Targets Rammed 12 | . . 1 3 . 8 . Kicked . | . . . . . . . Crushed 4 | . . . 2 . 2 . Highest Temperature 306 | . 36 306 239 . 7 233 Average Temperature 56 | . 16 66 33 . 7 42 Received Heat Transfer 1581 | . . 576 738 . 225 42 Effects 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 2 . . . Heat Transferred 2349 | . 50 1522 777 . . . Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 2 | . . 1 2 1 2 1 Low Security (%) 35 | 100 100 50 16 . 9 75 Level 1 34 | . . 49 17 100 73 24 Level 2 29 | . . . 65 . 16 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 690 | . 7 390 690 303 471 247 Initial 303 | . . . 156 303 156 247 Average 305 | . 1 215 430 267 311 162 Influence Increases 2538 | . 7 868 1163 . 325 175 Destroy 0b10 Robot/C 1660 | . . 520 780 . 240 120 Destroy 0b10 Robot/NC 210 | . 5 65 130 . . 10 Destroy Leader 404 | . 2 140 192 . 40 30 Successful Hack 50 | . . 21 29 . . . Disable Machine 60 | . . 30 . . 15 15 Destroy Structure 64 | . . 32 32 . . . Lose Combat Pursuer 90 | . . 60 . . 30 . Influence Decreases 2494 | . 7 497 867 444 77 602 Entered New Map 870 | . . . 215 364 67 224 Time Decay 1424 | . 7 427 592 80 . 318 Lost Part 200 | . . 70 60 . 10 60 Squads Dispatched 12 | . . 3 6 . 1 2 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 9 | . . 3 4 . 1 1 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 7 | . . 2 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 1 40 62 . 15 24 Peak Tracking Total 15 | . 1 7 7 . 4 15 Tactical Retreats 5 | . . 3 . . 2 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 9 | . 1 2 5 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 4 | . . 2 . . 1 1 Max in Single Turn 1 | . . 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 17 | . . 7 8 2 . . Terminals 15 | . . 7 6 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 36 | . . 16 17 3 . . Successful 24 | . . 8 14 2 . . Failed 11 | . . 8 2 1 . . Catastrophic 1 | . . . . 1 . . Database Lockouts 1 | . . . 1 . . . Manual 26 | . . 14 10 2 . . Terminals 30 | . . 16 11 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 2 2 . . Open DSF 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Zone Layout 3 | . . 1 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . . 7 8 . . . Terminals 15 | . . 7 8 . . . Operators 2 | . . . 2 . . . Skim 13 | . . 7 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 10 | . . 5 4 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 1 | . . . 1 . . . Time 44 | . . . 44 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 1773 | . . 584 1189 . . . Structural 1773 | . . 584 1189 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 4356 | 8 86 1123 1869 160 403 707 Spaces Moved 1963 | 7 60 498 812 87 190 309 Core 1 | . . 1 . . . . Treads 1780 | . . 382 812 87 190 309 Legs 182 | 7 60 115 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 145 165 161 148 Average Speed 158 | 120 120 141 158 165 161 192 Slowest Speed 250 | 120 120 250 170 165 165 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 34 | 1 20 58 60 2 95 8 Regions Visited 6 Branch Regions . Pre-discovered Areas 5 | . . 4 1 . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . 1 3 . . . Terrain Destroyed 61 | . . 27 33 . 1 . Melee . | . . . . . . . Projectile 31 | . . 18 12 . 1 . AOE 30 | . . 9 21 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2681 | 6 66 729 1157 101 241 381 Wait 204 | . . 61 101 . 8 34 Move 1958 | 6 59 497 811 87 189 309 Hop . | . . . . . . . Pick Up 65 | . 2 20 27 6 9 1 Fast Attach 20 | . . 6 11 . 1 2 Attach 28 | . . 8 14 2 2 2 Detach . | . . . . . . . Swap 38 | . . 8 17 5 2 6 Drop 56 | . 1 14 31 1 4 5 Fire 300 | . 4 114 142 . 18 22 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 11 | . . . 3 . 8 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Fac / Low / DSF) -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Met a group of wandering Federalists 58 | -10/Materials | Discovered new exit (range 16) 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 406 | -9/Materials | Lost 4 parts (2n2w) 422 | -9/Materials | Discovered new exit (range 16) 682 | -9/Materials | Crushed by falling debris 683 | -9/Materials | Core integrity fell below 50% 754 | -9/Materials | Discovered new exit (range 12) 1015 | -9/Materials | Learned location of 1 exit from Storage 1109 | -9/Materials | Discovered new exit (range 16) 1110 | -9/Materials | Learned Materials stockpile data 1122 | -9/Materials | Learned 2 Storage zone layouts 1172 | -9/Materials | Learned Storage emergency access door positions 1218 | -9/Materials | Entered another Materials area 1218 | -8/Materials | Evolved 2 slots: Propulsion x2 1232 | -8/Materials | Central database locked down 1593 | -8/Materials | Destroyed 10 combat bots 2147 | -8/Materials | Discovered new exit (range 11) 2418 | -8/Materials | First assault squad dispatched 2535 | -8/Materials | Core integrity fell below 50% 2566 | -8/Materials | Destroyed 8 combat bots 2666 | -8/Materials | Repaired Imp. Cooling System 2688 | -8/Materials | Build established: Hacker-Mutant 2828 | -8/Materials | Learned location of 1 exit from Recycling 2877 | -8/Materials | Learned location of Storage (-7) 2918 | -8/Materials | Learned 4 Factory zone layouts 2950 | -8/Materials | Learned 4 Factory zone layouts 2985 | -8/Materials | Learned Storage trap positions 3005 | -8/Materials | Learned Storage stockpile data 3036 | -8/Materials | Identified exit to Factory 3076 | -8/Materials | Learned location of 1 exit from Extension 3087 | -8/Materials | Entered Factory 3087 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3088 | -7/Factory | Identified exit to Factory 3088 | -7/Factory | Identified exit to Lower Caves 3247 | -7/Factory | Identified exit to DSF 3247 | -7/Factory | Entered DSF 3293 | -7/DSF | Additional patrols routed to DSF 3394 | -7/DSF | Build established: Hacker-Gunner 3546 | -7/DSF | Discovered exit to Factory (range 15) 3602 | -7/DSF | Sterilization system engaged 3622 | -7/DSF | Ambient heat levels rising (+10) 3622 | -7/DSF | Destroyed 7 combat bots 3637 | -7/DSF | Ambient heat levels rising (+10) 3650 | -7/DSF | Entered Factory 3650 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3738 | -6/Factory | Discovered new exit (range 15) 4130 | -6/Factory | Build established: Gunner 4354 | -6/Factory | Cargo convoy interrupted 4357 | -6/Factory | Self-destructed Last Messages --------------- 04353_ X-67 Chaingunner unfolds itself. 04353_ P-60 Hacker unfolds itself. 04353_ X-72 Disruptor unfolds itself. 04353_ E-15 Imp unfolds itself. 04354_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04355_ P-60 Hacker knocked back. 04355_ C-45 Heavy ARC bursts open, deploying its payload. 04355_ P-60 Hacker unfolds itself. 04355_ H-66 Slayer unfolds itself. 04355_ P-60 Hacker unfolds itself. 04355_ M-28 Smith unfolds itself. 04355_ Critical hit (Destroy). 04355_ Flak Cannon destroyed. 04355_ Penetrated by Slug. 04355_ Proton Cannon destroyed. 04356_ K-01 Serf collects debris. 04356_ Imp. Heat Sink blown off. 04356_ Imp. Medium Treads blown off. 04356_ Med. Treads blown off. 04356_ Penetrated by Slug. 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""??????# """ """ # | | ?????????????????????? ""??????# """ """ # | | ?????????????????????? ????????# """ """ # """ | | ???????????????????????????????# # """ | | ???????????????????????????????# """ # """ | | ???????????????????????????????# """ # """ | | ???????????????????????????????# !! """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Cooling System | 12% | -8/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSmartbombNanosword Manual? 0 Play Time 00:30:44 Cumulative 176.7 hours Start 2026.02.05 @ 04:57:14 End 2026.02.05 @ 05:24:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 181 Adventurer 15 Explorer 0 Win Type - Total 9 Types 3/0/3/1/0/0/1/0/0/1 Lore% 55 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4e3ba7b-486a-4f10-aca4-754fadcdd928