Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 18:33:07 Player: GiggleBox Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3155) 3155 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1163) 1163 TOTAL SCORE: 9658 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 146 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ IFF Parser > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Improved Core Shielding Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Armor Integrity Analyzer Layered Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Assault Rifle Gauss Rifle Gauss Rifle Coil Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Overtuned Treads Experimental Signal Interpreter IFF Parser Advanced Terrain Scanner Improved Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Improved Core Shielding Beam Rifle Heavy Rocket Launcher Improved Datajack Chainsword [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Reflective Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Slashing Weapon Segregator Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Slots Evolved 12 | . . . . . 10 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 3 2 . . Weapon 4 | . . . . . 4 . . . Parts Attached 63 | 7 6 1 12 7 15 14 . 1 Power 7 | 1 1 . 1 1 3 . . . Engine 5 | 1 1 . 1 1 1 . . . Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 1 . 2 2 4 3 . . Treads 14 | 2 1 . 2 2 4 3 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 3 . 4 1 5 5 . 1 Device 10 | 1 . . 3 . 3 2 . 1 Storage 4 | 1 3 . . . . . . . Processor 4 | . . . . . 2 2 . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 1 . 1 . . Artifact . | . . . . . . . . . Weapon 21 | 2 1 1 5 3 3 6 . . Energy Gun 4 | 1 . 1 1 . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 . . 3 3 1 3 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 35 | . 2 . 6 . 1 24 2 . Power 5 | . 1 . 1 . . 2 1 . Propulsion 9 | . 1 . 2 . . 6 . . Utility 10 | . . . 2 . . 8 . . Weapon 11 | . . . 1 . 1 8 1 . Highest Loss Streak 20 | . 1 . 6 . 1 20 2 . To Critical Strikes 2 | . . . . . . 2 . . Average Backups 15 | 2 7 13 15 19 16 16 3 2 Power . | . . . . . . 1 . . Propulsion 2 | . 1 4 2 3 2 3 . . Utility 5 | . 2 3 4 5 6 7 3 2 Weapon 6 | 1 3 5 7 9 5 3 . . Tool/Special . | . . . . . . . . . Unused Backups 16 | . 1 . 2 3 2 6 . 2 Power 1 | . 1 . . . . . . . Propulsion 2 | . . . . 1 . 1 . . Utility 6 | . . . . 1 1 2 . 2 Weapon 5 | . . . 1 1 1 2 . . Tool/Special 2 | . . . 1 . . 1 . . Average Slot Usage (%) 92 | . 99 100 94 97 92 77 . 2 Engine 10 | . 14 14 13 14 6 . . . Core 1 | . . . . . 4 8 . . Treads 25 | . 27 28 28 28 22 18 . . Device 5 | . 14 14 6 . 4 10 . 2 Storage 11 | . 14 14 14 14 5 4 . . Processor 2 | . . . . . 10 8 . . Protection 8 | . . . 7 14 5 4 . . Energy Gun 4 | . 14 26 12 . . . . . Ballistic Gun 20 | . 14 1 9 25 26 19 . . Peak Build Rating 89 | 7 8 9 15 25 61 89 8 6 Average Rating 27 | 5 7 8 11 21 51 67 1 4 On Entrance 14 | . 7 8 9 11 25 61 6 1 Naked Turns 153 | . . . . . . 28 111 14 Heaviest Build 110 | 15 50 52 69 73 87 110 10 1 Greatest Support 101 | 40 40 40 40 40 94 101 3 3 Greatest Overweight (x) 3 | 1 1 1 1 1 1 1 3 . Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 Average Capacity 18 | 7 14 20 20 20 20 18 5 5 Most Carried 20 | 4 14 15 19 20 20 20 4 3 Average Carried 16 | 2 7 13 15 19 16 16 3 2 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 Final Carried 20 | 3 12 15 19 20 20 4 3 2 Class Distribution -------------------- 47% | Commander-Mutant 27% | Mutant 9% | Derelict-Gunner 7% | Derelict-Executioner 7% | Commander-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Executioner | -5/Factory Derelict-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -7 -7 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Matter Collected 2690 | 285 178 43 136 136 632 1280 . . Remotely 1270 | . . . . . . 1270 . . Salvage Created 3713 | 109 579 60 388 . 945 1632 . . Parts 170 | 4 27 1 11 . 44 83 . . Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 8 | . 1 . 1 . 1 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . 13 . . . . 1 . Prevented 2 | . . . . . . . 2 . Kills | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 53 | . 13 . 4 . 13 23 . . Melee 2 | . . . . . 1 1 . . Guns 44 | . 13 . 4 . 8 19 . . Cannons 2 | . . . . . . 2 . . AOE 5 | . . . . . 4 1 . . Classes Destroyed 16 | 2 3 1 2 . 8 . . . Worker 7 | . . . . . 2 5 . . Builder 3 | . . . . . 1 2 . . Tunneler 3 | 1 . . . . . 2 . . Hauler 3 | . 1 . . . 2 . . . Recycler 5 | 1 1 . 2 . . 1 . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . . 2 . . . Turret 2 | . . 2 . . . . . . Watcher 2 | . . . . . 1 1 . . Swarmer 8 | . 3 . . . . 5 . . Grunt 25 | . 10 . 2 . 6 7 . . Brawler 3 | . . . . . 2 1 . . Protector 3 | . . . . . 3 . . . Sentry 3 | . . . 1 . . 2 . . Hunter 3 | . . . . . 1 2 . . Programmer 11 | . . . 1 . 4 6 . . Best Kill Streak 13 | 2 5 2 3 . 10 13 . . Combat Bots Only 8 | . 5 . 2 . 7 8 . . Max Kills in Single Turn 6 | 1 1 1 1 . 6 3 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 . . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Hostile Shots Fired 500 | . 52 18 110 . 45 251 22 2 Missed 138 | . 11 8 28 . 14 73 4 . Hits 362 | . 41 10 82 . 31 178 18 2 Melee 15 | . . . 3 . . 12 . . Projectile 347 | . 41 10 79 . 31 166 18 2 AOE 2 | . . . . . . 2 . . Critical Strikes 15 | . . . . . . 14 1 . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 6496 | . 485 72 808 . 589 4143 358 41 Core 1463 | . 37 17 143 . 100 888 237 41 Absorbed by Shields 55 | . . . . . 43 12 . . Ignored by Resistances 99 | . . . . . 27 72 . . Regen/Repaired (Parts) 106 | . . . . . 106 . . . Core Remaining (%) 70 | 100 . . . 21 90 . . . Volleys Fired 161 | 5 48 4 20 . 21 63 . . Largest 6 | 2 2 2 2 . 6 6 . . Hottest 204 | 70 70 110 140 . 204 166 . . Shots Fired 542 | 10 95 8 40 . 101 288 . . Gun 528 | 10 94 8 40 . 101 275 . . Cannon 12 | . . . . . . 12 . . Launcher 2 | . 1 . . . . 1 . . Special . | . . . . . . . . . Kinetic 453 | 5 47 . 16 . 98 287 . . Thermal 87 | 5 47 8 24 . 3 . . . Explosive 2 | . 1 . . . . 1 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 4 7 1 12 . 11 11 . . Robot Miss Streak 5 | 1 4 1 2 . 3 5 . . Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 9 | . 3 . 1 . 1 4 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . Shots Hit Robots 359 | 7 58 4 55 1 58 176 . . Core Hits 187 | 3 28 2 12 . 45 97 . . Critical Kills 3 | . . . . . . 3 . . Critical Parts Destroyed 10 | . . . . . 1 9 . . Critical Strikes 18 | . 5 . . . 1 12 . . Burn 5 | . 5 . . . . . . . Destroy 13 | . . . . . 1 12 . . Melee Attacks 28 | . . . 24 1 1 1 1 . Thermal 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Slashing 2 | . . . . . 1 1 . . Piercing . | . . . . . . . . . Sneak Attacks 25 | . . . 24 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9149 | 91 726 83 517 . 2839 4893 . . Guns 6731 | 91 718 83 517 . 1136 4186 . . Cannons 211 | . . . . . . 211 . . Explosions 2108 | . 6 . . . 1655 447 . . Melee 23 | . . . . . . 23 . . Ramming 76 | . 2 . . . 48 26 . . Kinetic 5960 | 27 323 . 154 . 1059 4397 . . Thermal 1762 | 64 395 83 363 . 573 284 . . Explosive 1328 | . 6 . . . 1159 163 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 23 | . . . . . . 23 . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 3 3 10 . 2 11 11 11 Average Corruption 5 | . 1 3 8 . 1 6 11 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . 6 6 20 . 3 16 5 1 Message Errors 9 | . 1 . 3 . . 2 2 1 Matter Fused 11 | . . . 5 . 1 4 1 . Heat Flow Errors 9 | . . 4 4 . . 1 . . Energy Discharges 13 | . 2 1 7 . . 2 1 . Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 3 | . 1 1 . . . 1 . . Data Loss (major) 2 | . 2 . . . . . . . Alerts 4 | . . . 1 . 2 1 . . Misdirections 2 | . . . . . . 1 1 . Weapon Failures 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 175 | . . . . . 101 74 . . Projectiles . | . . . . . . . . . Explosions 175 | . . . . . 101 74 . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 440 | . 29 . . . 142 269 . . Shots 6 | . 1 . . . 2 3 . . Rammed 6 | . . . . . 2 4 . . Targets Rammed 9 | . 1 . . . 3 5 . . Kicked . | . . . . . . . . . Crushed 3 | . 1 . . . 1 1 . . Highest Temperature 288 | 36 94 189 218 . 288 223 . . Average Temperature 66 | 16 28 80 117 . 94 54 . . Received Heat Transfer 1286 | . 213 60 246 . 81 599 87 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | 1 6 . . . . 3 . . Heat Transferred 3223 | 185 1554 100 609 . 525 250 . . Parts Sabotaged 1 | . . . . . . 1 . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Maximum Alert Level 2 | . . . . . 2 2 . . Low Security (%) 70 | 100 100 . 100 . 49 33 . . Level 1 13 | . . . . . 15 41 . . Level 2 15 | . . . . . 34 24 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 550 | 5 111 . 30 . 524 550 . . Initial 256 | . . . 7 . . 256 . . Average 132 | . 25 . 3 . 209 285 . . Influence Increases 2290 | 10 385 55 90 . 856 849 45 . Destroy 0b10 Robot/C 1140 | . 260 40 80 . 300 460 . . Destroy 0b10 Robot/NC 125 | 10 10 . 10 . 40 55 . . Destroy Leader 230 | . 72 . . . 76 82 . . Allied During Kill 56 | . . . . . 56 . . . Successful Hack 30 | . 4 . . . 26 . . . Disable Machine 255 | . . . . . 195 60 . . Destroy Structure 229 | . 9 . . . 148 72 . . Partial Spotted 30 | . 30 . . . . . . . Lose Combat Pursuer 195 | . . 15 . . 15 120 45 . Influence Decreases 2082 | 10 362 63 105 . 332 882 253 75 Entered New Map 526 | . . 12 8 . . 268 183 55 Time Decay 1236 | 10 352 51 77 . 302 374 50 20 Lost Part 300 | . 10 . 20 . 10 240 20 . Lost Ally 20 | . . . . . 20 . . . Squads Dispatched 17 | . 4 . . . 8 5 . . Investigation 3 | . 2 . . . 1 . . . Extermination 5 | . . . . . 3 2 . . Reinforcement 7 | . 2 . . . 4 1 . . Assault . | . . . . . . . . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Distress Signals 7 | . 3 . . . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 24 2 5 . 22 54 3 1 Peak Tracking Total 14 | . 4 2 3 . 5 14 3 . Tactical Retreats 7 | . . 1 . . 1 4 1 . Traps | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Traps Triggered 6 | . 2 . . . 2 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Machines Disabled 19 | . . 2 . . 13 4 . . Max in Single Turn 7 | . . 1 . . 7 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Machines Accessed 14 | . 4 . 1 5 3 1 . . Terminals 7 | . 4 . 1 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 9 . 1 15 6 1 . . Successful 19 | . 2 . . 15 2 . . . Failed 12 | . 6 . 1 . 4 1 . . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts 1 | . 1 . . . . . . . Manual 10 | . 9 . 1 . . . . . Terminals 14 | . 9 . 1 . 4 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 1 . . 15 . . . . Record 14 | . . . . 14 . . . . Robot Analysis 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Skim 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 4 . 1 . 3 1 . . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 22 | . . . . . 22 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 13 | . . . 13 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Total Allies 13 | . . . 13 . . . . . Largest Group 13 | . . . 13 13 13 . . . Highest-Rated Group 280 | . . . 280 280 280 . . . Highest-Rated Ally 40 | . . . 40 40 40 . . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . . . . 35 . . . Total Damage 419 | . . . . . 419 . . . Kills 3 | . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Active Infowar (turns) 2487 | 65 1112 238 167 . 868 . . 37 IFF 37 | . . . . . . . . 37 Terrain 868 | . . . . . 868 . . . Seismic 1582 | 65 1112 238 167 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Turns Passed 7717 | 116 1112 238 706 3321 1176 878 119 51 Spaces Moved 3582 | 58 528 92 240 1325 593 421 226 99 Core 465 | 5 . . . . . 135 226 99 Treads 3117 | 53 528 92 240 1325 593 286 . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 162 50 50 50 Average Speed 190 | 151 174 240 240 247 168 134 50 50 Slowest Speed 250 | 160 240 240 240 250 245 243 200 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 84 10 37 69 15 18 52 21 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . 4 . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 119 | . 6 . . . 68 45 . . Melee 1 | . . . . . 1 . . . Projectile 10 | . . . . . 2 8 . . AOE 108 | . 6 . . . 65 37 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Total 4088 | 74 622 102 317 1373 711 562 227 100 Wait 111 | . 24 3 7 6 49 22 . . Move 3572 | 57 527 91 239 1324 590 420 225 99 Hop 1 | . . . . . 1 . . . Pick Up 56 | 5 11 3 10 14 11 2 . . Fast Attach 19 | 5 1 . . 1 7 5 . . Attach 35 | 2 1 . 6 2 12 10 1 1 Detach 4 | . . . 2 . 2 . . . Swap 31 | . 5 1 7 8 7 3 . . Drop 33 | . 4 . 2 17 7 3 . . Fire 161 | 5 48 4 20 . 21 63 . . Melee 28 | . . . 24 1 1 1 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . 1 . . . 3 5 . . Escape Stasis 28 | . . . . . . 28 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 7) 750 | -10/Materials | Discovered new exit (range 5) 810 | -10/Materials | Discovered new exit (range 15) 1169 | -10/Materials | Central database locked down 1222 | -10/Materials | Discovered new exit (range 5) 1229 | -10/Materials | Entered Subcaves 1230 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1241 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1329 | -10/Subcaves | Learned location of Storage (-7) 1386 | -10/Subcaves | Lost 5 allies 1386 | -10/Subcaves | Discovered new exit (range 10) 1467 | -10/Subcaves | Entered Recycling 1652 | -7/Recycling | System corruption reached 10% 1654 | -7/Recycling | Core integrity fell below 50% 1693 | -7/Recycling | Lost 6 parts (1p2n2u1w) 2022 | -7/Recycling | Scanned before Scraplab entrance 2083 | -7/Recycling | Entered Scraplab 2146 | -7/Recycling | Build established: Commander-Mutant 2160 | -7/Recycling | Discovered new exit (range 3) 2173 | -7/Recycling | Entered Scraptown 2173 | -7/Scraptown | Accompanied by 13 allies 2173 | -7/Scraptown | System corruption cleaned by C-Scrubber 2226 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2262 | -7/Scraptown | Visited Bundlers 2387 | -7/Scraptown | Visited UFD Registry 2387 | -7/Scraptown | Registered with UFD as "Kinetimaster" 2478 | -7/Scraptown | Visited Research Penetration Think Tank 2538 | -7/Scraptown | Visited Infowarlord's Domain 2557 | -7/Scraptown | Found Exp. Signal Interpreter 2616 | -7/Scraptown | Visited Supply Room 2700 | -7/Scraptown | Visited Junk Repository 2771 | -7/Scraptown | Visited Scrapoid Pod Storage 2814 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2840 | -7/Scraptown | Found DCF Scrap (31 items) 2942 | -7/Scraptown | Visited Curators Association 3318 | -7/Scraptown | Visited Science Guys 3400 | -7/Scraptown | Visited Derelict Rescue Squad 3478 | -7/Scraptown | Visited The Evicted 3560 | -7/Scraptown | Visited TADAMA 3678 | -7/Scraptown | Visited Supply Room 3760 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3768 | -7/Scraptown | Learned location of 1 exit from Factory 3810 | -7/Scraptown | Discovered new exit (range 5) 4926 | -7/Scraptown | Visited Cyclists 4959 | -7/Scraptown | Entered Cyclist Reading Room 5321 | -7/Scraptown | Met Optimus 5321 | -7/Scraptown | Accepted into 0bPrime 5471 | -7/Scraptown | Discovered new exit (range 5) 5494 | -7/Scraptown | Entered Factory 5494 | -5/Factory | Accompanied by 13 allies 5494 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x3, Weapon x4 5495 | -5/Factory | Identified exit to Factory 5806 | -5/Factory | Build established: Commander-Executioner 6073 | -5/Factory | P-70 Sage assimilated allied Gladiator 4b 6079 | -5/Factory | P-70 Sage assimilated allied Angel 4c 6109 | -5/Factory | Destroyed 7 combat bots 6114 | -5/Factory | Murdered 3 allies 6119 | -5/Factory | Lost 3 allies 6469 | -5/Factory | Repaired Gauss Rifle 6629 | -5/Factory | Build established: Derelict-Gunner 6670 | -5/Factory | Entered another Factory area 6670 | -4/Factory | Evolved 2 slots: Utility x2 7376 | -4/Factory | Destroyed 8 combat bots 7377 | -4/Factory | Garrison activated, responded to threat 7439 | -4/Factory | System corruption reached 10% 7449 | -4/Factory | Released all parts (2) 7480 | -4/Factory | Lost 20 parts (2p6n5u7w) 7490 | -4/Factory | Cargo convoy interrupted 7490 | -4/Factory | Core integrity fell below 50% 7541 | -4/Factory | Discovered new exit (range 14) 7548 | -4/Factory | Entered Upper Caves 7550 | -4/Upper Caves | Core integrity fell below 20% 7618 | -4/Upper Caves | Learned location of Quarantine (-3) 7662 | -4/Upper Caves | Discovered new exit (range 9) 7667 | -4/Upper Caves | Entered another Upper Caves area 7718 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07545_ K-01 Serf cleans the Construction Platform. LOCATION=UNKNOWN GOAL=ESCAPE 07556_ Segregator destroyed. 07556_ Imp. Ion Engine destroyed. 07573_ DTDVMRDVH%UBHUK1X9:UO| 07588_ System corrupted: Matter fused (-9). 07615_ ZP-C6O(k) breaks down the debris. 07618_ Acquired derelict log, extracted data. World map updated: -3/Quarantine. 07628_ System corrupted: Energy discharge (-29). 07639_ VB-TD4(k) breaks down the debris. 07653_ FQISQMQXJQEYYMAU 07718_ Penetrated by Slug. 07718_ Slug penetrates Wall. 07718_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????######????? #????????????????? | | ????????????????? #???? #????????????????? | | ?????????????????? ???? #????????????????? | | ??????????????????#h ???? ?????????????????? | | ??????????????????# #### #?????????????????? | | ??????????????????# ###???????????????? | | ??????????????????? ????????????????? | | ???????????????????? ?????????????????? | | ????????????????????? ###????????????????? | | ?????????????????????? ##???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????# ####???????????? | | ????????????????????### ##??????????? | | ???????????????????## ##?????????? | | ??????????????????## @ ###???????? | | ?????????????????## ### ##??????? | | ????????????????## ##?## #??????? | | ????????????????# ###???# #?????? | | ????????????????# ##?????# #?????? | | ????????????????# #??????# ### ## #?????? | | ????????????????# #???#### ##?? #???????????? | | ????????????????####??## ### ##? ### ??????? | | ??????????????????????# ### ## ????? | | ??????????????????????## ### #??????? | | ???????????????????????# #???????? | | ???????????????????????## #???????? | | ????????????????????????## ##???????? | | ?????????????????????????## ## ##????????? | | ??????????????????????????## ##? ####?????????? | | ???????????????????????????# #??# ##??????????### | | ???????????????????????????# #???##???????????# | | ???????????????????????????# #????????????????# | | ???????????????????????????# ######???????????# # | | ???????????????????????????# #????###????# # | | ???????????????????????????# #???## #????# # | | ???????????????????????????###### ##### ###### # | | ????????????????????????????????# # ## ## | | ???????????????????????????????# ## # # | | ??????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 24% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldVariableShifter Manual? 0 Play Time 00:43:28 Cumulative 102.5 hours Start 2025.05.18 @ 17:49:51 End 2025.05.18 @ 18:33:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e800bf-3f8a-4212-a361-b87323aa553a