Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 17:20:58 Player: iromakkem Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1234) 1234 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3129 Bonus ------- None Cogmind --------- Core Integrity 462/550 Matter 48/300 Energy 100/100 System Corruption 0% Temperature Warm (109) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced ECM Suite Hardened Light Armor Plating > --- WEAPON (3) ------- Field Laser Heavy Assault Cannon > --- INVENTORY (10) --- Hybrid Deuterium Engine Hybrid Deuterium Engine Titanium Leg Titanium Leg Particle Charger Advanced ECM Suite Advanced ECM Suite EM Shotgun Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced ECM Suite Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Heavy Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Hybrid Deuterium Engine Titanium Leg Titanium Leg Particle Charger Advanced ECM Suite Advanced ECM Suite EM Shotgun Rocket Launcher Axe [Rating: 27] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Improved Propulsion Shielding Weapon Light Cannon Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 64 | 7 17 29 11 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 8 9 2 Treads 1 | . . 1 . Leg 20 | 2 8 8 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | 2 4 7 5 Device 9 | 1 2 3 3 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . 1 4 2 Artifact . | . . . . Weapon 18 | 2 4 9 3 Energy Gun 7 | . 2 5 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 4 | . 1 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 3 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 2 5 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 5 | . 1 3 1 Weapon 1 | . 1 . . Highest Loss Streak 4 | . 1 4 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 96 96 Engine 11 | . 14 11 9 Treads 3 | . . 6 . Leg 26 | . 28 26 27 Device 7 | . 5 8 8 Storage 11 | . 14 11 9 Protection 11 | . 6 11 18 Energy Gun 10 | . 7 12 11 Ballistic Gun 4 | . 14 . 3 Ballistic Cannon 8 | . 6 9 9 Peak Build Rating 27 | 9 9 16 27 Average Rating 13 | 5 7 13 21 On Entrance 8 | . 9 8 16 Naked Turns . | . . . . Heaviest Build 42 | 14 20 32 42 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 3 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 70% | Mutant 11% | Scavenger-Tank 8% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1275 | 259 458 459 99 Remotely . | . . . . Salvage Created 1853 | 152 831 733 137 Parts 102 | 10 54 26 12 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 20 12 2 Guns 22 | . 15 5 2 Cannons 11 | . 5 6 . Classes Destroyed 10 | 2 6 2 . Worker 4 | . 3 . 1 Builder 1 | . 1 . . Tunneler 4 | 4 . . . Hauler 3 | . 1 1 1 Recycler 5 | 1 1 3 . Watcher 4 | . 3 1 . Swarmer 8 | . 8 . . Grunt 17 | . 12 5 . Brawler 1 | . . 1 . Sentry 8 | . . 6 2 Best Kill Streak 8 | 5 8 5 2 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 340 | . 119 98 123 Missed 115 | . 33 34 48 Damage Taken 2666 | . 844 890 932 Core 427 | . 170 169 88 Absorbed by Shields . | . . . . Redirected to Shielding 244 | . 34 108 102 Core Remaining (%) 63 | 100 32 57 . Volleys Fired 186 | 10 87 69 20 Largest 3 | 2 2 2 3 Hottest 138 | 40 75 98 138 Shots Fired 362 | 20 171 122 49 Gun 249 | 20 147 53 29 Cannon 113 | . 24 69 20 Launcher . | . . . . Special . | . . . . Kinetic 237 | 20 122 69 26 Thermal 114 | . 49 52 13 Explosive . | . . . . Electromagnetic 11 | . . 1 10 Robot Hit Streak 18 | 6 6 18 6 Robot Miss Streak 6 | 2 6 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 205 | 10 92 76 27 Core Hits 83 | 7 44 25 7 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | 1 1 4 1 Burn 1 | . . 1 . Destroy 1 | 1 . . . Blast 5 | . 1 3 1 Melee Attacks 4 | . . 4 . Impact 4 | . . 4 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3113 | 121 1206 1288 498 Guns 1698 | 117 892 449 240 Cannons 1313 | . 228 827 258 Explosions 86 | . 86 . . Melee . | . . . . Ramming 16 | 4 . 12 . Kinetic 1981 | 117 716 827 321 Thermal 1073 | . 490 449 134 Explosive . | . . . . Electromagnetic 43 | . . . 43 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . 14 . Average Corruption 13 | . . 13 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 21 . Message Errors 7 | . . 7 . Matter Fused 6 | . . 6 . Heat Flow Errors 3 | . . 3 . Energy Discharges 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 63 | . 46 17 . Projectiles 17 | . . 17 . Explosions 46 | . 46 . . Melee . | . . . . Knockbacks 8 | . 2 5 1 Impact . | . . . . Kinetic 7 | . 1 5 1 Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | 1 1 4 . Kicked 6 | 1 1 4 . Crushed . | . . . . Highest Temperature 398 | . 84 384 398 Average Temperature 102 | . 31 113 150 Received Heat Transfer 735 | . 279 348 108 Effects 7 | . . 4 3 Shutdowns 2 | . . 1 1 Energy Bleed 1 | . . . 1 Interference 2 | . . 2 . Matter Decay 1 | . . . 1 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 1 | . 1 . . Heat Transferred 2323 | . 950 1077 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 396 | 25 396 244 127 Initial 122 | . 16 122 . Average 112 | 7 225 87 42 Maximum Alert Level 1 | . 1 1 . Low Security (%) 81 | 100 39 95 100 Level 1 18 | . 60 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 1 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 29 18 10 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 7 4 5 Successful 9 | . 3 3 3 Failed 7 | . 4 1 2 Catastrophic 4 | . 2 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 7 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 3 3 Record 2 | . . . 2 Alert Level 2 | . . 1 1 Unreport Threat 2 | . . 2 . Reprogram Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3357 | 107 907 1651 692 Spaces Moved 1609 | 54 444 816 295 Core 1 | 1 . . . Treads . | . . . . Legs 1608 | 53 444 816 295 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 156 | 118 120 166 190 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 58 46 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 37 | . 14 20 3 Melee 3 | . . 3 . Projectile 3 | . . . 3 AOE 31 | . 14 17 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2107 | 75 661 985 386 Wait 163 | . 93 33 37 Move 1606 | 53 443 815 295 Hop . | . . . . Pick Up 36 | 4 8 14 10 Fast Attach 24 | 7 6 7 4 Attach 22 | . 5 11 6 Detach 1 | . . 1 . Swap 18 | . 6 11 1 Drop 41 | . 12 16 13 Fire 186 | 10 87 69 20 Melee 4 | . . 4 . Ram . | . . . . Kick 6 | 1 1 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 494 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Core integrity fell below 50% 596 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Discovered new exit (range 9) 871 | -10/Materials | Build established: Mutant 1015 | -10/Materials | Entered another Materials area 1015 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2086 | -9/Materials | Discovered new exit (range 7) 2253 | -9/Materials | System corruption reached 10% 2294 | -9/Materials | Lost 4 parts (2n2u) 2666 | -9/Materials | Entered another Materials area 2666 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2980 | -8/Materials | Build established: Scavenger-Tank 3358 | -8/Materials | Self-destructed Last Messages --------------- displace some of my favorite Derelict populations during the construction of [Complex 0b10]. 03150_ Dropped Heat Sink. 03154_ Acquired Adv. ECM Suite. 03224_ R-06 Scavenger collects Assault Rifle. 03239_ K-01 Serf collects debris. 03266_ Acquired 3 matter. 03299_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03329_ K-01 Serf cleans the Nuclear Reactor. 03339_ Slug penetrates Wall. 03342_ X-57 Shotgunner knocked back. 03344_ Imp. Propulsion Shielding destroyed. 03346_ K-01 Serf destroyed. 03352_ K-01 Serf collects debris. 03353_ Critical hit (Destroy). 03356_ Imp. Ion Engine destroyed. 03357_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????# ""S """ # #"T #?? | | ????????????# "" """ # #"" """ #?? | | ????????????# """ + * ### """ """ #?? | | ???????????## # [!* #?# """ Y" #?? | | ???????????# ![ # ! #?# """ #?? | | ???????????##!* ## ##?# #?? | | ????????????############ #??###########?? | | ?????????????# # #??????????????? | | ?????????????# + ##########?????? | | ?????????????# # # [[#?????? | | ?????????????# # # [[#?????? | | ?????????????########### =# #?????? | | ???????????????????????#[% # #?????? | | ???????????????????????#= # #?????? | | ???????????????????????# # #?????? | | ???????????????????????# + #?????? | | ???????????????????????# # #?????? | | ???????????????????????# # #?????? | | ???????????????????????# ##########?????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????##??????????????# #??????????? | | ??????? ????????????#####+####??????????? | | ???????? ????????????# #??????????? | | ????????? ???????????# """ #??????????? | | ?????????# ???????????# @""" #??????????? | | ?????????# ??????????# """ #??????????? | | ?????????# ??????????# #??????????? | | ?????????# ????????#; """ #??????????? | | ??""" # ##########%x """ #??????????? | | + /x """ #??????????? | | # ##########%k #??????????? | | ?????????# ?????????###;######??????????? | | ?????????# ????????????#;#???????????????? | | ?????????# ???????????? ##???????????????? | | ?????????# ????????????? ?????????????????? | | ?????????# ????????????? ?????????????????? | | ?????????#?????????????? ?????????????????? | | ????????????????????????*?????????????????? | | ???????????????????????? ?????????????????? | | ????????????????????????=?????????????????? | | ????????????????????????#?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingDiametricChronowheel Manual? 0 Play Time 00:35:56 Cumulative 26.4 hours Start 2025.01.21 @ 15:07:28 End 2025.01.21 @ 17:20:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: a9596ca3-474f-4c29-9d10-5ee84a5d2e24