Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2022.01.10 @ 21:54:41 Player: Sardaukar Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (179) 895 Value Destroyed (7350) 7350 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1736) 1736 TOTAL SCORE: 16301 Bonus ------- High Alert Combat Kills 361 Follower Combat Kills 430 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/1150 Matter 343/550 Energy 54/100 System Corruption 0% Temperature Cool (42) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Matter Compressor > --- WEAPON (4) ------- Shock Maul > --- INVENTORY (5) ---- Light Fission Core System Guard Experimental Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Energy Well Matter Compressor Advanced Trap Scanner Weapon Cycler Layered Medium Armor Plating Relay Coupler [Sentry] Improved Dynamic Insulation System > --- WEAPON ----------- Dispersion Rifle Proton Cannon Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Cooling System Advanced Energy Well Improved Trap Scanner Improved Light Armor Plating System Guard Experimental Field Recycling Unit Gauss Rifle Compact Tesla Bomb Launcher Mini Grenade Launcher Great Maul Shock Maul [Rating: 105] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . . . Utility 7 | . . 1 . . . 1 2 . . . . 2 1 Weapon 2 | . . . . . . . . . . 1 . . 1 Parts Attached 275 | 6 6 16 3 3 2 28 4 42 20 79 17 26 23 Power 15 | 1 . 1 . . . 1 . 5 1 5 . 1 . Engine 12 | 1 . 1 . . . 1 . 4 1 4 . . . Core 3 | . . . . . . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 55 | 2 2 7 . 1 . 8 . 9 4 18 . 1 3 Treads 5 | . . . . . . . . . . 5 . . . Leg 49 | 2 2 7 . 1 . 8 . 9 3 13 . 1 3 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . Utility 85 | 1 4 6 1 2 . 9 3 13 5 17 6 9 9 Device 39 | . . 2 . 1 . 6 1 7 2 6 2 6 6 Storage 15 | 1 2 . . . . 1 . 4 1 3 . 1 2 Processor 3 | . . . . . . . 1 . . 2 . . . Hackware 7 | . . 1 . . . . . . 1 3 2 . . Protection 21 | . 2 3 1 1 . 2 1 2 1 3 2 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 120 | 2 . 2 2 . 2 10 1 15 10 39 11 15 11 Energy Gun 20 | . . . . . . 2 . 2 6 9 . . 1 Energy Cannon 24 | . . . 2 . 1 4 1 3 2 6 1 4 . Ballistic Gun 21 | 2 . 1 . . . . . . . 8 4 4 2 Ballistic Cannon 5 | . . . . . . 2 . 3 . . . . . Launcher 27 | . . 1 . . 1 2 . 6 2 5 2 5 3 Special Weapon 13 | . . . . . . . . . . 6 4 1 2 Impact Weapon 6 | . . . . . . . . . . 2 . 1 3 Slashing Weapon 4 | . . . . . . . . 1 . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 . 3 . . 1 5 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . 1 . . . Parts Lost 65 | . . 1 . . . . . 12 12 10 . 2 28 Power 6 | . . 1 . . . . . 1 1 2 . . 1 Propulsion 23 | . . . . . . . . 5 4 6 . . 8 Utility 21 | . . . . . . . . 3 4 2 . 1 11 Weapon 15 | . . . . . . . . 3 3 . . 1 8 Highest Loss Streak 28 | . . 1 . . . . . 7 10 3 . 2 28 Average Slot Usage (%) 94 | . 97 99 100 100 100 96 93 88 95 87 99 99 90 Engine 6 | . 14 10 11 11 11 9 7 6 7 5 6 2 . Treads 1 | . . . . . . . . . . 4 . . . Leg 28 | . 28 33 33 33 33 34 30 28 28 22 33 29 23 Device 7 | . . 5 . . . 8 8 9 6 4 11 17 18 Storage 12 | . 14 11 11 11 11 9 7 16 19 11 13 11 11 Hackware 7 | . . 6 11 11 11 9 7 4 3 10 9 5 4 Protection 7 | . 11 10 11 10 11 7 12 5 13 5 4 11 7 Energy Gun 3 | . . . . . . . . 4 9 8 . . 3 Energy Cannon 5 | . . . 5 11 18 13 1 4 2 3 9 4 4 Ballistic Gun 5 | . 28 18 11 11 . . . . . 2 5 5 8 Launcher 2 | . . 3 6 . 3 1 5 3 2 . 2 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 83 | 14 20 26 31 31 35 48 44 42 50 71 67 73 83 Greatest Support 100 | 20 20 39 39 39 39 80 80 80 62 100 100 100 100 Greatest Overweight (x) 13 | 1 . . . . . 1 . 3 1 2 . . 13 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 10 10 10 10 14 15 15 15 14 Most Carried 15 | 2 10 10 10 10 10 10 10 10 14 15 15 15 15 Average Carried 11 | 1 7 9 9 9 9 9 9 9 12 12 14 14 12 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 2 10 10 10 10 9 10 10 10 14 15 15 15 3 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Hacker-Mutant 19% | Scavenger-Skirmisher 4% | Mutant 4% | Scavenger-Tank 4% | Bothacker-Mutant 4% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Matter Collected 4915 | 260 323 260 107 . 83 661 269 645 85 1267 381 519 55 Remotely . | . . . . . . . . . . . . . . Salvage Created 6908 | . 472 695 . . 83 734 238 869 278 1475 466 999 599 Parts 357 | . 23 60 . . 9 42 12 40 18 52 24 46 31 Haulers Intercepted 5 | . 1 . . . . 3 . . . . 1 . . Recyclers Shooed 4 | . 1 . . . . 1 . . . 2 . . . Parts Field Recycled 10 | . . . . . . 10 . . . . . . . Retrieved Matter 86 | . . . . . . 86 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Combat Hostiles Destroyed 132 | . 8 20 . . 4 11 4 21 7 28 7 15 7 Melee 1 | . . . . . . . . 1 . . . . . Guns 44 | . 8 10 . . . 2 . 4 1 10 2 5 2 Cannons 32 | . . . . . 2 3 4 7 4 8 4 . . AOE 48 | . . 10 . . 2 5 . 8 2 9 . 8 4 Classes Destroyed 17 | . 4 5 . . 1 1 1 1 1 . 1 . 2 Worker 17 | . . 3 . . . 4 . . . 5 1 3 1 Builder 10 | . . 2 . . . 1 . . . 1 3 2 1 Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 5 | . 1 . . . . 3 . . . . 1 . . Recycler 6 | . 2 . . . . . 1 . . 2 . 1 . Operator 1 | . . 1 . . . . . . . . . . . Watcher 7 | . . . . . . 1 1 . 1 1 . 1 2 Swarmer 28 | . 3 3 . . 3 . . 5 2 7 . 5 . Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 59 | . 5 12 . . . 5 2 7 2 13 4 6 3 Duelist 2 | . . 1 . . . . . 1 . . . . . Sentry 22 | . . 4 . . . 5 1 7 1 3 . 1 . Specialist 1 | . . . . . . . . . . . . . 1 Hunter 10 | . . . . . 1 1 . . 1 2 1 2 2 Programmer 6 | . . . . . . . 1 . 1 3 . 1 . Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . 2 . . Best Kill Streak 11 | . 4 11 . . 3 8 3 6 4 5 5 10 6 Combat Bots Only 8 | . 4 8 . . 3 3 2 6 4 4 2 6 6 Max Kills in Single Turn 5 | . 1 4 . . 2 5 1 2 1 4 2 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . 2 . . 2 2 . 2 1 2 . 3 1 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Damage Taken 11599 | . 421 274 12 . 70 318 237 2093 914 2248 223 1099 3690 Core 2315 | . 75 57 12 . 23 44 61 356 243 176 8 105 1155 Absorbed by Shields 141 | . . . . . . . . . . . 141 . . Core Remaining (%) 73 | 100 70 . . . 77 92 . . 5 . 78 89 . Volleys Fired 371 | . 40 33 . . 7 32 22 52 21 89 28 28 19 Largest 4 | . 2 2 . . 2 2 2 2 2 3 3 3 4 Hottest 242 | . 40 53 . . 133 133 109 134 149 239 195 214 242 Shots Fired 730 | . 80 56 . . 8 55 30 87 38 190 64 66 56 Gun 399 | . 80 46 . . . 5 . 41 22 114 20 37 34 Cannon 226 | . . . . . 7 43 27 29 9 59 23 19 10 Launcher 85 | . . 10 . . 1 7 3 17 7 8 14 9 9 Special 20 | . . . . . . . . . . 9 7 1 3 Kinetic 274 | . 80 46 . . . 10 22 4 . 34 20 37 21 Thermal 290 | . . . . . 7 38 5 66 21 121 14 5 13 Explosive 58 | . . 10 . . 1 4 3 9 7 8 10 4 2 Electromagnetic 88 | . . . . . . 3 . 8 10 18 13 19 17 Robot Hit Streak 33 | . 12 19 . . 4 17 6 13 9 33 21 14 17 Robot Miss Streak 4 | . 3 2 . . 1 2 4 2 2 2 2 4 3 Penetration Max 1 | . . . . . . . . . . 1 . 1 . Secondary Targets 6 | . 2 2 . . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . 1 Shots Hit Robots 507 | . 55 43 . . 7 38 17 59 21 144 38 47 38 Core Hits 346 | . 20 36 . . 4 28 13 45 18 80 27 40 35 Critical Kills 4 | . 1 . . . . 1 . . . 2 . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . 1 Critical Strikes 16 | . 2 . . . . 3 1 1 1 7 . . 1 Burn 7 | . . . . . . . . 1 1 5 . . . Meltdown 2 | . . . . . . 1 . . . 1 . . . Destroy 4 | . 2 . . . . . . . . 1 . . 1 Blast 3 | . . . . . . 2 1 . . . . . . Melee Attacks 15 | . . . . . . . . . . 11 . 4 . Impact 4 | . . . . . . . . . . . . 4 . Slashing 11 | . . . . . . . . . . 11 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17987 | . 665 1309 . . 255 1578 575 2011 969 4726 1515 2303 2081 Guns 5226 | . 665 532 . . . 100 . 480 348 1710 230 630 531 Cannons 4746 | . . . . . 135 706 439 577 170 1478 478 519 244 Explosions 7729 | . . 763 . . 120 757 136 954 451 1316 807 1154 1271 Melee 178 | . . . . . . . . . . 178 . . . Ramming 108 | . . 14 . . . 15 . . . 44 . . 35 Kinetic 3440 | . 665 532 . . . 163 324 94 . 576 230 630 226 Thermal 5354 | . . . . . 135 643 115 963 318 2346 323 149 362 Explosive 5232 | . . 763 . . 120 562 136 637 416 1170 600 481 347 Electromagnetic 3675 | . . . . . . 195 . 317 235 412 362 1043 1111 Impact . | . . . . . . . . . . . . . . Slashing 178 | . . . . . . . . . . 178 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . . . 1 1 2 . Average Corruption 1 | . . . . . . 1 . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Effects 15 | . . . . . . 1 . . . 3 8 3 . Message Errors 5 | . . . . . . . . . . 2 2 1 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 1 . . . . 5 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 473 | . . . . . 1 18 . 14 20 312 21 56 31 Projectiles 72 | . . . . . 1 . . . . 13 21 35 2 Explosions 213 | . . . . . . 18 . 14 20 124 . 21 16 Melee 188 | . . . . . . . . . . 175 . . 13 Knockbacks 6 | . . . . . . 3 3 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 2 3 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 585 | . . 43 . . . 16 . 32 51 388 . 36 19 Shots 23 | . . 1 . . . 1 . 4 4 8 . 2 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed 7 | . . 1 . . . 2 . . . 3 . . 1 Kicked 6 | . . 1 . . . 2 . . . 2 . . 1 Crushed 1 | . . . . . . . . . . 1 . . . Highest Temperature 414 | . 20 12 10 . 112 369 26 63 129 396 138 196 414 Average Temperature 85 | . 7 9 10 . 46 120 11 20 34 100 38 50 131 Received Heat Transfer 3600 | . 285 99 27 . . 117 102 789 408 450 77 249 997 Effects 5 | . . . . . . 2 . . . 3 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Interference 4 | . . . . . . 1 . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 1 2 2 Combat Hostiles 4 | . . . . . . . . . . . 1 2 1 Parts Fried 13 | . . . . . . . . . 1 4 3 3 2 Impact Corruptions 2 | . . . . . . . . . . 1 . . 1 Robots Melted 4 | . . . . . . 1 . 1 . 2 . . . Combat Hostiles 3 | . . . . . . 1 . 1 . 1 . . . Parts Melted 19 | . . . . . 1 7 . 3 1 7 . . . Heat Transferred 9060 | . . . . . 222 999 148 1665 735 4229 370 148 544 Parts Sabotaged 11 | . . . . . . . . 11 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Peak Influence 1111 | . 305 450 163 . 132 308 321 1111 714 374 225 384 326 Initial 505 | . . 45 148 . . 43 119 197 505 231 102 76 161 Average 254 | . 156 229 156 . 73 128 171 765 570 184 88 148 175 Maximum Alert Level 4 | . 1 2 . . . 1 1 4 3 1 1 1 1 Low Security (%) 54 | 100 56 51 100 . 100 64 66 2 . 49 90 71 92 Level 1 27 | . 43 28 . . . 35 33 15 . 50 10 28 7 Level 2 9 | . . 19 . . . . . 22 96 . . . . Level 3 3 | . . . . . . . . 27 3 . . . . Level 4 4 | . . . . . . . . 33 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . . 4 1 . . 2 1 . 5 11 4 1 5 Investigation 4 | . . 2 1 . . . . . . 1 . . . Extermination 5 | . . . . . . . . . 2 3 . . . Reinforcement 19 | . . 2 . . . 1 1 . 2 4 4 1 4 Assault 1 | . . . . . . . . . 1 . . . . Garrison 5 | . . . . . . 1 . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 7 | . . 1 . . . 1 . . . 1 2 1 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Distress Signals 11 | . . 2 . . . 4 . . . 1 2 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 215 | . 15 20 2 . 4 22 5 32 16 36 23 18 22 Peak Tracking Total 15 | . 6 4 2 . 3 6 2 7 6 5 5 6 15 Tactical Retreats 15 | . 2 . . . . 1 . 5 . 3 . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Traps Triggered 13 | . . . . . . 1 . 6 3 3 . . . Indirectly 4 | . . . . . . . . 4 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . 2 1 . . Power Sources Rigged 2 | . . . . . . 1 . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Machines Disabled 52 | . 1 4 . . 1 3 . 3 10 22 3 . 5 Max in Single Turn 8 | . 1 1 . . 1 1 . 1 4 8 1 . 5 Garrison Relay 3 | . . . . . . . . 3 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . 1 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Machines Accessed 36 | . 2 3 1 4 . 2 3 . 2 11 4 4 . Terminals 20 | . 2 3 . . . 1 1 . 1 6 4 2 . Fabricators 2 | . . . . . . . . . . 1 . 1 . Repair Stations 3 | . . . . . . 1 . . . 1 . 1 . Recycling Units 4 | . . . . . . . 1 . 1 2 . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 90 | . 4 9 1 26 . 6 5 . 6 16 11 6 . Successful 67 | . 3 8 1 26 . 4 5 . 4 9 4 3 . Failed 23 | . 1 1 . . . 2 . . 2 7 7 3 . Catastrophic 3 | . . . . . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 3 3 . 1 . 2 1 . 2 3 . 1 . Terminals 41 | . 4 9 . . . 4 1 . 3 7 11 2 . Fabricators 3 | . . . . . . . . . . 2 . 1 . Repair Stations 7 | . . . . . . 2 . . . 2 . 3 . Recycling Units 9 | . . . . . . . 3 . 3 3 . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 50 | . 3 7 1 26 . 2 1 . 1 4 4 1 . Record 26 | . . . . 25 . . . . . 1 . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . 1 . . . . . . . Open Door 6 | . . . 1 . . . . . . 1 4 . . Open DSF 3 | . . . . . . . 1 . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . 2 . . . 1 . 2 . Scan Component 3 | . . . . . . 1 . . . 1 . 1 . Repair 2 | . . . . . . 1 . . . . . 1 . Recycling Unit Hacks 6 | . . . . . . . 2 . 2 2 . . . Report Inventory 3 | . . . . . . . 1 . 1 1 . . . Retrieve Matter 2 | . . . . . . . 1 . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . 1 . . . . 1 . 1 . . . . Terminals 1 | . . 1 . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . Monitor 1 | . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 3 . . . 1 2 . 1 5 2 3 . Full Trace Events 2 | . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . 1 . Time 61 | . . . . . . 36 . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . Robots Hacked 14 | . . . . . . . . . . 6 6 1 1 Non-combat 6 | . . . . . . . . . . 4 2 . . Combat 8 | . . . . . . . . . . 2 4 1 1 Robot Hacks Applied 17 | . . . . . . . . . . 7 6 1 3 generate_anomaly 1 | . . . . . . . . . . 1 . . . link_fov 3 | . . . . . . . . . . 1 2 . . overload_power 2 | . . . . . . . . . . . . 1 1 amplify_resonance 1 | . . . . . . . . . . 1 . . . disable_weapons 5 | . . . . . . . . . . 2 2 . 1 go_dormant 1 | . . . . . . . . . . 1 . . . overwrite_iff 3 | . . . . . . . . . . . 2 . 1 formatsys_low 1 | . . . . . . . . . . 1 . . . Relay Couplers Released 13 | . . . . . . . . 13 . . . . . Machine Destruction 13 | . . . . . . . . 13 . . . . . Attached 4 | . . . . . . . . . . 2 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Total Allies 11 | . . . . . . . . . . 1 9 . 1 Largest Group 5 | . . . . . . . . . . 1 5 2 1 Highest-Rated Group 380 | . . . . . . . . . . 21 380 179 43 Highest-Rated Ally 159 | . . . . . . . . . . 21 159 159 43 Total Orders 11 | . . . . . . . . . . 11 . . . DROP 4 | . . . . . . . . . . 4 . . . PICKUP 2 | . . . . . . . . . . 2 . . . COLLECT 5 | . . . . . . . . . . 5 . . . Ally Attacks 81 | . . . . . . . . . . . 75 1 5 Total Damage 2112 | . . . . . . . . . . . 1973 . 139 Kills 14 | . . . . . . . . . . . 14 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Turns Passed 10243 | 69 447 544 117 822 250 626 345 1179 555 2732 1440 721 396 Spaces Moved 6329 | 50 252 346 90 677 192 307 196 720 366 1429 1024 453 227 Core 9 | 5 . . . . . . . 3 . . . . 1 Treads 122 | . . . . . . . . . . 122 . . . Legs 6198 | 45 252 346 90 677 192 307 196 717 366 1307 1024 453 226 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 130 120 120 120 120 120 120 Average Speed 128 | 117 120 120 120 120 120 122 130 122 124 151 120 120 122 Slowest Speed 700 | 120 120 120 120 120 120 190 130 200 195 265 120 120 700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 31 | 4 44 28 30 93 32 24 7 76 12 22 52 10 6 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . . 9 . 4 . Terrain Destroyed 502 | . . 83 . . 8 47 20 59 47 167 6 18 47 Melee 13 | . . . . . . . . . . 9 . 4 . Projectile 18 | . . . . . . 5 2 2 . 6 2 1 . AOE 471 | . . 83 . . 8 42 18 57 47 152 4 13 47 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Fac Ext Fac Fac Total 7771 | 57 318 425 99 689 203 500 256 923 422 1800 1192 576 311 Wait 507 | . 1 . 2 . 2 93 31 64 . 127 99 49 39 Move 6314 | 49 251 345 89 676 191 306 195 717 365 1428 1023 452 227 Hop . | . . . . . . . . . . . . . . Pick Up 129 | 2 12 11 2 4 . 17 2 25 11 27 7 8 1 Fast Attach 62 | 6 3 5 1 . . 9 1 14 1 18 . 3 1 Attach 71 | . 1 3 . 2 . 4 2 18 6 15 2 5 13 Detach 17 | . 1 1 . 2 . 2 1 2 1 5 . 2 . Swap 145 | . 2 8 2 1 2 15 1 13 13 46 15 18 9 Drop 112 | . 7 18 3 4 1 19 1 15 4 28 4 7 1 Fire 371 | . 40 33 . . 7 32 22 52 21 89 28 28 19 Melee 15 | . . . . . . . . . . 11 . 4 . Ram . | . . . . . . . . . . . . . . Kick 6 | . . 1 . . . 2 . . . 2 . . 1 Crush 1 | . . . . . . . . . . 1 . . . Escape Stasis 5 | . . . . . . . . 2 . 3 . . . Rewire 14 | . . . . . . . . . . . 14 . . Trap 2 | . . . . . . 1 . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 13) 103 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 4) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Destroyed 8 combat bots 1041 | -9/Materials | Discovered new exit (range 13) 1053 | -9/Materials | Build established: Hacker-Mutant 1061 | -9/Materials | Entered Mines 1064 | -9/Mines | Met a Derelict shopkeep closing up shop 1113 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1173 | -9/Mines | Discovered new exit (range 5) 1178 | -9/Mines | Entered Exiles 1210 | -9/Exiles | Met 8R-AWN 1230 | -9/Exiles | Met EX-HEX 1290 | -9/Exiles | Met EX-DEC 1340 | -9/Exiles | Learned location of Zion (-7) 1390 | -9/Exiles | Discovered new exit (range 11) 1486 | -9/Exiles | Met EX-BIN 1504 | -9/Exiles | Aligned with FarCom system 1505 | -9/Exiles | Given EX-Vault access code 1600 | -9/Exiles | Opened EX-Vault 1606 | -9/Exiles | Found Deploy-a-Sentry 1609 | -9/Exiles | DAS Turret deployed 1612 | -9/Exiles | Found Prototype Device 1613 | -9/Exiles | Identified PSU Rigger 1620 | -9/Exiles | Found Prototype Device 1620 | -9/Exiles | Identified Chronowheel 1620 | -9/Exiles | Activated Chronowheel 1620 | -9/Exiles | Spacetime reconverged on an earlier point 1676 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1748 | -9/Exiles | Visited The Gauntlet 1985 | -9/Exiles | Discovered new exit (range 14) 2000 | -9/Exiles | Left Exiles lab with PSU Rigger 2000 | -9/Exiles | Entered Mines 2233 | -8/Mines | Discovered new exit (range 15) 2250 | -8/Mines | Entered Materials 2250 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2691 | -8/Materials | Repaired Corrupted Hcp. Matter Pod 2704 | -8/Materials | Garrison activated, responded to threat 2745 | -8/Materials | Found Powered Armor 2863 | -8/Materials | Discovered new exit (range 11) 2876 | -8/Materials | Entered Factory 2876 | -7/Factory | Evolved 2 slots: Utility x2 3217 | -7/Factory | Identified exit to Garrison 3221 | -7/Factory | Entered Garrison 3352 | -7/Garrison | Triggered checkpoint 3352 | -7/Garrison | Triggered checkpoint 3362 | -7/Garrison | Triggered checkpoint 3459 | -7/Garrison | Lost 7 parts (1p2n2u2w) 3506 | -7/Garrison | Discovered new exit (range 9) 3531 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3552 | -7/Garrison | Triggered checkpoint 3582 | -7/Garrison | Garrison Relay disabled 3710 | -7/Garrison | Discovered new exit (range 15) 3760 | -7/Garrison | Build established: Scavenger-Mutant 3795 | -7/Garrison | Triggered checkpoint 3842 | -7/Garrison | Garrison Relay disabled 3958 | -7/Garrison | Phase Generator disabled 3959 | -7/Garrison | Core integrity fell below 50% 3985 | -7/Garrison | Lost 4 parts (2n1u1w) 4226 | -7/Garrison | Discovered new exit (range 5) 4238 | -7/Garrison | Installed Relay Interface Framework 4400 | -7/Garrison | Entered Factory 4800 | -7/Factory | First assault squad dispatched 4877 | -7/Factory | Discovered new exit (range 8) 4896 | -7/Factory | Core integrity fell below 20% 4955 | -7/Factory | Entered another Factory area 4955 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4981 | -6/Factory | Lost 10 parts (1p4n3u2w) 5168 | -6/Factory | Garrison activated, responded to threat 5584 | -6/Factory | Lost 3 parts (1p1n1u) 6019 | -6/Factory | Cargo convoy interrupted 6848 | -6/Factory | Lost 3 parts (1p2n) 7611 | -6/Factory | Found Prototype Launcher 7612 | -6/Factory | Identified Com. Tesla Bomb Launcher 7628 | -6/Factory | Discovered new exit (range 6) 7635 | -6/Factory | Build established: Bothacker-Skirmisher 7687 | -6/Factory | Entered Extension 8077 | -6/Extension | Rescued a captive Derelict 8095 | -6/Extension | Rescued a captive Derelict 8215 | -6/Extension | Rescued A7 8471 | -6/Extension | Spotted B-75 Beast 8479 | -6/Extension | Spotted B-75 Beast 8489 | -6/Extension | Destroyed B-75 Beast 8514 | -6/Extension | Build established: Scavenger-Skirmisher 8514 | -6/Extension | Destroyed B-75 Beast 8526 | -6/Extension | Discovered new exit (range 3) 9127 | -6/Extension | Entered Factory 9127 | -5/Factory | Accompanied by 2 allies (A7) 9127 | -5/Factory | Evolved 2 slots: Utility x2 9440 | -5/Factory | Repaired Proton Cannon? 9775 | -5/Factory | Discovered new exit (range 16) 9848 | -5/Factory | Entered another Factory area 9848 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10215 | -4/Factory | Garrison activated, responded to threat 10227 | -4/Factory | Core integrity fell below 50% 10236 | -4/Factory | Core integrity fell below 20% 10244 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 10235_ Adv. Trap Scanner destroyed. 10235_ U-05 Engineer lays Concrete. 10236_ Adv. Energy Well destroyed. 10237_ Penetrated by Slug. 10238_ H-77 Assassin IFF system glitched. 10238_ Slug penetrates Y-64 Sentinel. 10238_ Adv. Energy Well destroyed. 10238_ U-05 Engineer lays Concrete. 10239_ Lrg. Storage Unit destroyed. 10239_ U-05 Engineer builds a Wall. 10239_ U-05 Engineer lays Concrete. 10240_ Penetrated by Slug. 10241_ H-77 Assassin misfires. 10241_ Slug penetrates Wall. 10241_ U-05 Engineer lays Concrete. 10243_ The unstable cave ceiling collapses. 10243_ Penetrated by Slug. 10243_ Remote Datajack destroyed. 10243_ Critical hit (Burn: +50). 10244_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ################# #??????????????????????????? | | ^ #??????????????????????????? | | /??????????????????????????? | | ^^ #??????????????????????????? | | ^ #??????????????????????????? | | #??????????????????????????? | | #####+########### #??????????????????????????? | | ???# ! ; %#??????????????????????????? | | ???# ] #??????????????????????????? | | ???# " " " #??????????????????????????? | | ???# " " " [ #??????????????????????????? | | ???#"" " " " %=! #??????????????????????????? | | ???#"" " " #==%x!#??????????????????????????? | | ???#"" " " =!= #??????????????????????????? | | ???#T " " [[[R #######???????????????????? | | ???#"" " " % g #???????????????????? | | ???#"" " " " ; #???????????????????? | | ???#"" " " " " # h #???????????????????? | | ???# # #???????????????????? | | ???############## R @ #??????????? ??????? | | ????????????????# #?????????^ ??????? | | ????????????????# ! ######### w ??????? | | ???????????#T ### !=] % #?????? | | ????????? ! % !| #?????? | | ????? ! =%! Y #?????? | | ????? *= ! #?????? | | ?????############ gg g g % !%* #?????? | | ????????????????### ## ##+####;#######+##???????? | | ??????????????#####Y / % % " #?????????????? | | ??????????? u ###?????????????? | | ????????????? """"" # ; #?????????????? | | ???????????????"T" # ;##?????????????? | | ????????????? # ##??????????????? | | ???????????? #???????????????? | | ?????????????""" ##??????????????? | | ??????????????"" ] ! #??????????????? | | ???????????????" ##??????????????? | | ?????????????? ! " #???????????????? | | ?????????????? " #???????????????? | | ??????????????? ##### #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 19 Energy Capacity 1100 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Reclamation Efficiency 10 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Leap Before You Look Challenges ------------ None Game ------ Seed TargetingStormVibroblade Manual? 0 Play Time 05:26:49 Cumulative 115.6 hours Start 2022.01.04 @ 20:56:37 End 2022.01.10 @ 21:54:41 Sessions 31 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 18 Explorer 6 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af9479bf-a8be-406f-a2de-b8036cb47e7b