Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.29 @ 09:01:39 Player: GGOBC-006 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (307) 1535 Value Destroyed (17856) 17856 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (9863) 9863 TOTAL SCORE: 38074 Bonus ------- High Alert Combat Kills 4774 Follower Combat Kills 841 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -252 Cogmind --------- Core Integrity 0/1450 Matter 217/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- 0b10 Decoder Chip [Generic] Advanced Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Centrium Leg Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Experimental Energy Well 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Advanced Targeting Computer Improved Launcher Guidance Computer Advanced Core Analyzer Energy Filter Quantum Capacitor Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Advanced Datajack > --- INVENTORY -------- Enhanced Quantum Rifle Compact HERF Cannon Coil Gun Advanced Micro-nuke Launcher [Rating: 151] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun High-powered Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 . 2 . 2 . . . 2 . 2 . . . . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . Utility 10 | . . . . . 3 . . . 1 . . . 2 . 1 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 418 | 7 13 3 3 1 . 35 45 21 10 31 7 54 . 38 8 56 1 9 12 19 45 Power 51 | 1 4 . . . . 5 4 . 3 3 . 8 . 5 1 6 . 2 . 2 7 Engine 31 | 1 4 . . . . 5 3 . 3 3 . 8 . 1 . . . . . . 3 Core 11 | . . . . . . . 1 . . . . . . 3 1 3 . 2 . 1 . Reactor 9 | . . . . . . . . . . . . . . 1 . 3 . . . 1 4 Propulsion 113 | 2 2 . . . . 10 7 2 2 10 1 16 . 12 2 25 . . 5 8 9 Treads 5 | . . . . . . 5 . . . . . . . . . . . . . . . Leg 94 | 2 2 . . . . 5 6 2 2 10 1 16 . 12 1 25 . . 5 3 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . Flight 9 | . . . . . . . . . . . . . . . 1 . . . . 1 7 Utility 115 | 1 2 1 1 . . 8 15 4 2 6 3 17 . 16 2 17 . 4 3 4 9 Device 53 | . 1 . . . . 6 5 1 1 3 . 7 . 8 2 9 . . 3 2 5 Storage 7 | 1 . . 1 . . 2 1 . . . . . . 1 . . . . . . 1 Processor 11 | . 1 . . . . . 1 . 1 . . . . . . 1 . 4 . 1 2 Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Protection 42 | . . 1 . . . . 8 2 . 3 3 10 . 7 . 7 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 3 5 2 2 1 . 12 19 15 3 12 3 13 . 5 3 8 1 3 4 5 20 Energy Gun 19 | 1 . . . . . . 1 3 . 4 3 4 . 1 . . . . . 1 1 Energy Cannon 40 | . 2 1 . 1 . 5 12 2 . . . . . . . 3 . 1 1 2 10 Ballistic Gun 27 | 2 3 . . . . . . 2 2 3 . 5 . 1 2 2 . 1 1 . 3 Ballistic Cannon 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 Launcher 35 | . . 1 . . . 3 6 6 . 5 . 3 . 2 . 1 1 1 1 2 3 Special Weapon 8 | . . . 1 . . . . 2 . . . 1 . 1 1 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 9 | . . . . . . . 1 . . . 1 . . . . . . . . 3 4 Parts Lost 111 | . 1 . . . . 7 3 3 . 3 . 10 . 2 . 20 2 2 4 24 30 Power 14 | . . . . . . . . . . . . 1 . . . 2 . . . 3 8 Propulsion 36 | . . . . . . 3 . 1 . 1 . 3 . . . 8 . . 3 10 7 Utility 39 | . . . . . . 1 1 1 . 2 . 4 . 1 . 8 2 2 . 7 10 Weapon 22 | . 1 . . . . 3 2 1 . . . 2 . 1 . 2 . . 1 4 5 Highest Loss Streak 16 | . 1 . . . . 2 2 1 . 1 . 3 . 1 . 9 2 3 3 14 16 Average Slot Usage (%) 90 | . 91 100 100 100 63 70 97 99 99 99 100 98 88 99 89 82 99 98 90 74 60 Engine 7 | . 14 14 14 14 9 6 8 15 13 13 13 12 11 5 . . . . . . 1 Core 2 | . . . . . . . 4 . . . . . . 3 5 6 5 7 10 7 2 Treads 2 | . . . . . . 11 10 . . . . . . . . . . . . . . Leg 24 | . 28 28 28 28 18 13 15 29 32 32 33 32 29 29 25 27 31 31 27 20 1 Device 11 | . . . . . . 12 14 7 6 12 15 15 11 18 15 14 15 11 10 10 10 Storage 7 | . 14 14 14 14 9 9 8 7 6 6 6 6 5 7 10 5 5 5 5 3 2 Processor 4 | . 6 6 . . . . 1 . 5 4 . . . . . 3 5 23 26 21 20 Protection 11 | . . 7 14 14 9 1 13 22 20 14 17 16 17 19 15 9 20 5 . . . Energy Gun 1 | . 5 . . . . . 1 . . 3 6 3 5 1 . . . . . . . Energy Cannon 4 | . 14 27 15 16 18 4 8 6 . . . . . . . 3 3 1 . 2 2 Ballistic Gun 2 | . 6 . . . . . . 3 5 2 6 7 5 3 5 1 5 5 4 1 . Launcher 2 | . . . . . . . 3 3 . 3 . . . 4 5 3 1 3 4 1 . Slashing Weapon 1 | . . . . . . 10 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 13 17 20 28 28 24 37 66 67 67 62 53 56 55 77 89 88 69 48 34 59 59 Greatest Support 130 | 20 20 20 20 20 20 60 68 69 84 84 80 85 85 95 95 125 125 125 130 130 74 Greatest Overweight (x) 29 | . . . 1 1 1 1 3 1 . . . . . . 29 1 . . . 3 10 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 4 4 4 Average Capacity 6 | 5 6 6 7 8 8 7 8 8 8 8 8 8 8 8 8 4 4 4 4 4 4 Most Carried 8 | 5 6 6 6 6 6 8 8 8 8 8 8 8 8 8 8 7 4 4 4 4 4 Average Carried 6 | 3 5 6 6 6 6 7 7 7 7 7 8 7 8 7 6 3 4 4 3 3 3 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 4 4 4 4 4 4 Final Carried 8 | 5 6 6 6 6 6 7 7 8 8 8 8 8 8 8 6 4 4 4 4 3 4 Class Distribution -------------------- 68% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Matter Collected 9000 | 330 217 50 . 30 . 524 848 654 204 879 21 1104 . 936 . 1084 114 219 294 711 781 Remotely 10 | . . . . . . . . . . . . . . . . . . . 10 . . Salvage Created 15067 | 201 421 53 . . . 1004 2103 992 279 1585 21 923 . 1361 . 2325 217 308 413 1100 1761 Parts 609 | 14 34 5 . . . 36 89 38 11 65 3 39 . 64 . 87 7 18 10 32 57 Haulers Intercepted 4 | . . . . . . . 2 . . . . . . . . . . . . 1 1 Recyclers Shooed 11 | . 2 . . . . . 2 . . . . . . . . . . . . 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . 8 1 . . Prevented 7 | . . . . . . . . . . . . . . . . . . . 7 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Combat Hostiles Destroyed 249 | . 8 3 . . . 23 32 16 4 27 . 21 . 23 . 30 6 12 5 14 25 Melee 11 | . . . . . . 10 . . . . . 1 . . . . . . . . . Guns 41 | . 8 . . . . . . 2 . 1 . 11 . 4 . 3 . 3 1 . 8 Cannons 23 | . . . . . . 3 6 3 2 . . . . . . 2 . . . 4 3 AOE 123 | . . 3 . . . 7 20 11 2 15 . 7 . 13 . 11 5 9 1 7 12 Classes Destroyed 18 | 3 3 . . . . 2 6 . 1 . . 1 . 2 . . . . . . . Worker 21 | 2 3 2 . . . . 2 . 1 . 1 . . . . . . . . 5 5 Builder 5 | . . . . . . . 1 . . . . . . . . . . . . 3 1 Tunneler 6 | 4 1 . . . . . 1 . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 2 . . . . . . . . . . . . 1 1 Recycler 13 | 1 2 . . . . . 1 . . . . . . . . . . . . 4 5 Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Operator 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . Watcher 3 | . . . . . . . . . 1 2 . . . . . . . . . . . Swarmer 71 | . 6 3 . . . . 5 7 . 7 . 5 . 12 . 3 . 7 . 2 14 Saboteur 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . Grunt 101 | . 2 . . . . 18 14 7 3 17 . 6 . 2 . 18 1 4 3 5 1 Brawler 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Duelist 9 | . . . . . . 1 5 . . . . 1 . . . 1 . . . 1 . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . Sentry 30 | . . . . . . 4 2 1 1 3 . 4 . 2 . 8 . 1 . 1 3 Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hunter 19 | . . . . . . . 1 . . . . 1 . 5 . . 2 . 2 5 3 Programmer 10 | . . . . . . . 3 1 . . . . . . . . 2 . . . 4 Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 5 5 3 . . . 4 6 4 3 9 1 4 . 5 . 8 3 5 3 6 15 Combat Bots Only 9 | . 3 3 . . . 4 5 4 3 9 . 4 . 5 . 8 2 5 3 5 9 Max Kills in Single Turn 5 | 1 1 2 . . . 2 2 3 2 4 1 2 . 3 . 2 2 3 1 4 5 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . 2 . . . 2 2 3 2 4 . 2 . 3 . 2 2 3 1 3 4 Melee 1 | . . . . . . 1 . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Damage Taken 21524 | . 303 23 . . . 1106 1953 701 407 1090 . 2280 . 1025 . 3405 844 578 615 3037 4157 Core 4124 | . 34 2 . . . 222 247 105 19 75 . 119 . 53 . 492 48 44 68 1128 1468 Absorbed by Shields 542 | . . . . . . 9 61 . . . . . . 159 . 313 . . . . . Core Remaining (%) 64 | 100 . . . 85 . 59 . 49 . . . 74 . 94 . . . . 43 13 . Volleys Fired 950 | 20 58 4 14 . . 54 115 90 12 98 1 90 . 78 1 109 15 17 20 43 111 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 2 2 . 2 1 2 2 1 1 1 2 Hottest 160 | 60 112 112 112 . . 112 160 93 81 92 85 95 . 95 . 121 121 49 88 88 120 Shots Fired 1161 | 40 95 6 18 . . 64 126 99 21 124 2 138 . 94 1 113 23 17 20 43 117 Gun 501 | 40 79 . . . . . 1 52 9 45 2 123 . 30 . 39 10 9 9 . 53 Cannon 302 | . 16 4 18 . . 47 57 20 9 11 . . . . . 16 8 . 9 32 55 Launcher 353 | . . 2 . . . 17 68 26 3 68 . 14 . 63 . 57 5 8 2 11 9 Special 5 | . . . . . . . . 1 . . . 1 . 1 1 1 . . . . . Kinetic 412 | 20 50 . . . . . . 44 18 36 1 90 . 27 . 39 10 9 9 . 59 Thermal 111 | . . . . . . . 52 20 . . . . . . . . . . . . 39 Explosive 71 | . . 2 . . . 17 4 4 . 2 . 7 . . . . 5 8 2 11 9 Electromagnetic 562 | 20 45 4 18 . . 47 70 30 3 86 1 40 . 66 . 73 8 . 9 32 10 Robot Hit Streak 23 | 7 11 6 . . . 23 14 9 10 10 3 18 . 7 2 8 4 8 8 12 14 Robot Miss Streak 6 | 2 6 . . . . 2 3 4 5 3 . 4 . 4 . 4 3 3 1 2 3 Penetration Max 2 | . . . . . . . . 1 . . . 1 . 1 . . 1 . . . 2 Secondary Targets 1 | . . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . . . . . Capacitor 34 | . . . . . . . . . . . . . . . . . . . . . 34 Shots Hit Robots 661 | 26 41 3 5 . . 63 83 35 18 43 1 79 . 27 1 65 11 12 16 27 105 Core Hits 568 | 8 20 5 . . . 34 68 46 18 53 1 41 . 37 . 53 14 27 8 56 79 Critical Hits 26 | . 1 . . . . 3 . 2 . . . 2 . 2 . 3 1 2 1 . 9 Critical Kills 11 | . . . . . . 1 . 1 . . . . . 1 . 2 . 2 . . 4 Critical Parts Destroyed 12 | . 1 . . . . 2 . 1 . . . 2 . 1 . 1 1 . 1 . 2 Melee Attacks 90 | . . . 17 . . 53 . . . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . 53 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . 3 . . 2 . . . . . . . . . . . . . . 20 Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage Inflicted 35872 | 364 537 200 . . . 2813 4095 2183 709 2889 22 2571 . 2538 . 3700 1296 2136 734 3610 5475 Guns 6070 | 331 425 . . . . . 2 305 167 316 22 1840 . 329 . 628 112 165 107 . 1321 Cannons 6053 | . 112 69 . . . 572 1279 143 125 81 . . . . . 477 184 . 354 896 1761 Explosions 22550 | 33 . 131 . . . 1106 2814 1735 417 2492 . 726 . 2209 . 2579 995 1971 273 2714 2355 Melee 1135 | . . . . . . 1135 . . . . . . . . . . . . . . . Ramming 64 | . . . . . . . . . . . . 5 . . . 16 5 . . . 38 Kinetic 5334 | 156 232 . . . . . . 257 292 236 22 1453 . 273 . 628 112 165 107 . 1401 Thermal 4213 | 33 . 44 . . . 198 1510 197 . 115 . 87 . 78 . 148 359 . . . 1444 Explosive 11088 | . . 87 . . . 908 308 860 297 302 . 325 . 52 . . 636 1971 273 2714 2355 Electromagnetic 14038 | 175 305 69 . . . 572 2277 869 120 2236 . 701 . 2135 . 2908 184 . 354 896 237 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1135 | . . . . . . 1135 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 8 . 2 2 2 . 2 . 3 4 4 4 . 6 Average Corruption 3 | . . . . . . . 6 8 . 1 2 2 . 1 . 2 3 4 4 . 2 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . . Effects 200 | . . . . . . . 35 60 . 15 4 14 . 4 . 24 8 14 16 . 6 Message Errors 53 | . . . . . . . 7 12 . 8 3 1 . 1 . 5 5 6 5 . . Matter Fused 32 | . . . . . . . 10 11 . . . . . . . 1 . 5 2 . 3 Heat Flow Errors 23 | . . . . . . . 4 7 . . 1 1 . 2 . 5 1 1 1 . . Energy Discharges 26 | . . . . . . . 2 8 . 2 . 3 . . . 7 . . 3 . 1 Data Loss (minor) 28 | . . . . . . . 2 6 . 3 . 5 . . . 4 1 1 4 . 2 Data Loss (major) 4 | . . . . . . . 1 3 . . . . . . . . . . . . . Misfires 4 | . . . . . . . . 4 . . . . . . . . . . . . . Targeting Errors 25 | . . . . . . . 5 8 . 2 . 4 . 1 . 2 1 1 1 . . Weapon Failures 5 | . . . . . . . 4 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 918 | . . 4 . . . 78 83 3 . 23 . 44 . 30 . 10 26 244 20 138 215 Projectiles 204 | . . . . . . 1 61 . . . . . . . . . 9 . 20 29 84 Explosions 685 | . . 4 . . . 48 22 3 . 23 . 44 . 30 . 10 17 244 . 109 131 Melee 29 | . . . . . . 29 . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 2 . . . . . . . . . . . 3 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1666 | . . 6 . . . 191 173 79 113 95 . 163 . 155 . 295 129 . . 153 114 Shots 75 | . . 1 . . . 7 12 5 1 6 . 7 . 8 . 20 3 . . 2 3 Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 11 | . . . . . . . . . . . . 1 . . . 4 1 . . . 5 Kicked 6 | . . . . . . . . . . . . 1 . . . 4 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 51 120 180 . . 214 456 281 7 . 150 144 . 223 . 168 224 123 156 . 196 Average Temperature 88 | . 24 64 76 . . 52 104 107 4 . 91 89 . 123 . 46 120 88 91 . 86 Received Heat Transfer 2854 | . 48 . . . . 369 153 138 117 321 . 438 . 67 . 573 57 105 87 282 99 Effects 5 | . . . . . . . 5 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 58 | . . . . . . 3 6 3 . 11 . 2 . 10 . 14 1 . 3 3 2 Combat Hostiles 51 | . . . . . . 3 6 . . 11 . 2 . 6 . 14 1 . 3 3 2 Parts Fried 103 | . . . . . . 3 10 . 3 17 . 4 . 16 . 34 1 . 8 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 8 . . . . . . . . . . . . . 1 Heat Transferred 4507 | 50 . 50 . . . 174 2127 235 . 150 . 100 . 100 . 100 200 . . . 1221 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 31 | 1 . 1 . . . 2 8 2 . 7 . 1 . 4 . 5 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Peak Influence 1591 | 35 277 84 . . . 1180 1099 1482 851 1211 648 1331 698 1591 835 1204 710 . . 820 1020 Average Influence 776 | 15 88 69 . . . 712 666 1228 684 900 562 1016 698 1024 835 927 584 . . 416 619 Maximum Alert Level 4 | . 1 . . . . 4 3 4 3 4 2 4 2 4 3 4 3 . . 3 3 Low Security (%) 8 | 100 88 100 . 100 100 5 . . . . . . . . . . . . . 25 . Level 1 5 | . 11 . . . . 18 . . . 6 . . . . . . . . . 18 19 Level 2 29 | . . . . . . 18 72 . 52 12 100 14 100 30 . 29 85 . . 46 37 Level 3 35 | . . . . . . 44 27 34 47 64 . 35 . 24 100 32 14 . . 9 43 Level 4 21 | . . . . . . 13 . 65 . 17 . 49 . 45 . 37 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . . . 14 . 2 . 1 . . . 1 . 3 . . 7 8 Investigation 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . Extermination 7 | . . . . . . . 2 . 1 . . . . . . . 1 . . 1 2 Reinforcement 11 | . 1 . . . . . 2 . . . . . . . . . 1 . . 3 4 Assault 9 | . . . . . . . 3 . . . . . . . 1 . 1 . . 2 2 Garrison 6 | . . . . . . . 6 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Haulers Reinforced 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Distress Signals 7 | . 1 . . . . . . . . 1 . . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 398 | . 15 3 . . . 28 38 26 7 42 . 32 . 26 2 50 14 20 5 41 49 Peak Tracking Total 17 | . 5 3 . . . 6 4 4 3 6 . 7 . 7 1 9 8 13 3 14 17 Tactical Retreats 52 | . . . . . . 7 2 1 . 12 . 4 . 4 . 11 . . . 7 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Traps Triggered 45 | . . . . . . 2 4 2 . 10 1 4 . 8 1 12 . . . 1 . Indirectly 21 | . . . . . . . 4 . . 6 . . . 3 . 8 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Machines Disabled 55 | . 3 . 1 . . 7 5 5 1 8 . 7 . 9 . 2 3 1 . 2 1 Max in Single Turn 2 | . 1 . 1 . . 1 1 1 1 1 . 2 . 2 . 1 2 1 . 1 1 Garrison Relay 23 | . . . . . . 4 . 4 . 4 . 4 . 4 . 3 . . . . . Phase Generator 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . 2 . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Machines Accessed 30 | . 3 . 2 . 1 . 6 . 4 . 3 . 1 . 2 . 1 1 1 2 3 Terminals 13 | . 3 . . . . . 3 . 2 . 1 . . . 1 . 1 . . . 2 Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Total Hacks 66 | . 9 . 5 . 3 . 10 . 12 . 8 . 2 . 3 . 2 1 1 5 5 Successful 40 | . 5 . 5 . 1 . 4 . 9 . 7 . 1 . 1 . 1 1 1 1 3 Failed 26 | . 4 . . . 2 . 6 . 3 . 1 . 1 . 2 . 1 . . 4 2 Catastrophic 7 | . . . . . 1 . 2 . 1 . 1 . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 5 . 1 . 2 . 5 . 7 . 6 . 1 . 1 . 2 . . 1 . Terminals 27 | . 9 . . . . . 4 . 4 . 4 . . . 1 . 2 . . . 3 Fabricators 7 | . . . . . . . 4 . . . . . . . . . . . . 3 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access 16 | . . . . . 3 . 2 . 5 . 2 . 2 . 2 . . . . . . Terminal Hacks 17 | . 4 . 5 . . . . . 1 . 2 . . . . . 1 1 1 . 2 Record 6 | . . . 4 . . . . . . . . . . . . . . . . . 2 Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Unauthorized Hacks 11 | . 1 . . . . . 2 . 4 . 4 . . . . . . . . . . Terminals 5 | . 1 . . . . . 1 . 1 . 2 . . . . . . . . . . Track 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . Decoy 1 | . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Intercept 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 1 . 5 . 4 . 3 . 1 . 2 . 1 . . 2 3 Full Trace Events 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . Matter 252 | . . . . . . . 252 . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Coupler Efficiency 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . 6 Non-combat 6 | . . . . . . . . . . . . . . . . . . . . . 6 Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 17 | . . . . . . . . . . . . . . . . . . . . . 17 parse_system 3 | . . . . . . . . . . . . . . . . . . . . . 3 no_distress 8 | . . . . . . . . . . . . . . . . . . . . . 8 ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . . . . . . . . . . . . . 2 ignore_parts 3 | . . . . . . . . . . . . . . . . . . . . . 3 Relay Couplers Released 99 | . . . . . . 18 . 15 . 19 . 16 . 18 . 13 . . . . . Machine Destruction 99 | . . . . . . 18 . 15 . 19 . 16 . 18 . 13 . . . . . Attached 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Total Allies 12 | . . . . . . . 4 1 . . 3 1 . 1 1 1 . . . . . Largest Group 3 | . . . . . . . 3 1 . . 3 3 . 1 1 1 . . . . . Highest-Rated Group 108 | . . . . . . . 108 38 . . 87 106 . 81 27 56 . . . . . Highest-Rated Ally 81 | . . . . . . . 38 38 . . 29 81 . 81 27 56 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . 11 11 . . . 28 . 11 . 4 . . . . . Total Damage 2655 | . . . . . . . 540 283 . . . 1017 . 680 . 135 . . . . . Kills 23 | . . . . . . . 3 5 . . . 9 . 5 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 1 . . . 1 . 1 1 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 94 | . . . . . . . . . . . . . . . . . . . . 49 45 Traps 9 | . . . . . . . . . . . . . . . . . . . . 6 3 Emergency Access 7 | . . . . . . . . . . . . . . . . . . . . 7 . Items 58 | . . . . . . . . . . . . . . . . . . . . 30 28 Machines 8 | . . . . . . . . . . . . . . . . . . . . 4 4 Patrols 3 | . . . . . . . . . . . . . . . . . . . . . 3 Guards 9 | . . . . . . . . . . . . . . . . . . . . 2 7 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Turns Passed 21364 | 164 879 335 895 55 15 2715 2079 1522 851 2111 385 1676 23 1890 395 1766 452 504 793 757 1102 Spaces Moved 13647 | 77 388 248 546 32 11 1487 925 924 552 1343 288 1121 20 1265 253 1093 279 380 508 632 1275 Core 241 | 3 . . . . . . . . . . . . . . 1 . . . . 186 51 Treads 1022 | . . . . . . 531 491 . . . . . . . . . . . . . . Legs 11090 | 74 388 248 546 32 11 956 434 924 552 1343 288 1121 20 1265 252 1093 279 380 508 376 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 3 . Flight 1291 | . . . . . . . . . . . . . . . . . . . . 67 1224 Fastest Speed 34 | 50 120 120 120 150 150 120 127 125 125 120 120 120 120 120 120 120 120 120 120 40 34 Average Speed 117 | 117 120 120 143 150 150 134 145 125 125 120 120 120 120 120 125 120 120 120 120 91 47 Slowest Speed 1500 | 120 120 120 150 150 150 160 220 160 126 126 120 120 120 120 1500 150 120 120 120 200 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 48 60 93 10 3 95 10 99 9 93 8 99 1 99 6 95 6 61 45 22 26 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . . . . . . . . . . 2 1 . . Spaces Dug 83 | . . . . . . 4 . . . 1 . 7 . . . . . 8 . 33 30 Terrain Destroyed 1419 | 3 . 17 . . . 83 68 21 26 34 . 140 . 145 . 50 85 160 31 407 149 Melee 4 | . . . . . . 4 . . . . . . . . . . . . . . . Projectile 47 | . . . . . . . 3 2 3 2 . 6 . 3 . 1 . 3 4 . 20 AOE 1368 | 3 . 17 . . . 79 65 19 23 32 . 134 . 142 . 49 85 157 27 407 129 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Res Total 17796 | 107 716 280 621 39 10 2060 1520 1178 686 1703 325 1322 19 1552 328 1461 372 409 669 756 1663 Wait 2348 | . 242 21 40 7 . 392 381 122 106 190 25 16 . 127 59 160 77 . 125 55 203 Move 13604 | 76 387 247 545 31 10 1485 924 921 551 1341 287 1119 19 1263 252 1091 279 379 507 631 1259 Hop 6 | . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 58 | 4 4 2 . . . 13 15 1 1 4 . 1 . 2 1 4 . . . 1 5 Fast Attach 193 | 6 4 1 1 . . 19 20 5 2 8 6 18 . 12 6 30 . 5 8 13 29 Attach 22 | . 1 . . . . 1 4 4 1 . . 3 . . . 1 . . 1 3 3 Detach 5 | . . . . . . . . 3 . . . 1 . . . . . . . 1 . Swap 203 | 1 8 2 2 1 . 15 21 12 7 23 1 33 . 26 2 25 1 4 3 3 13 Drop 248 | . 12 3 2 . . 24 39 3 6 24 5 33 . 32 7 34 . 4 5 6 9 Fire 950 | 20 58 4 14 . . 54 115 90 12 98 1 90 . 78 1 109 15 17 20 43 111 Melee 85 | . . . 17 . . 48 . . . . . . . . . . . . . . 20 Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick 5 | . . . . . . . . . . . . 1 . . . 4 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . 9 . 10 . 13 . 7 . 12 . 3 . . . . . Rewire 10 | . . . . . . . 1 7 . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 6) 621 | -10/Materials | Discovered new exit (range 13) 678 | -10/Materials | Discovered new exit (range 9) 1038 | -10/Materials | Identified exit to Mines 1044 | -10/Materials | Entered Mines 1092 | -10/Mines | Learned Materials non-interactive machine intel 1125 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1128 | -10/Mines | Discovered new exit (range 13) 1372 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1373 | -10/Mines | Discovered new exit (range 5) 1379 | -10/Mines | Entered Exiles 1446 | -10/Exiles | Met 8R-AWN 1466 | -10/Exiles | Met EX-HEX 1584 | -10/Exiles | Met EX-DEC 1618 | -10/Exiles | Visited The Gauntlet 1884 | -10/Exiles | Learned location of Zion (-6) 1960 | -10/Exiles | Met EX-BIN 1983 | -10/Exiles | Aligned with FarCom system 1984 | -10/Exiles | Given EX-Vault access code 2080 | -10/Exiles | Opened EX-Vault 2093 | -10/Exiles | Found Field Lobotomy Kit 2123 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2143 | -10/Exiles | Exiles lab attacked by MAIN.C 2259 | -10/Exiles | Discovered new exit (range 12) 2274 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2274 | -10/Exiles | Entered Mines 2319 | -9/Mines | Discovered new exit (range 4) 2329 | -9/Mines | Entered Materials 2329 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2330 | -8/Materials | Loaded intel: 44 non-interactive machine locations 2343 | -8/Materials | Identified exit to Garrison 2344 | -8/Materials | Entered Garrison 2380 | -8/Garrison | Triggered checkpoint 2447 | -8/Garrison | Garrison Relay disabled 2874 | -8/Garrison | Triggered checkpoint 3050 | -8/Garrison | Triggered checkpoint 3078 | -8/Garrison | Discovered new exit (range 10) 3257 | -8/Garrison | Discovered new exit (range 8) 3313 | -8/Garrison | Triggered checkpoint 3349 | -8/Garrison | Garrison Relay disabled 3470 | -8/Garrison | Triggered checkpoint 3624 | -8/Garrison | Triggered checkpoint 3840 | -8/Garrison | Garrison Relay disabled 3886 | -8/Garrison | Discovered new exit (range 15) 4295 | -8/Garrison | Installed Relay Interface Framework 4738 | -8/Garrison | Triggered checkpoint 4844 | -8/Garrison | Garrison Relay disabled 5059 | -8/Garrison | Entered Factory 5059 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5114 | -7/Factory | Build established: Scavenger-Mutant 5245 | -7/Factory | Discovered new exit (range 9) 5281 | -7/Factory | Fabricated P-60 Hacker? 5290 | -7/Factory | Discovered new exit (range 2) 5330 | -7/Factory | Identified exit to Factory 5342 | -7/Factory | Identified exit to Lower Caves 5459 | -7/Factory | First assault squad dispatched 5469 | -7/Factory | Hacker 4a assimilated hostile Y-54 Guardian 5990 | -7/Factory | Build established: Mutant 6520 | -7/Factory | Garrison activated, responded to threat 6869 | -7/Factory | Garrison activated, responded to threat 6989 | -7/Factory | Build established: Scavenger-Mutant 7136 | -7/Factory | Identified exit to Garrison 7138 | -7/Factory | Entered Garrison 7192 | -7/Garrison | Triggered checkpoint 7192 | -7/Garrison | Assimilated X-62 Marksman with FLK Orb 7296 | -7/Garrison | Triggered checkpoint 7416 | -7/Garrison | Triggered checkpoint 7461 | -7/Garrison | Garrison Relay disabled 7601 | -7/Garrison | Discovered exit to Factory (range 10) 7654 | -7/Garrison | Triggered checkpoint 7717 | -7/Garrison | Garrison Relay disabled 7872 | -7/Garrison | Triggered checkpoint 7895 | -7/Garrison | Garrison Relay disabled 7958 | -7/Garrison | Discovered exit to Factory (range 10) 8026 | -7/Garrison | Triggered checkpoint 8082 | -7/Garrison | Triggered checkpoint 8200 | -7/Garrison | Garrison Relay disabled 8270 | -7/Garrison | Core integrity fell below 50% 8333 | -7/Garrison | Discovered exit to Factory (range 15) 8360 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8660 | -7/Garrison | Entered Factory 8660 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9349 | -6/Factory | Identified exit to Garrison 9511 | -6/Factory | Entered Garrison 9601 | -6/Garrison | Triggered checkpoint 9804 | -6/Garrison | Triggered checkpoint 9820 | -6/Garrison | Triggered checkpoint 9870 | -6/Garrison | Destroyed 7 combat bots 9927 | -6/Garrison | Triggered checkpoint 9963 | -6/Garrison | Triggered checkpoint 9993 | -6/Garrison | Destroyed 9 combat bots 10199 | -6/Garrison | Discovered new exit (range 15) 10320 | -6/Garrison | Discovered new exit (range 14) 10954 | -6/Garrison | Discovered new exit (range 10) 10975 | -6/Garrison | Expanded RIF knowledge: Autooverride 11045 | -6/Garrison | Garrison Relay disabled 11122 | -6/Garrison | Triggered checkpoint 11260 | -6/Garrison | Garrison Relay disabled 11485 | -6/Garrison | Triggered checkpoint 11537 | -6/Garrison | Garrison Relay disabled 11622 | -6/Garrison | Entered Factory 11980 | -6/Factory | Identified exit to Garrison 12007 | -6/Factory | Entered Garrison 12007 | -6/Garrison | Accompanied by 3 allies 12048 | -6/Garrison | Triggered checkpoint 12085 | -6/Garrison | Garrison Relay disabled 12156 | -6/Garrison | Spotted B-75 Beast 12158 | -6/Garrison | Triggered checkpoint 12161 | -6/Garrison | Triggered checkpoint 12170 | -6/Garrison | Assimilated B-75 Beast with FLK Orb 12300 | -6/Garrison | Triggered checkpoint 12300 | -6/Garrison | Lost 3 parts (1n2u) 12462 | -6/Garrison | Triggered checkpoint 12651 | -6/Garrison | Discovered new exit (range 4) 12700 | -6/Garrison | Triggered checkpoint 12849 | -6/Garrison | Phase Generator disabled 12957 | -6/Garrison | Discovered new exit (range 13) 12992 | -6/Garrison | Triggered checkpoint 13071 | -6/Garrison | Garrison Relay disabled 13197 | -6/Garrison | Discovered new exit (range 9) 13215 | -6/Garrison | Expanded RIF knowledge: Program Shield 13249 | -6/Garrison | Garrison Relay disabled 13264 | -6/Garrison | Triggered checkpoint 13683 | -6/Garrison | Entered Factory 13683 | -5/Factory | Evolved 2 slots: Utility x2 13705 | -5/Factory | Identified exit to Garrison 13706 | -5/Factory | Entered Garrison 13712 | -5/Garrison | Expanded RIF knowledge: Structural Interface 13734 | -5/Garrison | Triggered checkpoint 13866 | -5/Garrison | Spotted B-75 Beast 13867 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 13874 | -5/Garrison | Triggered checkpoint 13908 | -5/Garrison | Garrison Relay disabled 13957 | -5/Garrison | Discovered new exit (range 15) 14069 | -5/Garrison | Triggered checkpoint 14287 | -5/Garrison | Phase Generator disabled 14498 | -5/Garrison | Triggered checkpoint 14602 | -5/Garrison | Discovered new exit (range 14) 14797 | -5/Garrison | Triggered checkpoint 14947 | -5/Garrison | Triggered checkpoint 15045 | -5/Garrison | Discovered new exit (range 15) 15046 | -5/Garrison | Triggered checkpoint 15134 | -5/Garrison | Triggered checkpoint 15187 | -5/Garrison | Garrison Relay disabled 15379 | -5/Garrison | Triggered checkpoint 15596 | -5/Garrison | Entered Factory 15596 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15722 | -4/Factory | Found Launcher Loader 15846 | -4/Factory | First assault squad dispatched 15934 | -4/Factory | Assimilated C-30 ARC with FLK Orb 15990 | -4/Factory | Identified exit to Garrison 15991 | -4/Factory | Entered Garrison 15991 | -4/Garrison | Accompanied by 1 ally 15997 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 16064 | -4/Garrison | Triggered checkpoint 16068 | -4/Garrison | Triggered checkpoint 16138 | -4/Garrison | Assimilated H-77 Assassin with FLK Orb 16172 | -4/Garrison | Lost 9 parts (1p3n4u1w) 16504 | -4/Garrison | Triggered checkpoint 16516 | -4/Garrison | Triggered checkpoint 16550 | -4/Garrison | Triggered checkpoint 16552 | -4/Garrison | Garrison Relay disabled 16555 | -4/Garrison | Destroyed 8 combat bots 16597 | -4/Garrison | Lost 8 parts (1p4n3u) 17042 | -4/Garrison | Triggered checkpoint 17132 | -4/Garrison | Discovered new exit (range 10) 17233 | -4/Garrison | Discovered new exit (range 7) 17260 | -4/Garrison | Triggered checkpoint 17670 | -4/Garrison | Discovered new exit (range 8) 17757 | -4/Garrison | Entered Factory 18057 | -4/Factory | First assault squad dispatched 18199 | -4/Factory | Discovered new exit (range 9) 18209 | -4/Factory | Entered Upper Caves 18244 | -4/Upper Caves | Lost 3 parts (3u) 18450 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18523 | -4/Upper Caves | Learned location of Armory (-3) 18680 | -4/Upper Caves | Discovered new exit (range 12) 18699 | -4/Upper Caves | Attracted the attention of an 0b10 base 18702 | -4/Upper Caves | Core integrity fell below 50% 18713 | -4/Upper Caves | Entered another Upper Caves area 18720 | -4/Upper Caves | Learned 8 Research zone layouts 18776 | -4/Upper Caves | Discovered new exit (range 13) 19140 | -4/Upper Caves | Lost 3 parts (2n1w) 19185 | -4/Upper Caves | Encountered a Warlord checkpoint 19506 | -4/Upper Caves | Entered Research 19506 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19814 | -3/Research | Found Prototype Launcher 19814 | -3/Research | Identified Tactical Quantum Warhead 19974 | -3/Research | Lost 3 parts (1p1n1w) 20121 | -3/Research | Core integrity fell below 50% 20151 | -3/Research | Lost 14 parts (2p5n6u1w) 20236 | -3/Research | Discovered new exit (range 12) 20237 | -3/Research | Core integrity fell below 20% 20256 | -3/Research | First assault squad dispatched 20258 | -3/Research | Lost 5 parts (4n1w) 20263 | -3/Research | Entered another Research area 20263 | -2/Research | Evolved 2 slots: Utility x2 20339 | -2/Research | Found Quantum Capacitor 20422 | -2/Research | Build established: Mutant 20591 | -2/Research | Found Prototype Launcher 20591 | -2/Research | Identified Adv. Micro-nuke Launcher 20924 | -2/Research | Destroyed 8 combat bots 21032 | -2/Research | Destroyed 9 combat bots 21033 | -2/Research | Lost 7 parts (2p1n2u2w) 21215 | -2/Research | Lost 4 parts (2p1n1w) 21290 | -2/Research | First assault squad dispatched 21342 | -2/Research | Core integrity fell below 50% 21356 | -2/Research | Core integrity fell below 20% 21365 | -2/Research | Discovered new exit (range 15) 21365 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. Slammed into P-80 Master. Adv. Coolant Injector destroyed. Slug penetrates H-88 Terminator. Penetrated by Slug. >> DECODED: Security location. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. Penetrated by Slug. Slug penetrates U-05 Engineer. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates O-32 Director. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. Penetrated by Slug. Adv. Targeting Computer destroyed. EXIT=FOUND [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????# #????###### #????????? | | ?????# """ """ #????# # % #????????? | | ?????# """T""" #????# # ! #????????? | | ?????#############????# + #????????? | | ??????????????????????# # #????????? | | ??????????????????????# # #????????? | | ??????????????????????# # #????????? | | ??????????????????????# #####/############????? | | ??????????????? # ?? | | ??????????????? + g ?? | | ????????????????? # h % ?? | | ??????????????????????# h ??? | | ??????????????????????# pp###+################??? | | ??????????????????????# # Y ????????????????? | | ??????????????????????# # ??????????????? | | ??????????????????????# # "" #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# # T" #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# # ""?? ????????????? | | ??????????????????????# # ????##???????????? | | ??????????????????????# # [ ?????????????????? | | ??????????????????????# #####?????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# hh#?????????????????????? | | ??????????????????????# h ??????????????????????? | | ??????????????????????? < ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 100 Energy Generation 49 Energy Capacity 1425 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 900 Resistance: EM 25 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 10 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club Cya! Decoder Ring Infiltrator Oh No You Don't! Rockin' Loadout Shocking Conclusion Challenges ------------ None Game ------ Seed FieldAccelerationWand Manual? 0 Play Time 05:11:32 Cumulative 51.8 hours Start 2020.07.28 @ 16:10:23 End 2020.07.29 @ 09:01:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 738f331b-97e7-43f3-b40a-8e1be7c9e544