Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.03 @ 01:48:47 Player: ZEUSDEX Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2909) 2909 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1368) 1368 TOTAL SCORE: 9852 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 837 Met Imprinter 300 Was Imprinted 300 Friendly Fire -220 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 96/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Antigrav System Antigrav System Advanced ECM Suite Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Machine Analyzer Advanced Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Improved Phase Shifter Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Phase Gun KE Penetrator Hardcell Cannon > --- INVENTORY -------- Light Fission Core Micro Fission Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Antigrav System Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System Advanced ECM Suite Heavy Particle Gun Heavy Particle Gun Plasma Rifle Gauss Rifle Gauss Rifle KE Penetrator KE Penetrator KE Penetrator Enhanced Gauss Cannon [Rating: 119] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Improved Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Powered Armor Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 9 | . . . . . . 6 . . 2 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 165 | 6 3 1 . 4 6 10 3 23 69 40 Power 17 | 1 . . . 1 . 1 1 1 8 4 Engine 4 | 1 . . . 1 . . . . 2 . Core 11 | . . . . . . 1 . 1 6 3 Reactor 2 | . . . . . . . 1 . . 1 Propulsion 45 | 2 . 1 . 1 5 . . 4 21 11 Treads 2 | . . . . . . . . . 2 . Leg 17 | 2 . 1 . 1 5 . . 4 4 . Wheel 7 | . . . . . . . . . 7 . Hover 19 | . . . . . . . . . 8 11 Flight . | . . . . . . . . . . . Utility 62 | 1 1 . . 2 . 8 . 17 21 12 Device 36 | . 1 . . 1 . 4 . 11 10 9 Storage 9 | 1 . . . . . 1 . 1 3 3 Processor 9 | . . . . 1 . 2 . 1 5 . Hackware 1 | . . . . . . . . . 1 . Protection 7 | . . . . . . 1 . 4 2 . Artifact . | . . . . . . . . . . . Weapon 41 | 2 2 . . . 1 1 2 1 19 13 Energy Gun 19 | 1 1 . . . . 1 2 . 10 4 Energy Cannon 3 | . . . . . 1 . . . . 2 Ballistic Gun 15 | 1 1 . . . . . . 1 9 3 Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 2 2 . . 3 . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . . 11 Parts Lost 68 | . . . . 1 . . . 9 35 23 Power 6 | . . . . . . . . 1 3 2 Propulsion 19 | . . . . . . . . 2 11 6 Utility 26 | . . . . 1 . . . 6 12 7 Weapon 17 | . . . . . . . . . 9 8 Highest Loss Streak 14 | . . . . 1 . . . 5 14 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 88 88 96 100 99 99 97 86 89 Engine 3 | . 14 11 11 11 11 . . . 1 1 Core 1 | . . . . . . 5 4 1 3 . Reactor 1 | . . . . . . . 1 4 . 2 Leg 21 | . 28 33 33 40 44 26 26 24 10 . Wheel 1 | . . . . . . . . . 4 . Hover 3 | . . . . . . . . . 2 19 Device 13 | . 11 11 11 4 . 19 20 16 13 23 Storage 10 | . 14 11 11 11 11 6 6 7 15 7 Processor 14 | . . . . 6 11 19 20 21 16 14 Hackware 1 | . . . . . . . . . 1 4 Protection 2 | . . . . . . 5 6 6 1 . Energy Gun 7 | . 14 11 11 11 7 5 10 11 4 1 Ballistic Gun 6 | . 14 11 11 11 11 . . 1 6 7 Naked Turns 27 | . . . . . . . . . . 27 Heaviest Build 93 | 10 13 13 13 15 21 48 52 58 75 93 Greatest Support 104 | 20 20 30 30 48 102 102 102 104 96 50 Greatest Overweight (x) 22 | . . . . . . . . . 22 2 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 10 10 10 20 25 Average Capacity 12 | 6 8 8 8 8 8 9 10 10 18 19 Most Carried 20 | . 6 8 8 8 8 6 10 10 20 20 Average Carried 10 | . 1 6 8 7 7 4 8 9 12 17 Final Capacity 20 | 8 8 8 8 8 8 10 10 10 20 5 Final Carried 20 | . 6 8 8 8 7 5 10 9 20 5 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Skirmisher 16% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Skirmisher 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Matter Collected 3230 | 102 75 . . 135 158 100 30 209 1403 1018 Remotely 130 | . . . . . . . . . . 130 Salvage Created 3294 | . 157 . . . 110 96 63 677 1504 687 Parts 161 | . 8 . . . 2 1 1 36 82 31 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 5 | . . . . . . . . 1 2 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . 1 11 . . . . . Prevented 1 | . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Combat Hostiles Destroyed 53 | . 2 . . . . 2 . 11 24 14 Guns 39 | . 2 . . . . 1 . 11 22 3 Cannons 7 | . . . . . . 1 . . . 6 AOE 4 | . . . . . . . . . . 4 Classes Destroyed 13 | . 3 . . . . . . 4 5 1 Worker 8 | . . . . . . . . . 6 2 Builder 5 | . . . . . . . . 1 3 1 Hauler 2 | . 1 . . . 1 . . . . . Recycler 1 | . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . 1 . Watcher 5 | . 1 . . . . . . 2 1 1 Swarmer 19 | . . . . . . . . 2 11 6 Grunt 10 | . 2 . . . . 2 . 3 3 . Brawler 1 | . . . . . . . . . 1 . Sentry 9 | . . . . . . . . 4 3 2 Specialist 1 | . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . 2 . Programmer 11 | . . . . . . . . 2 4 5 Best Kill Streak 11 | . 2 . . . 1 2 . 2 11 11 Combat Bots Only 9 | . 2 . . . . 2 . 2 9 9 Max Kills in Single Turn 5 | . 1 . . . 1 1 . 2 2 5 Gunslinging 1 | . . . . . . . . 1 1 . Exploded 3 | . . . . . . . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Damage Taken 9299 | . 33 . . . 105 75 . 1706 3438 3942 Core 2086 | . . . . . 38 . . 176 711 1161 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 131 | . . . . . . . . . 131 . Core Remaining (%) 79 | 100 100 . . . 90 . . 79 28 . Volleys Fired 296 | . 13 . . 1 12 6 3 46 150 65 Largest 3 | . 2 . . 2 2 2 2 2 2 3 Hottest 228 | . 70 . . 70 70 145 162 162 141 228 Shots Fired 569 | . 26 . . 2 24 12 6 92 271 136 Gun 502 | . 26 . . 2 24 6 6 92 271 75 Cannon 67 | . . . . . . 6 . . . 61 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 262 | . 13 . . 1 12 . . 5 137 94 Thermal 260 | . 13 . . 1 12 12 6 87 95 34 Explosive . | . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . 3 8 Phasic 36 | . . . . . . . . . 36 . Robot Hit Streak 18 | . 5 . . . 4 3 4 11 18 6 Robot Miss Streak 7 | . 3 . . . 3 2 2 5 6 7 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 10 | . . . . . . . . 3 7 . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . Shots Hit Robots 322 | . 14 . . . 15 7 4 58 158 66 Core Hits 118 | . 8 . . . 5 2 1 24 57 21 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 1 2 Critical Strikes 23 | . . . . . . . 1 3 9 10 Burn 10 | . . . . . . . 1 3 6 . Destroy 4 | . . . . . . . . . 1 3 Blast 6 | . . . . . . . . . . 6 Corrupt 1 | . . . . . . . . . . 1 Intensify 2 | . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8954 | . 136 . . . 242 215 92 1497 3925 2847 Guns 6663 | . 136 . . . 242 72 92 1470 3886 765 Cannons 1669 | . . . . . . 116 . . . 1553 Explosions 529 | . . . . . . . . . . 529 Melee . | . . . . . . . . . . . Ramming 93 | . . . . . . 27 . 27 39 . Kinetic 3618 | . 54 . . . 140 . . 90 1837 1497 Thermal 4288 | . 82 . . . 102 188 92 1380 1281 1163 Explosive . | . . . . . . . . . . . Electromagnetic 262 | . . . . . . . . . 75 187 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Phasic 693 | . . . . . . . . . 693 . Highest Corruption 46 | . . . . . . . . 2 46 25 Average Corruption 20 | . . . . . . . . 2 42 20 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 140 | . . . . . . . . 22 82 36 Message Errors 24 | . . . . . . . . 3 13 8 Matter Fused 24 | . . . . . . . . 7 11 6 Heat Flow Errors 11 | . . . . . . . . . 9 2 Energy Discharges 17 | . . . . . . . . 5 9 3 Parts Rejected 2 | . . . . . . . . 1 1 . Parts Fused 3 | . . . . . . . . 1 2 . Data Loss (minor) 19 | . . . . . . . . . 12 7 Data Loss (major) 6 | . . . . . . . . 2 1 3 Misfires 11 | . . . . . . . . 1 7 3 Alerts 3 | . . . . . . . . 1 . 2 Misdirections 2 | . . . . . . . . . 2 . Weapon Failures 18 | . . . . . . . . 1 15 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 203 | . . . . . . . . . . 203 Projectiles 63 | . . . . . . . . . . 63 Explosions 140 | . . . . . . . . . . 140 Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . . . . 1 . 8 Impact 1 | . . . . . . . . 1 . . Kinetic 8 | . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . . . . . . 19 184 Shots 2 | . . . . . . . . . . 2 Rammed 2 | . . . . . . . . . 2 . Targets Rammed 5 | . . . . . . 1 . 2 2 . Kicked 3 | . . . . . . 1 . 2 . . Crushed . | . . . . . . . . . . . Highest Temperature 396 | . 78 . . 3 24 194 180 396 254 231 Average Temperature 87 | . 29 . . 2 4 112 87 126 70 88 Received Heat Transfer 1179 | . 18 . . . 21 36 . 450 405 249 Effects 3 | . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Melted 20 | . 2 . . . . . . 6 11 1 Heat Transferred 7023 | . 211 . . . 296 148 222 2405 2775 966 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Peak Influence 765 | . 80 78 30 . . 140 . 163 328 765 Initial 68 | . . 33 30 . . 63 . . . 68 Average 137 | . 32 36 30 . . 96 . 53 101 500 Maximum Alert Level 3 | . . . . . . . . . 1 3 Low Security (%) 84 | 100 100 100 100 . . 100 100 100 89 20 Level 1 4 | . . . . . . . . . 10 7 Level 2 7 | . . . . . . . . . . 48 Level 3 3 | . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . . 1 . . . 2 . 4 9 5 Investigation 5 | . . . . . . 1 . 2 1 1 Extermination 7 | . . . . . . . . 2 3 2 Reinforcement 4 | . . 1 . . . 1 . . 2 . Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Distress Signals 5 | . 1 . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 4 2 . . 9 3 . 22 43 47 Peak Tracking Total 15 | . 4 2 . . 5 3 . 4 5 15 Tactical Retreats 9 | . . . . . 1 . . 1 3 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Traps Triggered 6 | . . . . . . 1 . 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Machines Disabled 17 | . . . . . . . . . 5 12 Max in Single Turn 5 | . . . . . . . . . 1 5 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Machines Accessed 4 | . 2 . . . . 1 . . 1 . Terminals 2 | . 2 . . . . . . . . . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 12 | . 6 . . . . 2 . . 4 . Successful 7 | . 4 . . . . 2 . . 1 . Failed 5 | . 2 . . . . . . . 3 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 34 | . 6 . . 1 . . . 9 12 6 Terminals 6 | . 6 . . . . . . . . . Fabricators 6 | . . . . . . 2 . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . 1 . Load Schematic 2 | . . . . . . 1 . . 1 . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . Track 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 . . . . 1 . . 1 . Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . 4 . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . Part Schematics Acquired 14 | . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Total Allies 23 | . . . . 10 1 2 . 1 2 7 Largest Group 10 | . . . . 10 10 8 5 5 2 6 Highest-Rated Group 576 | . . . . 463 463 282 178 180 170 576 Highest-Rated Ally 96 | . . . . 96 96 40 40 40 85 96 Zionite Dispatches 5 | . . . . . . . . 1 1 3 Heavy 1 | . . . . . . . . . 1 . Light 2 | . . . . . . . . . . 2 Explosive Resupply 1 | . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 123 | . . . . . 43 17 . 8 16 39 Total Damage 4228 | . . . . . 1317 383 . 130 878 1520 Kills 27 | . . . . . 9 1 . 2 10 5 Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 164 | . . . . . . 13 13 85 53 . Items 164 | . . . . . . 13 13 85 53 . Zionite Intel Received 3 | . . . . . . . . 1 2 . Prototype Stockpiles 1 | . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Turns Passed 8362 | 51 337 213 27 1206 614 415 337 1792 2371 999 Spaces Moved 5289 | 40 170 175 23 968 435 241 262 1092 1241 642 Core 84 | 8 . . . . . . . . 21 55 Treads . | . . . . . . . . . . . Legs 4044 | 32 170 175 23 968 435 241 262 1092 646 . Wheels 434 | . . . . . . . . . 434 . Hover 727 | . . . . . . . . . 140 587 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 95 50 Average Speed 123 | 106 120 120 120 120 120 120 120 120 138 116 Slowest Speed 1150 | 120 120 120 120 120 120 120 120 120 1150 217 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 31 20 12 88 64 8 94 31 30 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 7 | . . . . 1 . . . . 6 . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . 4 1 . . . . . Spaces Dug 28 | . . . . . . . . . 24 4 Terrain Destroyed 107 | . . . . . . 1 . . 42 64 Melee . | . . . . . . . . . . . Projectile 62 | . . . . . . 1 . . 42 19 AOE 42 | . . . . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Fac Fac Total 6612 | 45 278 178 22 1014 506 354 280 1476 1660 799 Wait 737 | . 88 . . 29 37 90 . 305 158 30 Move 5280 | 39 169 174 22 967 434 241 261 1091 1240 642 Hop . | . . . . . . . . . . . Pick Up 57 | . 4 3 . 4 3 2 7 4 25 5 Fast Attach 62 | 6 2 . . 4 3 2 2 5 26 12 Attach 52 | . . 1 . . . 6 . 6 25 14 Detach 17 | . 1 . . 1 . 2 2 . 7 4 Swap 52 | . 1 . . 1 3 2 1 12 18 14 Drop 50 | . . . . 7 10 2 4 5 9 13 Fire 296 | . 13 . . 1 12 6 3 46 150 65 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . 2 . Kick 3 | . . . . . . 1 . 2 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 52 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 4) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x2 584 | -9/Materials | Discovered new exit (range 16) 602 | -9/Materials | Entered Mines 610 | -9/Mines | Met a Derelict bent on vengeance 615 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 629 | -9/Mines | Entered Zion 672 | -7/Zion | Given A8's code to call for help 786 | -7/Zion | Learned 4 Factory zone layouts 898 | -7/Zion | Given the Hacking Drone Bay 901 | -7/Zion | Found Prototype Device 901 | -7/Zion | Identified Hacking Drone Bay 1108 | -7/Zion | Found Prototype Processor 1108 | -7/Zion | Identified Exp. Targeting Computer 1117 | -7/Zion | Found Prototype Processor 1117 | -7/Zion | Identified Spectral Analyzer 1301 | -7/Zion | Imprinted 1303 | -7/Zion | Declared Zion's savior 1513 | -7/Zion | Received a hallucinogenic algorithm 1558 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1558 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1760 | -7/Zion | Gained Derelict followers 1801 | -7/Zion | Discovered new exit (range 8) 1835 | -7/Zion | Entered Proximity Caves 1835 | -6/Proximity Caves | Accompanied by 10 allies 1994 | -6/Proximity Caves | Found Imp. Powered Armor 2220 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2272 | -6/Proximity Caves | Found Prototype Device 2412 | -6/Proximity Caves | Discovered new exit (range 11) 2449 | -6/Proximity Caves | Entered Factory 2449 | -6/Factory | Accompanied by 6 allies 2449 | -6/Factory | Evolved 6 slots: Utility x6 2454 | -6/Factory | Identified Exp. Thermal Shield 2627 | -6/Factory | Fabricated Y-54 Guardian? 2742 | -6/Factory | Build established: Scavenger-Skirmisher 2864 | -6/Factory | Sucked down chute 2864 | -6/Factory | Entered Waste 2864 | -6/Waste | The area was eerily silent 2930 | -6/Waste | 5 allies followed down the chute 3084 | -6/Waste | Discovered new exit (range 23) 3200 | -6/Waste | Identified exit to Factory 3201 | -6/Waste | Entered Factory 3201 | -6/Factory | Accompanied by 5 allies 3286 | -6/Factory | Build established: Derelict-Skirmisher 3361 | -6/Factory | Zion Explosive Resupply teleported in 3383 | -6/Factory | Discovered new exit (range 24) 3413 | -6/Factory | Identified exit to Lower Caves 4060 | -6/Factory | Build established: Scavenger-Skirmisher 4247 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4563 | -6/Factory | Lost 5 parts (1p1n3u) 4713 | -6/Factory | Terminal network hard line cut 4812 | -6/Factory | Build established: Skirmisher 4964 | -6/Factory | Discovered new exit (range 22) 4992 | -6/Factory | Identified exit to Factory 4993 | -6/Factory | Entered another Factory area 4993 | -5/Factory | Evolved 2 slots: Utility x2 5007 | -5/Factory | Zion Heavy squad teleported in 5477 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5589 | -5/Factory | Found Prototype Protection 5611 | -5/Factory | Build established: Scavenger-Skirmisher 5714 | -5/Factory | Destroyed 9 combat bots 5718 | -5/Factory | Lost 5 parts (1p1u3w) 5788 | -5/Factory | Garrison activated, responded to threat 5839 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 6072 | -5/Factory | System corruption reached 10% 6090 | -5/Factory | System corruption reached 30% 6120 | -5/Factory | Lost 14 parts (1p5n6u2w) 6229 | -5/Factory | Build established: Mutant 6278 | -5/Factory | Core integrity fell below 50% 6305 | -5/Factory | Lost 3 parts (1p1u1w) 6379 | -5/Factory | Terminal network hard line cut 6408 | -5/Factory | Lost 3 parts (1n2w) 6537 | -5/Factory | Identified Zio. Weapon Casing 6740 | -5/Factory | Build established: Scavenger-Mutant 6774 | -5/Factory | Lost 4 parts (2n2u) 7124 | -5/Factory | Lost 3 parts (1n2u) 7336 | -5/Factory | Discovered new exit (range 13) 7363 | -5/Factory | Identified exit to Factory 7364 | -5/Factory | Entered another Factory area 7364 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7545 | -4/Factory | Discovered new exit (range 15) 7610 | -4/Factory | System corruption reached 10% 7632 | -4/Factory | Garrison activated, responded to threat 7698 | -4/Factory | Destroyed 9 combat bots 7731 | -4/Factory | Lost 10 parts (1p3n3u3w) 7820 | -4/Factory | Zion Light squad teleported in 7928 | -4/Factory | Zion Light squad teleported in 8052 | -4/Factory | Build established: Scavenger-Gunner 8306 | -4/Factory | Cargo convoy interrupted 8318 | -4/Factory | Spotted Striker 8329 | -4/Factory | P-70 Sage assimilated allied 6E-6E1(z) 8333 | -4/Factory | Core integrity fell below 50% 8336 | -4/Factory | Released all parts (11) 8348 | -4/Factory | Core integrity fell below 20% 8351 | -4/Factory | Zion Resource Resupply teleported in 8363 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08338_ K-01 Serf collects debris. 08338_ P-70 Sage resets Striker, system corruption cleaned. 08339_ ALERT: Rogue bot located, Programmers report to Factory Zone 2D. 08339_ U-05 Engineer lays Concrete. 08339_ U-05 Engineer builds a Wall. 08342_ =HWUOG,NV/19T2R=0 OFZ>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Infowar Resupply ] [ 2 : Resource Resupply ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] 08351_ Striker sneak attacks. 08351_ FI-6RA(A) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######???????????? | | ???????????????????????????????# +???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# +???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ????????????#######+############ g #???????????? | | ??????????? ggg #???????????? | | ??????????? #???????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ??????????# @ K k #???????????? | | ?????????????????##+#############+#########??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# ! "" #??????? | | ?????????????????????????????# """#??????? | | ?????????????????????????????# """" S"#??????? | | ?????????????????????????????# """" = """#??????? | | ?????????????????????????????# """" """#??????? | | ?????????????????????????????# """" #??????? | | ?????????????????????????????# """" #??????? | | ?????????????????????????????# """" #??????? | | ?????????????????????????????# """" #??????? | | ?????????????????????????????#! #######? | | ?????????????????????????????# / #? | | ?????????????????????????????#########+##### #? | | ?????????????????????????????????????# #???# ## | | ???????????????????????????????????### ###?# | | ????????????????????????????? ##### ! ### | | ?????????????????????????? !!!##" | | ????????????????????????? !!%!! | | ???????????????????????? !!!#"####### | | ???????????????????????? * ##### =!=###?????? | | ????????????????????????? ?????#######???????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 65 Energy Generation 25 Energy Capacity 660 Matter Stores 574 Matter Capacity 650 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 625 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-10 Processor | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel Fabricated ------------ Y-54 Guardian | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed WHEN THE IMPOSTER IS SUS Manual? 1 Play Time 01:07:47 Cumulative 54.7 hours Start 2024.01.03 @ 00:44:00 End 2024.01.03 @ 01:48:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 59 Adventurer 18 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45447ca6-364b-4e22-b4d1-ac403f02cdb5