Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 05:56:17 Player: hlbuns Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (3826) 3826 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 8268 Bonus ------- High Alert Combat Kills 111 Friendly Fire -44 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Advanced Signal Interpreter Medium Armor Plating Medium Insulated Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Melee Analysis Suite Microactuators Core Shielding EM Disruption Field > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Power Maul > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Fission Core Medium Armor Plating Medium Insulated Plating [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Slots Evolved 8 | . . . . 4 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . 2 . 1 . . Utility 4 | . . . . 2 1 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 91 | 9 7 9 1 35 26 2 2 . Power 10 | 2 . 2 . 4 2 . . . Engine 8 | 2 . 2 . 2 2 . . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 28 | 2 2 3 . 12 8 . 1 . Treads 1 | . . . . . 1 . . . Leg 21 | 2 2 3 . 12 2 . . . Wheel 6 | . . . . . 5 . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 3 . 4 . 9 7 1 . . Device 9 | 2 . . . 4 2 1 . . Storage 3 | 1 . 1 . . 1 . . . Processor 4 | . . 1 . 1 2 . . . Hackware . | . . . . . . . . . Protection 8 | . . 2 . 4 2 . . . Artifact . | . . . . . . . . . Weapon 29 | 2 5 . 1 10 9 1 1 . Energy Gun 5 | . 1 . . 2 2 . . . Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 10 | 2 3 . 1 3 . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 8 | . 1 . . 2 5 . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 2 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . Corrupted Parts 3 | . . . . . 3 . . . System Corruption 8 | . . . . . 8 . . . Parts Lost 53 | . . 9 1 11 26 4 1 1 Power 3 | . . 2 . . 1 . . . Propulsion 17 | . . 2 . 4 9 1 . 1 Utility 15 | . . 2 . 6 4 3 . . Weapon 18 | . . 3 1 1 12 . 1 . Highest Loss Streak 10 | . . 6 1 3 10 4 1 1 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 5 | 1 6 6 6 6 4 4 4 5 Power 1 | . 1 . 1 1 1 2 2 2 Propulsion 1 | . 2 2 2 1 . . . . Utility 1 | . . 2 3 . 1 2 2 3 Weapon 1 | . 2 1 . 3 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 22 | . 3 2 . 9 2 1 . 5 Power 6 | . . . . 3 . 1 . 2 Propulsion 7 | . 1 2 . 3 1 . . . Utility 4 | . . . . 1 . . . 3 Weapon 5 | . 2 . . 2 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 78 | . 100 98 100 96 61 52 3 6 Engine 8 | . 14 13 14 6 6 4 . . Leg 20 | . 28 27 28 35 4 . . . Wheel 2 | . . . . . 6 6 . 6 Device 9 | . 14 5 . 13 8 12 . . Storage 7 | . 14 12 14 9 2 4 . . Processor 2 | . . 2 . 3 4 4 . . Protection 6 | . . 7 14 7 8 3 . . Energy Gun 4 | . 11 5 . 5 2 . . . Energy Cannon 1 | . . . . . 3 4 . . Ballistic Gun 7 | . 16 14 14 5 . 1 . . Ballistic Cannon 1 | . . . . 5 . . . . Launcher 2 | . . 7 13 . 2 . . . Impact Weapon 1 | . . . . . 5 4 2 . Peak Build Rating 35 | 9 12 11 10 32 33 35 5 2 Average Rating 17 | 5 10 9 9 25 21 23 2 1 On Entrance 9 | . 9 11 9 9 23 25 1 2 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . . Naked Turns 334 | . . . . . . 99 234 1 Heaviest Build 41 | 15 17 19 18 41 36 37 3 . Greatest Support 54 | 20 20 20 20 54 52 20 10 3 Greatest Overweight (x) 4 | . . . . 1 4 3 . . Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 5 5 Average Capacity 7 | 7 8 7 8 8 6 8 5 5 Most Carried 8 | 3 8 8 7 8 6 6 5 5 Average Carried 5 | 1 6 6 6 6 4 4 4 5 Final Capacity 10 | 8 8 8 8 8 10 5 5 5 Final Carried 8 | 3 8 6 6 7 5 4 5 5 Class Distribution -------------------- 67% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Matter Collected 2848 | 291 295 479 65 1067 616 15 20 . Remotely 113 | 113 . . . . . . . . Salvage Created 4059 | 78 535 325 140 1498 1289 19 175 . Parts 202 | 6 49 10 7 83 46 . 1 . Haulers Intercepted 4 | . . . . 3 1 . . . Recyclers Shooed 5 | . 1 2 . 1 . 1 . . Parts Field Recycled 20 | . . . . 20 . . . . Retrieved Matter 91 | . . . . 91 . . . . Parts Self-Destructed 2 | . . . 2 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Combat Hostiles Destroyed 99 | . 18 18 4 40 19 . . . Melee 4 | . . . . . 4 . . . Guns 36 | . 8 9 2 17 . . . . Cannons 13 | . . . . 12 1 . . . AOE 43 | . 10 9 2 11 11 . . . Classes Destroyed 19 | 2 6 2 1 5 2 . 1 . Worker 10 | . 2 . . 2 6 . . . Builder 12 | . 1 . . 3 7 1 . . Tunneler 4 | 1 . . . 1 2 . . . Hauler 4 | . . . . 3 1 . . . Recycler 9 | 1 . 1 . 1 6 . . . Mechanic 1 | . . . . 1 . . . . Operator 4 | . 1 . . . 3 . . . Watcher 4 | . 3 . . 1 . . . . Swarmer 19 | . 9 3 . 3 4 . . . Grunt 45 | . 9 2 1 26 7 . . . Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . 2 . . . . Sentry 12 | . . 1 1 6 4 . . . Specialist 2 | . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . 3 . . . Subdweller 2 | . . . 2 . . . . . Decomposer 2 | . . . . . . . 2 . Samaritan 2 | . . . . . . . 2 . Assembled 12 | . . 12 . . . . . . Best Kill Streak 10 | 2 7 8 2 10 6 1 . . Combat Bots Only 7 | . 6 7 2 6 5 . . . Max Kills in Single Turn 3 | 1 3 2 2 3 3 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 2 2 3 3 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Hostile Shots Fired 748 | . 31 66 11 220 285 54 76 5 Missed 263 | . 13 11 6 72 108 19 32 2 Hits 485 | . 18 55 5 148 177 35 44 3 Melee 9 | . . 2 . 7 . . . . Projectile 476 | . 18 53 5 141 177 35 44 3 AOE 15 | . . 13 . . . 2 . . Critical Strikes 13 | . . 2 1 8 2 . . . Actively Blocked 1 | . . . . . 1 . . . Part Disruptions 1 | . . . . . 1 . . . Damage Taken 7226 | . 210 1133 111 2290 2231 458 751 42 Core 1775 | . 17 216 15 242 427 192 639 27 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 231 | . . . . 51 158 22 . . Core Remaining (%) 48 | 100 . . . 56 39 . . . Volleys Fired 247 | 2 40 49 7 122 27 . . . Largest 3 | 2 2 2 2 2 3 . . . Hottest 124 | 40 80 73 53 124 108 . . . Shots Fired 470 | 4 80 86 12 237 51 . . . Gun 330 | 4 75 75 8 148 20 . . . Cannon 82 | . . . . 69 13 . . . Launcher 58 | . 5 11 4 20 18 . . . Special . | . . . . . . . . . Kinetic 251 | 4 42 55 8 131 11 . . . Thermal 118 | . 33 20 . 63 2 . . . Explosive 58 | . 5 11 4 20 18 . . . Electromagnetic 43 | . . . . 23 20 . . . Robot Hit Streak 24 | 2 10 13 13 24 16 . . . Robot Miss Streak 6 | . 3 3 . 6 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 360 | 2 46 43 10 170 83 1 5 . Core Hits 244 | 2 33 32 7 130 38 . 2 . Critical Kills 4 | . 1 . . . 3 . . . Critical Parts Destroyed 11 | . . . . . 9 . 2 . Critical Strikes 20 | . 3 . . 3 12 . 2 . Burn 5 | . 2 . . 3 . . . . Destroy 1 | . 1 . . . . . . . Smash 14 | . . . . . 12 . 2 . Melee Attacks 62 | . . . . . 56 1 5 . Impact 62 | . . . . . 56 1 5 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 24 | . . . . . 21 1 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13276 | 26 1330 1248 214 5102 4799 107 450 . Guns 3740 | 26 621 593 106 2094 300 . . . Cannons 1267 | . . . . 1075 192 . . . Explosions 4527 | . 681 655 108 1929 1154 . . . Melee 3664 | . . . . . 3153 87 424 . Ramming 78 | . 28 . . 4 . 20 26 . Kinetic 3139 | 26 339 482 106 1947 239 . . . Thermal 1630 | . 282 111 . 1091 146 . . . Explosive 4250 | . 681 655 108 1798 1008 . . . Electromagnetic 515 | . . . . 262 253 . . . Impact 3664 | . . . . . 3153 87 424 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . 11 . . . Average Corruption 7 | . . . . . 7 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . . . . 38 . . . Message Errors 7 | . . . . . 7 . . . Matter Fused 13 | . . . . . 13 . . . Heat Flow Errors 4 | . . . . . 4 . . . Energy Discharges 7 | . . . . . 7 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 2 . . . Data Loss (major) 2 | . . . . . 2 . . . Misfires 1 | . . . . . 1 . . . Misdirections 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 2249 | . 40 . . 43 1893 47 226 . Projectiles . | . . . . . . . . . Explosions 212 | . 40 . . 43 129 . . . Melee 2037 | . . . . . 1764 47 226 . Knockbacks 45 | . . . . 32 12 1 . . Impact 13 | . . . . . 12 1 . . Kinetic 31 | . . . . 31 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 561 | . 10 30 38 33 428 10 12 . Shots 14 | . 1 2 1 1 9 . . . Rammed 8 | . . . . . . 3 5 . Targets Rammed 14 | . 3 . . 3 . 3 5 . Kicked 6 | . 3 . . 3 . . . . Crushed . | . . . . . . . . . Highest Temperature 324 | . 216 180 16 324 197 . . . Average Temperature 60 | . 51 39 10 82 49 . . . Received Heat Transfer 1802 | . 84 101 45 1080 378 42 72 . Effects 3 | . . . . 3 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 12 | . . . . . 9 1 2 . Combat Hostiles 3 | . . . . . 3 . . . Parts Fried 42 | . . . . 2 34 2 4 . Impact Corruptions 64 | . . . . . 52 3 9 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 4 1 . . . . . . Heat Transferred 3493 | . 962 333 . 2148 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Maximum Alert Level 2 | . 1 . . 2 1 . . . Low Security (%) 56 | 100 61 100 . 64 . 100 . . Level 1 35 | . 38 . . 12 100 . . . Level 2 7 | . . . . 23 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 602 | 5 297 154 . 602 396 186 . . Initial 265 | . . 99 . 10 265 186 . . Average 193 | . 159 38 . 207 345 86 . . Influence Increases 3494 | 10 565 263 70 1247 914 125 300 . Destroy 0b10 Robot/C 1700 | . 360 120 40 800 380 . . . Destroy 0b10 Robot/NC 240 | 10 35 5 . 60 125 5 . . Destroy Leader 386 | . 66 20 . 178 122 . . . Successful Hack 63 | . 39 . . 19 5 . . . Disable Machine 210 | . 15 15 . 45 135 . . . Destroy Structure 340 | . 35 73 . 85 147 . . . Lose Combat Pursuer 555 | . 15 30 30 60 . 120 300 . Influence Decreases 3388 | 10 310 518 50 683 1117 425 237 38 Entered New Map 739 | . . 156 . 10 319 195 31 28 Time Decay 2143 | 10 310 292 40 563 538 194 196 . Lost Part 506 | . . 70 10 110 260 36 10 10 Squads Dispatched 24 | . 3 . . 10 9 2 . . Investigation 4 | . 2 . . 2 . . . . Extermination 3 | . . . . . 3 . . . Reinforcement 9 | . 1 . . 4 3 1 . . Assault . | . . . . . . . . . Garrison 8 | . . . . 4 3 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Distress Signals 9 | . 4 . . 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 184 | . 27 27 5 66 23 13 19 4 Peak Tracking Total 9 | . 6 4 2 8 4 9 6 4 Tactical Retreats 19 | . 1 2 2 3 . 3 8 . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Traps Triggered 3 | . 2 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Machines Disabled 14 | . 1 1 . 3 9 . . . Max in Single Turn 3 | . 1 1 . 1 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Machines Accessed 15 | . 6 . . 6 3 . . . Terminals 14 | . 6 . . 6 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 48 | . 27 . . 17 4 . . . Successful 19 | . 13 . . 5 1 . . . Failed 29 | . 14 . . 12 3 . . . Catastrophic 4 | . 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 15 . . 3 . . . . Terminals 46 | . 27 . . 17 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 10 . . 5 1 . . . Record 1 | . 1 . . . . . . . Part Schematic 2 | . 1 . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 2 | . 1 . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Repair Station Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 3 | . 3 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 13 | . 6 . . 6 1 . . . Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Active Infowar (turns) 2508 | 11 840 386 . 972 . 299 . . Sensors 299 | . . . . . . 299 . . Terrain 2209 | 11 840 386 . 972 . . . . ECM 6 | . . . . 6 . . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Turns Passed 6653 | 90 840 1063 330 1816 1528 462 522 2 Spaces Moved 5186 | 61 577 754 252 1119 960 505 954 4 Core 1102 | 5 . . . . 7 192 894 4 Treads 3 | . . . . . 3 . . . Legs 2971 | 56 577 754 252 1119 213 . . . Wheels 1110 | . . . . . 737 313 60 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 86 50 50 50 Average Speed 105 | 114 120 120 120 115 128 89 51 50 Slowest Speed 260 | 120 120 120 120 185 260 125 80 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 84 91 29 77 17 18 84 2 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 445 | . 41 106 25 119 154 . . . Melee . | . . . . . . . . . Projectile 3 | . . . . 3 . . . . AOE 442 | . 41 106 25 116 154 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Total 5833 | 73 649 835 269 1409 1112 513 969 4 Wait 100 | . 4 1 9 68 15 . 3 . Move 5178 | 60 576 753 251 1118 959 504 953 4 Hop . | . . . . . . . . . Pick Up 63 | 2 8 10 1 30 10 1 1 . Fast Attach 41 | 7 . 3 . 6 21 2 2 . Attach 34 | . . 7 1 13 12 1 . . Detach 6 | . . 1 . 2 3 . . . Swap 46 | 2 11 6 . 23 4 . . . Drop 44 | . 7 5 . 24 7 1 . . Fire 247 | 2 40 49 7 122 27 . . . Melee 60 | . . . . . 54 1 5 . Ram 8 | . . . . . . 3 5 . Kick 6 | . 3 . . 3 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 426 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 14) 931 | -10/Materials | Entered Mines 1200 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1308 | -10/Mines | Assembled infested the area 1313 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1326 | -10/Mines | Core integrity fell below 50% 1357 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1366 | -10/Mines | Lost 6 parts (1p2n1u2w) 1489 | -10/Mines | Destroyed 7 combat bots 1527 | -10/Mines | Core integrity fell below 20% 1983 | -10/Mines | Discovered new exit (range 6) 1994 | -10/Mines | Entered Subcaves 2092 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2093 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2304 | -10/Subcaves | Discovered new exit (range 9) 2324 | -10/Subcaves | Entered Materials 2324 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2424 | -8/Materials | Garrison activated, responded to threat 2594 | -8/Materials | Build established: Scavenger-Mutant 2819 | -8/Materials | Discovered new exit (range 4) 3446 | -8/Materials | Garrison activated, responded to threat 3954 | -8/Materials | Discovered new exit (range 9) 4034 | -8/Materials | Lost 3 parts (2n1u) 4140 | -8/Materials | Entered Factory 4140 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4176 | -7/Factory | Discovered new exit (range 12) 4275 | -7/Factory | Lost 10 parts (1p3n2u4w) 4328 | -7/Factory | Lost 4 parts (1n1u2w) 4438 | -7/Factory | Discovered new exit (range 7) 4543 | -7/Factory | Build established: Mutant 4632 | -7/Factory | Lost 3 parts (1u2w) 4699 | -7/Factory | Lost 3 parts (2n1w) 5197 | -7/Factory | System corruption reached 10% 5213 | -7/Factory | Discovered new exit (range 9) 5273 | -7/Factory | Core integrity fell below 50% 5304 | -7/Factory | Lost 4 parts (3n1w) 5668 | -7/Factory | Entered another Factory area 5668 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5668 | -6/Factory | Discovered new exit (range 16) 5881 | -6/Factory | Spotted B-75 Beast 6000 | -6/Factory | Lost 4 parts (1n3u) 6012 | -6/Factory | Garrison activated, responded to threat 6031 | -6/Factory | Released all parts (8) 6130 | -6/Factory | Entered Lower Caves 6396 | -6/Lower Caves | Core integrity fell below 50% 6432 | -6/Lower Caves | Core integrity fell below 20% 6456 | -6/Lower Caves | Learned Factory garrison access intel 6647 | -6/Lower Caves | Discovered new exit (range 7) 6652 | -6/Lower Caves | Entered another Lower Caves area 6654 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06419_ Slammed into S-27 Virus. 06456_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 06594_ PF-3CX(k) breaks down the debris. 06600_ Acquired Wheel. 06610_ PF-3CX(k) breaks down the debris. 06613_ Acquired 10 matter. 06619_ Slammed into PF-3CX(k). 06619_ Destroyed Sml. Matter Pod. 06619_ PF-3CX(k) system corrupted by crushing effect. 06620_ Slammed into PF-3CX(k). 06621_ Destroyed Lgt. Ion Engine. 06621_ PF-3CX(k) system corrupted by crushing effect. 06622_ PF-3CX(k) system terminally corrupted. 06647_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06653_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????## ??????????????? #???????????????? | | ??????????????? ?????????????? #???????????????? | | ????????????????? ??????????? #???????????????? | | ??????????????????? #######??? #???????????????? | | ????????????????????? #??? #???????????????? | | ??????????????????????? ##?# #???????????????? | | ????????????????????????#@ ## #???????????????? | | ????????????????????????## s ss#???????????????? | | ?????????????????????????## #???????????????? | | ??????????????????????????# s #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ##???????????????? | | ?????????????????????????# ##????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????## ##??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 1 Salvage Targeting 2 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Batter Up Dynamic Key Challenges ------------ None Game ------ Seed SapperShrapnelCasing Manual? 0 Play Time 01:14:28 Cumulative 21.7 hours Start 2026.07.17 @ 04:39:21 End 2026.07.17 @ 05:56:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 12 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dccf17d-304d-4fa0-b862-6e705439c7d0