Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 02:40:27 Player: Sigil Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (340) 1700 Value Destroyed (13955) 13955 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (5804) 5804 TOTAL SCORE: 27859 Bonus ------- High Alert Combat Kills 3455 Follower Combat Kills 1782 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -433 Cogmind --------- Core Integrity 0/1300 Matter 64/300 Energy 75/340 System Corruption 12% Temperature Cool (5) Movement Treading (165) Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Improved Heavy Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating Graphene Brace Advanced Hardlight Generator High-powered Tractor Beam > --- WEAPON (4) ------- Phase Gun Hardcell Cannon Compact Mass Driver Compact Mass Driver > --- INVENTORY (15) --- Armored Medium Treads Biometal Medium Treads Compact Wheel Large Storage Unit Medium Matter Pod (100) Advanced Visual Processing Unit Advanced Target Analyzer Graphene Brace Advanced Focal Shield Advanced Hardlight Generator Field Recycling Unit (0) Hardcell Cannon Hardcell Cannon Compact Mass Driver Carbide Saw Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Graphene Brace Advanced Hardlight Generator Advanced Corruption Screen High-powered Tractor Beam > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Armored Medium Treads Biometal Medium Treads Compact Wheel Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit Advanced Target Analyzer Graphene Brace Advanced Focal Shield Advanced Hardlight Generator Field Recycling Unit Phase Gun Hardcell Cannon Compact Mass Driver Micro-nuke Launcher [Rating: 147] Favorites ----------- Power Fission Core Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cooled Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 1 . . 1 . . 2 . Utility 7 | . . . . . 4 . . . 1 . . . 2 Weapon 2 | . . . . . . 1 . . . 1 . . . Parts Attached 406 | 5 16 . 3 4 41 6 19 20 25 80 49 37 101 Power 43 | 1 4 . . . 3 . 2 . 2 9 6 3 13 Engine 12 | 1 4 . . . 1 . 1 . 1 . . . 4 Core 20 | . . . . . 2 . 1 . 1 8 6 2 . Reactor 11 | . . . . . . . . . . 1 . 1 9 Propulsion 113 | 2 6 . . . 9 1 5 4 13 15 14 15 29 Treads 59 | . 2 . . . 9 1 5 4 4 8 9 9 8 Leg 31 | 2 4 . . . . . . . 8 3 5 6 3 Wheel 11 | . . . . . . . . . 1 4 . . 6 Hover 5 | . . . . . . . . . . . . . 5 Flight 7 | . . . . . . . . . . . . . 7 Utility 163 | 1 3 . 1 4 21 4 10 11 7 40 19 13 29 Device 98 | . 1 . 1 3 11 1 1 4 7 29 15 8 17 Storage 14 | 1 2 . . 1 2 1 . 1 . 2 . . 4 Processor 14 | . . . . . 4 . 1 . . 2 . . 7 Hackware 1 | . . . . . . . . . . . . 1 . Protection 36 | . . . . . 4 2 8 6 . 7 4 4 1 Artifact . | . . . . . . . . . . . . . . Weapon 87 | 1 3 . 2 . 8 1 2 5 3 16 10 6 30 Energy Gun 30 | . 3 . 2 . 6 1 2 5 3 2 3 1 2 Energy Cannon 22 | . . . . . 1 . . . . 14 1 1 5 Ballistic Gun 8 | 1 . . . . . . . . . . 4 3 . Ballistic Cannon 13 | . . . . . . . . . . . 2 1 10 Launcher 6 | . . . . . . . . . . . . . 6 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . . . . . . . 7 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 3 . . . . 2 . . 6 Corrupted Parts 3 | . . . . . . . . . . . 3 . . System Corruption 10 | . . . . . . . . . . . 10 . . Parts Lost 113 | . . . . . 8 . 3 5 9 18 21 19 30 Power 14 | . . . . . 2 . . . . 3 2 1 6 Propulsion 40 | . . . . . 3 . . 1 5 6 4 7 14 Utility 31 | . . . . . 1 . 3 3 1 5 7 6 5 Weapon 28 | . . . . . 2 . . 1 3 4 8 5 5 Highest Loss Streak 19 | . . . . . 4 . 1 2 5 8 9 19 9 To Critical Strikes 4 | . . . . . . . . . . . . 3 1 Average Slot Usage (%) 87 | . 99 100 89 93 85 99 86 99 96 85 86 89 70 Engine 4 | . 13 14 14 14 6 . 4 7 5 . . . 1 Core 3 | . . . . . 2 7 2 . . 8 10 7 . Reactor 1 | . . . . . . . . . . . . 2 4 Treads 15 | . 6 28 28 28 17 22 23 23 17 14 9 23 8 Leg 3 | . 21 . . . . . . . 6 1 9 1 2 Device 16 | . 14 14 4 9 18 17 12 14 19 13 20 24 16 Storage 8 | . 13 14 14 12 8 7 7 13 13 7 5 4 4 Processor 5 | . . . . . 7 7 2 7 6 6 . . 11 Protection 4 | . . . . . 7 12 9 8 5 4 5 4 . Energy Gun 13 | . 27 28 28 28 15 23 23 22 19 3 9 4 . Energy Cannon 3 | . . . . . 1 . . . . 16 2 4 1 Ballistic Cannon 2 | . . . . . . . . . . . 2 4 8 Naked Turns 4 | . . . . . . . . . . . . . 4 Heaviest Build 167 | 5 33 33 33 33 53 75 76 95 84 158 167 119 104 Greatest Support 215 | 3 40 40 40 40 56 76 76 80 110 113 113 191 215 Greatest Overweight (x) 52 | 1 10 . . . 1 . 1 1 4 52 8 . 5 Average Overweight (x) . | . . . . . . . . . . 2 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 15 Average Capacity 16 | 6 10 15 15 13 14 19 20 20 20 20 20 19 13 Most Carried 20 | 5 15 15 15 15 15 17 20 20 20 20 20 20 15 Average Carried 15 | 4 9 15 14 11 13 15 19 18 19 18 17 18 12 Final Capacity 20 | 5 15 15 15 15 15 20 20 20 20 20 20 5 15 Final Carried 20 | 5 15 15 15 15 15 17 20 20 17 13 20 5 15 Class Distribution -------------------- 32% | Mutant 28% | Scavenger-Tank 9% | Gunner 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 3% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -7/Garrison Scavenger-Tank | -6/Factory Gunner | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Matter Collected 7570 | 213 197 . . 70 375 . 99 346 323 895 1306 411 3335 Remotely 1278 | . . . . . . . . . . . . . 1278 Salvage Created 16626 | . 778 263 . 87 2173 . 329 1382 1324 3767 2357 703 3463 Parts 624 | . 41 16 . 1 86 . 21 43 29 134 77 28 148 Haulers Intercepted 17 | . 2 . . . 5 . . . 1 5 . . 4 Recyclers Shooed 24 | . 1 . . . 5 . . . 1 4 8 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Combat Hostiles Destroyed 224 | . 12 6 . . 26 . 8 29 14 37 31 10 51 Guns 114 | . 12 6 . . 24 . 8 28 9 6 16 4 1 Cannons 83 | . . . . . 1 . . . . 30 11 4 37 AOE 16 | . . . . . . . . . . . 2 1 13 Classes Destroyed 20 | . 7 . . . 2 . 1 2 1 2 3 1 1 Worker 23 | . 1 . . . 4 . . . 2 10 1 . 5 Builder 14 | . 1 . . . . . . . . 3 3 1 6 Tunneler 5 | . . . . . 1 . . . . 2 . . 2 Hauler 17 | . 2 . . . 5 . . . 1 5 . . 4 Recycler 37 | . 3 2 . 1 7 . . . 2 6 5 . 11 Mechanic 2 | . . . . . . . . . . 1 1 . . Operator 3 | . . . . . . . . . . 1 1 1 . Drone 1 | . . . . . . . . . . . . . 1 Watcher 15 | . 3 . . . 3 . . . 1 3 1 2 2 Swarmer 40 | . 6 6 . . 3 . 4 3 . . 7 . 11 Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 98 | . 6 . . . 17 . 2 19 12 15 12 4 11 Brawler 3 | . . . . . . . . . . . 3 . . Duelist 5 | . . . . . . . . 1 1 3 . . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 20 | . . . . . 6 . 1 4 . 2 3 1 3 Hunter 17 | . . . . . . . . 2 . 5 3 2 5 Programmer 35 | . . . . . . . . . 1 12 . 2 20 Heavy 1 | . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . 2 . . Butcher 1 | . . . . . . . . . . . 1 . . Best Kill Streak 14 | . 6 3 . 1 6 . 4 5 6 14 8 4 11 Combat Bots Only 11 | . 3 3 . . 3 . 4 5 4 11 5 2 6 Max Kills in Single Turn 7 | . 1 2 . 1 2 . 2 1 1 3 3 2 7 Gunslinging 1 | . . 1 . . . . 1 . . . 1 . . Exploded 4 | . . . . . . . . . . . 1 1 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Damage Taken 26938 | . 353 125 . . 2030 . 1438 2363 1714 4195 3392 3992 7336 Core 3647 | . 58 50 . . 269 . 36 311 195 497 210 717 1304 Absorbed by Shields 1497 | . . . . . 40 . . 336 285 212 . . 624 Redirected to Shielding 48 | . . . . . . . . . . . 20 28 . Regen/Repaired (Parts) 260 | . . . . . . . . . . 260 . . . Core Remaining (%) 57 | 100 . . . 56 51 . . 50 77 . 29 37 . Volleys Fired 714 | . 56 15 . 3 111 . 21 86 48 118 100 35 121 Largest 4 | . 2 2 . 2 2 . 3 3 3 4 4 4 4 Hottest 375 | . 112 112 . 112 125 . 165 175 225 375 269 251 330 Shots Fired 2051 | . 112 30 . 6 223 . 63 230 129 432 334 133 359 Gun 1180 | . 112 30 . 6 207 . 63 230 129 65 230 79 29 Cannon 861 | . . . . . 16 . . . . 367 104 54 320 Launcher 10 | . . . . . . . . . . . . . 10 Special . | . . . . . . . . . . . . . . Kinetic 505 | . . . . . . . . . . . 159 85 261 Thermal 1536 | . 112 30 . 6 223 . 63 230 129 432 175 48 88 Explosive 10 | . . . . . . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 27 | . 9 6 . 2 14 . 11 27 24 17 23 11 15 Robot Miss Streak 7 | . 3 2 . 1 5 . 7 4 3 4 7 5 4 Penetration Max 2 | . . . . . . . . . . . 1 2 . Secondary Targets 23 | . 1 3 . . 2 . 2 6 5 . 4 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 1 . 1 . . Shots Hit Robots 1281 | . 69 20 . 3 147 . 39 161 94 267 197 76 208 Core Hits 615 | . 30 8 . 2 67 . 15 62 41 124 90 33 143 Critical Kills 5 | . . . . . 1 . . . . 1 1 2 . Critical Parts Destroyed 7 | . . . . . . . . . . . 3 4 . Critical Strikes 73 | . 8 3 . . 10 . 1 10 13 1 8 12 7 Burn 48 | . 8 3 . . 9 . 1 10 13 . 2 2 . Meltdown 3 | . . . . . 1 . . . . 1 . 1 . Destroy 10 | . . . . . . . . . . . 5 5 . Blast 12 | . . . . . . . . . . . 1 4 7 Melee Attacks 10 | . . . . . 2 . . . . . . . 8 Impact . | . . . . . . . . . . . . . . Slashing 10 | . . . . . 2 . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 40091 | . 1001 291 . 44 2852 . 811 3014 2123 9364 6791 2115 11685 Guns 16101 | . 1001 291 . 44 2610 . 811 3014 2122 1085 3500 952 671 Cannons 19082 | . . . . . 242 . . . . 8226 2004 924 7686 Explosions 4477 | . . . . . . . . . . . 1281 211 2985 Melee 312 | . . . . . . . . . . . . . 312 Ramming 119 | . . . . . . . . . 1 53 6 28 31 Kinetic 9428 | . . . . . . . . . . . 2325 1235 5868 Thermal 27722 | . 1001 291 . 44 2852 . 811 3014 2122 9311 4460 852 2964 Explosive 2510 | . . . . . . . . . . . . . 2510 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 312 | . . . . . . . . . . . . . 312 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 2 . . . 1 8 18 2 12 Average Corruption 8 | . . . . . 1 . . . 1 5 14 2 10 Corruption Purged 7 | . . . . . 2 . . . . 5 . . . Corruption Blocked 43 | . . . . . . . . . . . . . 43 Effects 252 | . . . . . 7 . . . 4 54 87 . 100 Message Errors 52 | . . . . . . . . . . 10 21 . 21 Matter Fused 55 | . . . . . . . . . 2 11 13 . 29 Heat Flow Errors 30 | . . . . . 2 . . . 1 6 11 . 10 Energy Discharges 28 | . . . . . . . . . . 5 13 . 10 Parts Rejected 5 | . . . . . . . . . . . 2 . 3 Data Loss (minor) 31 | . . . . . 1 . . . . 11 10 . 9 Data Loss (major) 7 | . . . . . 2 . . . 1 . . . 4 Misfires 12 | . . . . . 2 . . . . 2 6 . 2 Alerts 6 | . . . . . . . . . . 2 3 . 1 Misdirections 5 | . . . . . . . . . . . . . 5 Weapon Failures 21 | . . . . . . . . . . 7 8 . 6 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 911 | . . . . . . . . . . 302 85 40 484 Projectiles 574 | . . . . . . . . . . 287 53 . 234 Explosions 281 | . . . . . . . . . . . 32 40 209 Melee 56 | . . . . . . . . . . 15 . . 41 Knockbacks 48 | . . . . . . . . . . 3 1 4 40 Impact 3 | . . . . . . . . . . 3 . . . Kinetic 44 | . . . . . . . . . . . 1 4 39 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 416 | . . . . . . . . . . 16 135 . 265 Shots 6 | . . . . . . . . . . . 2 . 4 Rammed 23 | . . . . . . . . . 1 5 . 3 14 Targets Rammed 27 | . . . . . . . . . 2 6 1 3 15 Kicked 3 | . . . . . . . . . 1 . 1 . 1 Crushed 1 | . . . . . . . . . . 1 . . . Highest Temperature 688 | . 22 32 . 153 175 . 418 482 347 588 541 383 688 Average Temperature 118 | . 5 16 . 76 47 . 102 102 127 97 139 139 159 Received Heat Transfer 5234 | . 168 6 . . 769 . 423 742 612 1131 744 340 299 Effects 41 | . . . . . . . . 4 3 9 15 4 6 Shutdowns 9 | . . . . . . . . 1 . 3 3 2 . Energy Bleed 6 | . . . . . . . . . 1 1 3 1 . Interference 13 | . . . . . . . . 3 2 . 7 . 1 Matter Decay 4 | . . . . . . . . . . 2 1 . 1 Short Circuit 2 | . . . . . . . . . . 1 . . 1 Damage (minor) 3 | . . . . . . . . . . . . 1 2 Damage (major) 3 | . . . . . . . . . . 2 1 . . Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . . Robots Melted 12 | . . . . . 1 . . 1 5 2 2 1 . Combat Hostiles 11 | . . . . . 1 . . 1 5 1 2 1 . Parts Melted 123 | . 8 4 . . 21 . 1 17 22 36 13 1 . Heat Transferred 44419 | . 3145 962 . 111 6438 . 1591 6537 5955 11811 5782 1023 1064 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Peak Influence 1737 | . 214 167 . 5 477 203 310 1527 906 1737 1194 733 1197 Initial 849 | . . . . . 1 203 145 232 801 315 849 553 244 Average 541 | . 36 67 . 2 212 203 241 865 746 666 890 592 500 Maximum Alert Level 5 | . 1 . . . 2 1 1 4 3 5 4 3 4 Low Security (%) 25 | 100 99 100 . 100 50 . 36 . . 2 . . 26 Level 1 18 | . . . . . 33 100 63 15 . 31 . . 26 Level 2 23 | . . . . . 16 . . 28 26 40 8 92 16 Level 3 23 | . . . . . . . . 25 73 3 79 7 21 Level 4 7 | . . . . . . . . 30 . 5 12 . 8 Level 5 2 | . . . . . . . . . . 14 . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 63 | . 2 . . . 10 . 1 . 5 18 8 4 15 Investigation 5 | . 1 . . . 1 . . . 1 . 2 . . Extermination 18 | . . . . . . . . . 2 6 . 1 9 Reinforcement 16 | . 1 . . . 3 . 1 . . 5 2 1 3 Assault 16 | . . . . . . . . . 2 6 4 2 2 Garrison 8 | . . . . . 6 . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . 1 1 Haulers Reinforced 4 | . . . . . . . . . . 2 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Distress Signals 13 | . . . . . 5 . . . 1 4 2 . 1 Communications Jammed 36 | . . . . . . . . . . . . 36 . Distress Signals 36 | . . . . . . . . . . . . 36 . Times Spotted 365 | . 16 9 . . 49 . 10 35 24 85 43 23 71 Peak Tracking Total 13 | . 4 5 . . 7 . 4 7 6 13 5 8 10 Tactical Retreats 24 | . . . . . 5 . 1 6 . 7 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Traps Triggered 13 | . 1 . . . 1 . . 4 . 1 2 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Machines Disabled 21 | . 1 . . . 2 . . 4 . 3 6 3 2 Max in Single Turn 3 | . 1 . . . 1 . . 1 . 1 3 2 1 Garrison Access 1 | . . . . . . . . . . 1 . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . Energy Cycler 5 | . . . . . . . . . . . 5 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Machines Accessed 40 | . 8 . . 1 4 1 . . 3 3 12 2 6 Terminals 30 | . 7 . . . 3 1 . . 1 1 11 2 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 1 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . 1 1 . . 2 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 106 | . 29 . . 1 17 1 . . 9 5 23 4 17 Successful 46 | . 16 . . 1 9 1 . . 5 3 3 1 7 Failed 59 | . 12 . . . 8 . . . 4 2 20 3 10 Catastrophic 9 | . . . . . 1 . . . . 1 3 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 59 | . 20 . 1 . 13 . . . 4 1 7 2 11 Terminals 84 | . 28 . . . 13 1 . . 4 1 21 4 12 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 3 2 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 13 | . . . . . 4 . . . 2 2 . . 5 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 13 | . 5 . . 1 1 1 . . 1 . 2 . 2 Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . 2 . . Open DSF 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 6 | . 3 . . . 1 . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 1 2 1 . . Scan Component 3 | . . . . . . . . . 1 1 1 . . Repair 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 10 | . . . . . 4 . . . 2 1 . . 3 Insert Component 6 | . . . . . 2 . . . 1 1 . . 2 Analyze 4 | . . . . . 2 . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 10 . . . 4 . . . 1 . . 1 2 Terminals 18 | . 10 . . . 4 . . . 1 . . 1 2 Track 2 | . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 13 | . 7 . . . 2 . . . 1 . . 1 2 Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . . . 4 1 . . 3 3 10 2 6 Full Trace Events 5 | . 1 . . . 1 . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . . 1 1 . . 1 Part Schematics Acquired 3 | . . . . . 2 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 15 . 2 . . . Machine Destruction 17 | . . . . . . . . 15 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Total Allies 12 | . . 3 . . . . . . . . 9 . . Largest Group 5 | . . 3 3 3 3 . . . . . 5 . . Highest-Rated Group 149 | . . 40 40 40 40 . . . . . 149 . . Highest-Rated Ally 31 | . . 16 16 16 16 . . . . . 31 . . Total Orders 12 | . . . . . 3 . . . . 9 . . . STAY 1 | . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . 1 . . . RETURN 8 | . . . . . 3 . . . . 5 . . . Ally Attacks 404 | . . 18 . . 52 . . . . 250 84 . . Total Damage 7512 | . . 143 . . 1429 . . . . 4587 1353 . . Kills 61 | . . 4 . . 13 . . . . 35 9 . . Allies Corrupted 3 | . . . . . . . . . . 3 . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . Drone Launches 102 | . . . . . 24 . . . . 75 3 . . Drone Recoveries 72 | . . . . . 23 . . . . 49 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Turns Passed 18109 | 41 1288 698 624 260 2177 132 314 2151 1373 2883 2144 867 3157 Spaces Moved 8525 | 47 766 405 385 141 802 75 108 913 573 1001 725 461 2123 Core 218 | 47 7 . . . 1 . . . . 12 . 50 101 Treads 5597 | . 163 405 385 141 801 75 108 913 475 571 331 411 818 Legs 1166 | . 596 . . . . . . . 50 . 341 . 179 Wheels 773 | . . . . . . . . . 48 418 53 . 254 Hover 290 | . . . . . . . . . . . . . 290 Flight 481 | . . . . . . . . . . . . . 481 Fastest Speed 14 | 50 50 160 160 160 100 163 163 163 160 115 160 50 14 Average Speed 161 | 62 137 160 160 160 198 163 172 188 195 189 223 148 107 Slowest Speed 2650 | 100 550 160 160 160 245 163 250 243 410 2650 680 160 260 Overloaded Moves 106 | . . . . . . . . . . . . . 106 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 88 84 63 38 43 2 77 88 12 21 61 8 42 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 3 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 . 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . Spaces Dug 6 | . . . . . 2 . . . . 3 . . 1 Terrain Destroyed 385 | . . . . . 2 . . . 1 40 78 40 224 Melee 3 | . . . . . 2 . . . . . . . 1 Projectile 217 | . . . . . . . . . 1 40 39 17 120 AOE 165 | . . . . . . . . . . . 39 23 103 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Gar Fac Fac Ext Fac Res Total 11281 | 57 891 425 396 171 1172 83 193 1161 715 1662 1078 582 2695 Wait 1044 | . 21 6 . 5 144 . 21 116 45 382 65 18 221 Move 8506 | 46 765 404 384 140 801 74 107 912 572 1000 724 460 2117 Hop 3 | . . . . . . . . . . . . . 3 Pick Up 218 | 4 18 . 1 14 39 3 7 11 8 22 30 8 53 Fast Attach 178 | 4 9 . 1 2 22 . 4 2 10 28 18 15 63 Attach 113 | 1 2 . . 2 6 2 7 8 7 27 18 11 22 Detach 45 | 2 . . . . . . 8 2 1 18 4 2 8 Swap 115 | . 5 . 2 . 13 4 8 10 8 25 13 11 16 Drop 210 | . 15 . 8 5 34 . 10 8 14 36 13 19 48 Fire 714 | . 56 15 . 3 111 . 21 86 48 118 100 35 121 Melee 10 | . . . . . 2 . . . . . . . 8 Ram 17 | . . . . . . . . . . 3 . . 14 Kick 3 | . . . . . . . . . 1 . 1 . 1 Crush 7 | . . . . . . . . . 1 3 . 3 . Escape Stasis 22 | . . . . . . . . 6 . . 16 . . Rewire 76 | . . . . . . . . . . . 76 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 472 | -10/Materials | Central database locked down 648 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Discovered new exit (range 3) 1330 | -10/Materials | Entered Mines 1574 | -10/Mines | Learned Materials emergency access door positions 1585 | -10/Mines | Learned location of Recycling (-7) 1594 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1611 | -10/Mines | Learned location of Storage (-7) 1612 | -10/Mines | Discovered new exit (range 8) 1954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1956 | -10/Mines | Discovered new exit (range 5) 1957 | -10/Mines | Discovered new exit (range 9) 2001 | -10/Mines | Learned location of Zion (-6) 2028 | -10/Mines | Entered Exiles 2028 | -10/Exiles | Accompanied by 3 allies 2049 | -10/Exiles | Discovered new exit (range 15) 2073 | -10/Exiles | Met 8R-AWN 2092 | -10/Exiles | Met EX-HEX 2139 | -10/Exiles | Met EX-BIN 2166 | -10/Exiles | Aligned with FarCom system 2168 | -10/Exiles | Given EX-Vault access code 2209 | -10/Exiles | Opened EX-Vault 2216 | -10/Exiles | Found Prototype Device 2216 | -10/Exiles | Identified Cloak of Protection 2258 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2306 | -10/Exiles | Met EX-DEC 2498 | -10/Exiles | Found Prototype Device 2635 | -10/Exiles | Discovered new exit (range 12) 2652 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2652 | -10/Exiles | Entered Mines 2652 | -9/Mines | Accompanied by 3 allies 2671 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2674 | -9/Mines | Found Prototype Device 2740 | -9/Mines | Found the Drone Emporium 2769 | -9/Mines | Found Prototype Device 2769 | -9/Mines | Identified Decoy Drone Bay 2895 | -9/Mines | Discovered new exit (range 10) 2912 | -9/Mines | Entered Materials 2912 | -8/Materials | Accompanied by 3 allies 2912 | -8/Materials | Evolved 4 slots: Utility x4 2933 | -8/Materials | Identified Army-in-a-Box 3155 | -8/Materials | Garrison activated, responded to threat 3168 | -8/Materials | Lost 4 parts (2n2w) 3260 | -8/Materials | Garrison activated, responded to threat 4475 | -8/Materials | Garrison activated, responded to threat 4603 | -8/Materials | Garrison activated, responded to threat 5017 | -8/Materials | Discovered new exit (range 16) 5089 | -8/Materials | Entered Factory 5089 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5221 | -7/Factory | Identified exit to DSF 5221 | -7/Factory | Entered DSF 5268 | -7/DSF | Additional patrols routed to DSF 5399 | -7/DSF | Sterilization system engaged 5419 | -7/DSF | Ambient heat levels rising (+10) 5434 | -7/DSF | Ambient heat levels rising (+10) 5449 | -7/DSF | Ambient heat levels rising (+10) 5464 | -7/DSF | Ambient heat levels rising (+10) 5479 | -7/DSF | Ambient heat levels rising (+10) 5494 | -7/DSF | Ambient heat levels rising (+10) 5509 | -7/DSF | Ambient heat levels rising (+10) 5511 | -7/DSF | Discovered new exit (range 15) 5524 | -7/DSF | Ambient heat levels rising (+10) 5535 | -7/DSF | Entered Garrison 5716 | -7/Garrison | Triggered checkpoint 6079 | -7/Garrison | Discovered new exit (range 12) 6146 | -7/Garrison | Triggered checkpoint 6217 | -7/Garrison | Garrison Relay disabled 6434 | -7/Garrison | Triggered checkpoint 6469 | -7/Garrison | Build established: Scavenger-Mutant 6529 | -7/Garrison | Garrison Relay disabled 6672 | -7/Garrison | Triggered checkpoint 6746 | -7/Garrison | Garrison Relay disabled 6796 | -7/Garrison | Discovered new exit (range 10) 6918 | -7/Garrison | Triggered checkpoint 6994 | -7/Garrison | Build established: Scavenger-Tank 7208 | -7/Garrison | Triggered checkpoint 7276 | -7/Garrison | Garrison Relay disabled 7352 | -7/Garrison | Build established: Scavenger-Skirmisher 7667 | -7/Garrison | Discovered new exit (range 13) 7686 | -7/Garrison | Entered Factory 7686 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7993 | -6/Factory | Build established: Scavenger-Tank 8036 | -6/Factory | First assault squad dispatched 8813 | -6/Factory | Discovered new exit (range 15) 8935 | -6/Factory | Lost 5 parts (2n1u2w) 9059 | -6/Factory | Entered another Factory area 9059 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9264 | -5/Factory | Lost 3 parts (1p1u1w) 9539 | -5/Factory | Repaired Arm. Treads 10253 | -5/Factory | Discovered new exit (range 14) 10481 | -5/Factory | Build established: Gunner 11020 | -5/Factory | Identified exit to Extension 11159 | -5/Factory | First assault squad dispatched 11229 | -5/Factory | Garrison activated, responded to threat 11325 | -5/Factory | Destroyed 11 combat bots 11346 | -5/Factory | Lost 8 parts (2p3n1u2w) 11942 | -5/Factory | Entered Extension 12059 | -5/Extension | Core integrity fell below 50% 12108 | -5/Extension | Lost 6 parts (2n2u2w) 12183 | -5/Extension | Rescued a captive Derelict 12242 | -5/Extension | First assault squad dispatched 12420 | -5/Extension | Energy Cycler disabled 12421 | -5/Extension | Rescued a captive Derelict 12421 | -5/Extension | Rescued a captive Derelict 12421 | -5/Extension | Rescued a captive Derelict 12421 | -5/Extension | Rescued a captive Derelict 12422 | -5/Extension | Rescued a captive Derelict 12423 | -5/Extension | Rescued a captive Derelict 12427 | -5/Extension | Rescued a captive Derelict 12427 | -5/Extension | Rescued a captive Derelict 12428 | -5/Extension | Rescued a captive Derelict 12430 | -5/Extension | Rescued a captive Derelict 12431 | -5/Extension | Rescued a captive Derelict 12433 | -5/Extension | Rescued a captive Derelict 12438 | -5/Extension | Rescued a captive Derelict 12446 | -5/Extension | Rescued a captive Derelict 12468 | -5/Extension | System corruption reached 10% 12872 | -5/Extension | Build established: Scavenger-Tank 13087 | -5/Extension | Spotted B-75 Beast 13150 | -5/Extension | Spotted B-75 Beast 13152 | -5/Extension | Destroyed B-75 Beast 13167 | -5/Extension | Disrupted transfer network 13196 | -5/Extension | Destroyed B-75 Beast 13221 | -5/Extension | Discovered new exit (range 14) 13224 | -5/Extension | Lost 9 parts (1p1n3u4w) 14086 | -5/Extension | Entered Factory 14086 | -4/Factory | Evolved 2 slots: Propulsion x2 14147 | -4/Factory | Discovered new exit (range 11) 14614 | -4/Factory | First assault squad dispatched 14917 | -4/Factory | Released all parts (7) 14922 | -4/Factory | Core integrity fell below 50% 14953 | -4/Factory | Entered Research 14953 | -3/Research | Evolved 2 slots: Utility x2 14967 | -3/Research | Lost 19 parts (1p7n6u5w) 15201 | -3/Research | Build established: Scout 15509 | -3/Research | Build established: Mutant 15642 | -3/Research | Lost 3 parts (1p2n) 15682 | -3/Research | Found Prototype Slashing Weapon 15682 | -3/Research | Identified Nanosword 15685 | -3/Research | Found Nanosword 15687 | -3/Research | Found Faulty Nanosword 15689 | -3/Research | Found Nanosword 15856 | -3/Research | Lost 8 parts (2p4n1u1w) 16047 | -3/Research | Released all parts (11) 16054 | -3/Research | System corruption reached 10% 16077 | -3/Research | Lost 9 parts (1p3n3u2w) 16119 | -3/Research | Core integrity fell below 50% 16128 | -3/Research | Spotted B-86 Titan 16225 | -3/Research | Lost 4 parts (3n1w) 16539 | -3/Research | Cargo convoy interrupted 16607 | -3/Research | Garrison activated, responded to threat 16842 | -3/Research | Build established: Scavenger-Gunner 17281 | -3/Research | Core integrity fell below 20% 17641 | -3/Research | Build established: Scavenger-Skirmisher 17703 | -3/Research | First assault squad dispatched 18110 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 18009_ Sneak attack on T-07 Excavator. 18009_ T-07 Excavator destroyed. 18010_ Acquired 20 matter. 18011_ R-10 Processor collects Wheel. 18015_ Sneak attack on R-10 Processor. 18015_ Destroyed Com. Wheel. 18030_ System corrupted: Heat flow error (+109). 18049_ System corrupted: Matter fused (-9). 18055_ Slug penetrates Wall. 18058_ Penetrated by Slug. 18058_ Lgt. Antimatter Reactor destroyed. 18059_ Slug penetrates Y-72 Warden. 18059_ Y-72 Warden Med. Treads blasted off. 18066_ C-30 ARC bursts open, deploying its payload. 18066_ G-73 Enforcer unfolds itself. 18066_ G-67 Veteran unfolds itself. 18068_ System corrupted: Substantial component data lost. 18078_ ALERT: Rogue bot located, Programmers report to Research Zone 7D. 18083_ System corrupted: Heat flow error (+198). 18099_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????# ####+##### # | | ?????????????????# ???? ?# # | | ?????????????????#??????? # # | | ??????????????????????????" # # | | ????????????????????????????? # # | | ???????????????????????????????# =# | | ???????????????????????????????# = % | | ???????????????????????????????# %! | | ???????????????????????????????# = | | ???????????????????????????????# "" | | ??????????????????????????????## "" | | ??????????????????????????????# "" | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ### | | ??????????????????????????????# ??? | | ??????????????????????????????+ ??? | | ???????#########??????????????# ??? | | ???????# #??????????????## #??? | | ???????# #???????????????# ???? | | ???????# #????????????????????? | | ???????# ?????????????????????? | | ???????? ????????????????????#### | | ???#######+##########????????????# ! | | ???# gg @ m #??????????# | | ???# ####g #??????????# | | ???# #??# #????????#?# | | ???# #??# """ #????????# # | | ???# #??# """ +????????# #### | | ???# #??# """ #??????### ##?# | | ???# #??### ??????# ## | | ???# #????# ??????????# | | ???#g#????# ?????????# ^ | | ???# #????# "" ?? ?????# | | ???# #????# """ ? ???# | | ???#Y#????# T?? o ## | | ???# #????# ""??? | | ???# #????? "???? | | ???# #????? ???? | | ???# #????? ?????? ### | | ???# #???????????????? ???####### | | ???# #?##?????????????"##????#/!! # | | ???# ### ##?????????? ! ???#/!! # | | ???# # *?????????? ???#/! + | | ???# # ??????????? ??# # | | ???# # ????????????? ]/#?# # | | ???# # #??????????????/"#####+## | | ???# #? #???????????????#"## | | ???# #? ! #????????????#### % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 49 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 675 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Power Shielding 66 Weapon Cycling 30 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 20 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Centrium Heavy Treads | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilitySuspensionInverter Manual? 0 Play Time 03:46:55 Cumulative 83.7 hours Start 2022.07.15 @ 19:26:06 End 2022.07.16 @ 02:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ade8b298-c58d-4abb-8e9b-a146888f5ad9