Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.08 @ 23:03:15 Player: CrossedViper Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (363) 1815 Value Destroyed (21031) 21031 Prototype IDs (85) 1700 Alien Tech Used (9) 1800 Bonus (10753) 10753 TOTAL SCORE: 47099 Bonus ------- High Alert Combat Kills 2233 Follower Combat Kills 680 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Friendly Fire -260 Cogmind --------- Core Integrity 0/1450 Matter 256/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Electron Diverter Electron Diverter Electron Diverter > --- UTILITY (11) ----- Experimental Heat Sink Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Target Analyzer Advanced Armor Integrity Analyzer Centrium Medium Armor Plating Experimental Shock Absorption System Advanced Force Field Advanced Dynamic Insulation System > --- WEAPON ----------- Cooled Plasma Rifle Precision Phase Gun Improved Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Experimental Coolant Injector High-capacity Matter Pod Long-range Sensor Array Particle Accelerator Quantum Capacitor Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Matter Drive Gamma Rifle Gamma Rifle Improved Matter Neutralizer Multirail Heavy Shock Bomb Launcher Hellfire Missile Launcher Sigix Terminator SGEMP Prototype [Rating: 204] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Linear Gravjet Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon Improved KE Penetrator Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . . . 2 . . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Utility 9 | . . . . . . . 2 . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 390 | 6 2 4 10 . . . 27 7 17 8 10 7 2 . 18 11 24 26 . . 7 2 3 6 1 26 35 28 40 63 Power 39 | 1 . 1 2 . . . 1 1 2 . 1 1 1 . 1 2 2 1 . . . . . 1 1 . 4 4 8 4 Engine 13 | 1 . 1 2 . . . 1 1 2 . 1 1 1 . . 2 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Reactor 23 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . 3 4 8 4 Propulsion 72 | 2 . . 3 . . . 9 4 5 1 3 1 1 . 2 1 6 5 . . . 1 . . . 2 2 5 4 15 Treads 64 | 2 . . 3 . . . 9 4 5 1 3 1 1 . 2 1 6 5 . . . 1 . . . 2 2 5 4 7 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 156 | 1 2 . . . . . 6 . 2 5 4 2 . . 8 4 11 10 . . 5 . 3 5 . 20 11 10 17 30 Device 80 | . . . . . . . . . . 2 2 . . . 5 . 5 1 . . 4 . 2 2 . 12 6 8 14 17 Storage 15 | 1 2 . . . . . . . . . 1 . . . 1 1 3 . . . 1 . . . . 1 . 1 . 3 Processor 7 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 3 1 . . 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Protection 50 | . . . . . . . 5 . 2 3 . 2 . . 2 2 3 9 . . . . 1 3 . 3 4 1 3 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 123 | 2 . 3 5 . . . 11 2 8 2 2 3 . . 7 4 5 10 . . 2 1 . . . 4 18 9 11 14 Energy Gun 31 | 1 . . . . . . 4 1 2 . . . . . 1 . . 1 . . . . . . . . 7 2 7 5 Energy Cannon 38 | . . . . . . . . . 1 . . . . . 4 4 2 . . . 1 . . . . 3 10 6 3 4 Ballistic Gun 39 | 1 . 1 4 . . . 7 1 4 2 2 3 . . . . 2 6 . . 1 1 . . . 1 . . 1 2 Ballistic Cannon 4 | . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . 1 1 . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 2 . . . 2 . 2 . . . . . 2 . 3 4 . . 1 . . 5 . . 8 3 11 6 Parts Lost 62 | . . 3 . . . 1 2 . 5 . . 2 1 . 4 1 1 . . . . . 1 . 1 3 6 3 2 26 Power 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Propulsion 8 | . . . . . . 1 . . . . . 1 1 . 1 1 . . . . . . . . . . . . . 3 Utility 25 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 3 2 2 13 Weapon 23 | . . 2 . . . . 2 . 5 . . . . . 3 . 1 . . . . . . . . 1 2 1 . 6 Highest Loss Streak 6 | . . 2 . . . 1 1 . 3 . . 2 1 . 3 1 1 . . . . . 1 . 1 2 2 1 1 6 Average Slot Usage (%) 91 | . 96 98 90 100 100 98 98 100 98 98 96 99 99 100 98 96 99 93 88 88 88 89 88 88 88 83 78 83 85 80 Engine 3 | . 14 13 10 11 11 11 9 9 9 7 6 6 6 6 4 3 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 4 1 1 . . Reactor 3 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 4 7 6 8 6 Treads 18 | . 28 28 24 33 33 32 25 27 26 23 25 25 25 26 25 22 23 16 11 11 10 10 10 10 10 9 9 13 13 13 Device 10 | . . . . . . . . . . 10 12 6 6 6 8 17 16 13 11 11 14 15 14 14 14 20 11 14 18 16 Storage 15 | . 24 28 22 22 22 22 18 18 18 15 13 13 13 13 13 11 11 11 11 11 15 15 15 15 15 14 14 13 13 12 Processor 3 | . . . . . . . 7 9 3 . 2 6 6 6 4 . . . . . . . . . . 1 8 8 8 6 Hackware 1 | . . . . . . . . . . . . . . . . 1 5 . . . . . . . . 2 4 4 1 . Protection 8 | . . . . . . . 10 9 14 18 9 12 13 13 10 9 4 13 17 17 15 15 15 14 15 5 7 3 4 6 Energy Gun 2 | . 14 2 . . . . 3 2 4 . . . . . . . . 1 . . . . . . . . 4 . 10 6 Energy Cannon 4 | . . . . . . . . . . . . . . . 6 22 22 2 . . . . . . . 3 6 16 4 6 Ballistic Gun 14 | . 14 14 21 33 33 33 22 24 19 23 23 26 26 26 18 . . 16 23 23 20 21 21 21 21 14 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 12 40 44 51 49 49 49 55 55 58 64 86 90 90 88 112 139 137 141 140 140 178 174 174 177 177 193 202 200 204 204 Greatest Support 235 | 40 40 40 60 60 60 60 60 60 60 60 83 85 87 87 92 98 104 160 160 160 160 160 150 150 150 155 160 235 230 230 Greatest Overweight (x) 3 | . . 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 2 . . 1 1 1 1 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 . 1 1 . . . 1 1 1 1 1 1 . . . . Largest Inventory Capacity 36 | 6 16 16 16 16 16 16 16 16 16 16 18 18 18 18 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 36 Average Capacity 22 | 5 12 16 16 16 16 16 16 16 16 16 17 18 18 18 18 19 20 20 20 20 28 28 28 28 28 28 28 28 28 26 Most Carried 28 | 4 9 12 16 11 15 15 16 16 16 16 18 18 18 16 18 19 20 20 20 20 26 28 28 28 28 28 28 28 28 28 Average Carried 20 | 1 7 10 12 11 12 12 15 15 15 15 17 17 17 16 17 18 19 18 20 20 23 26 27 27 28 27 25 26 27 22 Final Capacity 28 | 6 16 16 16 16 16 16 16 16 16 16 18 18 18 18 18 20 20 20 20 20 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 9 11 11 11 12 15 15 16 16 16 18 18 16 16 18 18 18 20 20 20 26 28 28 28 28 25 28 28 28 2 Class Distribution -------------------- 57% | Scavenger-Tank 9% | Scavenger-Gunner 9% | Scavenger-Mutant 8% | Gunner 4% | Hauler-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Hauler-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 9365 | 259 26 64 167 117 . 132 729 555 635 68 306 155 259 . 630 80 238 553 192 144 534 256 371 . 144 472 513 398 435 933 Remotely 659 | . . . . . . . . . . . . . . . . . . . . . 212 . . . . 337 . . . 110 Salvage Created 22550 | . 52 42 147 230 27 216 1137 825 932 68 292 148 422 . 519 744 1391 1114 375 264 889 452 706 . 103 1287 2274 2126 1504 4264 Parts 941 | . 2 2 7 13 . 19 58 42 48 5 14 8 22 . 21 18 55 45 16 9 36 24 31 . 3 52 106 88 71 126 Haulers Intercepted 14 | . . . 2 . . . 5 . 2 . . . . . . 1 . . . . . . . . . 1 . . 1 2 Recyclers Shooed 10 | . . . 1 . . . 2 . 1 . . . . . . 2 2 . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . . . . . . 16 22 . 30 . . . . . . 24 31 . 3 . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 312 | . 1 1 3 8 . 7 14 16 17 1 6 4 6 . 10 11 16 14 4 4 11 9 12 . 3 15 27 23 17 52 Melee 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 177 | . 1 . 2 8 . 7 14 16 14 1 6 4 6 . 9 . . 2 4 4 11 9 12 . 3 13 4 . 11 16 Cannons 89 | . . 1 . . . . . . . . . . . . 1 10 15 1 . . . . . . . 2 12 22 4 21 AOE 13 | . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . 1 . . 6 Classes Destroyed 20 | . 2 . 3 . 1 3 4 . . . . . 1 . . 1 1 . . . . . . . . . 1 . 2 1 Worker 7 | . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . Builder 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Tunneler 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . 2 . . . 5 . 2 . . . . . . 1 . . . . . . . . . 1 . . 1 2 Recycler 6 | . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . . . 1 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 Watcher 12 | . . . . . . . 1 . . . . . . . . . . 2 . . 2 . . . . . 2 2 2 1 Swarmer 35 | . . . 2 4 . 4 . . 2 . 3 3 . . 3 . . . . . . 4 4 . 3 . 1 . . 2 Grunt 154 | . 1 1 . 4 . 1 10 14 12 . . 1 3 . 6 9 4 4 . 3 6 2 7 . . 9 14 8 7 28 Brawler 9 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 1 . . . 4 Duelist 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Sentry 43 | . . . 1 . . . 3 1 3 1 2 . . . 1 1 5 . 4 1 1 1 . . . 1 2 6 1 8 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 11 | . . . . . . 1 1 1 . . 1 . 1 . . . 2 2 . . . . . . . . . 2 . . Programmer 38 | . . . . . . . . . . . . . . . . . 2 . . . 2 2 . . . 3 8 7 5 9 Behemoth 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . 1 Cetus Guard 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | . 1 1 2 4 . 5 6 9 7 1 3 3 4 . 5 5 3 6 2 3 4 4 4 . 3 9 8 5 4 13 Combat Bots Only 11 | . 1 1 2 4 . 4 3 9 4 1 3 3 4 . 5 4 3 6 2 3 4 4 4 . 3 8 7 4 3 11 Max Kills in Single Turn 4 | . 1 1 1 2 1 2 2 1 3 1 2 1 2 . 1 2 2 1 1 1 1 2 2 . 1 1 2 2 1 4 Gunslinging 1 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Exploded 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . 1 . . 4 Melee 1 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Damage Taken 31056 | . 23 519 199 176 . 333 1316 789 971 520 622 215 356 . 1083 917 698 999 307 186 766 230 531 . 581 2516 3270 2660 2036 8237 Core 2555 | . 12 84 45 22 . 18 142 143 61 54 23 17 19 . 124 56 42 21 33 . 13 . 48 . 33 36 146 125 76 1162 Absorbed by Shields 5134 | . . . . . . . . . . . . . . . . . 132 110 111 67 287 84 201 . 189 620 1055 666 1429 183 Reduced by Siege Mode 1050 | . . . . . . . . . . . . . . . . . . 6 11 . 15 5 22 . 27 131 242 180 267 144 Core Remaining (%) 78 | 100 . 61 . . . 78 . . 37 92 . . . . 78 . . . . 84 . . . . 91 . 86 . . . Volleys Fired 922 | . 4 11 9 13 1 16 64 42 62 3 11 7 12 . 29 27 45 33 12 10 28 16 21 . 20 40 89 68 57 172 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 4 4 4 . 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 Hottest 447 | . 70 64 84 69 69 69 135 106 120 76 104 107 114 . 144 360 360 213 138 138 138 138 140 . 140 350 420 412 397 447 Shots Fired 2606 | . 8 18 27 39 3 48 190 121 167 9 39 28 48 . 101 108 161 72 48 40 112 64 76 . 53 135 186 182 180 343 Gun 1728 | . 8 16 18 39 3 48 190 121 161 9 39 28 48 . 88 . . 39 48 40 112 64 76 . 53 95 46 2 142 195 Cannon 846 | . . 2 9 . . . . . 5 . . . . . 13 108 156 18 . . . . . . . 40 135 180 38 142 Launcher 27 | . . . . . . . . . 1 . . . . . . . . 15 . . . . . . . . 5 . . 6 Special 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Kinetic 1369 | . 4 18 27 39 3 48 168 119 138 9 39 28 48 . 101 . . 37 48 40 112 64 76 . 53 95 . . . 55 Thermal 1041 | . 4 . . . . . 22 2 28 . . . . . . 108 156 20 . . . . . . . 40 112 175 178 196 Explosive 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 Electromagnetic 185 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 74 7 2 87 Robot Hit Streak 38 | . 6 9 5 18 19 12 21 20 16 11 17 5 9 . 8 16 14 21 27 8 21 9 19 . 12 23 38 29 31 35 Robot Miss Streak 8 | . 2 3 5 2 . 4 5 3 4 2 3 8 6 . 7 1 4 3 2 1 2 3 2 . 6 2 2 3 2 3 Penetration Max 2 | . . . . . . . . . 1 . . . 1 . . . . . 1 1 1 1 1 . . 1 . . . 2 Secondary Targets 32 | . . . . 1 . 1 2 5 . . 1 2 . . 1 . . . . 1 4 3 4 . . 5 . . 2 . Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 . . 1 1 . . 1 . . . . 1 1 1 1 . . 1 . . 1 . Capacitor 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Shots Hit Robots 1818 | . 6 14 22 30 1 34 135 83 121 8 33 17 35 . 61 56 99 45 37 23 84 30 60 . 18 105 132 123 141 265 Core Hits 792 | . 2 9 12 11 1 16 49 36 42 3 21 8 19 . 40 24 33 30 14 10 32 14 24 . 4 46 53 44 53 142 Critical Hits 146 | . . . 1 . . 1 1 2 4 . . . 1 . . 2 5 1 6 7 9 7 12 . 9 20 14 14 4 26 Critical Kills 49 | . . . . . . . . 2 2 . . . . . . . 2 . 1 4 3 3 5 . 2 7 5 4 2 7 Critical Parts Destroyed 84 | . . . 1 . . 1 1 . 2 . . . . . . 2 3 . 2 3 5 4 7 . 7 11 8 10 2 15 Melee Attacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54677 | . 84 182 443 480 16 466 2137 1290 2354 132 586 132 843 . 1192 2444 3328 2441 969 751 1961 803 1502 . 423 3138 4917 5796 4840 11027 Guns 27948 | . 73 93 101 480 16 466 1977 1290 2056 116 586 132 843 . 905 . . 527 969 751 1961 803 1502 . 423 2078 1083 47 3848 4822 Cannons 21510 | . . 56 155 . . . . . 82 . . . . . 287 2162 3252 429 . . . . . . . 1060 3174 5623 974 4256 Explosions 4672 | . . . . . . . 152 . 212 . . . . . . 239 . 1485 . . . . . . . . 635 . . 1949 Melee 159 | . . . 159 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 388 | . 11 33 28 . . . 8 . 4 16 . . . . . 43 76 . . . . . . . . . 25 126 18 . Kinetic 19824 | . 33 149 256 480 16 466 1772 1258 1695 116 586 132 843 . 1192 . . 493 969 751 1961 803 1502 . 423 2078 . . . 1850 Thermal 26377 | . 40 . . . . . 357 32 443 . . . . . . 2162 3252 463 . . . . . . . 1060 2803 5514 4761 5490 Explosive 2400 | . . . . . . . . . 212 . . . . . . 239 . . . . . . . . . . . . . 1949 Electromagnetic 5529 | . . . . . . . . . . . . . . . . . . 1485 . . . . . . . . 2089 156 61 1738 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . 159 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 3 3 . . . . . . . . . . . . . . . . . . . 3 3 3 6 3 17 9 9 16 Average Corruption 6 | . 2 3 . . . . . . . . . . . . . . . . . . . 2 3 3 3 2 14 6 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . 2 10 . . . . . . . . . . . . . . . . . . . 5 10 4 25 5 91 28 13 75 Message Errors 48 | . . 5 . . . . . . . . . . . . . . . . . . . . 2 1 4 . 14 4 3 15 Matter Fused 45 | . 1 3 . . . . . . . . . . . . . . . . . . . 2 3 2 4 . 16 5 . 9 Heat Flow Errors 18 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 3 1 3 2 2 4 Energy Discharges 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 5 1 3 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 26 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 4 . 8 5 1 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Misdirections 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 9 Targeting Errors 67 | . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 5 2 23 6 3 24 Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 5 3 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1165 | . . . . . . . 42 . 3 . . . . . . 61 191 17 . . . . . . . 5 124 281 90 351 Projectiles 885 | . . . . . . . . . . . . . . . . 43 191 . . . . . . . . 5 95 258 90 203 Explosions 245 | . . . . . . . 42 . 3 . . . . . . 6 . 17 . . . . . . . . 29 . . 148 Melee 35 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 23 . . Knockbacks 12 | . . 3 3 . . . . . . . . . . . 3 . 1 . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Kinetic 9 | . . 3 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1246 | . . . . . . . 7 . . . . . . . . . . 90 . . . . . . . . 25 . . 1124 Shots 7 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . 1 . . 2 Rammed 24 | 1 . 4 4 . . . 1 . 1 1 . . . . . 1 3 . . . . . . . . . 3 4 1 . Targets Rammed 26 | 1 1 4 4 . . . 1 . 1 1 . . . . . 2 3 . . . . . . . . . 3 4 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 456 | . 52 160 100 13 . 22 339 220 341 30 12 42 237 . 443 186 340 33 5 11 132 194 211 . 377 364 124 447 456 411 Average Temperature 100 | . 25 59 48 5 . 9 74 73 102 18 9 17 91 . 148 75 140 22 3 7 46 48 81 . 157 157 37 114 98 94 Received Heat Transfer 5024 | . 12 27 54 54 . 54 558 396 486 84 90 . 33 . 246 336 87 60 12 72 215 9 70 . . 419 295 242 169 944 Effects 12 | . . . . . . . 2 . 1 . . . . . 3 . . . . . . . . . 1 3 . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Energy Bleed 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Interference 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations 41 | . . . . . . . . . . . . . . . . . . 1 1 1 2 4 3 . 1 4 5 4 7 8 Total Turns 778 | . . . . . . . . . . . . . . . . . . 20 26 1 25 66 39 . 26 110 139 70 127 129 Longest Duration 58 | . . . . . . . . . . . . . . . . . . 20 26 1 17 47 20 . 26 58 54 21 51 32 Robots Corrupted 28 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 11 . . 9 Combat Hostiles 27 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 10 . . 9 Parts Fried 59 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . 30 2 . 18 Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . Parts Melted 69 | . . . . . . . . . 2 . . . . . . 1 14 1 . . . . . . . 3 1 17 14 16 Heat Transferred 26895 | . 111 . . . . . 544 74 888 . . . . . . 1425 4725 687 . . . . . . . 962 2838 4588 5394 4659 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 1348 | . 115 44 253 288 . 210 553 929 690 231 177 . . . . 319 578 626 353 311 367 . . . . 261 549 385 340 1348 Initial 452 | . . 44 11 98 . . 81 359 452 231 16 . . . . . 25 250 170 123 151 . . . . . 54 40 117 171 Average 272 | . 34 20 131 208 . 154 257 732 545 116 83 . . . . 98 161 462 283 233 196 . . . . 171 196 162 201 664 Maximum Alert Level 4 | . . . 1 1 . 1 2 3 2 1 . . . . . 1 2 2 1 1 1 . . . . 1 2 1 1 4 Low Security (%) 50 | 100 100 100 59 39 . 91 52 . . 72 100 . . . . 86 69 . 27 32 60 . . . . 54 66 58 44 5 Level 1 24 | . . . 40 60 . 8 12 6 . 27 . . . . . 13 6 35 72 67 39 . . . . 45 16 41 55 14 Level 2 18 | . . . . . . . 35 25 100 . . . . . . . 24 64 . . . . . . . . 16 . . 42 Level 3 6 | . . . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . 1 . . . 7 . 3 . . . . . . 3 2 . . 1 1 . . . . 3 4 5 7 22 Investigation 6 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . . Extermination 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 3 3 4 Reinforcement 19 | . 1 . . . . . 3 . 2 . . . . . . 2 2 . . . . . . . . . 1 1 1 6 Assault 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Garrison 13 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 3 5 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 6 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 27 | . 1 . 2 . . . 3 . 2 1 . . . . . 1 3 2 . 1 . . . . . 1 3 2 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 550 | . 5 3 14 8 8 9 27 17 33 7 7 3 6 . 15 15 32 18 5 12 16 8 13 . 3 21 40 38 27 140 Peak Tracking Total 20 | . 5 2 5 4 9 4 5 4 4 6 3 3 4 . 4 4 4 6 1 7 4 4 4 . 3 9 6 6 4 20 Tactical Retreats 26 | . . . 1 . . 2 . 1 2 . 1 . . . . . 1 . . . . . 1 . . 1 4 3 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 14 | . 2 2 . . . . . . . 1 . . . . . . 3 . . 1 . . . . . . 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 52 | . . . 1 . . . 4 2 . . . . . . 3 2 7 3 1 1 3 . . . . 2 7 1 3 12 Max in Single Turn 3 | . . . 1 . . . 3 1 . . . . . . 1 2 1 2 1 1 2 . . . . 1 1 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 58 | . 3 1 3 . 2 . 3 . 4 2 3 1 . 4 . 2 2 . . 1 2 1 1 5 . 2 6 1 7 2 Terminals 32 | . 2 . 2 . . . . . 4 1 1 . . . . 1 2 . . 1 1 . . . . 2 6 1 6 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Total Hacks 150 | . 8 1 7 . 2 . 4 . 6 11 8 1 . 25 . 4 6 . . 1 4 1 1 19 . 4 14 8 11 4 Successful 111 | . 4 1 5 . 2 . 4 . 1 9 5 1 . 25 . 3 2 . . . 2 1 1 19 . 2 11 5 6 2 Failed 39 | . 4 . 2 . . . . . 5 2 3 . . . . 1 4 . . 1 2 . . . . 2 3 3 5 2 Catastrophic 8 | . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 8 . 2 . 1 . 1 . 4 . . . . . . 3 3 . . . . . . . . 2 5 8 3 4 Terminals 74 | . 7 . 5 . . . . . 6 2 1 . . . . 3 6 . . 1 3 . . . . 4 14 8 10 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 2 . . . 2 . . . 7 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Terminal Hacks 84 | . 3 1 3 . 2 . . . 1 1 1 1 . 25 . 2 2 . . . 1 1 1 19 . 1 10 3 5 1 Record 19 | . . . . . 1 . . . . . . . . 11 . . . . . . . . . 7 . . . . . . Part Schematic 11 | . . . 1 . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 4 . . . . . . Open Door 5 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unreport Threat 10 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 3 2 1 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Repair 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 2 1 1 Terminals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 2 . . . 1 . 4 2 3 . . . . 1 2 . . 1 1 . . . . 2 5 1 7 2 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . 4 . . . 6 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Time 128 | . . . 26 . . . 32 . . . 70 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 26 | . . 3 . . . . . . . . . . . . 1 . 16 . . . . . . . . . . . . 6 Largest Group 6 | . . 3 . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . 6 Highest-Rated Group 289 | . . 40 . . . . . . . . . . . . 94 . 289 . . . . . . . . . . . . 81 Highest-Rated Ally 156 | . . 16 . . . . . . . . . . . . 94 . 156 . . . . . . . . . . . . 14 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . 3 . . 25 . . . . . . . . . 18 . 105 . . . . . . . . . . . . 8 Total Damage 5089 | . . 29 . . 1404 . . . . . . . . . 650 . 2872 . . . . . . . . . . . . 134 Kills 31 | . . . . . 8 . . . . . . . . . 6 . 17 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 21634 | 107 325 430 384 515 754 339 794 837 851 529 642 787 600 142 1006 477 1380 464 128 104 915 875 720 276 881 831 1363 1248 1451 1479 Spaces Moved 10261 | 59 190 212 158 295 455 171 293 424 387 283 260 423 308 83 500 185 577 181 48 40 441 418 356 144 459 349 562 552 722 726 Core 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 10034 | 58 190 212 158 295 455 171 293 424 387 283 260 423 308 83 500 185 577 181 48 40 441 418 356 144 459 349 562 552 722 500 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 Flight 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Fastest Speed 26 | 50 160 160 160 160 160 160 160 160 160 160 160 176 172 172 152 175 178 160 160 160 180 180 180 180 180 180 160 166 145 26 Average Speed 166 | 158 160 176 172 160 160 161 162 160 160 175 170 176 174 172 172 175 180 170 160 160 180 180 180 180 180 180 170 168 153 114 Slowest Speed 286 | 160 160 180 180 160 160 180 180 160 160 180 180 180 176 172 175 178 182 200 160 160 180 180 180 180 180 185 185 173 173 286 Overloaded Moves 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 45 | 5 42 64 20 66 69 43 27 53 41 9 7 57 56 68 51 7 85 57 73 8 15 63 59 62 65 14 69 20 86 37 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 9 | . 1 2 . . 1 . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 6 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 1 . . Unknown Exits Taken 23 | 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 16 | . . . . 1 . . . . . . . 3 4 . 3 . . . . . . 1 2 . 2 . . . . . Spaces Dug 81 | . . . . . . . . . . . . . . . . 16 . 3 . . . 15 . . 20 5 1 12 3 6 Terrain Destroyed 582 | . . . . . . . 51 . 12 . . . . . 9 66 39 18 15 2 29 44 34 . 41 15 46 43 18 100 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 393 | . . . . . . . . . 1 . . . . . 9 42 39 9 15 2 29 44 34 . 41 15 21 43 18 31 AOE 189 | . . . . . . . 51 . 11 . . . . . . 24 . 9 . . . . . . . . 25 . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 13059 | 69 203 251 247 309 477 198 478 508 497 316 438 449 341 82 578 246 821 289 69 55 498 513 400 164 488 458 825 727 943 1122 Wait 857 | . 1 16 38 2 18 9 52 23 14 2 145 . 19 . 9 15 66 7 10 6 17 71 17 . 9 24 67 47 66 87 Move 10222 | 59 189 211 157 294 448 170 292 423 386 283 259 422 307 82 499 184 576 180 47 39 440 417 355 143 457 348 561 551 721 722 Hop 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 214 | 4 5 5 13 . 4 3 15 6 5 8 6 7 . . 9 1 14 16 . . 6 5 2 4 . 7 24 12 22 11 Fast Attach 155 | 6 1 . 2 . . . 9 2 8 2 4 1 . . 9 5 11 3 . . 1 . 1 7 . 7 12 10 17 37 Attach 138 | . . 3 5 . . . 7 2 4 2 3 4 1 . 7 3 3 10 . . 1 2 2 . . 10 20 12 8 29 Detach 29 | . . . . . . . . . . . . . . . 2 1 . 3 . . . . . . . 1 13 1 . 8 Swap 112 | . 1 1 3 . . . 11 3 5 4 3 2 1 . 2 3 10 13 . . 5 . . . 1 9 5 6 16 8 Drop 312 | . 1 . 12 . 3 . 27 7 12 12 7 6 1 . 12 5 29 24 . . . 2 2 10 . 12 31 16 35 46 Fire 922 | . 4 11 9 13 1 16 64 42 62 3 11 7 12 . 29 27 45 33 12 10 28 16 21 . 20 40 89 68 57 172 Melee 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 1 4 4 . . . 1 . 1 . . . . . . 2 3 . . . . . . . . . 3 4 1 . Escape Stasis 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . . Rewire 58 | . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 9) 433 | -10/Materials | Entered Mines 481 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 600 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 754 | -10/Mines | Discovered new exit (range 5) 761 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 815 | -10/Mines | Discovered new exit (range 11) 863 | -10/Mines | Entered Materials 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 864 | -9/Materials | Discovered new exit (range 8) 1049 | -9/Materials | Discovered new exit (range 15) 1170 | -9/Materials | Repaired Lgt. Treads 1247 | -9/Materials | Entered Mines 1459 | -9/Mines | Build established: Gunner 1489 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1541 | -9/Mines | Discovered new exit (range 5) 1762 | -9/Mines | Entered Exiles 1801 | -9/Exiles | Met 8R-AWN 1828 | -9/Exiles | Met EX-HEX 1908 | -9/Exiles | Met EX-DEC 1935 | -9/Exiles | Learned location of Zion (-7) 2085 | -9/Exiles | Met EX-BIN 2107 | -9/Exiles | Aligned with FarCom system 2109 | -9/Exiles | Given EX-Vault access code 2146 | -9/Exiles | Opened EX-Vault 2159 | -9/Exiles | Found Deploy-a-Sentry 2163 | -9/Exiles | Found Deploy-a-Sentry 2165 | -9/Exiles | Found Deploy-a-Sentry 2203 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2272 | -9/Exiles | DAS Turret deployed 2276 | -9/Exiles | DAS Turret deployed 2279 | -9/Exiles | DAS Turret deployed 2448 | -9/Exiles | Attacked by the Exiles 2457 | -9/Exiles | Allies destroyed EX-BIN 2482 | -9/Exiles | Discovered new exit (range 11) 2516 | -9/Exiles | Entered Mines 2792 | -8/Mines | Discovered new exit (range 10) 2855 | -8/Mines | Entered Materials 2855 | -8/Materials | Evolved 2 slots: Utility x2 2898 | -8/Materials | Repaired Hvy. Assault Rifle 3156 | -8/Materials | Garrison activated, responded to threat 3246 | -8/Materials | Build established: Scavenger-Tank 3537 | -8/Materials | Garrison activated, responded to threat 3623 | -8/Materials | Discovered new exit (range 10) 3632 | -8/Materials | Identified exit to Garrison 3649 | -8/Materials | Entered Garrison 3686 | -8/Garrison | Triggered checkpoint 3719 | -8/Garrison | Garrison Relay disabled 3784 | -8/Garrison | Triggered checkpoint 3907 | -8/Garrison | Core integrity fell below 50% 3941 | -8/Garrison | Destroyed 9 combat bots 3997 | -8/Garrison | Discovered new exit (range 10) 4130 | -8/Garrison | Discovered new exit (range 13) 4165 | -8/Garrison | Installed Relay Interface Framework 4252 | -8/Garrison | Triggered checkpoint 4286 | -8/Garrison | Garrison Relay disabled 4360 | -8/Garrison | Triggered checkpoint 4448 | -8/Garrison | Triggered checkpoint 4486 | -8/Garrison | Entered Materials 4750 | -8/Materials | Lost 3 parts (3w) 4858 | -8/Materials | Discovered new exit (range 3) 5278 | -8/Materials | Discovered new exit (range 11) 5286 | -8/Materials | First assault squad dispatched 5337 | -8/Materials | Entered Factory 5337 | -7/Factory | Evolved 2 slots: Utility x2 5854 | -7/Factory | Discovered new exit (range 5) 5866 | -7/Factory | Entered another Factory area 5866 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6076 | -6/Factory | Discovered new exit (range 7) 6311 | -6/Factory | Repaired Kinecellerator 6339 | -6/Factory | Repaired Lgt. Treads 6508 | -6/Factory | Entered Lower Caves 7151 | -6/Lower Caves | Discovered new exit (range 9) 7295 | -6/Lower Caves | Entered another Lower Caves area 7573 | -6/Lower Caves | Learned location of 1 exit from Factory 7670 | -6/Lower Caves | Spotted B-75 Beast 7687 | -6/Lower Caves | Destroyed B-75 Beast 7744 | -6/Lower Caves | Discovered new exit (range 8) 7785 | -6/Lower Caves | Learned 8 Factory zone layouts 7895 | -6/Lower Caves | Entered Data Miner 7895 | -6/Data Miner | Discovered new exit (range 6) 7928 | -6/Data Miner | Met Data Miner 7975 | -6/Data Miner | Learned location of Section 7 (-2) 7975 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7992 | -6/Data Miner | Received God Mode back door access code from Data Miner 8037 | -6/Data Miner | Entered Proximity Caves 8159 | -5/Proximity Caves | Escorted by Enhanced Grunt 8360 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8424 | -5/Proximity Caves | Learned Factory trap positions 8522 | -5/Proximity Caves | Discovered new exit (range 11) 8657 | -5/Proximity Caves | Build established: Tank 8705 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8748 | -5/Proximity Caves | Lost 3 parts (3w) 8777 | -5/Proximity Caves | Found Prototype Device 8777 | -5/Proximity Caves | Identified Exp. Thermal Shield 9043 | -5/Proximity Caves | Entered Factory 9043 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9044 | -5/Factory | Identified exit to Extension 9046 | -5/Factory | Loaded intel: 115 trap records 9159 | -5/Factory | Build established: Scavenger-Tank 9317 | -5/Factory | Garrison activated, responded to threat 9407 | -5/Factory | Identified exit to Upper Caves 9520 | -5/Factory | Entered Extension 9590 | -5/Extension | Rescued a captive Derelict 9606 | -5/Extension | Rescued a captive Derelict 9778 | -5/Extension | Rescued A7 9819 | -5/Extension | P-70 Sage assimilated allied VX-HLN(b) 9903 | -5/Extension | Rescued a captive Derelict 9904 | -5/Extension | Rescued a captive Derelict 10253 | -5/Extension | Spotted B-75 Beast 10270 | -5/Extension | Allies destroyed B-75 Beast 10295 | -5/Extension | Spotted B-75 Beast 10301 | -5/Extension | Destroyed B-75 Beast 10412 | -5/Extension | Rescued a captive Derelict 10412 | -5/Extension | Rescued a captive Derelict 10544 | -5/Extension | Energy Cycler disabled 10544 | -5/Extension | Rescued a captive Derelict 10563 | -5/Extension | Rescued a captive Derelict 10680 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10826 | -5/Extension | Disrupted transfer network 10865 | -5/Extension | Discovered new exit (range 10) 10867 | -5/Extension | Discovered new exit (range 6) 10900 | -5/Extension | Entered Cetus 10923 | -5/Cetus | Spotted Cetus Guard 10923 | -5/Cetus | Spotted Cetus Guard 10930 | -5/Cetus | Destroyed Cetus Guard 10930 | -5/Cetus | Spotted Cetus Guard 10931 | -5/Cetus | Destroyed Cetus Guard 10932 | -5/Cetus | Destroyed Cetus Guard 10932 | -5/Cetus | Spotted Cetus Guard 10956 | -5/Cetus | Destroyed Cetus Guard 11064 | -5/Cetus | Cetus Manufacturing Module disabled 11147 | -5/Cetus | Discovered new exit (range 15) 11181 | -5/Cetus | Spotted Cetus Guard 11181 | -5/Cetus | Spotted Cetus Guard 11184 | -5/Cetus | Spotted Cetus Guard 11192 | -5/Cetus | Destroyed Cetus Guard 11193 | -5/Cetus | Destroyed Cetus Guard 11195 | -5/Cetus | Destroyed Cetus Guard 11195 | -5/Cetus | Spotted Cetus Guard 11208 | -5/Cetus | Destroyed Cetus Guard 11236 | -5/Cetus | Discovered new exit (range 15) 11245 | -5/Cetus | Met Revision 17 11364 | -5/Cetus | Entered Archives 11471 | -5/Archives | Discovered new exit (range 13) 11492 | -5/Archives | Entered Hub_04(d) 11516 | -5/Hub_04(d) | Incoming investigation squad redirected 11551 | -5/Hub_04(d) | Discovered new exit (range 16) 11596 | -5/Hub_04(d) | Entered Factory 11596 | -4/Factory | Evolved 2 slots: Utility x2 12461 | -4/Factory | Discovered new exit (range 12) 12511 | -4/Factory | Entered Upper Caves 12753 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12796 | -4/Upper Caves | Learned Research emergency access door positions 12798 | -4/Upper Caves | Learned Research trap positions 13033 | -4/Upper Caves | Spotted B-86 Titan 13368 | -4/Upper Caves | Discovered new exit (range 5) 13386 | -4/Upper Caves | Entered another Upper Caves area 13433 | -4/Upper Caves | Discovered new exit (range 8) 14047 | -4/Upper Caves | Discovered new exit (range 5) 14106 | -4/Upper Caves | Entered Zhirov 14106 | -4/Zhirov | Discovered new exit (range 3) 14139 | -4/Zhirov | Met Zhirov 14178 | -4/Zhirov | Learned location of Quarantine (-3) 14178 | -4/Zhirov | Learned location of Testing (-2) 14178 | -4/Zhirov | Learned location of Command (-1) 14205 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14233 | -4/Zhirov | Found Alien Artifact 14233 | -4/Zhirov | Identified Integrated Reactor 14233 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14311 | -4/Zhirov | Found Alien Artifact 14382 | -4/Zhirov | Entered Proximity Caves 15045 | -3/Proximity Caves | Spotted B-86 Titan 15247 | -3/Proximity Caves | Crushed by falling debris 15249 | -3/Proximity Caves | Discovered new exit (range 7) 15263 | -3/Proximity Caves | Entered Research 15263 | -3/Research | Evolved 2 slots: Utility x2 15264 | -3/Research | Loaded intel: 89 trap records 15414 | -3/Research | Destroyed 8 combat bots 15747 | -3/Research | Identified exit to Quarantine 15771 | -3/Research | Incoming investigation squad redirected 16041 | -3/Research | Spotted B-90 Cyclops 16067 | -3/Research | Destroyed B-90 Cyclops 16094 | -3/Research | Entered Quarantine 16102 | -3/Quarantine | Spotted Alpha 7 16146 | -3/Quarantine | Destroyed Alpha 7 16195 | -3/Quarantine | Found Prototype Processor 16195 | -3/Quarantine | Identified Exp. Target Analyzer 16203 | -3/Quarantine | Found Prototype Device 16203 | -3/Quarantine | Identified Exp. ECM Suite 16204 | -3/Quarantine | Destroyed 7 combat bots 16251 | -3/Quarantine | Found Alien Launcher 16282 | -3/Quarantine | System corruption reached 10% 16474 | -3/Quarantine | Found Alien Artifact 16584 | -3/Quarantine | Found Alien Artifact 16664 | -3/Quarantine | Identified exit to Research 17102 | -3/Quarantine | Found Alien Artifact 17106 | -3/Quarantine | Found Alien Artifact 17108 | -3/Quarantine | Found Alien Artifact 17111 | -3/Quarantine | Found Alien Artifact 17121 | -3/Quarantine | Found Alien Artifact 17122 | -3/Quarantine | Identified Dimensional Node Initializer 17122 | -3/Quarantine | Initialized slip node 17126 | -3/Quarantine | Found Dimensional Node Initializer 17205 | -3/Quarantine | Found Prototype Processor 17205 | -3/Quarantine | Identified Exp. Melee Analysis Suite 17426 | -3/Quarantine | Found Alien Artifact 17457 | -3/Quarantine | Entered Research 17457 | -2/Research | Evolved 2 slots: Propulsion x2 17498 | -2/Research | Found Prototype Launcher 17498 | -2/Research | Identified Hellfire Missile Launcher 18058 | -2/Research | Found Exp. Thermal Shield 18141 | -2/Research | Found Prototype Device 18141 | -2/Research | Identified Exp. Shock Absorption System 18384 | -2/Research | Discovered new exit (range 13) 18389 | -2/Research | Identified exit to Testing 18402 | -2/Research | Garrison activated, responded to threat 18460 | -2/Research | Found Quantum Capacitor 18675 | -2/Research | Build established: Hauler-Gunner 18705 | -2/Research | Entered Testing 18708 | -2/Testing | Identified Core Reset Matrix 18708 | -2/Testing | Identified Transdimensional Reconstructor (x2) 18708 | -2/Testing | Identified Hpw. Transdimensional Reconstructor (x3) 18708 | -2/Testing | Identified Subatomic Replicator 18708 | -2/Testing | Identified Matter Drive 18708 | -2/Testing | Identified Sigix Terminator 18708 | -2/Testing | Used Core Reset Matrix 18980 | -2/Testing | Spotted Striker 19009 | -2/Testing | Spotted Striker 19015 | -2/Testing | Destroyed Striker 19031 | -2/Testing | Destroyed Striker 19180 | -2/Testing | Spotted Alpha 7 19201 | -2/Testing | Destroyed Alpha 7 19216 | -2/Testing | Found Prototype Ballistic Gun 19255 | -2/Testing | Stole the SGEMP Prototype 19394 | -2/Testing | Build established: Scavenger-Gunner 19592 | -2/Testing | Spotted Superbehemoth 19605 | -2/Testing | Garrison activated, responded to threat 19642 | -2/Testing | Superbehemoth self-activated to run performance analysis 19655 | -2/Testing | Discovered new exit (range 10) 19828 | -2/Testing | Found Prototype Device 19828 | -2/Testing | Identified Exp. Shock Absorption System 19841 | -2/Testing | Found Exp. Shock Absorption System 20044 | -2/Testing | Spotted Fortress 20132 | -2/Testing | Build established: Scavenger-Tank 20150 | -2/Testing | Discovered new exit (range 5) 20156 | -2/Testing | Entered Section 7 20157 | -2/Section 7 | Sensed 16 artifacts in vicinity 20194 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 20195 | -2/Section 7 | Found Integrated Reactor 20195 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20199 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20239 | -2/Section 7 | Garrison activated, responded to threat 20406 | -2/Section 7 | First assault squad dispatched 20488 | -2/Section 7 | Incoming assault squad redirected 20613 | -2/Section 7 | Found Integrated Dissipator 20613 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20698 | -2/Section 7 | Found Prototype Device 20698 | -2/Section 7 | Identified Exp. ECM Suite 20753 | -2/Section 7 | Found Integrated Reactor 20753 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20767 | -2/Section 7 | Spotted B-90 Cyclops 20803 | -2/Section 7 | Destroyed B-90 Cyclops 20867 | -2/Section 7 | Found Integrated Reactor 20867 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20941 | -2/Section 7 | System corruption reached 10% 21139 | -2/Section 7 | Identified Multirail 21152 | -2/Section 7 | Destroyed 9 combat bots 21156 | -2/Section 7 | Lost 4 parts (2p1u1w) 21256 | -2/Section 7 | Warped through subspace 21286 | -2/Section 7 | Lost 3 parts (3w) 21406 | -2/Section 7 | Incoming assault squad redirected 21421 | -2/Section 7 | Spotted B-90 Cyclops 21428 | -2/Section 7 | Warped through subspace 21458 | -2/Section 7 | Lost 5 parts (1p3u1w) 21483 | -2/Section 7 | Scanned by Researcher 21484 | -2/Section 7 | Garrison activated, responded to threat 21519 | -2/Section 7 | Core integrity fell below 50% 21543 | -2/Section 7 | Destroyed 11 combat bots 21588 | -2/Section 7 | Intercept squad dispatched 21588 | -2/Section 7 | Spotted Tracker 21591 | -2/Section 7 | Spotted Tracker 21602 | -2/Section 7 | Warped through subspace 21614 | -2/Section 7 | Emitted hypermatrix ping 21617 | -2/Section 7 | Warped through subspace 21619 | -2/Section 7 | Assembled emerged from beneath the floor 21628 | -2/Section 7 | Core integrity fell below 20% 21635 | -2/Section 7 | Fired Sigix Terminator 21635 | -2/Section 7 | Destroyed self with Sigix Terminator Last Messages --------------- 21593_ Electron Diverter temporarily disabled. 21602_ Warped through subspace. 21603_ Acquired 60 matter. 21606_ Acquired 100 matter. 21611_ W-44 Eye sends out distress signal. 21613_ Electron Diverter destroyed. 21614_ Emitted hypermatrix ping. 21616_ System corrupted: Energy discharge (-25). 21616_ S-43 Plague destroyed. 21616_ Electron Diverter temporarily disabled. 21617_ Warped through subspace. 21621_ Cld. Linear Gravjet destroyed. 21621_ Cld. Linear Gravjet burned out. 21628_ Cld. Linear Gravjet destroyed. 21630_ Dropped Hcp. Storage Unit. 21630_ Dropped Quantum Capacitor. 21631_ System corrupted: Heat flow error (+113). 21631_ Dropped Hcp. Matter Pod. 21631_ Dropped SGEMP Prototype. 21635_ Sigix Terminator expended. Map ----- +----------------------------------------------------+ | # #????????# !%#???????????????????????????? | | # #????????# [#???????????????????????????? | | " # #?????##?# #??#######??????????????????? | | # ########## # #??????????????????? | | # + """ #??????????????????? | | # # """ #??????????????????? | | # """ " # """ #??????????????????? | | # """ "" *===# """ #??????????????????? | | " # """ """ |%! # """ #??????????????????? | | # """ """ ! # """ #??????????????????? | | # """ """ ===# """ #??????????????????? | | # """ """ =#?? ????????????????????? | | + *= """ """ = #####+#?????????????????????? | | !#!!* * #?????????????????????? | | !# ! % #?????????????????????? | | #%!########+###### #?????????????????????? | | #*!#???# ## ##????????????????????? | | ######???# "" ## #????????????????????? | | ?????????# "" ## #????????????????????? | | ?????????# """ " ##!! #????????????????????? | | ?????????# """ " ##!%= ##????????????????????? | | ?????????# """"" ##%| !!#?????????????????????? | | ?????????# "" ## &^!#?????????????????????? | | ?????????# "" + #####;;###??????????????????? | | ?????????+ ##### #??????????????????? | | ?????????##########???# @ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????#########??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 103 Energy Capacity 600 Matter Stores 450 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 EM Shielding 4 Corruption Prevention 12 Armor Coverage 1650 Resistance: TH 30 Resistance: EX 75 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 64 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Kinecelleration 30 Salvage Targeting 1 Stasis Canceling 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Core Reset Matrix Subatomic Replicator Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Matter Drive Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalScatterThrower Manual? 0 Play Time 02:43:20 Cumulative 554.0 hours Start 2021.12.08 @ 20:11:14 End 2021.12.08 @ 23:03:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 382 Adventurer 0 Explorer 7 Win Type - Total 31 Types 9/4/12/1/0/1/2/1/1 Lore% 88 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70343633-7862-4f0f-91f6-ae38af1690f9