Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:28:00 Player: b00n1n Result: Destroyed by 9Z-VF4(i) with Flamer Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1355) 1355 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4700 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Matter Filter System Shield Field Recycling Unit (0) Gatling Laser Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Advanced Treads Aluminum Leg Improved Aluminum Leg Gravmag System Large Storage Unit Matter Filter Hardened Light Armor Plating System Shield Field Recycling Unit Gatling Laser Gauss Rifle Assault Cannon Advanced Assault Cannon Katana [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 108 | 6 12 30 31 13 16 Power 8 | 1 . 2 2 . 3 Engine 4 | 1 . 2 . . 1 Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 41 | 2 7 14 7 8 3 Treads 10 | 2 4 4 . . . Leg 24 | . 2 9 6 4 3 Wheel . | . . . . . . Hover 7 | . 1 1 1 4 . Flight . | . . . . . . Utility 21 | 1 3 3 8 2 4 Device 8 | . 2 1 3 1 1 Storage 4 | 1 1 . 1 . 1 Processor 5 | . . 1 1 1 2 Hackware 1 | . . 1 . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 38 | 2 2 11 14 3 6 Energy Gun 11 | 2 2 6 . 1 . Energy Cannon 7 | . . 1 6 . . Ballistic Gun 10 | . . 2 3 2 3 Ballistic Cannon 6 | . . 2 2 . 2 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 2 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 4 . . Corrupted Parts 2 | . . 1 1 . . System Corruption 4 | . . 2 2 . . Parts Lost 22 | . . 3 3 . 16 Power 2 | . . . . . 2 Propulsion 8 | . . 1 1 . 6 Utility 6 | . . 1 . . 5 Weapon 6 | . . 1 2 . 3 Highest Loss Streak 9 | . . 2 2 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 99 99 100 75 Engine 8 | . 14 11 7 . 2 Core 1 | . . . 1 7 3 Treads 9 | . 25 19 . . . Leg 25 | . . 22 35 24 13 Device 5 | . 12 2 6 7 3 Storage 10 | . 14 11 9 7 10 Processor 7 | . . 5 9 15 18 Hackware 5 | . . 3 9 7 6 Protection 1 | . . . 2 7 1 Energy Gun 6 | . 26 11 . . . Energy Cannon 5 | . . 3 8 4 . Ballistic Gun 4 | . . 3 2 9 11 Ballistic Cannon 2 | . . 2 2 . . Launcher 1 | . . . 2 . . Naked Turns . | . . . . . . Heaviest Build 54 | 11 27 40 44 41 54 Greatest Support 80 | 40 40 80 53 41 53 Greatest Overweight (x) 17 | . 1 . 1 4 17 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 3 9 14 14 13 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 7 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1516 | 229 41 493 554 . 199 Remotely 81 | . 41 40 . . . Salvage Created 1486 | . 71 575 639 . 201 Parts 118 | . 3 51 45 . 19 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 42 | . 3 18 17 . 4 Melee 6 | . . . 5 . 1 Guns 25 | . 3 16 3 . 3 Cannons 11 | . . 2 9 . . Classes Destroyed 11 | . 2 2 4 . 3 Hauler 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 16 | . 2 7 7 . . Cutter 1 | . . . . . 1 Grunt 14 | . 1 10 3 . . Sentry 5 | . . 1 4 . . Specialist 3 | . . . 2 . 1 Hunter 1 | . . . 1 . . Heavy 1 | . . . . . 1 Butcher 1 | . . . . . 1 Best Kill Streak 4 | . 2 4 4 . 1 Combat Bots Only 4 | . 2 4 4 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 335 | . 7 72 141 . 115 Missed 90 | . 3 19 39 . 29 Damage Taken 3741 | . 29 588 1223 . 1901 Core 940 | . 6 62 164 . 708 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 107 | . . . 107 . . Core Remaining (%) 87 | 100 97 84 70 . . Volleys Fired 112 | . 4 50 35 . 23 Largest 2 | . 2 2 2 . 2 Hottest 119 | . 90 107 119 . 56 Shots Fired 192 | . 8 72 66 . 46 Gun 135 | . 8 67 14 . 46 Cannon 57 | . . 5 52 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 92 | . . 15 31 . 46 Thermal 71 | . 8 43 20 . . Explosive . | . . . . . . Electromagnetic 29 | . . 14 15 . . Robot Hit Streak 9 | . 3 8 9 . 9 Robot Miss Streak 6 | . 1 6 3 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 141 | . 5 42 61 . 33 Core Hits 63 | . 4 26 22 . 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . 3 4 . 1 Burn 3 | . . 3 . . . Destroy 1 | . . . . . 1 Blast 1 | . . . 1 . . Sever 3 | . . . 3 . . Melee Attacks 23 | . . . 19 . 4 Impact . | . . . . . . Slashing 23 | . . . 19 . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3003 | . 60 744 1539 . 660 Guns 1370 | . 60 596 138 . 576 Cannons 890 | . . 55 835 . . Explosions 87 | . . 87 . . . Melee 649 | . . . 565 . 84 Ramming 7 | . . 6 1 . . Kinetic 1080 | . . 134 370 . 576 Thermal 801 | . 60 401 340 . . Explosive 87 | . . 87 . . . Electromagnetic 379 | . . 116 263 . . Impact . | . . . . . . Slashing 649 | . . . 565 . 84 Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . . Average Corruption 2 | . . 2 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . 16 10 . . Message Errors 5 | . . 3 2 . . Matter Fused 8 | . . 4 4 . . Heat Flow Errors 3 | . . 2 1 . . Energy Discharges 3 | . . 2 1 . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 2 | . . 1 1 . . Data Loss (major) 3 | . . 2 1 . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . 27 23 . . Projectiles 9 | . . . 9 . . Explosions 27 | . . 27 . . . Melee 14 | . . . 14 . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 304 | . 66 304 297 . 66 Average Temperature 75 | . 33 66 88 . 33 Received Heat Transfer 1386 | . 6 261 360 . 759 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 4 1 . . Heat Transferred 1902 | . 149 1235 518 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 393 | . 114 277 393 120 139 Initial 120 | . . 48 117 120 84 Average 154 | . 71 137 216 120 85 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 62 | 100 100 72 29 100 100 Level 1 37 | . . 27 70 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 3 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 1 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 6 31 31 . 15 Peak Tracking Total 6 | . 3 5 6 . 6 Tactical Retreats 4 | . 1 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 5 | . 4 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 4 | . . 2 2 . . Max in Single Turn 2 | . . 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 13 | . 2 2 7 2 . Terminals 10 | . 2 2 4 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 49 | . 6 14 24 5 . Successful 24 | . 3 6 14 1 . Failed 25 | . 3 8 10 4 . Catastrophic 3 | . . 2 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 40 | . 6 14 15 5 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 20 | . 3 6 10 1 . Record 7 | . 1 3 3 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Recycling Unit Index 1 | . . . 1 . . Alert Level 3 | . 1 . 2 . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . . 1 1 . . Security Status 1 | . . 1 . . . Hauler Manifests 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . 2 . . Recycle Component 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 12 | . 2 2 7 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 51 | . . . 51 . . Parts Recycled 1 | . . . 1 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3219 | 98 264 1168 1267 215 207 Spaces Moved 1843 | 54 140 656 777 174 42 Core 10 | 2 . . . . 8 Treads 552 | 52 139 361 . . . Legs 1277 | . 1 295 777 170 34 Wheels . | . . . . . . Hover 4 | . . . . 4 . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 100 103 100 Average Speed 131 | 155 161 142 115 107 242 Slowest Speed 900 | 160 240 160 193 360 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 23 33 52 7 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . 32 4 . 2 Melee . | . . . . . . Projectile 5 | . . . 4 . 1 AOE 32 | . . 32 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2417 | 65 166 827 1062 202 95 Wait 188 | . 1 43 142 1 1 Move 1839 | 53 139 655 776 174 42 Hop . | . . . . . . Pick Up 65 | 6 8 19 25 3 4 Fast Attach 39 | 6 8 7 10 8 . Attach 23 | . 3 5 4 3 8 Detach 7 | . 2 4 . 1 . Swap 47 | . 1 18 18 2 8 Drop 72 | . . 25 32 10 5 Fire 112 | . 4 50 35 . 23 Melee 23 | . . . 19 . 4 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x2 1114 | -9/Materials | Build established: Scavenger-Mutant 1472 | -9/Materials | Build established: Mutant 1527 | -9/Materials | Discovered new exit (range 3) 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Utility x2 2630 | -8/Materials | Repaired Cld. Ion Engine? 2788 | -8/Materials | Discovered new exit (range 11) 2798 | -8/Materials | Entered Factory 2798 | -7/Factory | Evolved 2 slots: Utility x2 3013 | -7/Factory | Identified exit to DSF 3013 | -7/Factory | Entered DSF 3075 | -7/DSF | Additional patrols routed to DSF 3096 | -7/DSF | Wild Derelicts raided the area 3169 | -7/DSF | Lost 9 parts (1p6n1u1w) 3169 | -7/DSF | Core integrity fell below 50% 3198 | -7/DSF | Core integrity fell below 20% 3220 | -7/DSF | Destroyed by 9Z-VF4(i) with Flamer Last Messages --------------- Critical hit (Burn: +80). Penetrated by HV Slug. HV Slug penetrates Wall. HV Slug penetrates Earth. Katana destroyed. Mic. Nuclear Core destroyed. HV Slug penetrates 13-B0W(g). System Shield destroyed. Critical hit (Burn: +37). HV Slug penetrates 13-B0W(g). HV Slug penetrates Wall. Penetrated by HV Slug. Knocked back. HV Slug penetrates Wall. Penetrated by HV Slug. Critical hit (Burn: +80). Lrg. Storage Unit destroyed. Critical hit (Burn: +80). Knocked back. Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????###?????????? | | ?????????????????????????#""?????????? | | ?????????????????????????#"#?????????? | | ????????????????????????##"####??????? | | ????????????????##??###?#"""""#??????? | | ????????? //#!!!#!!##"" "#??????? | | ????????? ^ ![ ""##"????? | | ????????? ! ="""""????? | | ??????????????###!!!#!!##!=[""###????? | | ????????????????#???#!??## ###??????? | | ???????????????????????### ##???????? | | ???????????????????????# !#???????? | | ???????????????????????# !#???????? | | ???????????????????????### ##???????? | | ???????????????????????#!! %!#???????? | | ???????????????????????#!! !#???????? | | ???????????????????????#!@ !##??????? | | ????????????????????##?###gi;;# #????? | | ????????????????????#!!!## ; #????? | | ????????????????#!!!#!!!"%!M *# #????? | | ?????????? % !!* * % %##????? | | ?????????? % =%/=%![%# #????? | | ?????????? !!==|%/ # #????? | | ??????????? ##!!!# %##%=%%#?#????? | | ????????????????#!!?# ?# #??????? | | ????????????????##??###??######??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 365 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Loot Pinata Challenges ------------ None Game ------ Seed PointImpulseLauncher Manual? 0 Play Time 01:47:06 Cumulative 7.8 hours Start 2024.04.04 @ 19:47:06 End 2024.04.04 @ 22:28:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x17 Zoom Use 83% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dcf565b2-fd1a-4b11-ad8a-0e4a9864e492